updated screenspace UI prefab to scale with screensize for lowest resolution device, 1136x640

This commit is contained in:
DanMillerDev 2020-10-12 16:23:16 -07:00
Родитель 9bedd2b32b
Коммит 3a7b4e44d8
1 изменённых файлов: 3 добавлений и 3 удалений

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@ -294,7 +294,7 @@ RectTransform:
m_GameObject: {fileID: 1244972691}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.75, y: 0.75, z: 0.75}
m_LocalScale: {x: 0.85, y: 0.85, z: 0.85}
m_Children:
- {fileID: 249903490}
- {fileID: 1067062425}
@ -786,10 +786,10 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 0
m_UiScaleMode: 1
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 800, y: 600}
m_ReferenceResolution: {x: 1136, y: 640}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3