Ветка по умолчанию

0ec575c152 · release: v1.7.0 [MTT-9035] (#213) · Обновлено 2024-08-29 21:44:51 +03:00

Ветки

f9a5d01b70 · update · Обновлено 2024-07-19 00:08:48 +03:00

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8bc7dd10b3 · removing server components, added spawners to distribute spawned NetworkObjects · Обновлено 2024-07-17 23:21:06 +03:00

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ef38305c75 · changing name of shared trigger · Обновлено 2024-07-09 17:07:39 +03:00

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30c93eaef4 · change only in dedicated · Обновлено 2024-06-25 00:19:33 +03:00

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208c0b2801 · change only in dedicated · Обновлено 2024-06-25 00:10:18 +03:00

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8090226001 · change to all · Обновлено 2024-06-25 00:08:17 +03:00

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565a7f6c83 · fix · Обновлено 2024-06-05 21:12:36 +03:00

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943929eba7 · update · Обновлено 2024-05-14 22:09:58 +03:00

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3d33af522b · moving release of handle in first scene to after MonoBehaviour is destroyed · Обновлено 2024-05-14 00:32:46 +03:00

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c91baefa82 · chore: DGS: updated to unity 6 · Обновлено 2024-04-22 13:07:10 +03:00

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c9a5608585 · Use slough artifactory in CI Part 2 · Обновлено 2024-04-04 20:42:54 +03:00

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46c7b47759 · upgrade to NGO v1.8.1 · Обновлено 2024-03-21 00:05:27 +03:00

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8afc719ed4 · update · Обновлено 2023-12-07 11:56:14 +03:00

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93f1ac7678 · Revert "tmp" · Обновлено 2023-11-09 18:10:01 +03:00

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a223773d29 · Merge pull request #144 from Unity-Technologies/fix/in-scene-destroy-objects-issue-and-other-fixes · Обновлено 2023-10-13 23:46:15 +03:00

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2ffa2cfa6f · updating to editor version 2023.3.0a3 · Обновлено 2023-09-06 23:25:14 +03:00

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79036ab72c · update · Обновлено 2023-07-24 23:36:29 +03:00

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0b0573732e · Update ReadMe with more details of current functionality and what is left to do. · Обновлено 2023-04-11 18:10:45 +03:00

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2c9712629c · runServer python script · Обновлено 2023-01-12 03:39:44 +03:00

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95d4ce7ece · adding basis for input recorder, still needs to debug why this isn't working when editor is in the background · Обновлено 2023-01-12 00:37:40 +03:00

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