Updated docs.
This commit is contained in:
Родитель
14ba91cc6d
Коммит
26eec1438e
|
@ -1639,9 +1639,9 @@ namespace bgfx
|
|||
/// - `BGFX_TEXTURE_[MIN/MAG/MIP]_[POINT/ANISOTROPIC]` - Point or anisotropic
|
||||
/// sampling.
|
||||
///
|
||||
/// @param[in] _mem Texture data. If `_mem` is non-NULL, created texture will be immutable.
|
||||
/// When `_numLayers` is more than 1, expected memory layout is texture and all mips together
|
||||
/// for each array element.
|
||||
/// @param[in] _mem Texture data. If `_mem` is non-NULL, created texture will be immutable. If
|
||||
/// `_mem` is NULL content of the texture is uninitialized. When `_numLayers` is more than
|
||||
/// 1, expected memory layout is texture and all mips together for each array element.
|
||||
///
|
||||
/// @attention C99 equivalent is `bgfx_create_texture_2d`.
|
||||
///
|
||||
|
@ -1695,7 +1695,8 @@ namespace bgfx
|
|||
/// - `BGFX_TEXTURE_[MIN/MAG/MIP]_[POINT/ANISOTROPIC]` - Point or anisotropic
|
||||
/// sampling.
|
||||
///
|
||||
/// @param[in] _mem Texture data. If `_mem` is non-NULL, created texture will be immutable.
|
||||
/// @param[in] _mem Texture data. If `_mem` is non-NULL, created texture will be immutable. If
|
||||
/// `_mem` is NULL content of the texture is uninitialized.
|
||||
///
|
||||
/// @attention C99 equivalent is `bgfx_create_texture_3d`.
|
||||
///
|
||||
|
@ -1723,9 +1724,9 @@ namespace bgfx
|
|||
/// - `BGFX_TEXTURE_[MIN/MAG/MIP]_[POINT/ANISOTROPIC]` - Point or anisotropic
|
||||
/// sampling.
|
||||
///
|
||||
/// @param[in] _mem Texture data. If `_mem` is non-NULL, created texture will be immutable.
|
||||
/// When `_numLayers` is more than 1, expected memory layout is cubemap texture and all mips
|
||||
/// together for each array element.
|
||||
/// @param[in] _mem Texture data. If `_mem` is non-NULL, created texture will be immutable. If
|
||||
/// `_mem` is NULL content of the texture is uninitialized. When `_numLayers` is more than
|
||||
/// 1, expected memory layout is texture and all mips together for each array element.
|
||||
///
|
||||
/// @attention C99 equivalent is `bgfx_create_texture_cube`.
|
||||
///
|
||||
|
|
Загрузка…
Ссылка в новой задаче