enable 3D Ball sample import button in package manager for unity sdk (#5665)
* enable 3D Ball sample import button in package manager for unity sdk * add Samples folder * add meta file * fix git ignore config
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Родитель
f0393812b2
Коммит
9d84b91c7f
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@ -10,6 +10,7 @@ npm-debug.log
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build.sh.meta
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build.bat.meta
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.idea/
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!Samples/*/*.unitypackage
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/[Ll]ibrary/
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/Logs/
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@ -21,8 +22,6 @@ build.bat.meta
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/Assets/Plugins*
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/Assets/Demonstrations*
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/csharp_timers.json
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/Samples/
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/Samples.meta
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# Visual Studio 2015 cache directory
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/.vs/
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: bce2b8d9e5709451896c57446b6c7aa4
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 766028f90a622473589c5551b2612b61
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1 @@
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{"displayName":"3D Ball","description":"The 3D Ball sample is a simple environment that is a great for jumping into Ml-Agents to see how things work."}
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@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: 6b6f1c189dc84df391d1c3ccb13a54f7
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TextScriptImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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Двоичный файл не отображается.
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@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: 18fe6d3f5e0c24953aba517cd60c68f3
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -8,5 +8,12 @@
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"com.unity.barracuda": "2.3.1-preview",
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"com.unity.modules.imageconversion": "1.0.0",
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"com.unity.modules.jsonserialize": "1.0.0"
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}
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},
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"samples": [
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{
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"displayName": "3D Ball",
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"description": "The 3D Ball sample is a simple environment that is a great for jumping into Ml-Agents to see how things work.",
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"path": "Samples/3DBall"
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}
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]
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}
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