Updated docs.
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@ -822,17 +822,17 @@ namespace bgfx
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uint32_t numCompute; //!< Number of compute calls submitted.
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uint32_t maxGpuLatency; //!< GPU driver latency.
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uint16_t numDynamicIndexBuffers; //!<
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uint16_t numDynamicVertexBuffers; //!<
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uint16_t numFrameBuffers; //!<
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uint16_t numIndexBuffers; //!<
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uint16_t numOcclusionQueries; //!<
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uint16_t numPrograms; //!<
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uint16_t numShaders; //!<
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uint16_t numTextures; //!<
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uint16_t numUniforms; //!<
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uint16_t numVertexBuffers; //!<
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uint16_t numVertexDecls; //!<
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uint16_t numDynamicIndexBuffers; //!< Number of used dynamic index buffers.
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uint16_t numDynamicVertexBuffers; //!< Number of used dynamic vertex buffers.
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uint16_t numFrameBuffers; //!< Number of used frame buffers.
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uint16_t numIndexBuffers; //!< Number of used index buffers.
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uint16_t numOcclusionQueries; //!< Number of used occlusion queries.
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uint16_t numPrograms; //!< Number of used programs.
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uint16_t numShaders; //!< Number of used shaders.
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uint16_t numTextures; //!< Number of used textures.
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uint16_t numUniforms; //!< Number of used uniforms.
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uint16_t numVertexBuffers; //!< Number of used vertex buffers.
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uint16_t numVertexDecls; //!< Number of used vertex declarations.
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int64_t gpuMemoryMax; //!< Maximum available GPU memory for application.
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int64_t gpuMemoryUsed; //!< Amount of GPU memory used.
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