formatting
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@ -7,16 +7,10 @@ buttons that point to some of the tools included in the Sherman project.
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From left to right, the buttons are:
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Scene Loader - scans the ‘Scenes’ folder for any ‘SceneLoader’
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scriptable object and displays a button that navigates to the
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file in the Project window
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Search Project - a shortcut that sets the input focus to the
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‘Search’ field in the Project window
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Create Group - automatically adds a parent GameObject with the
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selected objects in the current scene (also accessible by
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the keyboard shortcut (CTRL + Alt + G)
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Center Group - Sets the pivot of the group to the center of the children
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Remap Materials - opens the Material Remapper window (described below)
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Render Window - opens the Render Window (described below)
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Load Film Layout - switches the editor to the Film Layout (described above)
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- Scene Loader - scans the ‘Scenes’ folder for any ‘SceneLoader’ scriptable object and displays a button that navigates to the file in the Project window
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- Search Project - a shortcut that sets the input focus to the ‘Search’ field in the Project window
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- Create Group - automatically adds a parent GameObject with the selected objects in the current scene (also accessible by the keyboard shortcut (CTRL + Alt + G)
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- Center Group - Sets the pivot of the group to the center of the children
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- Remap Materials - opens the Material Remapper window (requires the Film / TV Toolbox package to be available in the project)
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- Render Window - opens the Render Window (see Module.RenderWindow for documentation)
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- Load Film Layout - switches the editor to the Film Layout (see Module.Layout for documentation)
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