59 строки
1.9 KiB
Plaintext
59 строки
1.9 KiB
Plaintext
# Platforms that will be tested. The first entry in this array will also
|
|
# be used for validation
|
|
test_platforms:
|
|
- name: win
|
|
type: Unity::VM
|
|
image: package-ci/win10:v4.36.0
|
|
platform: StandaloneWindows64
|
|
flavor: b1.large
|
|
- name: mac
|
|
type: Unity::VM::osx
|
|
image: package-ci/macos-13:v4
|
|
platform: StandaloneOSX
|
|
flavor: m1.mac
|
|
|
|
# Projects within the repository that will be tested. Name will be used for job ids, so it should not contain spaces/non-supported characters
|
|
# The test-editors field is for editors where tests will happen. The first entry of this array is also used
|
|
# for validation. Therefore, **do not** put an older V1-lifecycle ver. like 2020.x or 2019.x on top of 'test_editors'
|
|
projects:
|
|
- name: 2dspaceshooter
|
|
path: Basic/2DSpaceShooter
|
|
test_editors:
|
|
- 2022.3
|
|
run_editor_tests: !!bool false
|
|
run_playmode_tests: !!bool false
|
|
test_filter:
|
|
- name: clientdriven
|
|
path: Basic/ClientDriven
|
|
test_editors:
|
|
- 2022.3
|
|
run_editor_tests: !!bool false
|
|
run_playmode_tests: !!bool false
|
|
test_filter:
|
|
- name: dynamicaddressablesnetworkprefabs
|
|
path: Basic/DynamicAddressablesNetworkPrefabs
|
|
test_editors:
|
|
- 2022.3
|
|
run_editor_tests: !!bool false
|
|
run_playmode_tests: !!bool false
|
|
test_filter:
|
|
- name: dedicatedgameserver
|
|
path: Experimental/DedicatedGameServer
|
|
test_editors:
|
|
- 6000.0.3
|
|
run_editor_tests: !!bool false
|
|
run_playmode_tests: !!bool true
|
|
test_filter: Unity.DedicatedGameServerSample.Tests
|
|
- name: multiplayerusecases
|
|
path: Basic/MultiplayerUseCases
|
|
test_editors:
|
|
- 6000.0.23
|
|
run_editor_tests: !!bool true
|
|
run_playmode_tests: !!bool false
|
|
- name: DistributedAuthoritySample
|
|
path: Basic/DistributedAuthoritySocialHub
|
|
test_editors:
|
|
- 6000.0.24
|
|
run_editor_tests: !!bool false
|
|
run_playmode_tests: !!bool false
|