Граф коммитов

300 Коммитов

Автор SHA1 Сообщение Дата
Branimir Karadžić ddec926231 Added missing pack/unpack for texture formats. 2016-01-10 20:57:12 -08:00
Branimir Karadžić 895c3e43d3 texturec: Added normalmap BC5 encoding. 2016-01-07 17:31:57 -08:00
Branimir Karadžić 6c25d56551 texturec: Added basic normalmap mipmap filter. 2016-01-06 18:15:05 -08:00
Branimir Karadžić 8f5202ca99 Cleanup. 2016-01-05 18:32:54 -08:00
Branimir Karadžić 4770831b11 texturec: Support for normal maps WIP. 2016-01-04 21:48:01 -08:00
Branimir Karadžić 4bb2b623d3 Happy New Year! 2016-01-01 00:11:04 -08:00
Branimir Karadžić 026a2563f1 texturec: Added mip-map gen. 2015-12-31 20:05:00 -08:00
Branimir Karadžić 930fbe9e1a shaderc: Normalize EOL before processing shader. 2015-12-28 17:16:11 -08:00
Branimir Karadžić 30b7d5dc26 Cleanup. 2015-12-27 20:04:17 -08:00
Branimir Karadžić 76e45fe53c texturec: Fixed ETC1 encoder. 2015-12-23 22:17:51 -08:00
Branimir Karadžić c525059d18 Added tinyexr. 2015-12-22 20:31:46 -08:00
Branimir Karadžić 69a0f6fa4e texturec: Added PVR1 RGB/A 4-bpp compression. 2015-12-22 18:05:06 -08:00
Branimir Karadžić c82d3e86d9 texturec: Added BC4/5 compression. 2015-12-22 15:40:55 -08:00
Branimir Karadžić 8ab70bd8cf Added stripped down NVTT library. 2015-12-20 20:40:35 -08:00
Branimir Karadžić 35340d121f texturec: Added BC1/2/3 and ETC1 compression. 2015-12-18 18:15:30 -08:00
Branimir Karadžić 61b78529af Added ETC1. 2015-12-15 22:13:01 -08:00
Branimir Karadžić d1eaafc138 Added libsquish. 2015-12-14 17:35:24 -08:00
Branimir Karadžić fac71e9e35 Fixed issue #569. 2015-12-08 16:09:30 -08:00
Branimir Karadžić 39409696e6 Cleanup. 2015-11-19 20:10:51 -08:00
Branimir Karadžić de347e9f23 Cleanup. 2015-11-17 23:31:34 -08:00
Branimir Karadžić 8677017bac KTX: Added support for more formats and stubbed writer. 2015-11-15 20:40:23 -08:00
Branimir Karadžić 86839f6e2e shaderc: GLSL autodetect use of profile 130. 2015-10-18 19:35:46 -07:00
Branimir Karadžić 3d2405232e geometryc: Fixed empty primitive group crash. 2015-08-29 23:46:10 -07:00
Branimir Karadžić d1f99896ec Moved public header files into bgfx subdirectory.
grep -rl '<bgfx.h>' . | xargs sed -i 's@<bgfx.h>@<bgfx/bgfx.h>@g'
2015-09-18 20:19:12 -07:00
Branimir Karadžić 86ec6b5f90 Cleanup. 2015-09-03 18:33:41 -07:00
Branimir Karadžić 4470f7097c Fixed HLSL reflection for samplers. 2015-09-01 16:44:11 -07:00
Branimir Karadžić 8adc099b02 Cleanup. 2015-07-30 11:36:26 -07:00
Brad Roepstorff b8fc92520f adding better error message for missing varying.def.sc in shaderc 2015-07-29 20:58:35 -04:00
Branimir Karadžić 527ab0bcc1 shaderc: Metal fixes. 2015-06-12 15:22:01 -07:00
Branimir Karadžić ce1b41336d shaderc: Adding metal shader type. 2015-06-12 15:08:01 -07:00
Nodrev 4df0cca212 Fixing geometryc for meshes exported without uv coordinates 2015-06-02 22:37:22 +02:00
Branimir Karadžić ff01992cb7 Refactored uniform types. 2015-05-28 15:27:00 -07:00
Branimir Karadžić 29001134ca Removed dxguid from shaderc, use INITGUID instead. 2015-05-26 12:08:12 -07:00
Branimir Karadžić 1deb6a2e9d Fixed issue #385. 2015-05-12 19:55:54 -07:00
Branimir Karadžić ea375d5c03 Fixed MinGW compile error. 2015-04-22 19:43:19 -07:00
James Darpinian bc08ef142e Stop hardcoding the GUID for ID3D11ShaderReflection.
This GUID changes depending on what version of the DirectX SDK you have.
The GUID is defined in d3d11shader.h as a const global, not a preprocessor
macro, so this #ifndef was clobbering it always. This caused DX11 shader
compliation to fail when using the Windows 8.1 SDK.
2015-04-22 19:15:08 -07:00
Mike Popoloski 121cc748c2 Fixing a shader linkage crash in D3D11 for 10level9 targets
Lower feature level targets in D3D11 also require SV_Position as an input param to the pixel shader, otherwise there are linkage mismatches between the vertex and pixel shaders.
2015-04-16 19:24:27 -04:00
Branimir Karadžić 6878b8de29 Cleanup. 2015-04-13 14:45:14 -07:00
Branimir Karadžić cea3815dff Fixed HLSL shader stripping. 2015-04-13 12:54:45 -07:00
Branimir Karadžić a17f9cfa9b Cleanup. 2015-04-12 22:26:18 -07:00
Branimir Karadžić 7825f3a41e Cleanup. 2015-04-11 20:52:05 -07:00
Mike Popoloski 643d7939d7 Fixing a uniform parsing issue. 2015-04-11 16:11:16 -04:00
Mike Popoloski 2819f93f26 shaderc dx11 now removes unused constants
The D3D11 shader compiler doesn't remove unused constants because it would change the size of buffers uploaded by the application. This means that all of the default unused bgfx uniforms take up a huge amount of space that forces the app to waste a ton of time uploading zeroes. This change is a bit of a hack but removes the unused constants and improves performance a great deal.
2015-04-11 15:40:31 -04:00
Branimir Karadžić db9802a73f Fixed Linux build. 2015-04-10 21:24:25 -07:00
Mike Popoloski 9976f6cc4c Removing now unused shaderc_dx9 source and renaming dx11 source file. 2015-04-10 22:23:01 -04:00
Mike Popoloski 3e49bf536d Can't use #ifdef for checking IID_ID3D11ShaderReflection, because it's not a macro... 2015-04-10 22:08:04 -04:00
Mike Popoloski f919f7811f Cleanup 2015-04-10 22:01:58 -04:00
Mike Popoloski 6e53a5e229 Remove last dependence on legacy DXSDK / D3DX
The legacy DXSDK was only needed for DX9 shader compilation, but D3DCompile can handle old shader models. The only other thing needed was reflection support for getting constant data, which I've added.
2015-04-10 22:01:57 -04:00
Branimir Karadžić 7cd9af179f Fixed file names. 2015-04-05 11:55:04 -07:00
Branimir Karadžić 9604a3f23b Fixed issue #322. 2015-04-05 11:24:59 -07:00
Branimir Karadžić efed576e75 Fixed variable shadowing. 2015-04-04 19:45:45 -07:00
Branimir Karadžić 12184e87de Fixed variable shadowing warnings. 2015-04-02 23:31:28 -07:00
Branimir Karadžić 2d426d0e50 Added D3DXDisassembleShader definition for MinGW. 2015-04-01 10:59:10 -07:00
Branimir Karadžić dbca022e31 Cleanup. 2015-04-01 09:20:40 -07:00
Miodrag Milanovic 364f80eb5e D3DXDisassembleShader is not exposed in mingw libraries (nw) 2015-04-01 13:29:19 +02:00
Branimir Karadžić 55d9a43a3c Fixed MinGW compile error. 2015-03-31 15:09:43 -07:00
Branimir Karadžić a8b8cedb1b shaderc: Fixed ESSL build. 2015-03-23 16:14:40 -07:00
Branimir Karadžić baebc645c0 Fixed shaderc. 2015-03-23 15:23:25 -07:00
Dario Manesku 720efbbdb0 Cleanup. 2015-03-23 04:28:23 +01:00
Dario Manesku 7c472b4ca5 Geometryc now properly handles relative obj indices. 2015-03-23 04:28:23 +01:00
Branimir Karadžić b2da0cce93 Added [u/i]sampler3D. 2015-03-17 17:27:04 -07:00
Branimir Karadžić 100673b736 shaderc: Rename BITANGENT semantics to BINORMAL when building with D3D9 SM3 compiler. 2015-01-15 17:32:43 -08:00
Branimir Karadžić 8d70a2abde Added gl_PrimitiveID builtin for fragment shaders. 2015-01-12 19:37:42 -08:00
Branimir Karadžić c46aa66812 Updated ib-compress. 2015-01-03 16:08:56 -08:00
Branimir Karadžić c25dd466be Updated copyright year. 2015-01-01 15:04:46 -08:00
Branimir Karadžić 7da5e874ae Merge branch 'master' of github.com:bkaradzic/bgfx 2015-01-01 11:14:33 -08:00
Branimir Karadžić 227d3f4df1 Updated ib-compress. 2015-01-01 11:14:20 -08:00
Branimir Karadzic f11b368f93 Cleanup. 2014-12-31 20:05:29 -08:00
Branimir Karadžić c6efb167ba Added index buffer compression support. 2014-12-31 16:11:07 -08:00
Daniele Bartolini 98e3552fe8 Fix shaderc debug assert failed (issue #120) 2014-12-11 16:12:58 +01:00
Branimir Karadžić 4bde27dc19 Fixed compiler error. 2014-12-05 20:29:41 -08:00
Branimir Karadžić 878cbd41bd shaderc: Added shader strip. 2014-12-05 20:28:15 -08:00
Branimir Karadžić 18e9c30a0c Updated OVR SDK 0.4.4. 2014-12-05 19:17:59 -08:00
Branimir Karadžić 8cd9551f26 shaderc source split into multiple files. 2014-12-03 20:16:20 -08:00
Dario Manesku 984463c773 Removed redundant NOMINMAX define as it's now defined in 'bx/platform.h'. 2014-11-26 05:13:40 +01:00
Branimir Karadzic 8ff44ece56 Fixed build. 2014-11-23 21:41:53 -08:00
Branimir Karadzic bb0a305333 shaderc: Added error message with input source file is not found. 2014-11-23 09:37:13 -08:00
Branimir Karadžić 748da31049 Skip white space between $input/$output. 2014-10-31 21:54:35 -07:00
Branimir Karadzic 02346be7cb Skip white space before parsing /. 2014-10-31 09:46:50 -07:00
Branimir Karadžić 29b7249fc1 Cleanup. 2014-10-18 15:44:45 -07:00
Branimir Karadžić 6b00f65849 Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
m.milanovic@levi9.com 8e57c9fa2b Use tinystl/unordered_map in geometry 2014-08-22 16:51:25 +02:00
Branimir Karadžić 66890595b9 Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders. 2014-08-17 17:20:15 -07:00
Branimir Karadžić c6fe2577c4 Added support for *s_4_0_level_9_3 profile DX11 shaders. 2014-08-11 20:34:52 -07:00
Branimir Karadžić ac49c6f129 Added RG8 texture format. 2014-07-25 23:16:11 -07:00
Branimir Karadžić 2f292bd348 Removed need for varying.def semicolont terminator. 2014-07-22 21:04:03 -07:00
Branimir Karadžić 62b620a1a0 Initial compute support. 2014-07-20 20:27:13 -07:00
Branimir Karadžić f9b17cc0ec Removed tokenizecmd. 2014-06-30 22:46:54 -07:00
Branimir Karadžić 0ebb4923fc Added interpolator qualifier support. 2014-06-25 18:43:26 -07:00
Branimir Karadžić 02e549bfec Moved fpumath to bx. 2014-05-26 19:31:37 -07:00
Branimir Karadžić 1d82b0c07b Cleanup. 2014-05-19 22:08:35 -07:00
Branimir Karadžić bba2ef8031 Added predefined uniforms for inverted view/proj/viewproj matrices.
shaderc: Added raw shader support.
shaderc: Fixed uniform types.
2014-05-10 20:51:54 -07:00
Branimir Karadžić 7bc62b1d07 Added tristrip support. 2014-04-26 23:48:41 -07:00
Branimir Karadžić bc36c29f2a Added ability to retrieve uniforms used by shader. 2014-04-15 19:10:56 -07:00
Branimir Karadžić 6eee3cca63 Added shadow samplers and updated example 15-shadowmaps-simple to use them. 2014-02-24 21:44:12 -08:00
Branimir Karadžić a68ffbf4a0 WIP: Adding texture compare modes and shadow samplers support. 2014-02-23 11:21:23 -08:00
Branimir Karadžić 771909c988 Fixed issue #74. 2014-02-13 22:13:19 -08:00
bkaradzic a2b4b96e55 Regenerated parsers. 2014-02-11 19:47:47 -08:00
Branimir Karadžić 557dcef3dd Updated glsl-optimizer. 2014-02-10 23:06:13 -08:00
Branimir Karadžić 9ff1d0c513 Updated copyright year. 2014-02-10 22:07:04 -08:00
Branimir Karadžić caed3f9102 Removed tools executables to avoid repo bloat, and stale executables. Added makefile rule to build tools. 2014-02-09 18:59:49 -08:00
Branimir Karadžić 0719e748d7 Merge branch 'master' of github.com:bkaradzic/bgfx 2014-02-09 16:47:31 -08:00
Branimir Karadžić ad335be715 shaderc: Added ARB_shader_texture_lod extension. 2014-02-09 16:46:50 -08:00
bkaradzic 8e69b1b4a2 shaderc: Updated linux binary. 2014-02-08 21:51:09 -08:00
bkaradzic cc77e7c743 shaderc: Improved error output. Added code preprocessing before substituting code. 2014-02-08 21:48:35 -08:00
bkaradzic 877621105d Added MRT support. 2014-02-05 23:07:11 -08:00
bkaradzic d401bd992a Write GLSL shader #version before compiling shader. 2014-02-01 22:42:50 -08:00
bkaradzic 8f7da50de4 Updated windows shaderc executable. 2014-02-01 21:47:24 -08:00
bkaradzic 04b101723b Updated shaderc linux executable. 2014-02-01 21:33:35 -08:00
bkaradzic 3e3de1e35a Pass precision qualifier from varying.def.sc to shader. 2014-02-01 21:15:14 -08:00
bkaradzic 0ed2edc7b3 Updated shaders and README. 2014-01-13 20:17:56 -08:00
bkaradzic 38494bad92 Updated Linux tools. 2013-12-20 21:47:39 -08:00
bkaradzic 7355de966c Updated Windows tools. 2013-12-20 21:43:42 -08:00
bkaradzic 9f403f2053 Split tools bin per platform. 2013-12-20 19:56:34 -08:00
bkaradzic 7e656fa4ef Added GL 3.1 core profile shader patching. 2013-12-20 19:51:17 -08:00
bkaradzic 8c2b39efe2 Fixed warnings. 2013-12-07 10:45:15 -08:00
bkaradzic fab2ef534c Using language compliant header guards. 2013-11-14 19:10:10 -08:00
bkaradzic b584873b50 Added ability to specify arbitrary source pitch when uploading textures.
Added reference weldVertices implementation.
2013-11-07 23:00:53 -08:00
bkaradzic 74d35aa531 Added missing include. 2013-10-19 14:45:54 -07:00
bkaradzic bd5fec510c Updated example mesh. 2013-10-18 08:41:31 -07:00
bkaradzic 9859472bab Added new examples to premake script. Added missing files. 2013-10-17 23:45:58 -07:00
bkaradzic e93449571d shaderc: Fixed return value on error. 2013-10-05 18:53:15 -07:00
bkaradzic e78dc677d5 Fixed function argument comma insertion. 2013-10-01 22:50:56 -07:00
bkaradzic a2466367ac Added gl_FrontFacing builtin for HLSL. 2013-10-01 22:07:40 -07:00
bkaradzic 488483a945 Fixed texture update when requested texture format doesn't match internal texture format, and simplified texture creation. 2013-09-08 21:03:03 -07:00
bkaradzic 19dd4020f4 Added ETC1 texture support. Added KTX file format support. 2013-09-02 16:22:53 -07:00
bkaradzic e05d250948 Added debug info for shaders build with DX11 compiler. 2013-08-26 22:40:02 -07:00
bkaradzic 20f24bbe2b Fixed Linux build. 2013-08-22 09:56:41 -07:00
bkaradzic 2d21e92cd8 Added Clang toolchain support for Linux. 2013-08-11 19:01:17 -07:00
bkaradzic 8f026846ff DX9: Improved shader debug info output. 2013-08-09 21:32:23 -07:00
bkaradzic 4c4c2eb5cb examples-common: Reogranized sources. Added command interpreter and input bindings support. 2013-08-07 21:45:56 -07:00
bkaradzic 640c61fe45 Cleanup. 2013-08-06 21:09:02 -07:00
bkaradzic 3aea7306c6 Fixed compiler errors. 2013-08-04 16:56:07 -07:00
bkaradzic ebd1595b23 Linux: Rebuilt shaderc executable. 2013-07-29 18:56:34 -07:00
bkaradzic ba4a32d79a shaderc: Added missing options to help. 2013-07-28 18:41:00 -07:00
bkaradzic bf22ffaae1 iOS stuff. 2013-07-21 14:44:53 -07:00
bkaradzic 4ade0981f1 Fixed include path to be relative to input file. Issue #34. 2013-05-20 22:20:11 -07:00
bkaradzic dc52398fb0 Updated shaderc executable. 2013-05-17 22:16:51 -07:00
bkaradzic c487afa8ef Added varying.def to dependencies. 2013-05-17 22:13:32 -07:00
bkaradzic 30a6503c4a Strip executables. 2013-04-28 14:08:59 -07:00
bkaradzic d936a29ea6 Updaded shaderc Linux binary. 2013-04-12 09:05:34 -07:00
bkaradzic 507af8c9f1 Fixed shaderc crash when $in/output lines have comments. 2013-04-11 20:36:28 -07:00
bkaradzic db6cc187ca Fixed warnings. Rebuilt Linux shaderc binary. 2013-04-08 22:12:35 -07:00
bkaradzic 159b1ce8b2 Fixed MinGW warnings. 2013-04-07 23:53:58 -07:00
bkaradzic 253f313a34 Added wglSwapInterval and ARB_debug_output. Removed BX_UNUSED used for removing warnings when debug messages are compiled out. 2013-04-07 22:12:49 -07:00
bkaradzic 6f725bd497 Rebuilt Linux tools. 2013-04-06 08:34:17 -07:00
bkaradzic 84bfec136a Removed some HLSL intrinsic from .sc shaders in favor of GLSL. Fixed varying.def parsing. 2013-04-05 20:40:50 -07:00
bkaradzic 789552fd34 Ignore anything after semicolon to end of line in varying.def. 2013-04-04 21:23:21 -07:00
bkaradzic d34cd0251b Added ability to pass multiple include dirs. 2013-04-01 23:04:37 -07:00
bkaradzic a703d6129f Added -i 'include dir' argument to shaderc. 2013-04-01 22:52:06 -07:00