sub-features of [Netcode](https://github.com/Unity-Technologies/com.unity.netcode.gameobjects). You can review these samples with [documentation](https://docs-multiplayer.unity3d.com/netcode/current/learn/bitesize-introduction) to better understand APIs and features.
You need Unity and [Unity Netcode](https://github.com/Unity-Technologies/com.unity.netcode.gameobjects) installed to use these samples. Complete the [Hello World Getting Started](https://docs-multiplayer.unity3d.com/docs/tutorials/helloworld/helloworldintro) to prepare your environment. You can then access and use these samples for Netcode for GameObjects in a more self-contained scenario.
For help, questions, networking advice or discussions about Netcode for GameObjects and its samples, please join our [Discord Community](https://discord.gg/FM8SE9E) or create a post in the [Unity Multiplayer Forum](https://forum.unity.com/forums/netcode-for-gameobjects.661/).
The Netcode for GameObjects Bitesize Samples repository will be maintained and updated with the latest released Netcode for GameObjects version and Unity LTS version. See this readme and the [changelog](https://github.com/Unity-Technologies/com.unity.multiplayer.samples.bitesize/blob/main/CHANGELOG.md) for supported versions.