unflipped directions
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@ -19,7 +19,7 @@ public class GripperDemoController : MonoBehaviour
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Debug.Log(xDrivePostion);
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//increment this y position
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float targetPosition = xDrivePostion + (float)moveState * Time.fixedDeltaTime * speed;
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float targetPosition = xDrivePostion + -(float)moveState * Time.fixedDeltaTime * speed;
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//set joint Drive to new position
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var drive = articulation.xDrive;
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