A collection of smaller Bitesize samples to educate in isolation features of Netcode for GamesObjects and related technologies.
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Fernando Cortez 9d8b65d2ce
fix: ClientDriven initial position sync fix on owning clients (#85)
* removing clientrpc for setting position on spawn, disabling charactercontroller on clients

* adding more detailed comments

* changelog addition
2022-12-13 15:46:59 -05:00
.github Create PULL_REQUEST_TEMPLATE.md 2022-11-18 10:23:04 -05:00
.yamato Feat: Art Pass for 2D Space Shooter Sample (#47) 2022-06-09 14:01:55 -04:00
Basic fix: ClientDriven initial position sync fix on owning clients (#85) 2022-12-13 15:46:59 -05:00
.gitignore adding base project from hackweek 2021-10-13 20:42:11 -04:00
CHANGELOG.md fix: ClientDriven initial position sync fix on owning clients (#85) 2022-12-13 15:46:59 -05:00
CODE_OF_CONDUCT.md docs: update repo docs (#33) 2021-10-20 21:35:18 +01:00
CONTRIBUTING.md docs: update repo docs (#33) 2021-10-20 21:35:18 +01:00
LICENSE.md update License and changelog 2021-04-22 12:09:01 -05:00
README.md Update README.md with right doc link (#46) 2022-05-24 13:49:58 -04:00

README.md

Netcode for GameObjects Bitesize Samples

Unity Version Netcode Version
2020.3 1.0.0-pre

This repository contains a collection of bitesize sample projects and games that showcase different sub-features of Netcode. You can review these samples with documentation to better understand APIs and features.

Who is this for?

The samples in this repository help you get started with development of a multiplayer project using Netcode for GameObjects.

Requirements

You need Unity and Unity Netcode installed to use these samples. Complete the Hello World Getting Started to prepare your environment. You can then access and use these samples for Netcode for GameObjects in a more self-contained scenario.

Community and Feedback

For help, questions, networking advice or discussions about Netcode for GameObjects and its samples, please join our Discord Community or create a post in the Unity Multiplayer Forum.

Maintenance

The Netcode for GameObjects Bitesize Samples repository will be maintained and updated with the latest released Netcode for GameObjects version and Unity LTS version. See this readme and the changelog for supported versions.

Other samples

See our other samples for more multiplayer content

Contributing

We welcome your contributions to this sample code and objects. See our contribution guidelines for details.