convert size_t to uint32_t and int to int32
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Родитель
e851f5dec6
Коммит
5096f82d12
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@ -89,7 +89,7 @@ bool RectanglePacker::addRectangle(uint16_t _width, uint16_t _height, uint16_t&
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_outX = 0;
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_outY = 0;
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size_t i;
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uint32_t i;
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best_height = INT_MAX;
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best_index = -1;
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@ -191,10 +191,10 @@ bool FontManager::TrueTypeFont::bakeGlyphAlpha(CodePoint_t _codePoint, GlyphInfo
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FT_BitmapGlyph bitmap = (FT_BitmapGlyph)glyph;
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int x = bitmap->left;
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int y = -bitmap->top;
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int w = bitmap->bitmap.width;
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int h = bitmap->bitmap.rows;
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int32_t x = bitmap->left;
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int32_t y = -bitmap->top;
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int32_t w = bitmap->bitmap.width;
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int32_t h = bitmap->bitmap.rows;
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_glyphInfo.m_offset_x = (float) x;
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_glyphInfo.m_offset_y = (float) y;
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@ -203,10 +203,10 @@ bool FontManager::TrueTypeFont::bakeGlyphAlpha(CodePoint_t _codePoint, GlyphInfo
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_glyphInfo.m_advance_x = (float)slot->advance.x /64.0f;
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_glyphInfo.m_advance_y = (float)slot->advance.y /64.0f;
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int charsize = 1;
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int depth=1;
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int stride = bitmap->bitmap.pitch;
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for( int i=0; i<h; ++i )
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int32_t charsize = 1;
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int32_t depth=1;
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int32_t stride = bitmap->bitmap.pitch;
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for( int32_t i=0; i<h; ++i )
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{
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memcpy(_outBuffer+(i*w) * charsize * depth,
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bitmap->bitmap.buffer + (i*stride) * charsize, w * charsize * depth );
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@ -234,10 +234,10 @@ bool FontManager::TrueTypeFont::bakeGlyphSubpixel(CodePoint_t _codePoint, GlyphI
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if(error){ return false; }
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FT_BitmapGlyph bitmap = (FT_BitmapGlyph)glyph;
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int x = bitmap->left;
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int y = -bitmap->top;
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int w = bitmap->bitmap.width;
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int h = bitmap->bitmap.rows;
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int32_t x = bitmap->left;
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int32_t y = -bitmap->top;
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int32_t w = bitmap->bitmap.width;
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int32_t h = bitmap->bitmap.rows;
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_glyphInfo.m_offset_x = (float) x;
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_glyphInfo.m_offset_y = (float) y;
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@ -245,10 +245,10 @@ bool FontManager::TrueTypeFont::bakeGlyphSubpixel(CodePoint_t _codePoint, GlyphI
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_glyphInfo.m_height = (float) h;
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_glyphInfo.m_advance_x = (float)slot->advance.x /64.0f;
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_glyphInfo.m_advance_y = (float)slot->advance.y /64.0f;
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int charsize = 1;
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int depth=3;
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int stride = bitmap->bitmap.pitch;
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for( int i=0; i<h; ++i )
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int32_t charsize = 1;
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int32_t depth=3;
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int32_t stride = bitmap->bitmap.pitch;
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for( int32_t i=0; i<h; ++i )
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{
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memcpy(_outBuffer+(i*w) * charsize * depth,
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bitmap->bitmap.buffer + (i*stride) * charsize, w * charsize * depth );
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@ -358,10 +358,10 @@ bool FontManager::TrueTypeFont::bakeGlyphDistance(CodePoint_t _codePoint, GlyphI
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FT_BitmapGlyph bitmap = (FT_BitmapGlyph)glyph;
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int x = bitmap->left;
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int y = -bitmap->top;
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int w = bitmap->bitmap.width;
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int h = bitmap->bitmap.rows;
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int32_t x = bitmap->left;
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int32_t y = -bitmap->top;
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int32_t w = bitmap->bitmap.width;
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int32_t h = bitmap->bitmap.rows;
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_glyphInfo.m_offset_x = (float) x;
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_glyphInfo.m_offset_y = (float) y;
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@ -370,11 +370,11 @@ bool FontManager::TrueTypeFont::bakeGlyphDistance(CodePoint_t _codePoint, GlyphI
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_glyphInfo.m_advance_x = (float)slot->advance.x /64.0f;
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_glyphInfo.m_advance_y = (float)slot->advance.y /64.0f;
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int charsize = 1;
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int depth=1;
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int stride = bitmap->bitmap.pitch;
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int32_t charsize = 1;
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int32_t depth=1;
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int32_t stride = bitmap->bitmap.pitch;
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for( int i=0; i<h; ++i )
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for(int32_t i=0; i<h; ++i )
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{
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memcpy(_outBuffer+(i*w) * charsize * depth,
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@ -522,7 +522,7 @@ TrueTypeHandle FontManager::loadTrueTypeFromFile(const char* _fontPath)
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fseek(pFile, 0L, SEEK_SET);
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// Read the entire file into memory.
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size_t newLen = fread((void*)buffer, sizeof(char), bufsize, pFile);
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uint32_t newLen = fread((void*)buffer, sizeof(char), bufsize, pFile);
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if (newLen == 0)
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{
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fclose(pFile);
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@ -653,7 +653,7 @@ bool FontManager::preloadGlyph(FontHandle _handle, const wchar_t* _string)
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if(font.m_trueTypeFont != NULL)
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{
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//parse string
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for( size_t i=0, end = wcslen(_string) ; i < end; ++i )
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for( uint32_t i=0, end = wcslen(_string) ; i < end; ++i )
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{
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//if glyph cached, continue
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CodePoint_t codePoint = _string[i];
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@ -148,7 +148,7 @@ private:
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(((_rgba >> 24) & 0xff) << 0);
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}
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static const size_t MAX_BUFFERED_CHARACTERS = 8192;
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static const uint32_t MAX_BUFFERED_CHARACTERS = 8192;
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uint32_t m_styleFlags;
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@ -174,7 +174,7 @@ private:
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///
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FontManager* m_fontManager;
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void setVertex(size_t _i, float _x, float _y, uint32_t _rgba, uint8_t _style = STYLE_NORMAL)
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void setVertex(uint32_t _i, float _x, float _y, uint32_t _rgba, uint8_t _style = STYLE_NORMAL)
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{
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m_vertexBuffer[_i].x = _x;
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m_vertexBuffer[_i].y = _y;
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@ -193,9 +193,9 @@ private:
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uint16_t* m_indexBuffer;
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uint8_t* m_styleBuffer;
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size_t m_vertexCount;
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size_t m_indexCount;
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size_t m_lineStartIndex;
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uint32_t m_vertexCount;
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uint32_t m_indexCount;
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uint32_t m_lineStartIndex;
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};
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@ -288,7 +288,7 @@ void TextBuffer::appendText(FontHandle _fontHandle, const wchar_t * _string)
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}
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//parse string
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for( size_t i=0, end = wcslen(_string) ; i < end; ++i )
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for( uint32_t i=0, end = wcslen(_string) ; i < end; ++i )
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{
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//if glyph cached, continue
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uint32_t _codePoint = _string[i];
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@ -489,7 +489,7 @@ void TextBuffer::appendGlyph(CodePoint_t _codePoint, const FontInfo& _font, cons
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void TextBuffer::verticalCenterLastLine(float _dy, float _top, float _bottom)
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{
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for( size_t i=m_lineStartIndex; i < m_vertexCount; i+=4 )
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for( uint32_t i=m_lineStartIndex; i < m_vertexCount; i+=4 )
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{
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if( m_styleBuffer[i] == STYLE_BACKGROUND)
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{
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@ -621,8 +621,8 @@ void TextBufferManager::submitTextBuffer(TextBufferHandle _handle, uint8_t _id,
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assert(bgfx::invalidHandle != _handle.idx);
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BufferCache& bc = m_textBuffers[_handle.idx];
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size_t indexSize = bc.m_textBuffer->getIndexCount() * bc.m_textBuffer->getIndexSize();
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size_t vertexSize = bc.m_textBuffer->getVertexCount() * bc.m_textBuffer->getVertexSize();
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uint32_t indexSize = bc.m_textBuffer->getIndexCount() * bc.m_textBuffer->getIndexSize();
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uint32_t vertexSize = bc.m_textBuffer->getVertexCount() * bc.m_textBuffer->getVertexSize();
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const bgfx::Memory* mem;
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bgfx::setTexture(0, m_u_texColor, m_fontManager->getAtlas()->getTextureHandle());
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@ -692,11 +692,8 @@ void TextBufferManager::submitTextBuffer(TextBufferHandle _handle, uint8_t _id,
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}else
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{
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ibh.idx = bc.m_indexBufferHandle;
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vbh.idx = bc.m_vertexBufferHandle;
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static int i=0;
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//if(i++ < 5)
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{
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vbh.idx = bc.m_vertexBufferHandle;
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mem = bgfx::alloc(indexSize);
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memcpy(mem->data, bc.m_textBuffer->getIndexBuffer(), indexSize);
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bgfx::updateDynamicIndexBuffer(ibh, mem);
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@ -704,7 +701,6 @@ void TextBufferManager::submitTextBuffer(TextBufferHandle _handle, uint8_t _id,
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mem = bgfx::alloc(vertexSize);
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memcpy(mem->data, bc.m_textBuffer->getVertexBuffer(), vertexSize);
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bgfx::updateDynamicVertexBuffer(vbh, mem);
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}
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}
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bgfx::setVertexBuffer(vbh, bc.m_textBuffer->getVertexCount());
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bgfx::setIndexBuffer(ibh, bc.m_textBuffer->getIndexCount());
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