From 2802dfcd13c3be1ac356191cc87d1559203d2db3 Mon Sep 17 00:00:00 2001 From: Frank Luong Date: Wed, 21 Aug 2024 12:09:26 -0400 Subject: [PATCH] bumping ngo version to 2.0.0-pre.4 --- com.unity.netcode.gameobjects/CHANGELOG.md | 2 +- com.unity.netcode.gameobjects/package.json | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/com.unity.netcode.gameobjects/CHANGELOG.md b/com.unity.netcode.gameobjects/CHANGELOG.md index 1fbaede45..8bf4b1107 100644 --- a/com.unity.netcode.gameobjects/CHANGELOG.md +++ b/com.unity.netcode.gameobjects/CHANGELOG.md @@ -6,7 +6,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/) Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com). -## [Unreleased] +## [2.0.0-pre.4] - 2024-08-21 ### Added diff --git a/com.unity.netcode.gameobjects/package.json b/com.unity.netcode.gameobjects/package.json index db0033cce..feb57a253 100644 --- a/com.unity.netcode.gameobjects/package.json +++ b/com.unity.netcode.gameobjects/package.json @@ -2,7 +2,7 @@ "name": "com.unity.netcode.gameobjects", "displayName": "Netcode for GameObjects", "description": "Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.", - "version": "2.0.0-pre.3", + "version": "2.0.0-pre.4", "unity": "6000.0", "dependencies": { "com.unity.nuget.mono-cecil": "1.11.4",