Updated README.
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@ -73,7 +73,7 @@ https://github.com/emoon/ProDBG - ProDBG is a new debugger under development
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that will support a variety of targets and operating systems. Currently it's in
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very early development and primary focusing on Mac as primary target. This is
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how it currently looks.
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![mac_screenshot](https://raw.githubusercontent.com/emoon/ProDBG/master/data/screens/mac_screenshot.png)
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![ProDBG_screenshot](https://raw.githubusercontent.com/emoon/ProDBG/master/data/screens/mac_screenshot.png)
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http://www.dogbytegames.com/ Dogbyte Games is an indie mobile developer studio
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focusing on racing games.
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@ -91,10 +91,8 @@ JavaScript for desktop/mobile apps. Idea is to combine the fast workflow and
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deployment model of web with the performance of native code and GPU acceleration.
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https://github.com/nem0/LumixEngine LumixEngine is a MIT licensed 3D engine.
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The main goal is performance and Unity-like usability.
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<a href="http://www.youtube.com/watch?feature=player_embedded&v=eyqk61Yw52E
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" target="_blank"><img src="http://img.youtube.com/vi/eyqk61Yw52E/0.jpg"
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alt="LumixEngine Terrain Editor" width="640" height="480" border="0" /></a>
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The main goal is performance and Unity-like usability.
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![LumixEngine screenshot](https://cloud.githubusercontent.com/assets/153526/10109455/450c51be-63c7-11e5-9c87-96d9d00efe02.png)
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[Building](https://bkaradzic.github.io/bgfx/build.html)
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