{ "per_package": { "com.unity.netcode.gameobjects@1": { "exempts": { "PVP-31-1": { "errors": [ "LICENSE.md: license must match regex: ^(?.*?) copyright \\u00a9 \\d+ \\S(.*\\S)?(?:\\r?\\n|$)" ] }, "PVP-40-1": { "errors": [ "CHANGELOG.md: line 196: header must match regex: ^\\[(?.*)\\]( - (?\\d{4}-\\d{2}-\\d{2}))?$" ] }, "PVP-41-1": { "errors": [ "CHANGELOG.md: line 9: Unreleased section is not allowed for public release" ] }, "PVP-150-1": { "errors": [ "Unity.Netcode.Components.AnticipatedNetworkTransform: in list item context (only allowed in block or inline context)", "Unity.Netcode.Components.AnticipatedNetworkTransform: in list item context (only allowed in block or inline context)", "Unity.Netcode.Components.AnticipatedNetworkTransform: void AnticipateMove(Vector3): empty tag", "Unity.Netcode.Components.AnticipatedNetworkTransform: void AnticipateRotate(Quaternion): empty tag", "Unity.Netcode.Components.AnticipatedNetworkTransform: void AnticipateScale(Vector3): empty tag", "Unity.Netcode.Components.AnticipatedNetworkTransform: void AnticipateState(TransformState): empty tag", "Unity.Netcode.Components.AnticipatedNetworkTransform: void Smooth(TransformState, TransformState, float): empty tag", "Unity.Netcode.AnticipatedNetworkVariable: in list item context (only allowed in block or inline context)", "Unity.Netcode.AnticipatedNetworkVariable: in list item context (only allowed in block or inline context)", "Unity.Netcode.AnticipatedNetworkVariable: void Anticipate(T): empty tag", "Unity.Netcode.AnticipatedNetworkVariable: void Smooth(in T, in T, float, AnticipatedNetworkVariable.SmoothDelegate): empty tag", "Unity.Netcode.RuntimeTests.BufferDataValidationComponent: bool IsTestComplete(): empty tag", "Unity.Netcode.BufferedLinearInterpolatorVector3: XML is not well-formed: Missing closing quotation mark for string literal", "Unity.Netcode.BufferSerializer: void SerializeValue(ref NativeArray, Allocator): unexpected ", "Unity.Netcode.BufferSerializer: bool PreCheck(int): empty tag", "Unity.Netcode.BufferSerializer: bool PreCheck(int): empty tag", "Unity.Netcode.BytePacker: in block context; use instead", "Unity.Netcode.ByteUnpacker: in block context; use instead", "Unity.Netcode.ByteUnpacker: void ReadValuePacked(FastBufferReader, out string): empty tag", "Unity.Netcode.FastBufferReader: in block context; use instead", "Unity.Netcode.FastBufferReader: .ctor(NativeArray, Allocator, int, int, Allocator): in block context (only allowed in top-level context)", "Unity.Netcode.FastBufferReader: .ctor(NativeArray, Allocator, int, int, Allocator): empty tag", "Unity.Netcode.FastBufferReader: .ctor(byte*, Allocator, int, int, Allocator): in block context (only allowed in top-level context)", "Unity.Netcode.FastBufferReader: .ctor(byte*, Allocator, int, int, Allocator): empty tag", "Unity.Netcode.FastBufferReader: .ctor(FastBufferWriter, Allocator, int, int, Allocator): in block context (only allowed in top-level context)", "Unity.Netcode.FastBufferReader: .ctor(FastBufferWriter, Allocator, int, int, Allocator): empty tag", "Unity.Netcode.FastBufferReader: .ctor(FastBufferReader, Allocator, int, int, Allocator): in block context (only allowed in top-level context)", "Unity.Netcode.FastBufferReader: .ctor(FastBufferReader, Allocator, int, int, Allocator): empty tag", "Unity.Netcode.FastBufferReader: void ReadNetworkSerializable(out T): empty tag", "Unity.Netcode.FastBufferReader: void ReadNetworkSerializable(out T): empty tag", "Unity.Netcode.FastBufferReader: void ReadNetworkSerializable(out T[]): empty tag", "Unity.Netcode.FastBufferReader: void ReadNetworkSerializable(out NativeArray, Allocator): empty tag", "Unity.Netcode.FastBufferReader: void ReadNetworkSerializableInPlace(ref T): empty tag", "Unity.Netcode.FastBufferReader: void ReadNetworkSerializableInPlace(ref T): empty tag", "Unity.Netcode.FastBufferReader: void ReadPartialValue(out T, int, int): empty tag", "Unity.Netcode.FastBufferReader: void ReadValueSafe(out NativeArray, Allocator): unexpected ", "Unity.Netcode.FastBufferReader: void ReadValueSafeTemp(out NativeArray): unexpected ", "Unity.Netcode.FastBufferWriter: in block context; use instead", "Unity.Netcode.FastBufferWriter: bool TryBeginWriteInternal(int): empty tag", "Unity.Netcode.FastBufferWriter: bool TryBeginWriteInternal(int): empty tag", "Unity.Netcode.FastBufferWriter: bool TryBeginWriteInternal(int): empty tag", "Unity.Netcode.FastBufferWriter: byte[] ToArray(): empty tag", "Unity.Netcode.FastBufferWriter: byte* GetUnsafePtr(): empty tag", "Unity.Netcode.FastBufferWriter: byte* GetUnsafePtrAtCurrentPosition(): empty tag", "Unity.Netcode.FastBufferWriter: int GetWriteSize(string, bool): empty tag", "Unity.Netcode.FastBufferWriter: void WriteNetworkSerializable(in T): empty tag", "Unity.Netcode.FastBufferWriter: void WriteNetworkSerializable(T[], int, int): empty tag", "Unity.Netcode.FastBufferWriter: void WriteNetworkSerializable(T[], int, int): empty tag", "Unity.Netcode.FastBufferWriter: void WriteNetworkSerializable(NativeArray, int, int): empty tag", "Unity.Netcode.FastBufferWriter: void WriteNetworkSerializable(NativeArray, int, int): empty tag", "Unity.Netcode.FastBufferWriter: int GetWriteSize(T[], int, int): empty tag", "Unity.Netcode.FastBufferWriter: int GetWriteSize(T[], int, int): empty tag", "Unity.Netcode.FastBufferWriter: int GetWriteSize(NativeArray, int, int): empty tag", "Unity.Netcode.FastBufferWriter: int GetWriteSize(NativeArray, int, int): empty tag", "Unity.Netcode.FastBufferWriter: void WritePartialValue(T, int, int): empty tag", "Unity.Netcode.FastBufferWriter: void WritePartialValue(T, int, int): empty tag", "Unity.Netcode.FastBufferWriter: int GetWriteSize(in T, ForStructs): empty tag", "Unity.Netcode.FastBufferWriter: int GetWriteSize(in T, ForStructs): empty tag", "Unity.Netcode.FastBufferWriter: int GetWriteSize(in T, ForStructs): empty tag", "Unity.Netcode.FastBufferWriter: int GetWriteSize(in T): empty tag", "Unity.Netcode.FastBufferWriter: int GetWriteSize(in T): empty tag", "Unity.Netcode.FastBufferWriter: int GetWriteSize(in T): empty tag", "Unity.Netcode.FastBufferWriter: int GetWriteSize(in NativeArray): empty tag", "Unity.Netcode.FastBufferWriter: int GetWriteSize(in NativeArray): empty tag", "Unity.Netcode.FastBufferWriter: int GetWriteSize(in NativeArray): empty tag", "Unity.Netcode.FastBufferWriter: int GetWriteSize(): empty tag", "Unity.Netcode.FastBufferWriter: int GetWriteSize(): empty tag", "Unity.Netcode.FastBufferWriter: void WriteValueSafe(in NativeArray): unexpected ", "Unity.Netcode.ForceNetworkSerializeByMemcpy: empty tag", "Unity.Netcode.GenerateSerializationForGenericParameterAttribute: tag inside ", "Unity.Netcode.GenerateSerializationForGenericParameterAttribute: mixed block and inline content in ; wrap inline content in ", "Unity.Netcode.Components.HalfVector3: XML is not well-formed: End tag 'remarks' does not match the start tag 'ushort'", "Unity.Netcode.Components.HalfVector3: .ctor(Vector3, bool3): unexpected ", "Unity.Netcode.Components.HalfVector4: XML is not well-formed: End tag 'remarks' does not match the start tag 'ushort'", "Unity.Netcode.InvalidParentException: .ctor(string): cannot auto-inheritdoc (not an override or interface implementation); must specify 'cref'", "Unity.Netcode.InvalidParentException: .ctor(string): empty tag", "Unity.Netcode.InvalidParentException: .ctor(string, Exception): cannot auto-inheritdoc (not an override or interface implementation); must specify 'cref'", "Unity.Netcode.InvalidParentException: .ctor(string, Exception): empty tag", "Unity.Netcode.IReaderWriter: void SerializeValue(ref NativeArray, Allocator): unexpected ", "Unity.Netcode.IReaderWriter: bool PreCheck(int): empty tag", "Unity.Netcode.IReaderWriter: bool PreCheck(int): empty tag", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void VerboseDebug(string): empty tag", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void CreateServerAndClients(int): empty tag", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: .ctor(HostOrServer): empty tag", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void TimeTravel(double, int): empty tag", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: bool CreateNewClients(int, out NetworkManager[], bool): empty tag", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void StopOneClient(NetworkManager, bool): empty tag", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void StartOneClient(NetworkManager): empty tag", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: bool Start(bool, NetworkManager, NetworkManager[], BeforeClientStartCallback): empty tag", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientConnected(NetworkManager, ResultWrapper, float): unexpected ", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientsConnected(NetworkManager[], ResultWrapper, float): XML is not well-formed: An identifier was expected", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientConnectedToServer(NetworkManager, ResultWrapper, float): unexpected ", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientsConnectedToServer(NetworkManager, int, ResultWrapper, float): unexpected ", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator GetNetworkObjectByRepresentation(ulong, NetworkManager, ResultWrapper, bool, float): unexpected ", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator GetNetworkObjectByRepresentation(Func, NetworkManager, ResultWrapper, bool, float): unexpected ", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void GetNetworkObjectByRepresentationWithTimeTravel(Func, NetworkManager, ResultWrapper, bool, int): unexpected ", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForCondition(Func, ResultWrapper, float, int): unexpected ", "Unity.Netcode.NetworkBehaviour: NetworkObject: text or XML content outside a top-level tag", "Unity.Netcode.NetworkBehaviour: NetworkObject GetNetworkObject(ulong): empty tag", "Unity.Netcode.NetworkBehaviour: NetworkObject GetNetworkObject(ulong): empty tag", "Unity.Netcode.NetworkBehaviour: void OnSynchronize(ref BufferSerializer): unexpected ", "Unity.Netcode.NetworkBehaviourReference: .ctor(NetworkBehaviour): empty tag", "Unity.Netcode.RuntimeTests.NetVarContainer: GameObject CreatePrefabGameObject(NetVarCombinationTypes): empty tag", "Unity.Netcode.NetworkConfig: string ToBase64(): empty tag", "Unity.Netcode.NetworkConfig: ulong GetConfig(bool): empty tag", "Unity.Netcode.NetworkConfig: ulong GetConfig(bool): empty tag", "Unity.Netcode.NetworkConfig: bool CompareConfig(ulong): empty tag", "Unity.Netcode.NetworkConfig: bool CompareConfig(ulong): empty tag", "Unity.Netcode.NetworkList: .ctor(IEnumerable, NetworkVariableReadPermission, NetworkVariableWritePermission): cannot auto-inheritdoc (not an override or interface implementation); must specify 'cref'", "Unity.Netcode.NetworkList: .ctor(IEnumerable, NetworkVariableReadPermission, NetworkVariableWritePermission): empty tag", "Unity.Netcode.NetworkList: IEnumerator GetEnumerator(): cannot auto-inheritdoc (not an override or interface implementation); must specify 'cref'", "Unity.Netcode.NetworkList: void Add(T): cannot auto-inheritdoc (not an override or interface implementation); must specify 'cref'", "Unity.Netcode.NetworkList: void Clear(): cannot auto-inheritdoc (not an override or interface implementation); must specify 'cref'", "Unity.Netcode.NetworkList: bool Contains(T): cannot auto-inheritdoc (not an override or interface implementation); must specify 'cref'", "Unity.Netcode.NetworkList: bool Remove(T): cannot auto-inheritdoc (not an override or interface implementation); must specify 'cref'", "Unity.Netcode.NetworkList: Count: cannot auto-inheritdoc (not an override or interface implementation); must specify 'cref'", "Unity.Netcode.NetworkList: int IndexOf(T): cannot auto-inheritdoc (not an override or interface implementation); must specify 'cref'", "Unity.Netcode.NetworkList: void Insert(int, T): cannot auto-inheritdoc (not an override or interface implementation); must specify 'cref'", "Unity.Netcode.NetworkList: void RemoveAt(int): cannot auto-inheritdoc (not an override or interface implementation); must specify 'cref'", "Unity.Netcode.NetworkList: this[int]: cannot auto-inheritdoc (not an override or interface implementation); must specify 'cref'", "Unity.Netcode.NetworkManager: OnServerStopped: unexpected ", "Unity.Netcode.NetworkManager: OnClientStopped: unexpected ", "Unity.Netcode.NetworkManager: void AddNetworkPrefab(GameObject): empty tag", "Unity.Netcode.NetworkManager: void AddNetworkPrefab(GameObject): empty tag", "Unity.Netcode.NetworkManager: void RemoveNetworkPrefab(GameObject): empty tag", "Unity.Netcode.NetworkManager: MaximumTransmissionUnitSize: empty tag", "Unity.Netcode.NetworkManager: MaximumTransmissionUnitSize: unexpected ", "Unity.Netcode.NetworkManager: void SetPeerMTU(ulong, int): empty tag", "Unity.Netcode.NetworkManager: int GetPeerMTU(ulong): empty tag", "Unity.Netcode.NetworkManager: int GetPeerMTU(ulong): empty tag", "Unity.Netcode.NetworkManager: MaximumFragmentedMessageSize: empty tag", "Unity.Netcode.NetworkManager: MaximumFragmentedMessageSize: unexpected ", "Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper: Guid AddGameNetworkObject(string): empty tag", "Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper: T AddComponentToObject(Guid): empty tag", "Unity.Netcode.NetworkObject: bool TryRemoveParent(bool): empty tag", "Unity.Netcode.RuntimeTests.NetworkObjectDestroyTests: IEnumerator TestNetworkObjectServerDestroy(): empty tag", "Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: IEnumerator TestOnNetworkSpawnCallbacks(): empty tag", "Unity.Netcode.RuntimeTests.NetworkObjectPropertyTests: void TestPrefabHashIdPropertyIsAPrefab(): empty tag", "Unity.Netcode.RuntimeTests.NetworkObjectPropertyTests: void TestPrefabHashIdPropertyIsAPrefab(): unexpected ", "Unity.Netcode.NetworkObjectReference: .ctor(NetworkObject): empty tag", "Unity.Netcode.NetworkObjectReference: .ctor(GameObject): empty tag", "Unity.Netcode.INetworkPrefabInstanceHandler: NetworkObject Instantiate(ulong, Vector3, Quaternion): empty tag", "Unity.Netcode.NetworkPrefabHandler: bool AddHandler(NetworkObject, INetworkPrefabInstanceHandler): empty tag", "Unity.Netcode.NetworkPrefabHandler: bool AddHandler(uint, INetworkPrefabInstanceHandler): empty tag", "Unity.Netcode.NetworkPrefabHandler: void AddNetworkPrefab(GameObject): empty tag", "Unity.Netcode.NetworkPrefabHandler: void AddNetworkPrefab(GameObject): empty tag", "Unity.Netcode.NetworkPrefabHandler: void RemoveNetworkPrefab(GameObject): empty tag", "Unity.Netcode.NetworkPrefabsList: void Add(NetworkPrefab): empty tag", "Unity.Netcode.NetworkPrefabsList: void Remove(NetworkPrefab): empty tag", "Unity.Netcode.SceneEvent: in block context; use instead", "Unity.Netcode.NetworkSceneManager: void SetClientSynchronizationMode(LoadSceneMode): XML is not well-formed: Expected an end tag for element 'summary'", "Unity.Netcode.NetworkSceneManager: SceneEventProgressStatus UnloadScene(Scene): empty tag", "Unity.Netcode.NetworkSceneManager.SceneEventDelegate: in block context; use instead", "Unity.Netcode.NetworkSceneManager.SceneEventDelegate: empty tag", "Unity.Netcode.NetworkSceneManager.OnLoadDelegateHandler: in block context; use instead", "Unity.Netcode.NetworkSceneManager.OnUnloadDelegateHandler: in block context; use instead", "Unity.Netcode.NetworkSceneManager.OnSynchronizeDelegateHandler: in block context; use instead", "Unity.Netcode.NetworkSceneManager.OnEventCompletedDelegateHandler: in block context; use instead", "Unity.Netcode.NetworkSceneManager.OnLoadCompleteDelegateHandler: in block context; use instead", "Unity.Netcode.NetworkSceneManager.OnUnloadCompleteDelegateHandler: in block context; use instead", "Unity.Netcode.NetworkSceneManager.OnSynchronizeCompleteDelegateHandler: in block context; use instead", "Unity.Netcode.NetworkTime: NetworkTime TimeTicksAgo(int): empty tag", "Unity.Netcode.NetworkTimeSystem: bool Advance(double): empty tag", "Unity.Netcode.RuntimeTests.NetworkTimeSystemTests: IEnumerator PlayerLoopFixedTimeTest(): XML is not well-formed: End tag 'summary' does not match the start tag 'see'", "Unity.Netcode.RuntimeTests.NetworkTimeSystemTests: IEnumerator PlayerLoopTimeTest_WithDifferentTimeScale(float): empty tag", "Unity.Netcode.RuntimeTests.NetworkTimeSystemTests: IEnumerator CorrectAmountTicksTest(): empty tag", "Unity.Netcode.Components.NetworkTransform: void OnSynchronize(ref BufferSerializer): empty tag", "Unity.Netcode.Components.NetworkTransform: void OnSynchronize(ref BufferSerializer): empty tag", "Unity.Netcode.Components.NetworkTransform: void OnSynchronize(ref BufferSerializer): unexpected ", "Unity.Netcode.Components.NetworkTransform: void OnInitialize(ref NetworkVariable): empty tag", "Unity.Netcode.Components.NetworkTransform: void SetState(Vector3?, Quaternion?, Vector3?, bool): empty tag", "Unity.Netcode.Components.NetworkTransform: void SetState(Vector3?, Quaternion?, Vector3?, bool): empty tag", "Unity.Netcode.Components.NetworkTransform: void SetState(Vector3?, Quaternion?, Vector3?, bool): text or XML content outside a top-level tag", "Unity.Netcode.Components.NetworkTransform: void Update(): cannot auto-inheritdoc (not an override or interface implementation); must specify 'cref'", "Unity.Netcode.Components.NetworkTransform: void Teleport(Vector3, Quaternion, Vector3): empty tag", "Unity.Netcode.Components.NetworkTransform: void Teleport(Vector3, Quaternion, Vector3): empty tag", "Unity.Netcode.Components.NetworkTransform: void Teleport(Vector3, Quaternion, Vector3): text or XML content outside a top-level tag", "Unity.Netcode.RuntimeTests.NetworkTransformBase: int OnNumberOfClients(): empty tag", "Unity.Netcode.RuntimeTests.NetworkTransformBase: bool AllChildObjectInstancesAreSpawned(): empty tag", "Unity.Netcode.Editor.NetworkTransformEditor: void OnEnable(): cannot auto-inheritdoc (not an override or interface implementation); must specify 'cref'", "Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: void NetworkTransformMultipleChangesOverTime(TransformSpace, Axis): XML is not well-formed: An identifier was expected", "Unity.Netcode.RuntimeTests.NetworkTransformTests: void NetworkTransformMultipleChangesOverTime(TransformSpace, OverrideState, Axis): XML is not well-formed: An identifier was expected", "Unity.Netcode.NetworkTransport: in block context; use instead", "Unity.Netcode.NetworkTransport: void Initialize(NetworkManager): suspicious '///' triple-slash inside XmlDoc comment", "Unity.Netcode.NetworkTransport: void Initialize(NetworkManager): text or XML content outside a top-level tag", "Unity.Netcode.NetworkVariableBase: void SetUpdateTraits(NetworkVariableUpdateTraits): empty tag", "Unity.Netcode.NetworkVariableBase: bool ExceedsDirtinessThreshold(): empty tag", "Unity.Netcode.TestHelpers.Runtime.NetworkVariableHelper: XML is not well-formed: End tag 'summary' does not match the start tag 'T'", "Unity.Netcode.UserNetworkVariableSerialization: empty tag", "Unity.Netcode.UserNetworkVariableSerialization.DuplicateValueDelegate: unexpected ", "Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_UnmanagedByMemcpy(): empty tag", "Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_UnmanagedByMemcpyArray(): empty tag", "Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_List(): empty tag", "Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_HashSet(): empty tag", "Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_Dictionary(): empty tag", "Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_Dictionary(): unexpected ", "Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_UnmanagedINetworkSerializable(): empty tag", "Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_UnmanagedINetworkSerializableArray(): empty tag", "Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_ManagedINetworkSerializable(): empty tag", "Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_FixedString(): empty tag", "Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_FixedStringArray(): empty tag", "Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_ManagedIEquatable(): empty tag", "Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_UnmanagedIEquatable(): empty tag", "Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_UnmanagedIEquatableArray(): empty tag", "Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_List(): empty tag", "Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_HashSet(): empty tag", "Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_Dictionary(): empty tag", "Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_Dictionary(): unexpected ", "Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_UnmanagedValueEquals(): empty tag", "Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_UnmanagedValueEqualsArray(): empty tag", "Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_ManagedClassEquals(): empty tag", "Unity.Netcode.NetworkVariableSerialization: void Write(FastBufferWriter, ref T): empty tag", "Unity.Netcode.NetworkVariableSerialization: void Read(FastBufferReader, ref T): empty tag", "Unity.Netcode.NetworkVariableSerialization: void WriteDelta(FastBufferWriter, ref T, ref T): empty tag", "Unity.Netcode.NetworkVariableSerialization: void ReadDelta(FastBufferReader, ref T): empty tag", "Unity.Netcode.NetworkVariableSerialization: void Duplicate(in T, ref T): empty tag", "Unity.Netcode.RpcTarget: BaseRpcTarget Single(ulong, RpcTargetUse): empty tag", "Unity.Netcode.RpcTarget: BaseRpcTarget Single(ulong, RpcTargetUse): empty tag", "Unity.Netcode.RpcTarget: BaseRpcTarget Not(ulong, RpcTargetUse): empty tag", "Unity.Netcode.RpcTarget: BaseRpcTarget Not(ulong, RpcTargetUse): empty tag", "Unity.Netcode.RpcTarget: BaseRpcTarget Group(NativeArray, RpcTargetUse): empty tag", "Unity.Netcode.RpcTarget: BaseRpcTarget Group(NativeArray, RpcTargetUse): empty tag", "Unity.Netcode.RpcTarget: BaseRpcTarget Group(NativeList, RpcTargetUse): empty tag", "Unity.Netcode.RpcTarget: BaseRpcTarget Group(NativeList, RpcTargetUse): empty tag", "Unity.Netcode.RpcTarget: BaseRpcTarget Group(ulong[], RpcTargetUse): empty tag", "Unity.Netcode.RpcTarget: BaseRpcTarget Group(ulong[], RpcTargetUse): empty tag", "Unity.Netcode.RpcTarget: BaseRpcTarget Group(T, RpcTargetUse): empty tag", "Unity.Netcode.RpcTarget: BaseRpcTarget Group(T, RpcTargetUse): empty tag", "Unity.Netcode.RpcTarget: BaseRpcTarget Not(NativeArray, RpcTargetUse): empty tag", "Unity.Netcode.RpcTarget: BaseRpcTarget Not(NativeArray, RpcTargetUse): empty tag", "Unity.Netcode.RpcTarget: BaseRpcTarget Not(NativeList, RpcTargetUse): empty tag", "Unity.Netcode.RpcTarget: BaseRpcTarget Not(NativeList, RpcTargetUse): empty tag", "Unity.Netcode.RpcTarget: BaseRpcTarget Not(ulong[], RpcTargetUse): empty tag", "Unity.Netcode.RpcTarget: BaseRpcTarget Not(ulong[], RpcTargetUse): empty tag", "Unity.Netcode.RpcTarget: BaseRpcTarget Not(T, RpcTargetUse): empty tag", "Unity.Netcode.RpcTarget: BaseRpcTarget Not(T, RpcTargetUse): empty tag", "Unity.Netcode.SceneEventType: in block context; use instead", "Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: must use self-closing syntax" ] }, "PVP-151-1": { "errors": [ "Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: undocumented", "Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: IEnumerator OnSetup(): undocumented", "Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: IEnumerator WhenSpawningBeforeAddingPrefab_SpawnFails(): undocumented", "Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: IEnumerator WhenSpawningAfterAddingServerPrefabButBeforeAddingClientPrefab_SpawnFails(): undocumented", "Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: IEnumerator WhenSpawningAfterAddingPrefabOnServerAndClient_SpawnSucceeds(): undocumented", "Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: IEnumerator WhenSpawningAfterRemovingPrefabOnClient_SpawnFails(): undocumented", "Unity.Netcode.RuntimeTests.AddNetworkPrefabTest.EmptyComponent: undocumented", "Unity.Netcode.Components.AnticipatedNetworkTransform: void Update(): undocumented", "Unity.Netcode.Components.AnticipatedNetworkTransform: void OnSynchronize(ref BufferSerializer): undocumented", "Unity.Netcode.Components.AnticipatedNetworkTransform: void OnNetworkSpawn(): undocumented", "Unity.Netcode.Components.AnticipatedNetworkTransform: void OnNetworkDespawn(): undocumented", "Unity.Netcode.Components.AnticipatedNetworkTransform: void OnDestroy(): undocumented", "Unity.Netcode.Components.AnticipatedNetworkTransform: void OnBeforeUpdateTransformState(): undocumented", "Unity.Netcode.Components.AnticipatedNetworkTransform: void OnNetworkTransformStateUpdated(ref NetworkTransformState, ref NetworkTransformState): undocumented", "Unity.Netcode.Components.AnticipatedNetworkTransform: void OnTransformUpdated(): undocumented", "Unity.Netcode.Components.AnticipatedNetworkTransform.TransformState: undocumented", "Unity.Netcode.Components.AnticipatedNetworkTransform.TransformState: Position: undocumented", "Unity.Netcode.Components.AnticipatedNetworkTransform.TransformState: Rotation: undocumented", "Unity.Netcode.Components.AnticipatedNetworkTransform.TransformState: Scale: undocumented", "Unity.Netcode.Editor.AnticipatedNetworkTransformEditor: HideInterpolateValue: undocumented", "Unity.Netcode.StaleDataHandling: undocumented", "Unity.Netcode.StaleDataHandling: Ignore: undocumented", "Unity.Netcode.StaleDataHandling: Reanticipate: undocumented", "Unity.Netcode.AnticipatedNetworkVariable: void OnInitialize(): undocumented", "Unity.Netcode.AnticipatedNetworkVariable: bool ExceedsDirtinessThreshold(): undocumented", "Unity.Netcode.AnticipatedNetworkVariable: .ctor(T, StaleDataHandling): undocumented", "Unity.Netcode.AnticipatedNetworkVariable: void Update(): undocumented", "Unity.Netcode.AnticipatedNetworkVariable: void Dispose(): undocumented", "Unity.Netcode.AnticipatedNetworkVariable: void Finalize(): undocumented", "Unity.Netcode.AnticipatedNetworkVariable: bool IsDirty(): undocumented", "Unity.Netcode.AnticipatedNetworkVariable: void ResetDirty(): undocumented", "Unity.Netcode.AnticipatedNetworkVariable: void WriteDelta(FastBufferWriter): undocumented", "Unity.Netcode.AnticipatedNetworkVariable: void WriteField(FastBufferWriter): undocumented", "Unity.Netcode.AnticipatedNetworkVariable: void ReadField(FastBufferReader): undocumented", "Unity.Netcode.AnticipatedNetworkVariable: void ReadDelta(FastBufferReader, bool): undocumented", "Unity.Netcode.AnticipatedNetworkVariable.OnAuthoritativeValueChangedDelegate: undocumented", "Unity.Netcode.AnticipatedNetworkVariable.SmoothDelegate: missing ", "Unity.Netcode.AnticipatedNetworkVariable.SmoothDelegate: missing ", "Unity.Netcode.AnticipatedNetworkVariable.SmoothDelegate: missing ", "Unity.Netcode.AnticipatedNetworkVariable.SmoothDelegate: missing ", "Unity.Netcode.EditorTests.ArithmeticTests: undocumented", "Unity.Netcode.EditorTests.ArithmeticTests: void TestCeil(): undocumented", "Unity.Netcode.EditorTests.ArithmeticTests: void TestZigZag(): undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeTest(T): undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeTestSafe(T): undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeArrayTest(T[]): undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeArrayTestSafe(T[]): undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeNativeArrayTest(NativeArray): undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeNativeArrayTestSafe(NativeArray): undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: TestStruct GetTestStruct(): undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void BaseTypeTest(Type, WriteType): undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void BaseArrayTypeTest(Type, WriteType): undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void BaseNativeArrayTypeTest(Type, WriteType): undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ByteEnum: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ByteEnum: A: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ByteEnum: B: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ByteEnum: C: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.SByteEnum: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.SByteEnum: A: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.SByteEnum: B: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.SByteEnum: C: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ShortEnum: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ShortEnum: A: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ShortEnum: B: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ShortEnum: C: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UShortEnum: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UShortEnum: A: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UShortEnum: B: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UShortEnum: C: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.IntEnum: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.IntEnum: A: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.IntEnum: B: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.IntEnum: C: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UIntEnum: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UIntEnum: A: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UIntEnum: B: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UIntEnum: C: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.LongEnum: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.LongEnum: A: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.LongEnum: B: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.LongEnum: C: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ULongEnum: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ULongEnum: A: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ULongEnum: B: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ULongEnum: C: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: A: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: B: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: C: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: D: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: E: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: F: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: G: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: H: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: I: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: J: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: K: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.WriteType: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.WriteType: WriteDirect: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.WriteType: WriteSafe: undocumented", "Unity.Netcode.BaseRpcTarget: undocumented", "Unity.Netcode.BaseRpcTarget: m_NetworkManager: undocumented", "Unity.Netcode.BaseRpcTarget: void CheckLockBeforeDispose(): undocumented", "Unity.Netcode.BaseRpcTarget: void Dispose(): undocumented", "Unity.Netcode.EditorTests.BatchedReceiveQueueTests: undocumented", "Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_EmptyReader(): undocumented", "Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_SingleMessage(): undocumented", "Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_MultipleMessages(): undocumented", "Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_PartialMessage(): undocumented", "Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_PushReader_ToFilledQueue(): undocumented", "Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_PushReader_ToPartiallyFilledQueue(): undocumented", "Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_PushReader_ToEmptyQueue(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void InitializeTestMessage(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_EmptyOnCreation(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_NotCreatedAfterDispose(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_InitialCapacityLessThanMaximum(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_ReturnValue(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_IncreasesLength(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_SucceedsAfterConsume(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_GrowsDataIfNeeded(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_DoesNotGrowDataPastMaximum(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_TrimsDataAfterGrowing(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_ReturnValue(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_NoopIfNoPushedMessages(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_NoopIfNotEnoughCapacity(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_SinglePushedMessage(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_MultiplePushedMessages(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_PartialPushedMessages(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_StopOnSoftMaxBytes(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithBytes_NoopIfNoData(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithBytes_WriterCapacityMoreThanLength(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithBytes_WriterCapacityLessThanLength(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithBytes_WriterCapacityEqualToLength(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithBytes_MaxBytesGreaterThanCapacity(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_Consume_LessThanLength(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_Consume_ExactLength(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_Consume_MoreThanLength(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_Consume_TrimsDataOnEmpty(): undocumented", "Unity.Netcode.EditorTests.BitCounterTests: undocumented", "Unity.Netcode.EditorTests.BitCounterTests: void WhenCountingUsedBitsIn64BitValue_ResultMatchesHighBitSetPlusOne(int): undocumented", "Unity.Netcode.EditorTests.BitCounterTests: void WhenCountingUsedBitsIn32BitValue_ResultMatchesHighBitSetPlusOne(int): undocumented", "Unity.Netcode.EditorTests.BitCounterTests: void WhenCountingUsedBytesIn64BitValue_ResultMatchesHighBitSetOver8PlusOne(int): undocumented", "Unity.Netcode.EditorTests.BitCounterTests: void WhenCountingUsedBytesIn32BitValue_ResultMatchesHighBitSetOver8PlusOne(int): undocumented", "Unity.Netcode.EditorTests.BitReaderTests: undocumented", "Unity.Netcode.EditorTests.BitReaderTests: void TestReadingOneBit(): undocumented", "Unity.Netcode.EditorTests.BitReaderTests: void TestTryBeginReadBits(): undocumented", "Unity.Netcode.EditorTests.BitReaderTests: void TestReadingMultipleBits(): undocumented", "Unity.Netcode.EditorTests.BitReaderTests: void TestReadingMultipleBitsToLongs(): undocumented", "Unity.Netcode.EditorTests.BitReaderTests: void TestReadingMultipleBytesToLongs(uint): undocumented", "Unity.Netcode.EditorTests.BitReaderTests: void TestReadingMultipleBytesToLongsMisaligned(uint): undocumented", "Unity.Netcode.EditorTests.BitReaderTests: void TestReadingBitsThrowsIfTryBeginReadNotCalled(): undocumented", "Unity.Netcode.EditorTests.BitWriterTests: undocumented", "Unity.Netcode.EditorTests.BitWriterTests: void TestWritingOneBit(): undocumented", "Unity.Netcode.EditorTests.BitWriterTests: void TestTryBeginWriteBits(): undocumented", "Unity.Netcode.EditorTests.BitWriterTests: void TestWritingMultipleBits(): undocumented", "Unity.Netcode.EditorTests.BitWriterTests: void TestWritingMultipleBitsFromLongs(): undocumented", "Unity.Netcode.EditorTests.BitWriterTests: void TestWritingMultipleBytesFromLongs(uint): undocumented", "Unity.Netcode.EditorTests.BitWriterTests: void TestWritingMultipleBytesFromLongsMisaligned(uint): undocumented", "Unity.Netcode.EditorTests.BitWriterTests: void TestWritingBitsThrowsIfTryBeginWriteNotCalled(): undocumented", "Unity.Netcode.BufferedLinearInterpolatorVector3: XML is not well-formed: Missing closing quotation mark for string literal", "Unity.Netcode.EditorTests.BufferSerializerTests: undocumented", "Unity.Netcode.EditorTests.BufferSerializerTests: void TestIsReaderIsWriter(): undocumented", "Unity.Netcode.EditorTests.BufferSerializerTests: void TestGetUnderlyingStructs(): undocumented", "Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingValues(): undocumented", "Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingBytes(): undocumented", "Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingArrays(): undocumented", "Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingStrings(bool): undocumented", "Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingValuesPreChecked(): undocumented", "Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingBytesPreChecked(): undocumented", "Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingArraysPreChecked(): undocumented", "Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingStringsPreChecked(bool): undocumented", "Unity.Netcode.EditorTests.BuildTests: undocumented", "Unity.Netcode.EditorTests.BuildTests: DefaultBuildScenePath: undocumented", "Unity.Netcode.EditorTests.BuildTests: void BasicBuildTest(): undocumented", "Unity.Netcode.EditorTests.BytePackerTests: undocumented", "Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking64BitsUnsigned(): undocumented", "Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking64BitsSigned(): undocumented", "Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking32BitsUnsigned(): undocumented", "Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking32BitsSigned(): undocumented", "Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking16BitsUnsigned(): undocumented", "Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking16BitsSigned(): undocumented", "Unity.Netcode.EditorTests.BytePackerTests: void TestPackingBasicTypes(Type, WriteType): undocumented", "Unity.Netcode.EditorTests.BytePackerTests.WriteType: undocumented", "Unity.Netcode.EditorTests.BytePackerTests.WriteType: WriteDirect: undocumented", "Unity.Netcode.EditorTests.BytePackerTests.WriteType: WriteAsObject: undocumented", "Unity.Netcode.RuntimeTests.ClientApprovalDenied: undocumented", "Unity.Netcode.RuntimeTests.ClientApprovalDenied: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.ClientApprovalDenied: void OnNewClientCreated(NetworkManager): undocumented", "Unity.Netcode.RuntimeTests.ClientApprovalDenied: bool ShouldWaitForNewClientToConnect(NetworkManager): undocumented", "Unity.Netcode.RuntimeTests.ClientApprovalDenied: IEnumerator ClientDeniedAndDisconnectionNotificationTest(): missing ", "Unity.Netcode.RuntimeTests.ClientOnlyConnectionTests: undocumented", "Unity.Netcode.RuntimeTests.ClientOnlyConnectionTests: void Setup(): undocumented", "Unity.Netcode.RuntimeTests.ClientOnlyConnectionTests: IEnumerator ClientFailsToConnect(): undocumented", "Unity.Netcode.RuntimeTests.ClientOnlyConnectionTests: void TearDown(): undocumented", "Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: TimedOut: undocumented", "Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: bool OnHasConditionBeenReached(): undocumented", "Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: bool HasConditionBeenReached(): undocumented", "Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: void OnStarted(): undocumented", "Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: void Started(): undocumented", "Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: void OnFinished(): undocumented", "Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: void Finished(bool): undocumented", "Unity.Netcode.TestHelpers.Runtime.IConditionalPredicate: undocumented", "Unity.Netcode.TestHelpers.Runtime.IConditionalPredicate: bool HasConditionBeenReached(): missing ", "Unity.Netcode.TestHelpers.Runtime.IConditionalPredicate: void Finished(bool): missing ", "Unity.Netcode.RuntimeTests.ConnectionApprovalTests: undocumented", "Unity.Netcode.RuntimeTests.ConnectionApprovalTests: void Setup(): undocumented", "Unity.Netcode.RuntimeTests.ConnectionApprovalTests: IEnumerator ConnectionApproval(): undocumented", "Unity.Netcode.RuntimeTests.ConnectionApprovalTests: void VerifyUniqueNetworkConfigPerRequest(): undocumented", "Unity.Netcode.RuntimeTests.ConnectionApprovalTests: void TearDown(): undocumented", "Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: undocumented", "Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: .ctor(ApprovalTimedOutTypes): undocumented", "Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: IEnumerator OnSetup(): undocumented", "Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: IEnumerator OnTearDown(): undocumented", "Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: IEnumerator OnStartedServerAndClients(): undocumented", "Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: IEnumerator ValidateApprovalTimeout(): undocumented", "Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests.ApprovalTimedOutTypes: undocumented", "Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests.ApprovalTimedOutTypes: ClientDoesNotRequest: undocumented", "Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests.ApprovalTimedOutTypes: ServerDoesNotRespond: undocumented", "Unity.Netcode.CustomMessagingManager.HandleNamedMessageDelegate: missing ", "Unity.Netcode.CustomMessagingManager.HandleNamedMessageDelegate: missing ", "Unity.Netcode.RuntimeTests.DeferredMessageTestRpcComponent: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestRpcComponent: ClientRpcCalled: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestRpcComponent: void SendTestClientRpc(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestRpcComponent: ClientInstances: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestRpcComponent: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestNetworkVariableComponent: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestNetworkVariableComponent: ClientInstances: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestNetworkVariableComponent: TestNetworkVariable: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestNetworkVariableComponent: void Awake(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestNetworkVariableComponent: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: ClientInstances: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: ClientRpcCalled: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: TestNetworkVariable: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: void Awake(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: void SendTestClientRpc(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: m_EnableTimeTravel: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: m_SetupIsACoroutine: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: m_TearDownIsACoroutine: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void OnInlineSetup(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void OnInlineTearDown(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void OnNewClientCreated(NetworkManager): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void OnTimeTravelServerAndClientsConnected(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenAnRpcArrivesBeforeASpawnArrives_ItIsDeferred(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenADespawnArrivesBeforeASpawnArrives_ItIsDeferred(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenAChangeOwnershipMessageArrivesBeforeASpawnArrives_ItIsDeferred(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenANetworkVariableDeltaMessageArrivesBeforeASpawnArrives_ItIsDeferred(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenASpawnMessageArrivesBeforeThePrefabIsAvailable_ItIsDeferred(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenAnRpcIsDeferred_ItIsProcessedOnSpawn(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenADespawnIsDeferred_ItIsProcessedOnSpawn(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenAChangeOwnershipMessageIsDeferred_ItIsProcessedOnSpawn(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenANetworkVariableDeltaMessageIsDeferred_ItIsProcessedOnSpawn(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenASpawnMessageIsDeferred_ItIsProcessedOnAddPrefab(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenMultipleSpawnTriggeredMessagesAreDeferred_TheyAreAllProcessedOnSpawn(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenMultipleAddPrefabTriggeredMessagesAreDeferred_TheyAreAllProcessedOnAddNetworkPrefab(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenSpawnTriggeredMessagesAreDeferredBeforeThePrefabIsAdded_AddingThePrefabCausesThemToBeProcessed(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenAMessageIsDeferredForMoreThanTheConfiguredTime_ItIsRemoved(int): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenMultipleMessagesForTheSameObjectAreDeferredForMoreThanTheConfiguredTime_TheyAreAllRemoved(int): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenMultipleMessagesForDifferentObjectsAreDeferredForMoreThanTheConfiguredTime_TheyAreAllRemoved(int): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenADeferredMessageIsRemoved_OtherMessagesForSameObjectAreRemoved(int): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenADeferredMessageIsRemoved_OtherMessagesForDifferentObjectsAreNotRemoved(int): undocumented", "Unity.Netcode.EditorTests.DisconnectMessageTests: undocumented", "Unity.Netcode.EditorTests.DisconnectMessageTests: void EmptyDisconnectReason(): undocumented", "Unity.Netcode.EditorTests.DisconnectMessageTests: void DisconnectReason(): undocumented", "Unity.Netcode.EditorTests.DisconnectMessageTests: void DisconnectReasonTooLong(): undocumented", "Unity.Netcode.EditorTests.DisconnectOnSendTests: undocumented", "Unity.Netcode.EditorTests.DisconnectOnSendTests: void SetUp(): undocumented", "Unity.Netcode.EditorTests.DisconnectOnSendTests: void TearDown(): undocumented", "Unity.Netcode.EditorTests.DisconnectOnSendTests: void WhenDisconnectIsCalledDuringSend_NoErrorsOccur(): undocumented", "Unity.Netcode.RuntimeTests.DisconnectReasonObject: undocumented", "Unity.Netcode.RuntimeTests.DisconnectReasonTests: undocumented", "Unity.Netcode.RuntimeTests.DisconnectReasonTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.DisconnectReasonTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.DisconnectReasonTests: void OnClientDisconnectCallback(ulong): undocumented", "Unity.Netcode.RuntimeTests.DisconnectReasonTests: IEnumerator DisconnectReasonTest(): undocumented", "Unity.Netcode.RuntimeTests.DisconnectReasonTests: IEnumerator DisconnectExceptionTest(): undocumented", "Unity.Netcode.RuntimeTests.DisconnectTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.DisconnectTests: .ctor(OwnerPersistence): undocumented", "Unity.Netcode.RuntimeTests.DisconnectTests: void OnCreatePlayerPrefab(): undocumented", "Unity.Netcode.RuntimeTests.DisconnectTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.DisconnectTests: IEnumerator OnSetup(): undocumented", "Unity.Netcode.RuntimeTests.DisconnectTests: IEnumerator ClientPlayerDisconnected(ClientDisconnectType): undocumented", "Unity.Netcode.RuntimeTests.DisconnectTests.OwnerPersistence: undocumented", "Unity.Netcode.RuntimeTests.DisconnectTests.OwnerPersistence: DestroyWithOwner: undocumented", "Unity.Netcode.RuntimeTests.DisconnectTests.OwnerPersistence: DontDestroyWithOwner: undocumented", "Unity.Netcode.RuntimeTests.DisconnectTests.ClientDisconnectType: undocumented", "Unity.Netcode.RuntimeTests.DisconnectTests.ClientDisconnectType: ServerDisconnectsClient: undocumented", "Unity.Netcode.RuntimeTests.DisconnectTests.ClientDisconnectType: ClientDisconnectsFromServer: undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeTest(T): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeTestSafe(T): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeArrayTest(T[]): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeArrayTestSafe(T[]): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeNativeArrayTest(NativeArray): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeNativeArrayTestSafe(NativeArray): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferWriterContainingValue_WhenReadingUnmanagedType_ValueMatchesWhatWasWritten(Type, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferWriterContainingValue_WhenReadingArrayOfUnmanagedElementType_ValueMatchesWhatWasWritten(Type, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferWriterContainingValue_WhenReadingNativeArrayOfUnmanagedElementType_ValueMatchesWhatWasWritten(Type, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void RunFixedStringTest(T, int, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingFixedString32Bytes_ValueIsReadCorrectly(int, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingFixedString64Bytes_ValueIsReadCorrectly(int, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingFixedString128Bytes_ValueIsReadCorrectly(int, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingFixedString512Bytes_ValueIsReadCorrectly(int, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingFixedString4096Bytes_ValueIsReadCorrectly(int, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferWriterContainingValue_WhenReadingString_ValueMatchesWhatWasWritten(bool, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferWriterContainingValue_WhenReadingPartialValue_ValueMatchesWhatWasWritten(int, int): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferReaderInitializedFromFastBufferWriterContainingValue_WhenCallingToArray_ReturnedArrayMatchesContentOfWriter(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingAReaderFromAnEmptyArraySegment_LengthIsZero(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingAReaderFromAnEmptyArray_LengthIsZero(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingAReaderFromAnEmptyNativeArray_LengthIsZero(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingAReaderFromAnEmptyFastBufferWriter_LengthIsZero(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingAReaderFromAnEmptyBuffer_LengthIsZero(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingNewFastBufferReader_IsInitializedIsTrue(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenDisposingFastBufferReader_IsInitializedIsFalse(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenUsingDefaultFastBufferReader_IsInitializedIsFalse(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadByteWithoutCallingTryBeingReadFirst_OverflowExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytesWithoutCallingTryBeingReadFirst_OverflowExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithUnmanagedTypeWithoutCallingTryBeingReadFirst_OverflowExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithByteArrayWithoutCallingTryBeingReadFirst_OverflowExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithStringWithoutCallingTryBeingReadFirst_OverflowExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueAfterCallingTryBeginWriteWithTooFewBytes_OverflowExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytePastBoundaryMarkedByTryBeginWrite_OverflowExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadByteDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytesDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithUnmanagedTypeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithByteArrayDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithStringDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadByteSafeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytesSafeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithUnmanagedTypeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithByteArrayDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithStringDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadByteAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytesAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithUnmanagedTypeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithByteArrayAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithStringAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadByteSafeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytesSafeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithUnmanagedTypeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithByteArrayAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithStringAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingTryBeginRead_TheAllowedReadPositionIsMarkedRelativeToCurrentPosition(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingAfterSeeking_TheNewReadComesFromTheCorrectPosition(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingTryBeginReadInternal_AllowedReadPositionDoesNotMoveBackward(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeTest(T): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeTestSafe(T): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeArrayTest(T[]): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeArrayTestSafe(T[]): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeNativeArrayTest(NativeArray): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeNativeArrayTestSafe(NativeArray): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingUnmanagedType_ValueIsWrittenCorrectly(Type, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingArrayOfUnmanagedElementType_ArrayIsWrittenCorrectly(Type, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingNativeArrayOfUnmanagedElementType_NativeArrayIsWrittenCorrectly(Type, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingString_ValueIsWrittenCorrectly(bool, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void RunFixedStringTest(T, int, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingFixedString32Bytes_ValueIsWrittenCorrectly(int, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingFixedString64Bytes_ValueIsWrittenCorrectly(int, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingFixedString128Bytes_ValueIsWrittenCorrectly(int, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingFixedString512Bytes_ValueIsWrittenCorrectly(int, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingFixedString4096Bytes_ValueIsWrittenCorrectly(int, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingPartialValueWithCountAndOffset_ValueIsWrittenCorrectly(int, int): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingToArray_ReturnedArrayContainsCorrectData(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteByteWithoutCallingTryBeingWriteFirst_OverflowExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytesWithoutCallingTryBeingWriteFirst_OverflowExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithUnmanagedTypeWithoutCallingTryBeingWriteFirst_OverflowExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithByteArrayWithoutCallingTryBeingWriteFirst_OverflowExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithStringWithoutCallingTryBeingWriteFirst_OverflowExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueAfterCallingTryBeginWriteWithTooFewBytes_OverflowExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytePastBoundaryMarkedByTryBeginWrite_OverflowExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteByteDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytesDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithUnmanagedTypeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithByteArrayDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithStringDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteByteSafeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytesSafeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithUnmanagedTypeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithByteArrayDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithStringDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteByteAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytesAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithUnmanagedTypeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithByteArrayAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithStringAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteByteSafeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytesSafeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithUnmanagedTypeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithByteArrayAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithStringAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingTryBeginWrite_TheAllowedWritePositionIsMarkedRelativeToCurrentPosition(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingAfterSeeking_TheNewWriteGoesToTheCorrectPosition(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenSeekingForward_LengthUpdatesToNewPosition(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenSeekingBackward_LengthDoesNotChange(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTruncatingToSpecificPositionAheadOfWritePosition_LengthIsUpdatedAndPositionIsNot(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTruncatingToSpecificPositionBehindWritePosition_BothLengthAndPositionAreUpdated(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTruncatingToCurrentPosition_LengthIsUpdated(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCreatingNewFastBufferWriter_CapacityIsCorrect(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCreatingNewFastBufferWriter_MaxCapacityIsCorrect(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCreatingNewFastBufferWriter_IsInitializedIsTrue(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenDisposingFastBufferWriter_IsInitializedIsFalse(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenUsingDefaultFastBufferWriter_IsInitializedIsFalse(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenRequestingWritePastBoundsForNonGrowingWriter_TryBeginWriteReturnsFalse(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTryBeginWriteReturnsFalse_WritingThrowsOverflowException(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTryBeginWriteReturnsFalseAndOverflowExceptionIsThrown_DataIsNotAffected(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenRequestingWritePastBoundsForGrowingWriter_BufferGrowsWithoutLosingData(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenRequestingWriteExactlyAtBoundsForGrowingWriter_BufferDoesntGrow(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenBufferGrows_MaxCapacityIsNotExceeded(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenBufferGrowthRequiredIsMoreThanDouble_BufferGrowsEnoughToContainRequestedValue(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTryingToWritePastMaxCapacity_GrowthDoesNotOccurAndTryBeginWriteReturnsFalse(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingTryBeginWriteInternal_AllowedWritePositionDoesNotMoveBackward(): undocumented", "Unity.Netcode.GenerateSerializationForGenericParameterAttribute: .ctor(int): undocumented", "Unity.Netcode.GenerateSerializationForTypeAttribute: .ctor(Type): undocumented", "Unity.Netcode.Components.HalfVector3: XML is not well-formed: End tag 'remarks' does not match the start tag 'ushort'", "Unity.Netcode.Components.HalfVector3: void NetworkSerialize(BufferSerializer): missing ", "Unity.Netcode.Components.HalfVector3: void NetworkSerialize(BufferSerializer): missing ", "Unity.Netcode.Components.HalfVector3: .ctor(Vector3, bool3): missing ", "Unity.Netcode.Components.HalfVector4: XML is not well-formed: End tag 'remarks' does not match the start tag 'ushort'", "Unity.Netcode.Components.HalfVector4: void NetworkSerialize(BufferSerializer): missing ", "Unity.Netcode.Components.HalfVector4: void NetworkSerialize(BufferSerializer): missing ", "Unity.Netcode.RuntimeTests.HiddenVariableTest: undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableObject: undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableObject: ClientInstancesSpawned: undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableObject: MyNetworkVariable: undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableObject: MyNetworkList: undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableObject: ValueOnClient: undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableObject: ExpectedSize: undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableObject: SpawnCount: undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableObject: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableObject: void OnNetworkDespawn(): undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableObject: void Changed(int, int): undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableObject: void ListChanged(NetworkListEvent): undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableTests: undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableTests: void OnCreatePlayerPrefab(): undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableTests: IEnumerator WaitForSpawnCount(int): undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableTests: bool VerifyLists(): undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableTests: IEnumerator RefreshGameObects(int): undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableTests: IEnumerator HiddenVariableTest(): undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestUpdated: undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestUpdated: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestUpdated: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestUpdated: IEnumerator OnServerAndClientsConnected(): undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestUpdated: IEnumerator MyFirstIntegationTest(): undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestExtended: undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestExtended: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestExtended: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestExtended: .ctor(HostOrServer): undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestExtended: IEnumerator OnServerAndClientsConnected(): undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestExtended: IEnumerator MyFirstIntegationTest(): undocumented", "Unity.Netcode.RuntimeTests.ExampleTestComponent: undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestPlayers: undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestPlayers: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestPlayers: void OnCreatePlayerPrefab(): undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestPlayers: IEnumerator OnServerAndClientsConnected(): undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestPlayers: void TestClientRelativePlayers(): undocumented", "Unity.Netcode.RuntimeTests.SpawnTest: undocumented", "Unity.Netcode.RuntimeTests.SpawnTest: TotalSpawned: undocumented", "Unity.Netcode.RuntimeTests.SpawnTest: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.SpawnTest: void OnNetworkDespawn(): undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestSpawning: undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestSpawning: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestSpawning: NetworkManagerInstatiationMode OnSetIntegrationTestMode(): undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestSpawning: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestSpawning: IEnumerator OnServerAndClientsConnected(): undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestSpawning: IEnumerator TestRelativeNetworkObjects(): undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestSpawning: IEnumerator TestDespawnNetworkObjects(): undocumented", "Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: undocumented", "Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: float GetDeltaVarianceThreshold(): undocumented", "Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: float EulerDelta(float, float): undocumented", "Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: Vector3 EulerDelta(Vector3, Vector3): undocumented", "Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool ApproximatelyEuler(float, float): undocumented", "Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool Approximately(float, float): undocumented", "Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool Approximately(Vector2, Vector2): undocumented", "Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool Approximately(Vector3, Vector3): undocumented", "Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool Approximately(Quaternion, Quaternion): undocumented", "Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool ApproximatelyEuler(Vector3, Vector3): undocumented", "Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: Vector3 GetRandomVector3(float, float): undocumented", "Unity.Netcode.EditorTests.InterpolatorTests: undocumented", "Unity.Netcode.EditorTests.InterpolatorTests: void TestReset(): undocumented", "Unity.Netcode.EditorTests.InterpolatorTests: void NormalUsage(): undocumented", "Unity.Netcode.EditorTests.InterpolatorTests: void MessageLoss(): undocumented", "Unity.Netcode.EditorTests.InterpolatorTests: void AddFirstMeasurement(): undocumented", "Unity.Netcode.EditorTests.InterpolatorTests: void JumpToEachValueIfDeltaTimeTooBig(): undocumented", "Unity.Netcode.EditorTests.InterpolatorTests: void JumpToLastValueFromStart(): undocumented", "Unity.Netcode.EditorTests.InterpolatorTests: void TestBufferSizeLimit(): undocumented", "Unity.Netcode.EditorTests.InterpolatorTests: void TestUpdatingInterpolatorWithNoData(): undocumented", "Unity.Netcode.EditorTests.InterpolatorTests: void TestDuplicatedValues(): undocumented", "Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: undocumented", "Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: .ctor(): undocumented", "Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: IEnumerator WhenSendingConnectionApprovedToAlreadyConnectedClient_ConnectionApprovedMessageIsRejected(): undocumented", "Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: IEnumerator WhenSendingConnectionRequestToAnyClient_ConnectionRequestMessageIsRejected(): undocumented", "Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: IEnumerator WhenSendingConnectionRequestFromAlreadyConnectedClient_ConnectionRequestMessageIsRejected(): undocumented", "Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: IEnumerator WhenSendingConnectionApprovedFromAnyClient_ConnectionApprovedMessageIsRejected(): undocumented", "Unity.Netcode.InvalidParentException: .ctor(string): missing ", "Unity.Netcode.InvalidParentException: .ctor(string, Exception): missing ", "Unity.Netcode.RuntimeTests.NetworkListChangedTestComponent: undocumented", "Unity.Netcode.RuntimeTests.ListChangedObject: undocumented", "Unity.Netcode.RuntimeTests.ListChangedObject: ExpectedPreviousValue: undocumented", "Unity.Netcode.RuntimeTests.ListChangedObject: ExpectedValue: undocumented", "Unity.Netcode.RuntimeTests.ListChangedObject: AddDone: undocumented", "Unity.Netcode.RuntimeTests.ListChangedObject: MyNetworkList: undocumented", "Unity.Netcode.RuntimeTests.ListChangedObject: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.ListChangedObject: void Changed(NetworkListEvent): undocumented", "Unity.Netcode.RuntimeTests.NetworkListChangedTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkListChangedTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkListChangedTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.NetworkListChangedTests: IEnumerator NetworkListChangedTest(): undocumented", "Unity.Netcode.EditorTests.MessageCorruptionTests: undocumented", "Unity.Netcode.EditorTests.MessageCorruptionTests: void SetUp(): undocumented", "Unity.Netcode.EditorTests.MessageCorruptionTests: void TearDown(): undocumented", "Unity.Netcode.EditorTests.MessageCorruptionTests: void WhenPacketsAreCorrupted_TheyDontGetProcessed(TypeOfCorruption): undocumented", "Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: undocumented", "Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: OffsetPlus: undocumented", "Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: OffsetMinus: undocumented", "Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: CorruptBytes: undocumented", "Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: Truncated: undocumented", "Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: AdditionalGarbageData: undocumented", "Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: undocumented", "Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: AllMessagesReceived: undocumented", "Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: NumberOfMessagesReceived: undocumented", "Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: string GetHooksStillWaiting(): undocumented", "Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: bool OnHasConditionBeenReached(): undocumented", "Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: void OnFinished(): undocumented", "Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: void Reset(): undocumented", "Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: .ctor(List): undocumented", "Unity.Netcode.TestHelpers.Runtime.ReceiptType: undocumented", "Unity.Netcode.TestHelpers.Runtime.ReceiptType: Received: undocumented", "Unity.Netcode.TestHelpers.Runtime.ReceiptType: Handled: undocumented", "Unity.Netcode.TestHelpers.Runtime.MessageHookEntry: undocumented", "Unity.Netcode.TestHelpers.Runtime.MessageHookEntry: m_NetworkManager: undocumented", "Unity.Netcode.TestHelpers.Runtime.MessageHookEntry: void Initialize(): undocumented", "Unity.Netcode.TestHelpers.Runtime.MessageHookEntry: .ctor(NetworkManager, ReceiptType): undocumented", "Unity.Netcode.EditorTests.MessageReceivingTests: undocumented", "Unity.Netcode.EditorTests.MessageReceivingTests: void SetUp(): undocumented", "Unity.Netcode.EditorTests.MessageReceivingTests: void TearDown(): undocumented", "Unity.Netcode.EditorTests.MessageReceivingTests: void WhenHandlingAMessage_ReceiveMethodIsCalled(): undocumented", "Unity.Netcode.EditorTests.MessageReceivingTests: void WhenHandlingIncomingData_ReceiveIsNotCalledBeforeProcessingIncomingMessageQueue(): undocumented", "Unity.Netcode.EditorTests.MessageReceivingTests: void WhenReceivingAMessageAndProcessingMessageQueue_ReceiveMethodIsCalled(): undocumented", "Unity.Netcode.EditorTests.MessageReceivingTests: void WhenReceivingMultipleMessagesAndProcessingMessageQueue_ReceiveMethodIsCalledMultipleTimes(): undocumented", "Unity.Netcode.EditorTests.MessageRegistrationTests: undocumented", "Unity.Netcode.EditorTests.MessageRegistrationTests: void WhenCreatingMessageSystem_OnlyProvidedTypesAreRegistered(): undocumented", "Unity.Netcode.EditorTests.MessageRegistrationTests: void WhenCreatingMessageSystem_BoundTypeMessageHandlersAreRegistered(): undocumented", "Unity.Netcode.EditorTests.MessageRegistrationTests: void MessagesGetPrioritizedCorrectly(): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void SetUp(): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void TearDown(): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void WhenSendingMessage_SerializeIsCalled(): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void WhenSendingMessage_NothingIsSentBeforeProcessingSendQueue(): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void WhenProcessingSendQueue_MessageIsSent(): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void WhenSendingMultipleMessages_MessagesAreBatched(): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void WhenNotExceedingBatchSize_NewBatchesAreNotCreated(): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void WhenExceedingBatchSize_NewBatchesAreCreated(int): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void WhenExceedingPerClientBatchSizeLessThanDefault_NewBatchesAreCreated(int): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void WhenExceedingPerClientBatchSizeGreaterThanDefault_OnlyOneNewBatcheIsCreated(int): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void WhenExceedingMTUSizeWithFragmentedDelivery_NewBatchesAreNotCreated(int): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void WhenSwitchingDelivery_NewBatchesAreCreated(): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void WhenSwitchingChannel_NewBatchesAreNotCreated(): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void WhenSendingMessaged_SentDataIsCorrect(): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void WhenReceivingAMessageWithoutAHandler_ExceptionIsLogged(): undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: SentVersion: undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: ReceivedVersion: undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: void SetUp(): undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: void TearDown(): undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: void CheckPostSendExpectations(int, int): undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: void CheckPostReceiveExpectations(int, int): undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV0ToV0_DataIsReceivedCorrectly(): undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV0ToV1_DataIsReceivedCorrectly(): undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV0ToV2_DataIsReceivedCorrectly(): undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV1ToV0_DataIsReceivedCorrectly(): undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV1ToV1_DataIsReceivedCorrectly(): undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV1ToV2_DataIsReceivedCorrectly(): undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV2ToV0_DataIsReceivedCorrectly(): undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV2ToV1_DataIsReceivedCorrectly(): undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV2ToV2_DataIsReceivedCorrectly(): undocumented", "Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: undocumented", "Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: RealTimeSinceStartup: undocumented", "Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: UnscaledTime: undocumented", "Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: UnscaledDeltaTime: undocumented", "Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: DeltaTime: undocumented", "Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: StaticRealTimeSinceStartup: undocumented", "Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: StaticUnscaledTime: undocumented", "Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: StaticUnscaledDeltaTime: undocumented", "Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: StaticDeltaTime: undocumented", "Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: void TimeTravel(double): undocumented", "Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: void Reset(): undocumented", "Unity.Netcode.RuntimeTests.NamedMessageTests: undocumented", "Unity.Netcode.RuntimeTests.NamedMessageTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NamedMessageTests: NetworkManagerInstatiationMode OnSetIntegrationTestMode(): undocumented", "Unity.Netcode.RuntimeTests.NamedMessageTests: IEnumerator NamedMessageIsReceivedOnClientWithContent(): undocumented", "Unity.Netcode.RuntimeTests.NamedMessageTests: void NamedMessageIsReceivedOnHostWithContent(): undocumented", "Unity.Netcode.RuntimeTests.NamedMessageTests: void NullOrEmptyNamedMessageDoesNotThrowException(): undocumented", "Unity.Netcode.RuntimeTests.NamedMessageTests: IEnumerator NamedMessageIsReceivedOnMultipleClientsWithContent(): undocumented", "Unity.Netcode.RuntimeTests.NamedMessageTests: IEnumerator WhenSendingNamedMessageToAll_AllClientsReceiveIt(): undocumented", "Unity.Netcode.RuntimeTests.NamedMessageTests: void WhenSendingNamedMessageToNullClientList_ArgumentNullExceptionIsThrown(): undocumented", "Unity.Netcode.RuntimeTests.NestedNetworkManagerTests: undocumented", "Unity.Netcode.RuntimeTests.NestedNetworkManagerTests: void CheckNestedNetworkManager(): undocumented", "Unity.Netcode.Editor.Configuration.NetcodeForGameObjectsProjectSettings: undocumented", "Unity.Netcode.Editor.Configuration.NetcodeForGameObjectsProjectSettings: NetworkPrefabsPath: undocumented", "Unity.Netcode.Editor.Configuration.NetcodeForGameObjectsProjectSettings: TempNetworkPrefabsPath: undocumented", "Unity.Netcode.Editor.Configuration.NetcodeForGameObjectsProjectSettings: GenerateDefaultNetworkPrefabs: undocumented", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: s_GlobalTimeoutHelper: undocumented", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: s_DefaultWaitForTick: undocumented", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: NetcodeLogAssert: undocumented", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void RegisterNetworkObject(NetworkObject): undocumented", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void DeregisterNetworkObject(NetworkObject): undocumented", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void DeregisterNetworkObject(ulong, ulong): undocumented", 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GameObject SpawnObject(GameObject, NetworkManager, bool): missing ", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: GameObject SpawnObject(GameObject, NetworkManager, bool): missing ", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: GameObject SpawnObject(GameObject, NetworkManager, bool): missing ", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: List SpawnObjects(GameObject, NetworkManager, int, bool): missing ", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: List SpawnObjects(GameObject, NetworkManager, int, bool): missing ", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: List SpawnObjects(GameObject, NetworkManager, int, bool): missing ", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: List SpawnObjects(GameObject, NetworkManager, int, bool): missing ", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: List SpawnObjects(GameObject, NetworkManager, int, bool): missing ", 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void RegisterHandlers(NetworkManager, bool): missing ", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: NetworkManager CreateServer(bool): undocumented", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: bool Create(int, out NetworkManager, out NetworkManager[], int, bool, bool): missing ", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: bool Create(int, out NetworkManager, out NetworkManager[], int, bool, bool): missing ", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: bool CreateNewClients(int, out NetworkManager[], bool): missing ", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: bool CreateNewClients(int, out NetworkManager[], bool): missing ", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void StopOneClient(NetworkManager, bool): missing ", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: uint GetNextGlobalIdHashValue(): undocumented", 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"Unity.Netcode.RuntimeTests.NetVarContainer: GameObject CreatePrefabGameObject(NetVarCombinationTypes): missing ", "Unity.Netcode.RuntimeTests.NetVarContainer: NumberOfNetVarsToCheck: undocumented", "Unity.Netcode.RuntimeTests.NetVarContainer: ValueToSetNetVarTo: undocumented", "Unity.Netcode.RuntimeTests.NetVarContainer: bool HaveAllValuesChanged(int): missing ", "Unity.Netcode.RuntimeTests.NetVarContainer: bool HaveAllValuesChanged(int): missing ", "Unity.Netcode.RuntimeTests.NetVarContainer: bool AreNetVarsDirty(): missing ", "Unity.Netcode.RuntimeTests.NetVarContainer: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.NetVarContainer.NetVarsToCheck: undocumented", "Unity.Netcode.RuntimeTests.NetVarContainer.NetVarsToCheck: One: undocumented", "Unity.Netcode.RuntimeTests.NetVarContainer.NetVarsToCheck: Two: undocumented", "Unity.Netcode.RuntimeTests.NetVarCombinationTypes: FirstType: undocumented", "Unity.Netcode.RuntimeTests.NetVarCombinationTypes: SecondType: 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"Unity.Netcode.Components.NetworkDeltaPosition: void NetworkSerialize(BufferSerializer): missing ", "Unity.Netcode.Components.NetworkDeltaPosition: void NetworkSerialize(BufferSerializer): missing ", "Unity.Netcode.Components.NetworkDeltaPosition: Vector3 GetConvertedDelta(): missing ", "Unity.Netcode.Components.NetworkDeltaPosition: Vector3 GetDeltaPosition(): missing ", "Unity.Netcode.NetworkList: .ctor(IEnumerable, NetworkVariableReadPermission, NetworkVariableWritePermission): missing ", "Unity.Netcode.NetworkList: IEnumerator GetEnumerator(): missing ", "Unity.Netcode.NetworkList: IEnumerator GetEnumerator(): missing ", "Unity.Netcode.NetworkList: void Add(T): missing ", "Unity.Netcode.NetworkList: void Add(T): missing ", "Unity.Netcode.NetworkList: void Clear(): missing ", "Unity.Netcode.NetworkList: bool Contains(T): missing ", "Unity.Netcode.NetworkList: bool Contains(T): missing ", "Unity.Netcode.NetworkList: bool Contains(T): missing ", "Unity.Netcode.NetworkList: bool 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"Unity.Netcode.EditorTests.NetworkManagerConfigurationTests: void WhenShuttingDownAndReinitializingPrefabs_RuntimeAddedPrefabsStillExists(): undocumented", "Unity.Netcode.EditorTests.NetworkManagerConfigurationTests: void WhenCallingInitializeMultipleTimes_NothingBreaks(): undocumented", "Unity.Netcode.EditorTests.NetworkManagerConfigurationTests.NetworkObjectPlacement: undocumented", "Unity.Netcode.EditorTests.NetworkManagerConfigurationTests.NetworkObjectPlacement: Root: undocumented", "Unity.Netcode.EditorTests.NetworkManagerConfigurationTests.NetworkObjectPlacement: Child: undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerCustomMessageManagerTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerCustomMessageManagerTests: void CustomMessageManagerAssigned(): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerEventsTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerEventsTests: IEnumerator OnServerStoppedCalledWhenServerStops(): undocumented", 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Client: undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerSceneManagerTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerSceneManagerTests: void SceneManagerAssigned(): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests: void ClientDoesNotStartWhenTransportFails(): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests: void HostDoesNotStartWhenTransportFails(): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests: void ServerDoesNotStartWhenTransportFails(): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests: IEnumerator ShutsDownWhenTransportFails(): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: FailOnStart: undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: FailOnNextPoll: undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: bool StartClient(): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: bool StartServer(): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: NetworkEvent PollEvent(out ulong, out ArraySegment, out float): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: ServerClientId: undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: void Send(ulong, ArraySegment, NetworkDelivery): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: void Initialize(NetworkManager): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: void Shutdown(): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: ulong GetCurrentRtt(ulong): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: void DisconnectRemoteClient(ulong): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: void DisconnectLocalClient(): undocumented", "Unity.Netcode.NetworkObject: NetworkBehaviour GetNetworkBehaviourAtOrderIndex(ushort): undocumented", "Unity.Netcode.NetworkObject.VisibilityDelegate: missing ", "Unity.Netcode.NetworkObject.SpawnDelegate: missing ", "Unity.Netcode.RuntimeTests.NetworkObjectDestroyTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectDestroyTests: IEnumerator TestNetworkObjectClientDestroy(ClientDestroyObject): missing ", "Unity.Netcode.RuntimeTests.NetworkObjectDestroyTests: IEnumerator TestNetworkObjectClientDestroy(ClientDestroyObject): missing ", "Unity.Netcode.RuntimeTests.NetworkObjectDestroyTests: IEnumerator OnTearDown(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectDestroyTests.ClientDestroyObject: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectDestroyTests.ClientDestroyObject: ShuttingDown: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectDestroyTests.ClientDestroyObject: ActiveSession: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectDontDestroyWithOwnerTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectDontDestroyWithOwnerTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectDontDestroyWithOwnerTests: m_PrefabToSpawn: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectDontDestroyWithOwnerTests: .ctor(HostOrServer): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectDontDestroyWithOwnerTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectDontDestroyWithOwnerTests: IEnumerator DontDestroyWithOwnerTest(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectNetworkClientOwnedObjectsTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectNetworkClientOwnedObjectsTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectNetworkClientOwnedObjectsTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectNetworkClientOwnedObjectsTests: IEnumerator ChangeOwnershipOwnedObjectsAddTest(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectNetworkClientOwnedObjectsTests: IEnumerator WhenOwnershipIsChanged_OwnershipValuesUpdateCorrectly(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnNetworkDespawnTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnNetworkDespawnTests: .ctor(HostOrServer): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnNetworkDespawnTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnNetworkDespawnTests: IEnumerator TestNetworkObjectDespawnOnShutdown(): missing ", "Unity.Netcode.RuntimeTests.NetworkObjectOnNetworkDespawnTests.InstanceType: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnNetworkDespawnTests.InstanceType: Server: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnNetworkDespawnTests.InstanceType: Client: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: void OnNewClientCreated(NetworkManager): missing ", "Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: IEnumerator ObserverSpawnTests(ObserverTestTypes, bool): missing ", "Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: IEnumerator ObserverSpawnTests(ObserverTestTypes, bool): missing ", "Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: IEnumerator InstantiateDestroySpawnNotCalled(): missing ", "Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: void OnCreatePlayerPrefab(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: IEnumerator OnTearDown(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: void DynamicallySpawnedNoSceneOriginException(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests.ObserverTestTypes: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests.ObserverTestTypes: WithObservers: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests.ObserverTestTypes: WithoutObservers: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipComponent: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipComponent: OnLostOwnershipFired: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipComponent: OnGainedOwnershipFired: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipComponent: void OnLostOwnership(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipComponent: void OnGainedOwnership(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipComponent: void ResetFlags(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests: .ctor(HostOrServer): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests: void TestPlayerIsOwned(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests: IEnumerator TestOwnershipCallbacks(OwnershipChecks): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests: IEnumerator TestOwnershipCallbacksSeveralClients(OwnershipChecks): missing ", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests: IEnumerator TestOwnershipCallbacksSeveralClients(OwnershipChecks): missing ", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests: IEnumerator TestOwnedObjectCounts(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests.OwnershipChecks: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests.OwnershipChecks: Change: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests.OwnershipChecks: Remove: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectPropertyTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectPropertyTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: void TestSerializeNetworkObject(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: void TestSerializeGameObject(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: void TestImplicitConversionToGameObject(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: void TestImplicitToGameObjectIsNullWhenNotFound(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: void TestTryGet(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: IEnumerator TestSerializeNull(NetworkObjectConstructorTypes): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: IEnumerator TestRpc(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: IEnumerator TestRpcImplicitNetworkObject(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: IEnumerator TestRpcImplicitGameObject(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: void TestNetworkVariable(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: void TestDespawn(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: void FailSerializeNonSpawnedNetworkObject(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: void FailSerializeGameObjectWithoutNetworkObject(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: void Dispose(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: .ctor(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests.NetworkObjectConstructorTypes: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests.NetworkObjectConstructorTypes: None: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests.NetworkObjectConstructorTypes: NullNetworkObject: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests.NetworkObjectConstructorTypes: NullGameObject: undocumented", "Unity.Netcode.RuntimeTests.UnityObjectContext: Object: undocumented", "Unity.Netcode.RuntimeTests.UnityObjectContext: undocumented", "Unity.Netcode.RuntimeTests.UnityObjectContext: .ctor(Object): undocumented", "Unity.Netcode.RuntimeTests.UnityObjectContext: UnityObjectContext CreateGameObject(string): undocumented", "Unity.Netcode.RuntimeTests.UnityObjectContext: UnityObjectContext CreateNetworkObject(string): undocumented", "Unity.Netcode.RuntimeTests.UnityObjectContext: void Dispose(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSpawnManyObjectsTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSpawnManyObjectsTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSpawnManyObjectsTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSpawnManyObjectsTests: IEnumerator WhenManyObjectsAreSpawnedAtOnce_AllAreReceived(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSpawnManyObjectsTests.SpawnObjecTrackingComponent: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSpawnManyObjectsTests.SpawnObjecTrackingComponent: SpawnedObjects: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSpawnManyObjectsTests.SpawnObjecTrackingComponent: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests: .ctor(VariableLengthSafety, HostOrServer): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests: void OnCreatePlayerPrefab(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests: void OnNewClientCreated(NetworkManager): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests: IEnumerator NetworkObjectDeserializationFailure(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests: IEnumerator NetworkBehaviourSynchronization(): missing ", "Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests: IEnumerator NetworkBehaviourOnSynchronize(): missing ", "Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests.VariableLengthSafety: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests.VariableLengthSafety: DisableNetVarSafety: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests.VariableLengthSafety: EnabledNetVarSafety: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetworkVariables: ServerSpawnCount: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetworkVariables: ClientSpawnCount: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetworkVariables: void ResetSpawnCount(): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetworkVariables: NetworkVariableData1: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetworkVariables: NetworkVariableData2: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetworkVariables: NetworkVariableData3: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetworkVariables: NetworkVariableData4: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetworkVariables: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourWithOwnerNetworkVariables: NetworkVariableData1: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourWithOwnerNetworkVariables: NetworkVariableData2: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourWithOwnerNetworkVariables: NetworkVariableData3: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourWithOwnerNetworkVariables: NetworkVariableData4: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourWithOwnerNetworkVariables: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent: NumberOfFailureTypes: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent: ServerSpawnCount: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent: ClientSpawnCount: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent: void ResetBehaviour(): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent: void AssignNextFailureType(): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent: void OnSynchronize(ref BufferSerializer): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent.FailureTypes: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent.FailureTypes: None: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent.FailureTypes: DuringWriting: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent.FailureTypes: DuringReading: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent.FailureTypes: DontReadAnything: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent.FailureTypes: ThrowWriteSideException: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent.FailureTypes: ThrowReadSideException: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent: CustomSerializationData: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent: void OnSynchronize(ref BufferSerializer): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent.SomeCustomSerializationData: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent.SomeCustomSerializationData: Value1: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent.SomeCustomSerializationData: Value2: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent.SomeCustomSerializationData: Value3: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent.SomeCustomSerializationData: Value4: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent.SomeCustomSerializationData: void NetworkSerialize(BufferSerializer): undocumented", "Unity.Netcode.EditorTests.NetworkObjectTests: undocumented", "Unity.Netcode.EditorTests.NetworkObjectTests: void NetworkManagerOverrideTest(): undocumented", "Unity.Netcode.EditorTests.NetworkObjectTests: void GetBehaviourIndexNone(int): undocumented", "Unity.Netcode.EditorTests.NetworkObjectTests: void GetBehaviourIndexOne(): undocumented", "Unity.Netcode.EditorTests.NetworkObjectTests.EmptyNetworkBehaviour: undocumented", "Unity.Netcode.EditorTests.NetworkObjectTests.EmptyMonoBehaviour: undocumented", "Unity.Netcode.NetworkPrefab: bool Equals(NetworkPrefab): undocumented", "Unity.Netcode.NetworkPrefab: SourcePrefabGlobalObjectIdHash: undocumented", "Unity.Netcode.NetworkPrefab: TargetPrefabGlobalObjectIdHash: undocumented", "Unity.Netcode.NetworkPrefab: bool Validate(int): undocumented", "Unity.Netcode.NetworkPrefab: string ToString(): undocumented", "Unity.Netcode.RuntimeTests.NetworkPrefabHandlerTests: void NetworkPrefabHandlerClass(): undocumented", "Unity.Netcode.RuntimeTests.NetworkPrefabHandlerTests: void Setup(): undocumented", "Unity.Netcode.RuntimeTests.NetworkPrefabHandlerTests: void TearDown(): undocumented", "Unity.Netcode.RuntimeTests.NetworkPrefaInstanceHandler: NetworkObject Instantiate(ulong, Vector3, Quaternion): undocumented", "Unity.Netcode.RuntimeTests.NetworkPrefaInstanceHandler: void Destroy(NetworkObject): undocumented", "Unity.Netcode.RuntimeTests.NetworkPrefaInstanceHandler: bool StillHasInstances(): undocumented", "Unity.Netcode.RuntimeTests.NetworkPrefaInstanceHandler: .ctor(NetworkObject): undocumented", "Unity.Netcode.Editor.Configuration.NetworkPrefabProcessor: DefaultNetworkPrefabsPath: undocumented", "Unity.Netcode.EditorTests.NetworkPrefabProcessorTests: undocumented", "Unity.Netcode.EditorTests.NetworkPrefabProcessorTests: void SetUp(): undocumented", "Unity.Netcode.EditorTests.NetworkPrefabProcessorTests: void TearDown(): undocumented", "Unity.Netcode.EditorTests.NetworkPrefabProcessorTests: void WhenGenerateDefaultNetworkPrefabsIsEnabled_AddingAPrefabUpdatesDefaultPrefabList(): undocumented", "Unity.Netcode.EditorTests.NetworkPrefabProcessorTests: void WhenGenerateDefaultNetworkPrefabsIsEnabled_RemovingAPrefabUpdatesDefaultPrefabList(): undocumented", "Unity.Netcode.EditorTests.NetworkPrefabProcessorTests: void WhenGenerateDefaultNetworkPrefabsIsNotEnabled_AddingAPrefabDoesNotUpdateDefaultPrefabList(): undocumented", "Unity.Netcode.EditorTests.NetworkPrefabProcessorTests: void WhenGenerateDefaultNetworkPrefabsIsNotEnabled_RemovingAPrefabDoesNotUpdateDefaultPrefabList(): undocumented", "Unity.Netcode.NetworkPrefabs: Prefabs: undocumented", "Unity.Netcode.NetworkPrefabs: void Finalize(): undocumented", "Unity.Netcode.NetworkPrefabs: void Initialize(bool): missing ", "Unity.Netcode.NetworkPrefabs: bool Add(NetworkPrefab): missing ", "Unity.Netcode.NetworkPrefabs: bool Add(NetworkPrefab): missing ", "Unity.Netcode.NetworkPrefabs: void Remove(NetworkPrefab): missing ", "Unity.Netcode.NetworkPrefabs: void Remove(GameObject): missing ", "Unity.Netcode.Editor.NetworkPrefabsEditor: undocumented", "Unity.Netcode.Editor.NetworkPrefabsEditor: void OnInspectorGUI(): undocumented", "Unity.Netcode.NetworkSceneManager: void SetClientSynchronizationMode(LoadSceneMode): XML is not well-formed: Expected an end tag for element 'summary'", "Unity.Netcode.RuntimeTests.ShowHideObject: undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: ClientTargetedNetworkObjects: undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: ClientIdToTarget: undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: Silent: undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: ValueAfterOwnershipChange: undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: ObjectsPerClientId: undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: ClientIdsRpcCalledOn: undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: NetworkObject GetNetworkObjectById(ulong): undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: void OnNetworkDespawn(): undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: MyNetworkVariable: undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: MyListSetOnSpawn: undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: MyOwnerReadNetworkVariable: undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: MyList: undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: NetworkManagerOfInterest: undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: void OnGainedOwnership(): undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: void OwnerReadChanged(int, int): undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: void Changed(int, int): undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: void SomeRandomClientRPC(): undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: void TriggerRpc(): undocumented", "Unity.Netcode.RuntimeTests.NetworkShowHideTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkShowHideTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkShowHideTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.NetworkShowHideTests: IEnumerator NetworkShowHideTest(): undocumented", "Unity.Netcode.RuntimeTests.NetworkShowHideTests: IEnumerator ConcurrentShowAndHideOnDifferentObjects(): undocumented", "Unity.Netcode.RuntimeTests.NetworkShowHideTests: IEnumerator NetworkShowHideQuickTest(): undocumented", "Unity.Netcode.RuntimeTests.NetworkShowHideTests: IEnumerator NetworkHideDespawnTest(): undocumented", "Unity.Netcode.RuntimeTests.NetworkShowHideTests: IEnumerator NetworkHideChangeOwnership(): undocumented", "Unity.Netcode.RuntimeTests.NetworkShowHideTests: IEnumerator NetworkHideChangeOwnershipNotHidden(): undocumented", "Unity.Netcode.RuntimeTests.NetworkShowHideTests: IEnumerator NetworkShowHideAroundListModify(): undocumented", "Unity.Netcode.RuntimeTests.NetworkSpawnManagerTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkSpawnManagerTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkSpawnManagerTests: void TestServerCanAccessItsOwnPlayer(): undocumented", "Unity.Netcode.RuntimeTests.NetworkSpawnManagerTests: void TestServerCanAccessOtherPlayers(): undocumented", "Unity.Netcode.RuntimeTests.NetworkSpawnManagerTests: void TestClientCantAccessServerPlayer(): undocumented", "Unity.Netcode.RuntimeTests.NetworkSpawnManagerTests: void TestClientCanAccessOwnPlayer(): undocumented", "Unity.Netcode.RuntimeTests.NetworkSpawnManagerTests: void TestClientCantAccessOtherPlayer(): undocumented", "Unity.Netcode.RuntimeTests.NetworkSpawnManagerTests: void TestServerGetsNullValueIfInvalidId(): undocumented", "Unity.Netcode.RuntimeTests.NetworkSpawnManagerTests: void TestServerCanUseGetLocalPlayerObject(): undocumented", "Unity.Netcode.RuntimeTests.NetworkSpawnManagerTests: void TestClientCanUseGetLocalPlayerObject(): undocumented", "Unity.Netcode.RuntimeTests.NetworkSpawnManagerTests: IEnumerator TestConnectAndDisconnect(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTimeSystemTests: void Setup(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTimeSystemTests: IEnumerator PlayerLoopFixedTimeTest(): XML is not well-formed: End tag 'summary' does not match the start tag 'see'", "Unity.Netcode.RuntimeTests.NetworkTimeSystemTests: IEnumerator PlayerLoopTimeTest_WithDifferentTimeScale(float): missing ", "Unity.Netcode.RuntimeTests.NetworkTimeSystemTests: void TearDown(): undocumented", "Unity.Netcode.RuntimeTests.PlayerLoopFixedTimeTestComponent: undocumented", "Unity.Netcode.RuntimeTests.PlayerLoopFixedTimeTestComponent: Passes: undocumented", "Unity.Netcode.RuntimeTests.PlayerLoopFixedTimeTestComponent: IsTestFinished: undocumented", "Unity.Netcode.RuntimeTests.PlayerLoopTimeTestComponent: undocumented", "Unity.Netcode.RuntimeTests.PlayerLoopTimeTestComponent: Passes: undocumented", "Unity.Netcode.RuntimeTests.PlayerLoopTimeTestComponent: IsTestFinished: undocumented", "Unity.Netcode.EditorTests.NetworkTimeTests: undocumented", "Unity.Netcode.EditorTests.NetworkTimeTests: void TestFailCreateInvalidTime(double, uint): undocumented", "Unity.Netcode.EditorTests.NetworkTimeTests: void TestTimeAsFloat(double, float, uint): undocumented", "Unity.Netcode.EditorTests.NetworkTimeTests: void TestToFixedTime(double, double, uint): undocumented", "Unity.Netcode.EditorTests.NetworkTimeTests: void NetworkTimeCreate(double, double, double): undocumented", "Unity.Netcode.EditorTests.NetworkTimeTests: void NetworkTimeDefault(): undocumented", "Unity.Netcode.EditorTests.NetworkTimeTests: void NetworkTimeAddFloatTest(double): undocumented", "Unity.Netcode.EditorTests.NetworkTimeTests: void NetworkTimeSubFloatTest(double): undocumented", "Unity.Netcode.EditorTests.NetworkTimeTests: void NetworkTimeAddNetworkTimeTest(double): undocumented", "Unity.Netcode.EditorTests.NetworkTimeTests: void NetworkTimeSubNetworkTimeTest(double): undocumented", "Unity.Netcode.EditorTests.NetworkTimeTests: void NetworkTimeAdvanceTest(): undocumented", "Unity.Netcode.EditorTests.NetworkTimeTests: void NetworkTickAdvanceTest(): undocumented", "Unity.Netcode.Components.NetworkTransform: void OnTransformUpdated(): undocumented", "Unity.Netcode.Components.NetworkTransform: void OnBeforeUpdateTransformState(): undocumented", "Unity.Netcode.Components.NetworkTransform: void OnOwnershipChanged(ulong, ulong): undocumented", "Unity.Netcode.Components.NetworkTransform: void Update(): missing ", "Unity.Netcode.Components.NetworkTransform.NetworkTransformState: bool IsUnreliableFrameSync(): missing ", "Unity.Netcode.Components.NetworkTransform.NetworkTransformState: bool IsReliableStateUpdate(): missing ", "Unity.Netcode.Components.NetworkTransform.NetworkTransformState: void NetworkSerialize(BufferSerializer): missing ", "Unity.Netcode.Components.NetworkTransform.NetworkTransformState: void NetworkSerialize(BufferSerializer): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformAnticipationComponent: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformAnticipationComponent: void MoveRpc(Vector3): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformAnticipationComponent: void ScaleRpc(Vector3): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformAnticipationComponent: void RotateRpc(Quaternion): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformAnticipationComponent: ShouldSmooth: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformAnticipationComponent: ShouldMove: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformAnticipationComponent: void OnReanticipate(double): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: m_EnableTimeTravel: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: m_SetupIsACoroutine: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: m_TearDownIsACoroutine: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: void OnPlayerPrefabGameObjectCreated(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: void OnTimeTravelServerAndClientsConnected(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: AnticipatedNetworkTransform GetTestComponent(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: AnticipatedNetworkTransform GetServerComponent(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: AnticipatedNetworkTransform GetOtherClientComponent(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: void WhenAnticipating_ValueChangesImmediately(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: void WhenAnticipating_AuthoritativeValueDoesNotChange(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: void WhenAnticipating_ServerDoesNotChange(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: void WhenAnticipating_OtherClientDoesNotChange(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: void WhenServerChangesSnapValue_ValuesAreUpdated(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: void AssertQuaternionsAreEquivalent(Quaternion, Quaternion): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: void AssertVectorsAreEquivalent(Vector3, Vector3): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: void WhenServerChangesSmoothValue_ValuesAreLerped(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: void WhenServerChangesReanticipeValue_ValuesAreReanticiped(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: void WhenStaleDataArrivesToIgnoreVariable_ItIsIgnored(uint, uint): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: void WhenNonStaleDataArrivesToIgnoreVariable_ItIsNotIgnored(uint, uint): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: k_PositionRotationScaleIterations: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: k_PositionRotationScaleIterations3Axis: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_CurrentHalfPrecision: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: k_HalfPrecisionPosScale: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: k_HalfPrecisionRot: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_AuthoritativePlayer: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_NonAuthoritativePlayer: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_ChildObject: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_SubChildObject: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_ParentObject: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_AuthoritativeTransform: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_NonAuthoritativeTransform: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_OwnerTransform: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_OriginalTargetFrameRate: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_CurrentAxis: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_AxisExcluded: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_DetectedPotentialInterpolatedTeleport: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_InfoMessage: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_Rotation: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_Precision: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_RotationCompression: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_Authority: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_ChildObjectLocalPosition: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_ChildObjectLocalRotation: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_ChildObjectLocalScale: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_SubChildObjectLocalPosition: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_SubChildObjectLocalRotation: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_SubChildObjectLocalScale: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_AuthorityParentObject: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_AuthorityParentNetworkTransform: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_AuthorityChildObject: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_AuthoritySubChildObject: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_AuthorityChildNetworkTransform: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: m_AuthoritySubChildNetworkTransform: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: float GetDeltaVarianceThreshold(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: bool UseUnreliableDeltas(): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformBase: void Setup(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: void Teardown(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: IEnumerator OnSetup(): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformBase: IEnumerator OnTearDown(): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformBase: .ctor(HostOrServer, Authority, RotationCompression, Rotation, Precision): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformBase: .ctor(HostOrServer, Authority, RotationCompression, Rotation, Precision): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformBase: .ctor(HostOrServer, Authority, RotationCompression, Rotation, Precision): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformBase: int TargetFrameRate(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: void OnOneTimeSetup(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: void OnOneTimeTearDown(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: void OnCreatePlayerPrefab(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: void OnClientsAndServerConnectedSetup(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: void OnTimeTravelServerAndClientsConnected(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: IEnumerator OnServerAndClientsConnected(): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformBase: void OnNewClientCreated(NetworkManager): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformBase: bool AllChildObjectInstancesHaveChild(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: bool AllInstancesKeptLocalTransformValues(bool): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformBase: bool AllInstancesKeptLocalTransformValues(bool): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformBase: bool PostAllChildrenLocalTransformValuesMatch(bool): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: void MoveRotateAndScaleAuthority(Vector3, Vector3, Vector3, OverrideState): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformBase: void MoveRotateAndScaleAuthority(Vector3, Vector3, Vector3, OverrideState): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformBase: void MoveRotateAndScaleAuthority(Vector3, Vector3, Vector3, OverrideState): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformBase: void MoveRotateAndScaleAuthority(Vector3, Vector3, Vector3, OverrideState): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformBase: Vector3 RandomlyExcludeAxis(Vector3): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformBase: Vector3 RandomlyExcludeAxis(Vector3): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformBase: bool PositionRotationScaleMatches(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: bool PositionRotationScaleMatches(Vector3, Vector3, Vector3): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: bool PositionsMatchesValue(Vector3): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: bool RotationMatchesValue(Vector3): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: bool ScaleMatchesValue(Vector3): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: bool TeleportPositionMatches(Vector3): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: bool RotationsMatch(bool): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: bool PositionsMatch(bool): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase: bool ScaleValuesMatch(bool): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.Authority: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.Authority: ServerAuthority: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.Authority: OwnerAuthority: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.Interpolation: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.Interpolation: DisableInterpolate: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.Interpolation: EnableInterpolate: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.Precision: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.Precision: Half: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.Precision: Full: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.Rotation: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.Rotation: Euler: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.Rotation: Quaternion: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.RotationCompression: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.RotationCompression: None: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.RotationCompression: QuaternionCompress: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.TransformSpace: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.TransformSpace: World: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.TransformSpace: Local: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.OverrideState: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.OverrideState: Update: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.OverrideState: CommitToTransform: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.OverrideState: SetState: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.Axis: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.Axis: X: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.Axis: Y: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.Axis: Z: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.Axis: XY: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.Axis: XZ: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.Axis: YZ: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.Axis: XYZ: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.ChildrenTransformCheckType: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.ChildrenTransformCheckType: Connected_Clients: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformBase.ChildrenTransformCheckType: Late_Join_Client: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformTestComponent: ServerAuthority: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformTestComponent: ReadyToReceivePositionUpdate: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformTestComponent: AuthorityLastSentState: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformTestComponent: StatePushed: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformTestComponent: AuthorityPushedTransformState: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformTestComponent: void OnAuthorityPushTransformState(ref NetworkTransformState): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformTestComponent: StateUpdated: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformTestComponent: void OnNetworkTransformStateUpdated(ref NetworkTransformState, ref NetworkTransformState): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformTestComponent: bool OnIsServerAuthoritative(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformTestComponent: AuthorityInstance: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformTestComponent: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformTestComponent: void CommitToTransform(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformTestComponent: (bool isDirty, bool isPositionDirty, bool isRotationDirty, bool isScaleDirty) ApplyState(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformTestComponent.AuthorityPushedTransformStateDelegateHandler: undocumented", "Unity.Netcode.RuntimeTests.SubChildObjectComponent: bool IsSubChild(): undocumented", "Unity.Netcode.RuntimeTests.ChildObjectComponent: TestCount: undocumented", "Unity.Netcode.RuntimeTests.ChildObjectComponent: EnableChildLog: undocumented", "Unity.Netcode.RuntimeTests.ChildObjectComponent: Instances: undocumented", "Unity.Netcode.RuntimeTests.ChildObjectComponent: SubInstances: undocumented", "Unity.Netcode.RuntimeTests.ChildObjectComponent: AuthorityInstance: undocumented", "Unity.Netcode.RuntimeTests.ChildObjectComponent: AuthoritySubInstance: undocumented", "Unity.Netcode.RuntimeTests.ChildObjectComponent: ClientInstances: undocumented", "Unity.Netcode.RuntimeTests.ChildObjectComponent: ClientSubChildInstances: undocumented", "Unity.Netcode.RuntimeTests.ChildObjectComponent: InstancesWithLogging: undocumented", "Unity.Netcode.RuntimeTests.ChildObjectComponent: HasSubChild: undocumented", "Unity.Netcode.RuntimeTests.ChildObjectComponent: void Reset(): undocumented", "Unity.Netcode.RuntimeTests.ChildObjectComponent: ServerAuthority: undocumented", "Unity.Netcode.RuntimeTests.ChildObjectComponent: bool IsSubChild(): undocumented", "Unity.Netcode.RuntimeTests.ChildObjectComponent: bool OnIsServerAuthoritative(): undocumented", "Unity.Netcode.RuntimeTests.ChildObjectComponent: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.ChildObjectComponent: void OnNetworkDespawn(): undocumented", "Unity.Netcode.RuntimeTests.ChildObjectComponent: void OnNetworkObjectParentChanged(NetworkObject): undocumented", "Unity.Netcode.RuntimeTests.ChildObjectComponent: void OnAuthorityPushTransformState(ref NetworkTransformState): undocumented", "Unity.Netcode.RuntimeTests.ChildObjectComponent: void OnNetworkTransformStateUpdated(ref NetworkTransformState, ref NetworkTransformState): undocumented", "Unity.Netcode.RuntimeTests.ChildObjectComponent: void OnSynchronize(ref BufferSerializer): undocumented", "Unity.Netcode.Editor.NetworkTransformEditor: HideInterpolateValue: undocumented", "Unity.Netcode.Editor.NetworkTransformEditor: void OnEnable(): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformGeneral: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformGeneral: .ctor(HostOrServer, Authority): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformGeneral: m_EnableTimeTravel: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformGeneral: m_SetupIsACoroutine: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformGeneral: m_TearDownIsACoroutine: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformGeneral: void VerifyNonAuthorityCantChangeTransform(Interpolation): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformGeneral: void TestRotationThresholdDeltaCheck(Interpolation): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformGeneral: void TestBitsetValue(Interpolation): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformGeneral: void TestMultipleExplicitSetStates(Interpolation): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformGeneral: void NonAuthorityOwnerSettingStateTest(Interpolation): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: .ctor(HostOrServer, Authority, RotationCompression, Rotation, Precision): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: .ctor(HostOrServer, Authority, RotationCompression, Rotation, Precision): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: .ctor(HostOrServer, Authority, RotationCompression, Rotation, Precision): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: m_EnableTimeTravel: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: m_SetupIsACoroutine: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: m_TearDownIsACoroutine: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: void OnTimeTravelServerAndClientsConnected(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: void ParentedNetworkTransformTest(Interpolation, bool, float): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: void ParentedNetworkTransformTest(Interpolation, bool, float): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: void ParentedNetworkTransformTest(Interpolation, bool, float): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: void NetworkTransformMultipleChangesOverTime(TransformSpace, Axis): XML is not well-formed: An identifier was expected", "Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: void TestAuthoritativeTransformChangeOneAtATime(TransformSpace, Interpolation): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: void TestAuthoritativeTransformChangeOneAtATime(TransformSpace, Interpolation): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: void TestSameFrameDeltaStateAndTeleport(TransformSpace, Interpolation): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests: .ctor(TransformSpace, Precision, Rotation): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests: void NetworkTransformStateFlags(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests: void TestSyncAxes(SynchronizationType, SyncAxis): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests: void TestThresholds(float, float, float): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncPosX: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncPosY: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncPosZ: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncPosXY: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncPosXZ: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncPosYZ: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncPosXYZ: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncRotX: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncRotY: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncRotZ: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncRotXY: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncRotXZ: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncRotYZ: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncRotXYZ: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncScaleX: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncScaleY: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncScaleZ: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncScaleXY: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncScaleXZ: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncScaleYZ: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncScaleXYZ: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncAllX: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncAllY: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncAllZ: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncAllXY: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncAllXZ: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncAllYZ: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncAllXYZ: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.TransformSpace: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.TransformSpace: World: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.TransformSpace: Local: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.Rotation: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.Rotation: Euler: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.Rotation: Quaternion: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SynchronizationType: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SynchronizationType: Delta: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SynchronizationType: Teleport: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.Precision: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.Precision: Half: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformStateTests.Precision: Full: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformTests: k_TickRate: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformTests: .ctor(HostOrServer, Authority, RotationCompression, Rotation, Precision): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformTests: .ctor(HostOrServer, Authority, RotationCompression, Rotation, Precision): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformTests: .ctor(HostOrServer, Authority, RotationCompression, Rotation, Precision): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformTests: m_EnableTimeTravel: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformTests: m_SetupIsACoroutine: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformTests: m_TearDownIsACoroutine: undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformTests: uint GetTickRate(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformTests: float GetDeltaVarianceThreshold(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformTests: IEnumerator OnSetup(): undocumented", "Unity.Netcode.RuntimeTests.NetworkTransformTests: void ParentedNetworkTransformTest(Interpolation, bool, float): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformTests: void ParentedNetworkTransformTest(Interpolation, bool, float): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformTests: void ParentedNetworkTransformTest(Interpolation, bool, float): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformTests: void NetworkTransformMultipleChangesOverTime(TransformSpace, OverrideState, Axis): XML is not well-formed: An identifier was expected", "Unity.Netcode.RuntimeTests.NetworkTransformTests: void LateJoiningPlayerInitialScaleValues(TransformSpace, Interpolation, OverrideState): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformTests: void LateJoiningPlayerInitialScaleValues(TransformSpace, Interpolation, OverrideState): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformTests: void LateJoiningPlayerInitialScaleValues(TransformSpace, Interpolation, OverrideState): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformTests: void TestAuthoritativeTransformChangeOneAtATime(TransformSpace, Interpolation, OverrideState): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformTests: void TestAuthoritativeTransformChangeOneAtATime(TransformSpace, Interpolation, OverrideState): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformTests: void TestAuthoritativeTransformChangeOneAtATime(TransformSpace, Interpolation, OverrideState): missing ", "Unity.Netcode.RuntimeTests.NetworkTransformTests: void TeleportTest(Interpolation): missing ", "Unity.Netcode.NetworkTransport.TransportEventDelegate: missing ", "Unity.Netcode.NetworkTransport.TransportEventDelegate: missing ", "Unity.Netcode.NetworkTransport.TransportEventDelegate: missing ", "Unity.Netcode.NetworkTransport.TransportEventDelegate: missing ", "Unity.Netcode.RuntimeTests.NetworkUpdateLoopTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkUpdateLoopTests: void RegisterCustomLoopInTheMiddle(): undocumented", "Unity.Netcode.RuntimeTests.NetworkUpdateLoopTests: IEnumerator RegisterAndUnregisterSystems(): undocumented", "Unity.Netcode.RuntimeTests.NetworkUpdateLoopTests: void UpdateStageSystems(): undocumented", "Unity.Netcode.RuntimeTests.NetworkUpdateLoopTests: IEnumerator UpdateStagesPlain(): undocumented", "Unity.Netcode.RuntimeTests.NetworkUpdateLoopTests: IEnumerator UpdateStagesMixed(): undocumented", "Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest: undocumented", "Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest: void ClientDummyNetBehaviourSpawned(DummyNetBehaviour): undocumented", "Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest: IEnumerator OnSetup(): undocumented", "Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest: void OnCreatePlayerPrefab(): undocumented", "Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest: IEnumerator TestEntireBufferIsCopiedOnNetworkVariableDelta(): undocumented", "Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest.DummyNetVar: undocumented", "Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest.DummyNetVar: DeltaWritten: undocumented", "Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest.DummyNetVar: FieldWritten: undocumented", "Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest.DummyNetVar: DeltaRead: undocumented", "Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest.DummyNetVar: FieldRead: undocumented", "Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest.DummyNetVar: void WriteDelta(FastBufferWriter): undocumented", "Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest.DummyNetVar: void WriteField(FastBufferWriter): undocumented", "Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest.DummyNetVar: void ReadField(FastBufferReader): undocumented", "Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest.DummyNetVar: void ReadDelta(FastBufferReader, bool): undocumented", "Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest.DummyNetBehaviour: undocumented", "Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest.DummyNetBehaviour: NetVar: undocumented", "Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest.DummyNetBehaviour: void OnNetworkSpawn(): undocumented", "Unity.Netcode.NetworkVariable: CheckExceedsDirtinessThreshold: undocumented", "Unity.Netcode.NetworkVariable: bool ExceedsDirtinessThreshold(): undocumented", "Unity.Netcode.NetworkVariable: void OnInitialize(): undocumented", "Unity.Netcode.NetworkVariable: void Dispose(): undocumented", "Unity.Netcode.NetworkVariable: void Finalize(): undocumented", "Unity.Netcode.NetworkVariable.CheckExceedsDirtinessThresholdDelegate: undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableAnticipationComponent: undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableAnticipationComponent: SnapOnAnticipationFailVariable: undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableAnticipationComponent: SmoothOnAnticipationFailVariable: undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableAnticipationComponent: ReanticipateOnAnticipationFailVariable: undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableAnticipationComponent: void OnReanticipate(double): undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableAnticipationComponent: SnapRpcResponseReceived: undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableAnticipationComponent: void SetSnapValueRpc(int, RpcParams): undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableAnticipationComponent: void SetSnapValueResponseRpc(RpcParams): undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableAnticipationComponent: void SetSmoothValueRpc(float): undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableAnticipationComponent: void SetReanticipateValueRpc(float): undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: m_EnableTimeTravel: undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: m_SetupIsACoroutine: undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: m_TearDownIsACoroutine: undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: void OnPlayerPrefabGameObjectCreated(): undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: NetworkVariableAnticipationComponent GetTestComponent(): undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: NetworkVariableAnticipationComponent GetServerComponent(): undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: NetworkVariableAnticipationComponent GetOtherClientComponent(): undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: void WhenAnticipating_ValueChangesImmediately(): undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: void WhenAnticipating_AuthoritativeValueDoesNotChange(): undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: void WhenAnticipating_ServerDoesNotChange(): undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: void WhenAnticipating_OtherClientDoesNotChange(): undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: void WhenServerChangesSnapValue_ValuesAreUpdated(): undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: void WhenServerChangesSmoothValue_ValuesAreLerped(): undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: void WhenServerChangesReanticipateValue_ValuesAreReanticipated(): undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: void WhenNonStaleDataArrivesToIgnoreVariable_ItIsNotIgnored(uint, uint): undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: void WhenStaleDataArrivesToIgnoreVariable_ItIsIgnored(uint, uint): undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: void WhenStaleDataArrivesToReanticipatedVariable_ItIsAppliedAndReanticipated(): undocumented", "Unity.Netcode.NetworkVariableUpdateTraits: undocumented", "Unity.Netcode.NetworkVariableUpdateTraits: MinSecondsBetweenUpdates: undocumented", "Unity.Netcode.NetworkVariableUpdateTraits: MaxSecondsBetweenUpdates: undocumented", "Unity.Netcode.NetworkVariableBase: NetworkBehaviour GetBehaviour(): undocumented", "Unity.Netcode.NetworkVariableBase: void MarkNetworkBehaviourDirty(): undocumented", "Unity.Netcode.TestHelpers.Runtime.NetworkVariableHelper: XML is not well-formed: End tag 'summary' does not match the start tag 'T'", "Unity.Netcode.TestHelpers.Runtime.NetworkVariableHelper: OnValueChanged: undocumented", "Unity.Netcode.TestHelpers.Runtime.NetworkVariableHelper: .ctor(NetworkVariableBase): undocumented", "Unity.Netcode.TestHelpers.Runtime.NetworkVariableHelper.OnMyValueChangedDelegateHandler: undocumented", "Unity.Netcode.TestHelpers.Runtime.NetworkVariableBaseHelper: .ctor(NetworkVariableBase): undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableNameTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableNameTests: void SetUp(): undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableNameTests: void TearDown(): undocumented", "Unity.Netcode.RuntimeTests.NetworkVariableNameTests: void VerifyNetworkVariableNameInitialization(): undocumented", "Unity.Netcode.UserNetworkVariableSerialization.WriteDeltaDelegate: missing ", "Unity.Netcode.UserNetworkVariableSerialization.DuplicateValueDelegate: missing ", "Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_Dictionary(): missing ", "Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_Dictionary(): missing ", "Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_Dictionary(): missing ", "Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_Dictionary(): missing ", "Unity.Netcode.NetworkVariableSerialization: void WriteDelta(FastBufferWriter, ref T, ref T): missing ", "Unity.Netcode.NetworkVariableSerialization.EqualsDelegate: missing ", "Unity.Netcode.NetworkVariableSerialization.EqualsDelegate: missing ", "Unity.Netcode.NetworkVariableSerialization.EqualsDelegate: missing ", "Unity.Netcode.RuntimeTests.EmbeddedManagedNetworkSerializableType: undocumented", "Unity.Netcode.RuntimeTests.EmbeddedManagedNetworkSerializableType: Int: undocumented", "Unity.Netcode.RuntimeTests.EmbeddedManagedNetworkSerializableType: void NetworkSerialize(BufferSerializer): undocumented", "Unity.Netcode.RuntimeTests.ManagedNetworkSerializableType: undocumented", "Unity.Netcode.RuntimeTests.ManagedNetworkSerializableType: Str: undocumented", "Unity.Netcode.RuntimeTests.ManagedNetworkSerializableType: Ints: undocumented", "Unity.Netcode.RuntimeTests.ManagedNetworkSerializableType: Embedded: undocumented", "Unity.Netcode.RuntimeTests.ManagedNetworkSerializableType: InMemoryValue: undocumented", "Unity.Netcode.RuntimeTests.ManagedNetworkSerializableType: void NetworkSerialize(BufferSerializer): undocumented", "Unity.Netcode.RuntimeTests.ManagedNetworkSerializableType: bool Equals(ManagedNetworkSerializableType): undocumented", "Unity.Netcode.RuntimeTests.ManagedNetworkSerializableType: bool Equals(object): undocumented", "Unity.Netcode.RuntimeTests.ManagedNetworkSerializableType: int GetHashCode(): undocumented", "Unity.Netcode.RuntimeTests.UnmanagedNetworkSerializableType: undocumented", "Unity.Netcode.RuntimeTests.UnmanagedNetworkSerializableType: Str: undocumented", "Unity.Netcode.RuntimeTests.UnmanagedNetworkSerializableType: Int: undocumented", "Unity.Netcode.RuntimeTests.UnmanagedNetworkSerializableType: InMemoryValue: undocumented", "Unity.Netcode.RuntimeTests.UnmanagedNetworkSerializableType: void NetworkSerialize(BufferSerializer): undocumented", "Unity.Netcode.RuntimeTests.UnmanagedNetworkSerializableType: bool Equals(UnmanagedNetworkSerializableType): undocumented", "Unity.Netcode.RuntimeTests.UnmanagedNetworkSerializableType: bool Equals(object): undocumented", "Unity.Netcode.RuntimeTests.UnmanagedNetworkSerializableType: int GetHashCode(): undocumented", "Unity.Netcode.RuntimeTests.UnmanagedTemplateNetworkSerializableType: undocumented", "Unity.Netcode.RuntimeTests.UnmanagedTemplateNetworkSerializableType: Value: undocumented", "Unity.Netcode.RuntimeTests.UnmanagedTemplateNetworkSerializableType: void NetworkSerialize(BufferSerializer): undocumented", "Unity.Netcode.RuntimeTests.ManagedTemplateNetworkSerializableType: undocumented", "Unity.Netcode.RuntimeTests.ManagedTemplateNetworkSerializableType: Value: undocumented", "Unity.Netcode.RuntimeTests.ManagedTemplateNetworkSerializableType: void NetworkSerialize(BufferSerializer): undocumented", "Unity.Netcode.RuntimeTests.NetworkVariablePermissionTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkVariablePermissionTests: IEnumerable TestDataSource(): undocumented", "Unity.Netcode.RuntimeTests.NetworkVariablePermissionTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkVariablePermissionTests: .ctor(HostOrServer): undocumented", "Unity.Netcode.RuntimeTests.NetworkVariablePermissionTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.NetworkVariablePermissionTests: IEnumerator OnServerAndClientsConnected(): undocumented", "Unity.Netcode.RuntimeTests.NetworkVariablePermissionTests: IEnumerator ServerChangesOwnerWritableNetVar(): 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"Unity.Netcode.ServerRpcAttribute: .ctor(): undocumented", "Unity.Netcode.ClientRpcAttribute: .ctor(): undocumented", "Unity.Netcode.RuntimeTests.RpcManyClientsObject: undocumented", "Unity.Netcode.RuntimeTests.RpcManyClientsObject: Count: undocumented", "Unity.Netcode.RuntimeTests.RpcManyClientsObject: ReceivedFrom: undocumented", "Unity.Netcode.RuntimeTests.RpcManyClientsObject: void ResponseServerRpc(ServerRpcParams): undocumented", "Unity.Netcode.RuntimeTests.RpcManyClientsObject: void NoParamsClientRpc(): undocumented", "Unity.Netcode.RuntimeTests.RpcManyClientsObject: void OneParamClientRpc(int): undocumented", "Unity.Netcode.RuntimeTests.RpcManyClientsObject: void TwoParamsClientRpc(int, int): undocumented", "Unity.Netcode.RuntimeTests.RpcManyClientsObject: void WithParamsClientRpc(ClientRpcParams): undocumented", "Unity.Netcode.RuntimeTests.RpcManyClientsTests: undocumented", "Unity.Netcode.RuntimeTests.RpcManyClientsTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.RpcManyClientsTests: m_EnableTimeTravel: undocumented", "Unity.Netcode.RuntimeTests.RpcManyClientsTests: m_SetupIsACoroutine: undocumented", "Unity.Netcode.RuntimeTests.RpcManyClientsTests: m_TearDownIsACoroutine: undocumented", "Unity.Netcode.RuntimeTests.RpcManyClientsTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.RpcManyClientsTests: GameObject PreparePrefab(Type): undocumented", "Unity.Netcode.RuntimeTests.RpcManyClientsTests: void RpcManyClientsTest(): undocumented", "Unity.Netcode.LocalDeferMode: undocumented", "Unity.Netcode.LocalDeferMode: Default: undocumented", "Unity.Netcode.LocalDeferMode: Defer: undocumented", "Unity.Netcode.LocalDeferMode: SendImmediate: undocumented", "Unity.Netcode.RpcSendParams: Target: undocumented", "Unity.Netcode.RpcSendParams: LocalDeferMode: undocumented", "Unity.Netcode.RpcSendParams: RpcSendParams op_Implicit(BaseRpcTarget): undocumented", "Unity.Netcode.RpcSendParams: RpcSendParams op_Implicit(LocalDeferMode): undocumented", "Unity.Netcode.RpcParams: RpcParams op_Implicit(RpcSendParams): undocumented", "Unity.Netcode.RpcParams: RpcParams op_Implicit(BaseRpcTarget): undocumented", "Unity.Netcode.RpcParams: RpcParams op_Implicit(LocalDeferMode): undocumented", "Unity.Netcode.RpcParams: RpcParams op_Implicit(RpcReceiveParams): undocumented", "Unity.Netcode.RuntimeTests.RpcQueueTests: void Setup(): undocumented", "Unity.Netcode.RuntimeTests.RpcQueueTests: void TearDown(): undocumented", "Unity.Netcode.RpcTargetUse: undocumented", "Unity.Netcode.RpcTargetUse: Temp: undocumented", "Unity.Netcode.RpcTargetUse: Persistent: undocumented", "Unity.Netcode.RpcTarget: void Dispose(): undocumented", "Unity.Netcode.RpcTarget: BaseRpcTarget Group(T, RpcTargetUse): missing ", "Unity.Netcode.RpcTarget: BaseRpcTarget Not(T, RpcTargetUse): missing ", "Unity.Netcode.TestHelpers.Runtime.Metrics.RpcTestComponent: undocumented", "Unity.Netcode.TestHelpers.Runtime.Metrics.RpcTestComponent: OnServerRpcAction: undocumented", "Unity.Netcode.TestHelpers.Runtime.Metrics.RpcTestComponent: OnClientRpcAction: undocumented", "Unity.Netcode.TestHelpers.Runtime.Metrics.RpcTestComponent: void MyServerRpc(): undocumented", "Unity.Netcode.TestHelpers.Runtime.Metrics.RpcTestComponent: void MyClientRpc(ClientRpcParams): undocumented", "Unity.Netcode.RuntimeTests.RpcTests: undocumented", "Unity.Netcode.RuntimeTests.RpcTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.RpcTests: void OnCreatePlayerPrefab(): undocumented", "Unity.Netcode.RuntimeTests.RpcTests: IEnumerator TestRpcs(): undocumented", "Unity.Netcode.RuntimeTests.RpcTests.CompileTimeNoRpcsBaseClassTest: undocumented", "Unity.Netcode.RuntimeTests.RpcTests.CompileTimeHasRpcsChildClassDerivedFromNoRpcsBaseClassTest: undocumented", "Unity.Netcode.RuntimeTests.RpcTests.CompileTimeHasRpcsChildClassDerivedFromNoRpcsBaseClassTest: void SomeDummyServerRpc(): undocumented", "Unity.Netcode.RuntimeTests.RpcTests.GenericRpcTestNB: undocumented", "Unity.Netcode.RuntimeTests.RpcTests.GenericRpcTestNB: OnServer_Rpc: undocumented", "Unity.Netcode.RuntimeTests.RpcTests.GenericRpcTestNB: void MyServerRpc(T, ServerRpcParams): undocumented", "Unity.Netcode.RuntimeTests.RpcTests.RpcTestNBFloat: undocumented", "Unity.Netcode.RuntimeTests.RpcTests.RpcTestNB: undocumented", "Unity.Netcode.RuntimeTests.RpcTests.RpcTestNB: OnTypedServer_Rpc: undocumented", "Unity.Netcode.RuntimeTests.RpcTests.RpcTestNB: OnClient_Rpc: undocumented", "Unity.Netcode.RuntimeTests.RpcTests.RpcTestNB: void MyClientRpc(): undocumented", "Unity.Netcode.RuntimeTests.RpcTests.RpcTestNB: void MyTypedServerRpc(Vector3, Vector3[], FixedString32Bytes): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests: undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests: .ctor(): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests: m_EnableTimeTravel: undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests: m_SetupIsACoroutine: undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests: m_TearDownIsACoroutine: undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests: void OnCreatePlayerPrefab(): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests: void TestValueType(T, T): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests: void TestValueTypeArray(T[], T[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests: void TestValueTypeNativeArray(NativeArray, NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests: void WhenSendingAValueTypeOverAnRpc_ValuesAreSerializedCorrectly(Type): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests: void WhenSendingAnArrayOfValueTypesOverAnRpc_ValuesAreSerializedCorrectly(Type): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests: void WhenSendingANativeArrayOfValueTypesOverAnRpc_ValuesAreSerializedCorrectly(Type): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: OnReceived: undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ByteClientRpc(byte): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ByteArrayClientRpc(byte[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ByteNativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void SbyteClientRpc(sbyte): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void SbyteArrayClientRpc(sbyte[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void SbyteNativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ShortClientRpc(short): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ShortArrayClientRpc(short[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ShortNativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UshortClientRpc(ushort): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UshortArrayClientRpc(ushort[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UshortNativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void IntClientRpc(int): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void IntArrayClientRpc(int[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void IntNativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UintClientRpc(uint): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UintArrayClientRpc(uint[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UintNativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void LongClientRpc(long): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void LongArrayClientRpc(long[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void LongNativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UlongClientRpc(ulong): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UlongArrayClientRpc(ulong[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UlongNativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void BoolClientRpc(bool): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void BoolArrayClientRpc(bool[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void BoolNativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void CharClientRpc(char): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void CharArrayClientRpc(char[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void CharNativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void FloatClientRpc(float): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void FloatArrayClientRpc(float[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void FloatNativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void DoubleClientRpc(double): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void DoubleArrayClientRpc(double[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void DoubleNativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ByteEnumClientRpc(ByteEnum): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ByteEnumArrayClientRpc(ByteEnum[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ByteEnumNativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void SByteEnumClientRpc(SByteEnum): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void SByteEnumArrayClientRpc(SByteEnum[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void SByteEnumNativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ShortEnumClientRpc(ShortEnum): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ShortEnumArrayClientRpc(ShortEnum[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ShortEnumNativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UShortEnumClientRpc(UShortEnum): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UShortEnumArrayClientRpc(UShortEnum[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UShortEnumNativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void IntEnumClientRpc(IntEnum): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void IntEnumArrayClientRpc(IntEnum[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void IntEnumNativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UIntEnumClientRpc(UIntEnum): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UIntEnumArrayClientRpc(UIntEnum[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UIntEnumNativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void LongEnumClientRpc(LongEnum): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void LongEnumArrayClientRpc(LongEnum[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void LongEnumNativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ULongEnumClientRpc(ULongEnum): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ULongEnumArrayClientRpc(ULongEnum[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ULongEnumNativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector2ClientRpc(Vector2): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector2ArrayClientRpc(Vector2[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector2NativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector3ClientRpc(Vector3): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector3ArrayClientRpc(Vector3[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector3NativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector2IntClientRpc(Vector2Int): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector2IntArrayClientRpc(Vector2Int[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector2IntNativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector3IntClientRpc(Vector3Int): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector3IntArrayClientRpc(Vector3Int[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector3IntNativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector4ClientRpc(Vector4): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector4ArrayClientRpc(Vector4[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector4NativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void QuaternionClientRpc(Quaternion): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void QuaternionArrayClientRpc(Quaternion[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void QuaternionNativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ColorClientRpc(Color): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ColorArrayClientRpc(Color[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ColorNativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Color32ClientRpc(Color32): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Color32ArrayClientRpc(Color32[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Color32NativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void RayClientRpc(Ray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void RayArrayClientRpc(Ray[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void RayNativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Ray2DClientRpc(Ray2D): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Ray2DArrayClientRpc(Ray2D[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Ray2DNativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void NetworkVariableTestStructClientRpc(NetworkVariableTestStruct): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void NetworkVariableTestStructArrayClientRpc(NetworkVariableTestStruct[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void NetworkVariableTestStructNativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void FixedString32BytesClientRpc(FixedString32Bytes): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void FixedString32BytesArrayClientRpc(FixedString32Bytes[]): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void FixedString32BytesNativeArrayClientRpc(NativeArray): undocumented", "Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB.OnReceivedDelegate: undocumented", "Unity.Netcode.EditorTests.ServerNetworkTimeSystemTests: undocumented", "Unity.Netcode.RuntimeTests.StartStopTests: undocumented", "Unity.Netcode.RuntimeTests.StartStopTests: void Setup(): undocumented", "Unity.Netcode.RuntimeTests.StartStopTests: void TestStopAndRestartForExceptions(): undocumented", "Unity.Netcode.RuntimeTests.StartStopTests: void TestStartupServerState(): undocumented", "Unity.Netcode.RuntimeTests.StartStopTests: void TestFlagShutdown(): undocumented", "Unity.Netcode.RuntimeTests.StartStopTests: void TestShutdownWithoutStartForExceptions(): undocumented", "Unity.Netcode.RuntimeTests.StartStopTests: void TestShutdownWithoutConfigForExceptions(): undocumented", "Unity.Netcode.RuntimeTests.StartStopTests: void Teardown(): undocumented", "Unity.Netcode.RuntimeTests.StopStartRuntimeTests: undocumented", "Unity.Netcode.RuntimeTests.StopStartRuntimeTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.StopStartRuntimeTests: void OnOneTimeSetup(): undocumented", "Unity.Netcode.RuntimeTests.StopStartRuntimeTests: IEnumerator WhenShuttingDownAndRestarting_SDKRestartsSuccessfullyAndStaysRunning(): undocumented", "Unity.Netcode.RuntimeTests.StopStartRuntimeTests: IEnumerator WhenShuttingDownTwiceAndRestarting_SDKRestartsSuccessfullyAndStaysRunning(): undocumented", "Unity.Netcode.RuntimeTests.TimeInitializationTest: IEnumerator TestClientTimeInitializationOnConnect(float, float, bool): undocumented", "Unity.Netcode.RuntimeTests.TimeInitializationTest: IEnumerator Teardown(): undocumented", "Unity.Netcode.RuntimeTests.TimeIntegrationTest: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.TimeIntegrationTest: NetworkManagerInstatiationMode OnSetIntegrationTestMode(): undocumented", "Unity.Netcode.RuntimeTests.TimeIntegrationTest: IEnumerator TestTimeIntegrationTest(int, uint): undocumented", "Unity.Netcode.RuntimeTests.TimeIntegrationTest: IEnumerator OnTearDown(): undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: k_DefaultTimeOutWaitPeriod: undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: m_IsStarted: undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: TimedOut: undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: float GetTimeElapsed(): undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: void OnStart(): undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: void Start(): undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: void OnStop(): undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: void Stop(): undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: bool OnHasTimedOut(): undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: bool HasTimedOut(): undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: .ctor(float): undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutFrameCountHelper: int GetFrameCount(): undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutFrameCountHelper: void OnStop(): undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutFrameCountHelper: bool OnHasTimedOut(): undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutFrameCountHelper: void OnStart(): undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutFrameCountHelper: .ctor(float, uint): undocumented", "Unity.Netcode.EditorTests.TimingTestHelper: List GetRandomTimeSteps(float, float, float, int): undocumented", "Unity.Netcode.EditorTests.TimingTestHelper: void ApplySteps(NetworkTimeSystem, NetworkTickSystem, List, StepCheckDelegate): undocumented", "Unity.Netcode.EditorTests.TimingTestHelper: void ApplySteps(NetworkTimeSystem, NetworkTickSystem, List, StepCheckResetDelegate): undocumented", "Unity.Netcode.EditorTests.TimingTestHelper.StepCheckDelegate: undocumented", "Unity.Netcode.EditorTests.TimingTestHelper.StepCheckResetDelegate: undocumented", "Unity.Netcode.RuntimeTests.TransformInterpolationObject: undocumented", "Unity.Netcode.RuntimeTests.TransformInterpolationObject: TestComplete: undocumented", "Unity.Netcode.RuntimeTests.TransformInterpolationObject: MinThreshold: undocumented", "Unity.Netcode.RuntimeTests.TransformInterpolationObject: CheckPosition: undocumented", "Unity.Netcode.RuntimeTests.TransformInterpolationObject: IsMoving: undocumented", "Unity.Netcode.RuntimeTests.TransformInterpolationObject: IsFixed: undocumented", "Unity.Netcode.RuntimeTests.TransformInterpolationObject: bool ReachedTargetLocalSpaceTransitionCount(): undocumented", "Unity.Netcode.RuntimeTests.TransformInterpolationObject: void OnInitialize(ref NetworkTransformState): undocumented", "Unity.Netcode.RuntimeTests.TransformInterpolationObject: void StartMoving(): undocumented", "Unity.Netcode.RuntimeTests.TransformInterpolationObject: void StopMoving(): undocumented", "Unity.Netcode.RuntimeTests.TransformInterpolationObject: void Update(): undocumented", "Unity.Netcode.RuntimeTests.TransformInterpolationTests: undocumented", "Unity.Netcode.RuntimeTests.TransformInterpolationTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.TransformInterpolationTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.TransformInterpolationTests: IEnumerator TransformInterpolationTest(): undocumented", "Unity.Netcode.Transports.UTP.UnityTransport.ConnectionAddressData: IsIpv6: undocumented", "Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: undocumented", "Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: IEnumerator Cleanup(): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: void DetectInvalidEndpoint(): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: IEnumerator ConnectSingleClient(): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: IEnumerator ConnectMultipleClients(): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: IEnumerator ServerDisconnectSingleClient(): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: IEnumerator ServerDisconnectMultipleClients(): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: IEnumerator ClientDisconnectSingleClient(): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: IEnumerator ClientDisconnectMultipleClients(): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: IEnumerator RepeatedServerDisconnectsNoop(): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: IEnumerator RepeatedClientDisconnectsNoop(): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: IEnumerator DifferentServerAndListenAddresses(): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: IEnumerator ServerDisconnectWithDataInQueue(): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: IEnumerator ClientDisconnectWithDataInQueue(): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: IEnumerator ServerDisconnectAfterClientDisconnect(): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportDriverClient: undocumented", "Unity.Netcode.RuntimeTests.UnityTransportDriverClient: Driver: undocumented", "Unity.Netcode.RuntimeTests.UnityTransportDriverClient: UnreliableSequencedPipeline: undocumented", "Unity.Netcode.RuntimeTests.UnityTransportDriverClient: ReliableSequencedPipeline: undocumented", "Unity.Netcode.RuntimeTests.UnityTransportDriverClient: ReliableSequencedFragmentedPipeline: undocumented", "Unity.Netcode.RuntimeTests.UnityTransportDriverClient: LastEventPipeline: undocumented", "Unity.Netcode.RuntimeTests.UnityTransportDriverClient: void Connect(): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportDriverClient: IEnumerator WaitForNetworkEvent(Type): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportTestHelpers: undocumented", "Unity.Netcode.RuntimeTests.UnityTransportTestHelpers: MaxNetworkEventWaitTime: undocumented", "Unity.Netcode.RuntimeTests.UnityTransportTestHelpers: IEnumerator WaitForNetworkEvent(NetworkEvent, List, float): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportTestHelpers: void InitializeTransport(out UnityTransport, out List, int, int, NetworkFamily): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportTestHelpers.TransportEvent: undocumented", "Unity.Netcode.RuntimeTests.UnityTransportTestHelpers.TransportEvent: Type: undocumented", "Unity.Netcode.RuntimeTests.UnityTransportTestHelpers.TransportEvent: ClientID: undocumented", "Unity.Netcode.RuntimeTests.UnityTransportTestHelpers.TransportEvent: Data: undocumented", "Unity.Netcode.RuntimeTests.UnityTransportTestHelpers.TransportEvent: ReceiveTime: undocumented", "Unity.Netcode.RuntimeTests.UnityTransportTestHelpers.TransportEventLogger: undocumented", "Unity.Netcode.RuntimeTests.UnityTransportTestHelpers.TransportEventLogger: Events: undocumented", "Unity.Netcode.RuntimeTests.UnityTransportTestHelpers.TransportEventLogger: void HandleEvent(NetworkEvent, ulong, ArraySegment, float): undocumented", "Unity.Netcode.EditorTests.UnityTransportTests: undocumented", "Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_BasicInitServer_IPv4(): undocumented", "Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_BasicInitClient_IPv4(): undocumented", "Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_BasicInitServer_IPv6(): undocumented", "Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_BasicInitClient_IPv6(): undocumented", "Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_NoRestartServer(): undocumented", "Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_NoRestartClient(): undocumented", "Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_NotBothServerAndClient(): undocumented", "Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_RestartSucceedsAfterFailure(): undocumented", "Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_StartServerWithoutAddresses(): undocumented", "Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_StartClientFailsWithBadAddress(): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportTests: undocumented", "Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator Cleanup(): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator PingPong(NetworkDelivery, NetworkFamily): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator PingPongSimultaneous(NetworkDelivery, NetworkFamily): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator SendMaximumPayloadSize(NetworkDelivery, NetworkFamily): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator MultipleSendsSingleFrame(NetworkDelivery, NetworkFamily): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator SendMultipleClients(NetworkDelivery, NetworkFamily): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator ReceiveMultipleClients(NetworkDelivery, NetworkFamily): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator DisconnectOnReliableSendQueueOverflow(): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator SendCompletesOnUnreliableSendQueueOverflow(): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator SimulatorParametersAreEffective(): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator CurrentRttReportedCorrectly(): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator SendQueuesFlushedOnShutdown(NetworkDelivery): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator SendQueuesFlushedOnLocalClientDisconnect(NetworkDelivery): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator SendQueuesFlushedOnRemoteClientDisconnect(NetworkDelivery): undocumented", "Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator ReliablePayloadsCanBeLargerThanMaximum(): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: Stop: undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: Received: undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: ReceivedParams: undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: ReceivedFrom: undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: ReceivedCount: undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void OnRpcReceived(): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void OnRpcReceivedWithParams(int, bool, float, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToEveryoneRpc(): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToMeRpc(): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToOwnerRpc(): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotOwnerRpc(): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToServerRpc(): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotMeRpc(): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotServerRpc(): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToClientsAndHostRpc(): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToEveryoneWithParamsRpc(int, bool, float, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToMeWithParamsRpc(int, bool, float, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToOwnerWithParamsRpc(int, bool, float, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotOwnerWithParamsRpc(int, bool, float, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToServerWithParamsRpc(int, bool, float, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotMeWithParamsRpc(int, bool, float, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotServerWithParamsRpc(int, bool, float, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToClientsAndHostWithParamsRpc(int, bool, float, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToEveryoneWithRpcParamsRpc(RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToMeWithRpcParamsRpc(RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToOwnerWithRpcParamsRpc(RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotOwnerWithRpcParamsRpc(RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToServerWithRpcParamsRpc(RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotMeWithRpcParamsRpc(RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotServerWithRpcParamsRpc(RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToClientsAndHostWithRpcParamsRpc(RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToEveryoneWithParamsAndRpcParamsRpc(int, bool, float, string, RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToMeWithParamsAndRpcParamsRpc(int, bool, float, string, RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToOwnerWithParamsAndRpcParamsRpc(int, bool, float, string, RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotOwnerWithParamsAndRpcParamsRpc(int, bool, float, string, RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToServerWithParamsAndRpcParamsRpc(int, bool, float, string, RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotMeWithParamsAndRpcParamsRpc(int, bool, float, string, RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotServerWithParamsAndRpcParamsRpc(int, bool, float, string, RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToClientsAndHostWithParamsAndRpcParamsRpc(int, bool, float, string, RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToSpecifiedInParamsAllowOverrideRpc(RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToEveryoneAllowOverrideRpc(RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToMeAllowOverrideRpc(RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToOwnerAllowOverrideRpc(RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotOwnerAllowOverrideRpc(RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToServerAllowOverrideRpc(RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotMeAllowOverrideRpc(RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotServerAllowOverrideRpc(RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToClientsAndHostAllowOverrideRpc(RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToEveryoneDeferLocalRpc(RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToMeDeferLocalRpc(RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToOwnerDeferLocalRpc(RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotOwnerDeferLocalRpc(RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToServerDeferLocalRpc(RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotServerDeferLocalRpc(RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToClientsAndHostDeferLocalRpc(RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToEveryoneRequireOwnershipRpc(): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToMeRequireOwnershipRpc(): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToOwnerRequireOwnershipRpc(): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotOwnerRequireOwnershipRpc(): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToServerRequireOwnershipRpc(): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotMeRequireOwnershipRpc(): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotServerRequireOwnershipRpc(): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToClientsAndHostRequireOwnershipRpc(): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void SpecifiedInParamsRequireOwnershipRpc(RpcParams): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void MutualRecursionServerRpc(): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void MutualRecursionClientRpc(): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void SelfRecursiveRpc(): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: YieldCheck: undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: YieldCycleCount: undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: .ctor(HostOrServer): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: NetworkManagerInstatiationMode OnSetIntegrationTestMode(): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: m_EnableTimeTravel: undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: m_SetupIsACoroutine: undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: m_TearDownIsACoroutine: undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: m_ServerObject: undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void OnCreatePlayerPrefab(): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void OnInlineTearDown(): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void Clear(): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void OnOneTimeTearDown(): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void OnTimeTravelServerAndClientsConnected(): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: UniversalRpcNetworkBehaviour GetPlayerObject(ulong, ulong): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifyLocalReceived(ulong, ulong, string, bool, int): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifyLocalReceivedWithParams(ulong, ulong, string, int, bool, float, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifyNotReceived(ulong, ulong[]): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifyRemoteReceived(ulong, ulong, string, ulong[], bool, bool, int): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifyRemoteReceivedWithParams(ulong, ulong, string, ulong[], int, bool, float, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: s_ClientIds: undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToEveryone(ulong, ulong, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToEveryoneWithReceivedFrom(ulong, ulong, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToEveryoneWithParams(ulong, ulong, string, int, bool, float, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToId(ulong, ulong, ulong, string, bool): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToNotId(ulong, ulong, ulong, string, bool): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToIdWithParams(ulong, ulong, ulong, string, int, bool, float, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToNotIdWithParams(ulong, ulong, ulong, string, int, bool, float, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToOwner(ulong, ulong, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToNotOwner(ulong, ulong, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToServer(ulong, ulong, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToNotServer(ulong, ulong, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToClientsAndHost(ulong, ulong, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToMe(ulong, ulong, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToNotMe(ulong, ulong, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToOwnerWithReceivedFrom(ulong, ulong, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToNotOwnerWithReceivedFrom(ulong, ulong, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToServerWithReceivedFrom(ulong, ulong, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToNotServerWithReceivedFrom(ulong, ulong, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToClientsAndHostWithReceivedFrom(ulong, ulong, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToMeWithReceivedFrom(ulong, ulong, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToNotMeWithReceivedFrom(ulong, ulong, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToOwnerWithParams(ulong, ulong, string, int, bool, float, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToNotOwnerWithParams(ulong, ulong, string, int, bool, float, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToServerWithParams(ulong, ulong, string, int, bool, float, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToNotServerWithParams(ulong, ulong, string, int, bool, float, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToClientsAndHostWithParams(ulong, ulong, string, int, bool, float, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToMeWithParams(ulong, ulong, string, int, bool, float, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToNotMeWithParams(ulong, ulong, string, int, bool, float, string): undocumented", "Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void RethrowTargetInvocationException(Action): undocumented", "Unity.Netcode.RuntimeTests.UnnamedMessageTests: undocumented", "Unity.Netcode.RuntimeTests.UnnamedMessageTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.UnnamedMessageTests: IEnumerator UnnamedMessageIsReceivedOnClientWithContent(): undocumented", "Unity.Netcode.RuntimeTests.UnnamedMessageTests: void UnnamedMessageIsReceivedOnHostWithContent(): undocumented", "Unity.Netcode.RuntimeTests.UnnamedMessageTests: IEnumerator UnnamedMessageIsReceivedOnMultipleClientsWithContent(): undocumented", "Unity.Netcode.RuntimeTests.UnnamedMessageTests: IEnumerator WhenSendingUnnamedMessageToAll_AllClientsReceiveIt(): undocumented", "Unity.Netcode.RuntimeTests.UnnamedMessageTests: void WhenSendingNamedMessageToNullClientList_ArgumentNullExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.UserBitReaderAndBitWriterTests_NCCBUG175: undocumented", "Unity.Netcode.EditorTests.UserBitReaderAndBitWriterTests_NCCBUG175: void WhenBitwiseWritingMoreThan8Bits_ValuesAreCorrect(): undocumented", "Unity.Netcode.EditorTests.UserBitReaderAndBitWriterTests_NCCBUG175: void WhenBitwiseReadingMoreThan8Bits_ValuesAreCorrect(): undocumented", "Unity.Netcode.EditorTests.XXHashTests: undocumented", "Unity.Netcode.EditorTests.XXHashTests: void TestXXHash32Short(): undocumented", "Unity.Netcode.EditorTests.XXHashTests: void TestXXHash32Long(): undocumented", "Unity.Netcode.EditorTests.XXHashTests: void TestXXHas64Short(): undocumented", "Unity.Netcode.EditorTests.XXHashTests: void TestXXHash64Long(): undocumented" ] } } } } }