bgfx/3rdparty/nvtt/nvtt.cpp

96 строки
2.6 KiB
C++

/*
* Copyright 2011-2017 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
*/
#include "nvtt.h"
#include <string.h>
#include <bx/uint32_t.h>
#include "bc6h/zoh.h"
#include "bc7/avpcl.h"
#include "nvmath/vector.inl"
NVCORE_API int nvAbort(const char *, const char *, int , const char *, const char *, ...)
{
abort();
return 0;
}
namespace nvtt
{
using namespace nv;
void compressBC6H(const void* _input, uint32_t _width, uint32_t _height, uint32_t _stride, void* _output)
{
const uint8_t* src = (const uint8_t*)_input;
char* dst = (char*)_output;
for (uint32_t yy = 0; yy < _height; yy += 4)
{
for (uint32_t xx = 0; xx < _width; xx += 4)
{
const Vector4* rgba = (const Vector4*)&src[yy*_stride + xx*sizeof(float)*4];
ZOH::Utils::FORMAT = ZOH::UNSIGNED_F16;
ZOH::Tile zohTile(4, 4);
memset(zohTile.data, 0, sizeof(zohTile.data) );
memset(zohTile.importance_map, 0, sizeof(zohTile.importance_map) );
for (uint32_t blockY = 0; blockY < 4; ++blockY)
{
for (uint32_t blockX = 0; blockX < 4; ++blockX)
{
Vector4 color = rgba[blockY*4 + blockX];
uint16 rHalf = bx::halfFromFloat(color.x);
uint16 gHalf = bx::halfFromFloat(color.y);
uint16 bHalf = bx::halfFromFloat(color.z);
zohTile.data[blockY][blockX].x = ZOH::Tile::half2float(rHalf);
zohTile.data[blockY][blockX].y = ZOH::Tile::half2float(gHalf);
zohTile.data[blockY][blockX].z = ZOH::Tile::half2float(bHalf);
zohTile.importance_map[blockY][blockX] = 1.0f;
}
}
ZOH::compress(zohTile, &dst[( (yy*_width) + xx)/4 * 16]);
}
}
}
void compressBC7(const void* _input, uint32_t _width, uint32_t _height, uint32_t _stride, void* _output)
{
const uint8_t* src = (const uint8_t*)_input;
char* dst = (char*)_output;
for (uint32_t yy = 0; yy < _height; yy += 4)
{
for (uint32_t xx = 0; xx < _width; xx += 4)
{
const Vector4* rgba = (const Vector4*)&src[yy*_stride + xx*sizeof(float)*4];
AVPCL::mode_rgb = false;
AVPCL::flag_premult = false;
AVPCL::flag_nonuniform = false;
AVPCL::flag_nonuniform_ati = false;
AVPCL::Tile avpclTile(4, 4);
memset(avpclTile.data, 0, sizeof(avpclTile.data) );
for (uint32_t blockY = 0; blockY < 4; ++blockY)
{
for (uint32_t blockX = 0; blockX < 4; ++blockX)
{
Vector4 color = rgba[blockY*4 + blockX];
avpclTile.data[blockY][blockX] = color * 255.0f;
avpclTile.importance_map[blockY][blockX] = 1.0f;
}
}
AVPCL::compress(avpclTile, &dst[( (yy*_width) + xx)/4 * 16]);
}
}
}
} //namespace nvtt