D3D12: Fixed initial state for BGFX_TEXTURE_BLIT_DST texture.
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Родитель
0e532da452
Коммит
728f1022f8
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@ -1823,8 +1823,12 @@ namespace bgfx { namespace d3d12
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bx::memCopy(m_uniforms[_loc], _data, _size);
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}
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void setMarker(const char* /*_marker*/, uint32_t /*_size*/) override
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void setMarker(const char* _marker, uint32_t /*_size*/) override
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{
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if (BX_ENABLED(BGFX_CONFIG_DEBUG_PIX))
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{
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PIX3_SETMARKER(m_commandList, D3DCOLOR_MARKER, _marker);
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}
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}
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void invalidateOcclusionQuery(OcclusionQueryHandle _handle) override
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@ -4349,6 +4353,7 @@ data.NumQualityLevels = 0;
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const bool writeOnly = 0 != (m_flags&BGFX_TEXTURE_RT_WRITE_ONLY);
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const bool computeWrite = 0 != (m_flags&BGFX_TEXTURE_COMPUTE_WRITE);
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const bool renderTarget = 0 != (m_flags&BGFX_TEXTURE_RT_MASK);
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const bool blit = 0 != (m_flags&BGFX_TEXTURE_BLIT_DST);
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BX_TRACE("Texture %3d: %s (requested: %s), %dx%d%s RT[%c], BO[%c], CW[%c]%s."
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, this - s_renderD3D12->m_textures
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@ -4524,6 +4529,11 @@ data.NumQualityLevels = 0;
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resourceDesc.Flags |= D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS;
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}
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if (blit)
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{
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state = D3D12_RESOURCE_STATE_COPY_DEST;
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}
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switch (m_type)
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{
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case Texture2D:
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