Added -fno-strict-aliasing option for shaderc to prevent glsl-optimizer from crashing.
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159b1ce8b2
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22815698ec
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@ -22,6 +22,11 @@ project "shaderc"
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"/wd4996" -- warning C4996: 'strdup': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _strdup.
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}
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configuration { "mingw or linux or osx" }
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buildoptions {
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"-fno-strict-aliasing" -- glsl-optimizer has bugs if strict aliasing is used.
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}
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configuration { "windows", "vs*" }
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includedirs {
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GLSL_OPTIMIZER .. "include/c99",
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