bgfx/makefile

112 строки
3.6 KiB
Makefile
Executable File

#
# Copyright 2011-2013 Branimir Karadzic. All rights reserved.
# License: http://www.opensource.org/licenses/BSD-2-Clause
#
all:
premake4 --file=premake/premake4.lua vs2008
premake4 --file=premake/premake4.lua vs2010
premake4 --file=premake/premake4.lua --gcc=android-arm gmake
premake4 --file=premake/premake4.lua --gcc=nacl gmake
premake4 --file=premake/premake4.lua --gcc=nacl-arm gmake
premake4 --file=premake/premake4.lua --gcc=pnacl gmake
premake4 --file=premake/premake4.lua --gcc=mingw gmake
premake4 --file=premake/premake4.lua --gcc=linux gmake
premake4 --file=premake/premake4.lua --gcc=osx gmake
premake4 --file=premake/premake4.lua --gcc=ios gmake
premake4 --file=premake/premake4.lua --gcc=qnx-arm gmake
premake4 --file=premake/premake4.lua xcode4
make -s --no-print-directory -C src
android-arm-debug:
make -R -C .build/projects/gmake-android-arm config=debug
android-arm-release:
make -R -C .build/projects/gmake-android-arm config=release
android-arm: android-arm-debug android-arm-release
linux-debug32:
make -R -C .build/projects/gmake-linux config=debug32
linux-release32:
make -R -C .build/projects/gmake-linux config=release32
linux-debug64:
make -R -C .build/projects/gmake-linux config=debug64
linux-release64:
make -R -C .build/projects/gmake-linux config=release64
linux: linux-debug32 linux-release32 linux-debug64 linux-release64
mingw-debug32:
make -R -C .build/projects/gmake-mingw config=debug32
mingw-release32:
make -R -C .build/projects/gmake-mingw config=release32
mingw-debug64:
make -R -C .build/projects/gmake-mingw config=debug64
mingw-release64:
make -R -C .build/projects/gmake-mingw config=release64
mingw: mingw-debug32 mingw-release32 mingw-debug64 mingw-release64
vs2008-debug32:
devenv .build/projects/vs2008/bgfx.sln /Build "Debug|Win32"
vs2008-release32:
devenv .build/projects/vs2008/bgfx.sln /Build "Release|Win32"
vs2008-debug64:
devenv .build/projects/vs2008/bgfx.sln /Build "Debug|x64"
vs2008-release64:
devenv .build/projects/vs2008/bgfx.sln /Build "Release|x64"
vs2008: vs2008-debug32 vs2008-release32 vs2008-debug64 vs2008-release64
nacl-debug32:
make -R -C .build/projects/gmake-nacl config=debug32
nacl-release32:
make -R -C .build/projects/gmake-nacl config=release32
nacl-debug64:
make -R -C .build/projects/gmake-nacl config=debug64
nacl-release64:
make -R -C .build/projects/gmake-nacl config=release64
nacl: nacl-debug32 nacl-release32 nacl-debug64 nacl-release64
nacl-arm-debug:
make -R -C .build/projects/gmake-nacl-arm config=debug
nacl-arm-release:
make -R -C .build/projects/gmake-nacl-arm config=release
nacl-arm: nacl-arm-debug32 nacl-arm-release32
pnacl-debug:
make -R -C .build/projects/gmake-pnacl config=debug
pnacl-release:
make -R -C .build/projects/gmake-pnacl config=release
pnacl: pnacl-debug pnacl-release
osx-debug32:
make -C .build/projects/gmake-osx config=debug32
osx-release32:
make -C .build/projects/gmake-osx config=release32
osx-debug64:
make -C .build/projects/gmake-osx config=debug64
osx-release64:
make -C .build/projects/gmake-osx config=release64
osx: osx-debug32 osx-release32 osx-debug64 osx-release64
ios-debug:
make -R -C .build/projects/gmake-ios config=debug
ios-release:
make -R -C .build/projects/gmake-ios config=release
ios: ios-debug ios-release
qnx-arm-debug:
make -R -C .build/projects/gmake-qnx-arm config=debug
qnx-arm-release:
make -R -C .build/projects/gmake-qnx-arm config=release
qnx-arm: qnx-arm-debug qnx-arm-release
rebuild-shaders:
make -R -C examples rebuild
docs:
doxygen premake/bgfx.doxygen
markdown README.md > .build/docs/readme.html
clean:
@echo Cleaning...
-rm -r .build
-rm -r .debug