bgfx/scripts/shaderc.lua

249 строки
5.7 KiB
Lua

--
-- Copyright 2010-2017 Branimir Karadzic. All rights reserved.
-- License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
--
project "glslang"
kind "StaticLib"
local GLSLANG = path.join(BGFX_DIR, "3rdparty/glslang")
configuration { "vs2012" }
defines {
"atoll=_atoi64",
"strtoll=_strtoi64",
"strtoull=_strtoui64",
}
configuration { "vs*" }
buildoptions {
"/wd4005", -- warning C4005: '_CRT_SECURE_NO_WARNINGS': macro redefinition
"/wd4100", -- error C4100: 'inclusionDepth' : unreferenced formal parameter
}
configuration { "not vs*" }
buildoptions {
"-Wno-deprecated-register",
"-Wno-ignored-qualifiers",
"-Wno-inconsistent-missing-override",
"-Wno-missing-field-initializers",
"-Wno-reorder",
"-Wno-return-type",
"-Wno-shadow",
"-Wno-sign-compare",
"-Wno-undef",
"-Wno-unknown-pragmas",
"-Wno-unused-parameter",
"-Wno-unused-variable",
}
configuration { "osx" }
buildoptions {
"-Wno-c++11-extensions",
"-Wno-unused-const-variable",
}
configuration { "linux-*" }
buildoptions {
"-Wno-unused-but-set-variable",
}
configuration {}
defines {
"ENABLE_HLSL=1",
}
includedirs {
GLSLANG,
}
files {
path.join(GLSLANG, "glslang/**.cpp"),
path.join(GLSLANG, "glslang/**.h"),
path.join(GLSLANG, "hlsl/**.cpp"),
path.join(GLSLANG, "hlsl/**.h"),
path.join(GLSLANG, "SPIRV/**.cpp"),
path.join(GLSLANG, "SPIRV/**.h"),
path.join(GLSLANG, "OGLCompilersDLL/**.cpp"),
path.join(GLSLANG, "OGLCompilersDLL/**.h"),
}
removefiles {
path.join(GLSLANG, "glslang/OSDependent/Unix/main.cpp"),
path.join(GLSLANG, "glslang/OSDependent/Windows/main.cpp"),
}
configuration { "windows" }
removefiles {
path.join(GLSLANG, "glslang/OSDependent/Unix/**.cpp"),
path.join(GLSLANG, "glslang/OSDependent/Unix/**.h"),
}
configuration { "not windows" }
removefiles {
path.join(GLSLANG, "glslang/OSDependent/Windows/**.cpp"),
path.join(GLSLANG, "glslang/OSDependent/Windows/**.h"),
}
configuration {}
project "shaderc"
kind "ConsoleApp"
local GLSL_OPTIMIZER = path.join(BGFX_DIR, "3rdparty/glsl-optimizer")
local FCPP_DIR = path.join(BGFX_DIR, "3rdparty/fcpp")
includedirs {
path.join(GLSL_OPTIMIZER, "src"),
}
links {
"bx",
}
configuration { "Release" }
flags {
"Optimize",
}
removeflags {
-- GCC 4.9 -O2 + -fno-strict-aliasing don't work together...
"OptimizeSpeed",
}
configuration { "vs*" }
includedirs {
path.join(GLSL_OPTIMIZER, "src/glsl/msvc"),
}
defines { -- glsl-optimizer
"__STDC__",
"__STDC_VERSION__=199901L",
"strdup=_strdup",
"alloca=_alloca",
"isascii=__isascii",
}
buildoptions {
"/wd4996" -- warning C4996: 'strdup': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _strdup.
}
configuration { "mingw-*" }
targetextension ".exe"
configuration { "mingw* or linux or osx" }
buildoptions {
"-fno-strict-aliasing", -- glsl-optimizer has bugs if strict aliasing is used.
"-Wno-unused-parameter",
}
removebuildoptions {
"-Wshadow", -- glsl-optimizer is full of -Wshadow warnings ignore it.
}
configuration { "osx" }
links {
"Cocoa.framework",
}
configuration { "vs*" }
includedirs {
path.join(GLSL_OPTIMIZER, "include/c99"),
}
configuration { "vs20* or mingw*" }
links {
"psapi",
}
configuration {}
defines { -- fcpp
"NINCLUDE=64",
"NWORK=65536",
"NBUFF=65536",
"OLD_PREPROCESSOR=0",
}
includedirs {
path.join(BX_DIR, "include"),
path.join(BGFX_DIR, "include"),
path.join(BGFX_DIR, "3rdparty/dxsdk/include"),
FCPP_DIR,
path.join(BGFX_DIR, "3rdparty/glslang/glslang/Public"),
path.join(BGFX_DIR, "3rdparty/glslang/glslang/Include"),
path.join(BGFX_DIR, "3rdparty/glslang"),
-- path.join(BGFX_DIR, "3rdparty/spirv-tools/include"),
path.join(GLSL_OPTIMIZER, "include"),
path.join(GLSL_OPTIMIZER, "src/mesa"),
path.join(GLSL_OPTIMIZER, "src/mapi"),
path.join(GLSL_OPTIMIZER, "src/glsl"),
}
files {
path.join(BGFX_DIR, "tools/shaderc/**.cpp"),
path.join(BGFX_DIR, "tools/shaderc/**.h"),
path.join(BGFX_DIR, "src/vertexdecl.**"),
path.join(BGFX_DIR, "src/shader_spirv.**"),
path.join(FCPP_DIR, "**.h"),
path.join(FCPP_DIR, "cpp1.c"),
path.join(FCPP_DIR, "cpp2.c"),
path.join(FCPP_DIR, "cpp3.c"),
path.join(FCPP_DIR, "cpp4.c"),
path.join(FCPP_DIR, "cpp5.c"),
path.join(FCPP_DIR, "cpp6.c"),
path.join(FCPP_DIR, "cpp6.c"),
path.join(GLSL_OPTIMIZER, "src/mesa/**.c"),
path.join(GLSL_OPTIMIZER, "src/glsl/**.cpp"),
path.join(GLSL_OPTIMIZER, "src/mesa/**.h"),
path.join(GLSL_OPTIMIZER, "src/glsl/**.c"),
path.join(GLSL_OPTIMIZER, "src/glsl/**.cpp"),
path.join(GLSL_OPTIMIZER, "src/glsl/**.h"),
path.join(GLSL_OPTIMIZER, "src/util/**.c"),
path.join(GLSL_OPTIMIZER, "src/util/**.h"),
}
removefiles {
path.join(GLSL_OPTIMIZER, "src/glsl/glcpp/glcpp.c"),
path.join(GLSL_OPTIMIZER, "src/glsl/glcpp/tests/**"),
path.join(GLSL_OPTIMIZER, "src/glsl/glcpp/**.l"),
path.join(GLSL_OPTIMIZER, "src/glsl/glcpp/**.y"),
path.join(GLSL_OPTIMIZER, "src/glsl/ir_set_program_inouts.cpp"),
path.join(GLSL_OPTIMIZER, "src/glsl/main.cpp"),
path.join(GLSL_OPTIMIZER, "src/glsl/builtin_stubs.cpp"),
}
links {
"glslang",
}
if filesexist(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-ext"), {
path.join(BGFX_DIR, "scripts/shaderc.lua"), }) then
if filesexist(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-ext"), {
path.join(BGFX_DIR, "tools/shaderc/shaderc_pssl.cpp"), }) then
removefiles {
path.join(BGFX_DIR, "tools/shaderc/shaderc_pssl.cpp"),
}
end
dofile(path.join(BGFX_DIR, "../bgfx-ext/scripts/shaderc.lua") )
end
configuration { "osx or linux*" }
links {
"pthread",
}
configuration {}
strip()