Update API docs
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@ -4,5 +4,5 @@ All notable changes to this package will be documented in this file.
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The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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## [0.0.1-preview.2] - 2018-11-01
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## [0.0.1-preview.3] - 2018-12-05
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### This is the first release of the *Immediate Window*.
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@ -6,6 +6,9 @@ using UnityEngine;
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namespace UnityEditor.ImmediateWindow.Services
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{
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/// <summary>
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/// Object containing global variables used for shortcuts in debugging purposes
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/// </summary>
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public class Globals
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{
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public object __0;
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@ -9,7 +9,7 @@ using System.Text;
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namespace ParsedAssemblyQualifiedName
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{
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public class ParsedAssemblyQualifiedName
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internal class ParsedAssemblyQualifiedName
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{
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public Lazy<AssemblyName> AssemblyNameDescriptor;
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public Lazy<Type> FoundType;
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@ -4,7 +4,7 @@ using UnityEditor.ImmediateWindow.UI;
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namespace UnityEditor.ImmediateWindow.TestObjects
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{
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public class SecretStruct
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internal class SecretStruct
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{
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static public SimpleObject SomeStaticObject = new SimpleObject() {a = 100, x = "some string"};
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static public bool SomeStaticValue = false;
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@ -19,7 +19,7 @@ namespace UnityEditor.ImmediateWindow.TestObjects
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namespace UnityEditor.ImmediateWindow.UI
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{
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public class SimpleObject
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internal class SimpleObject
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{
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public int a;
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public string x;
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@ -42,7 +42,7 @@ namespace UnityEditor.ImmediateWindow.UI
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}
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}
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public class InheritedObject
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internal class InheritedObject
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{
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public int[] InheritedField = new int[] {4, 5, 6};
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public string InheritedProperty { get; } = "yes";
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@ -50,7 +50,7 @@ namespace UnityEditor.ImmediateWindow.UI
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public void InheritedMethod() {}
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}
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public class ComplexObject : InheritedObject
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internal class ComplexObject : InheritedObject
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{
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public int myOhMy;
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public SimpleObject Simple;
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@ -7,7 +7,7 @@ using UnityEditor.ImmediateWindow.UI;
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namespace UnityEditor.ImmediateWindow.UI.Tests
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{
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public class WindowTests
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internal class WindowTests
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{
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// A Test behaves as an ordinary method
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[Test]
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@ -1,7 +1,7 @@
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{
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"name": "com.unity.immediate-window",
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"displayName": "Immediate Window",
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"version": "0.0.1-preview.2",
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"version": "0.0.1-preview.3",
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"unity": "2018.3",
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"description": "The Immediate Window provides a way to rapidly edit and debug code. It is not a full development environment, instead it is to be used for API discovery and rapid prototyping.",
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"author": {"name": "Unity Technologies", "email": "mathieur@unity3d.com", "url": ""},
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