Updating code to match bx.
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Родитель
dcd82ea2b6
Коммит
c992291e94
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@ -10,7 +10,7 @@
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#include <bx/allocator.h>
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#include <bx/hash.h>
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#include <bx/tokenizecmd.h>
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#include <bx/commandline.h>
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#include "dbg.h"
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#include "cmd.h"
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@ -25,6 +25,10 @@ project "geometryc"
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path.join(BGFX_DIR, "examples/common/bounds.**"),
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}
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links {
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"bx",
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}
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configuration { "mingw-*" }
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targetextension ".exe"
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@ -107,6 +107,10 @@ project "shaderc"
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"OptimizeSpeed",
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}
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links {
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"bx",
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}
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configuration { "vs*" }
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includedirs {
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path.join(GLSL_OPTIMIZER, "src/glsl/msvc"),
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@ -37,6 +37,10 @@ project "texturec"
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path.join(BGFX_DIR, "tools/texturec/**.h"),
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}
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links {
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"bx",
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}
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configuration { "mingw-*" }
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targetextension ".exe"
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@ -21,6 +21,7 @@ project ("texturev")
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links {
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"example-common",
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"bgfx",
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"bx",
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}
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if _OPTIONS["with-sdl"] then
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@ -61,7 +61,6 @@ namespace stl = tinystl;
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#include <bx/hash.h>
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#include <bx/uint32_t.h>
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#include <bx/fpumath.h>
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#include <bx/tokenizecmd.h>
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#include <bx/crtimpl.h>
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#include "bounds.h"
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@ -4,7 +4,7 @@
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*/
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#include "shaderc.h"
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#include <bx/tokenizecmd.h>
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#include <bx/commandline.h>
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#define MAX_TAGS 256
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extern "C"
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