bgfx/examples/12-lod
..
fs_tree.sc
lod.cpp
makefile
tree1b_lod0_1.obj
tree1b_lod0_2.obj
tree1b_lod1_1.obj
tree1b_lod1_2.obj
tree1b_lod2_1.obj
tree1b_lod2_2.obj
varying.def.sc
vs_tree.sc