com.unity.multiplayer.sampl.../Basic/ClientDriven/Assets/Animations
Jil Franco e98f7fbdc4
Feat: Client Driven Art Pass (#68)
* update clientdriven sample to 2021.3.12f1

* third person controller assets added

* dependencies updated

* First pass of art level art updates and URP port

* Added carrying animation to project

* Environment Art Pass

* Animation import setting edits

* More environment art pass, specifically on drop zones and stoves

* Dropzone ingredient animation

* Animated ingredient materials

* More overall theme changes, as well as some small bug fixes

* Updated shadow biases to remove banding

* New GUIDs for these assets

* Turned off cast shadows on some object

* Updated shadow bias again to fix cracks in shadows

* deleted unused animations from this branch, will be restored in another branch

* Fixed NGO version to be 1.1.0

* Updated ingredient materials

(most notably making the purple material a lot more white to increase contrast from the purple background)

* Color adjustments

* Updated 3rd person model materials to URP ones

* Removed this unused directive

* Added these split nodes to remove errors about implicit truncation of vectors

* Updated these materials to URP shaders

Co-authored-by: Fernando Cortez <fernando.cortez@unity3d.com>
Co-authored-by: jilfranco--unity <jilfranco--unity@bitbucket.org>
2022-12-01 14:22:34 -05:00
..
Ingredient.controller Feat: Client Driven Art Pass (#68) 2022-12-01 14:22:34 -05:00
Ingredient.controller.meta Feat: Client Driven Art Pass (#68) 2022-12-01 14:22:34 -05:00
IngredientBounce.anim Feat: Client Driven Art Pass (#68) 2022-12-01 14:22:34 -05:00
IngredientBounce.anim.meta Feat: Client Driven Art Pass (#68) 2022-12-01 14:22:34 -05:00