Merge pull request #217 from Unity-Technologies/shiyun_datepicker
datepicker scroll fix
This commit is contained in:
Коммит
370764a970
Разница между файлами не показана из-за своего большого размера
Загрузить разницу
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@ -1,28 +1,28 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using JetBrains.Annotations;
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using Unity.UIWidgets.animation;
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using Unity.UIWidgets.async;
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using Unity.UIWidgets.external;
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using Unity.UIWidgets.foundation;
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using Unity.UIWidgets.painting;
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using Unity.UIWidgets.physics;
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using Unity.UIWidgets.rendering;
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using Unity.UIWidgets.external;
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using Unity.UIWidgets.scheduler;
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using Unity.UIWidgets.ui;
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using UnityEngine;
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namespace Unity.UIWidgets.widgets {
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public interface ListWheelChildDelegate {
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Widget build(BuildContext context, int index);
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int? estimatedChildCount { get; }
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Widget build(BuildContext context, int index);
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int trueIndexOf(int index);
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bool shouldRebuild(ListWheelChildDelegate oldDelegate);
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}
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public class ListWheelChildListDelegate : ListWheelChildDelegate {
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public readonly List<Widget> children;
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public ListWheelChildListDelegate(
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List<Widget> children
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) {
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|
@ -30,8 +30,6 @@ namespace Unity.UIWidgets.widgets {
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this.children = children;
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}
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public readonly List<Widget> children;
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public int? estimatedChildCount {
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get { return children.Count; }
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}
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|
@ -41,7 +39,7 @@ namespace Unity.UIWidgets.widgets {
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return null;
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}
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return new IndexedSemantics(child: children[index], index: index);
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return new IndexedSemantics(child: children[index: index], index: index);
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}
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public int trueIndexOf(int index) {
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|
@ -54,6 +52,8 @@ namespace Unity.UIWidgets.widgets {
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}
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public class ListWheelChildLoopingListDelegate : ListWheelChildDelegate {
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public readonly List<Widget> children;
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public ListWheelChildLoopingListDelegate(
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List<Widget> children
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) {
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|
@ -61,21 +61,21 @@ namespace Unity.UIWidgets.widgets {
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this.children = children;
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}
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public readonly List<Widget> children;
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public int? estimatedChildCount {
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get { return null; }
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}
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public int trueIndexOf(int index) {
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return index % children.Count;
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var result = index % children.Count;
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if (index < 0) {result = result + children.Count; }
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return result;
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}
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public Widget build(BuildContext context, int index) {
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if (children.isEmpty()) {
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return null;
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}
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return new IndexedSemantics(child: children[Mathf.Abs(index % children.Count)]);
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}
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|
@ -85,6 +85,10 @@ namespace Unity.UIWidgets.widgets {
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}
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public class ListWheelChildBuilderDelegate : ListWheelChildDelegate {
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public readonly IndexedWidgetBuilder builder;
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public readonly int? childCount;
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public ListWheelChildBuilderDelegate(
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IndexedWidgetBuilder builder,
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int? childCount = null
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|
@ -94,17 +98,13 @@ namespace Unity.UIWidgets.widgets {
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this.childCount = childCount;
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}
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public readonly IndexedWidgetBuilder builder;
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public readonly int? childCount;
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public int? estimatedChildCount {
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get { return childCount; }
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}
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public Widget build(BuildContext context, int index) {
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if (childCount == null) {
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Widget child = builder(context, index);
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var child = builder(context: context, index: index);
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return child == null ? null : new IndexedSemantics(child: child);
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}
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|
@ -112,7 +112,7 @@ namespace Unity.UIWidgets.widgets {
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return null;
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}
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return new IndexedSemantics(child: builder(context, index));
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return new IndexedSemantics(child: builder(context: context, index: index));
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}
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public int trueIndexOf(int index) {
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|
@ -127,31 +127,33 @@ namespace Unity.UIWidgets.widgets {
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class ListWheelScrollViewUtils {
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public static int _getItemFromOffset(
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float offset ,
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float itemExtent ,
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float minScrollExtent ,
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float maxScrollExtent
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float offset,
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float itemExtent,
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float minScrollExtent,
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float maxScrollExtent
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) {
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return (_clipOffsetToScrollableRange(offset, minScrollExtent, maxScrollExtent) / itemExtent).round();
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return (_clipOffsetToScrollableRange(offset: offset, minScrollExtent: minScrollExtent,
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maxScrollExtent: maxScrollExtent) / itemExtent).round();
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}
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public static float _clipOffsetToScrollableRange(
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float offset,
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float minScrollExtent,
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float maxScrollExtent
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) {
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return Mathf.Min(Mathf.Max(offset, minScrollExtent), maxScrollExtent);
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return Mathf.Min(Mathf.Max(a: offset, b: minScrollExtent), b: maxScrollExtent);
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}
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}
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public class FixedExtentScrollController : ScrollController {
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public readonly int initialItem;
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public FixedExtentScrollController(
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int initialItem = 0
|
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) {
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this.initialItem = initialItem;
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}
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|
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public readonly int initialItem;
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public int selectedItem {
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get {
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D.assert(positions.isNotEmpty(),
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|
@ -162,7 +164,7 @@ namespace Unity.UIWidgets.widgets {
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() =>
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"The selectedItem property cannot be read when multiple scroll views are attached to the same FixedExtentScrollController."
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);
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_FixedExtentScrollPosition position = (_FixedExtentScrollPosition) this.position;
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var position = (_FixedExtentScrollPosition) this.position;
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return position.itemIndex;
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}
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}
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|
@ -175,26 +177,28 @@ namespace Unity.UIWidgets.widgets {
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if (!hasClients) {
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return null;
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}
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List<Future> futures = new List<Future>();
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foreach (_FixedExtentScrollPosition position in positions.Cast<_FixedExtentScrollPosition>()) {
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var futures = new List<Future>();
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foreach (var position in positions.Cast<_FixedExtentScrollPosition>()) {
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futures.Add(position.animateTo(
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itemIndex * position.itemExtent,
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duration: duration,
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curve: curve
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));
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}
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return Future.wait<object>(futures);
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return Future.wait<object>(futures: futures);
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}
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public void jumpToItem(int itemIndex) {
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foreach (_FixedExtentScrollPosition position in positions.Cast<_FixedExtentScrollPosition>()) {
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foreach (var position in positions.Cast<_FixedExtentScrollPosition>()) {
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position.jumpTo(itemIndex * position.itemExtent);
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}
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}
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public override ScrollPosition createScrollPosition(
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ScrollPhysics physics,
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ScrollPhysics physics,
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ScrollContext context,
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ScrollPosition oldPosition) {
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return new _FixedExtentScrollPosition(
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|
@ -221,17 +225,17 @@ namespace Unity.UIWidgets.widgets {
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public class FixedExtentMetrics : FixedScrollMetrics, IFixedExtentMetrics {
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public FixedExtentMetrics(
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float minScrollExtent ,
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float minScrollExtent,
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float maxScrollExtent,
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float pixels ,
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float viewportDimension ,
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AxisDirection axisDirection ,
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int itemIndex
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float pixels,
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float viewportDimension,
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AxisDirection axisDirection,
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int itemIndex
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) : base(
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minScrollExtent: minScrollExtent ,
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maxScrollExtent: maxScrollExtent ,
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pixels: pixels ,
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viewportDimension: viewportDimension ,
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minScrollExtent: minScrollExtent,
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maxScrollExtent: maxScrollExtent,
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pixels: pixels,
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viewportDimension: viewportDimension,
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axisDirection: axisDirection
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) {
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this.itemIndex = itemIndex;
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|
@ -248,16 +252,14 @@ namespace Unity.UIWidgets.widgets {
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int? itemIndex = null
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) {
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return new FixedExtentMetrics(
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minScrollExtent: minScrollExtent ?? this.minScrollExtent,
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maxScrollExtent: maxScrollExtent ?? this.maxScrollExtent,
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pixels: pixels ?? this.pixels,
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viewportDimension: viewportDimension ?? this.viewportDimension,
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axisDirection: axisDirection ?? this.axisDirection,
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itemIndex: itemIndex ?? this.itemIndex
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minScrollExtent ?? this.minScrollExtent,
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maxScrollExtent ?? this.maxScrollExtent,
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pixels ?? this.pixels,
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viewportDimension ?? this.viewportDimension,
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axisDirection ?? this.axisDirection,
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itemIndex ?? this.itemIndex
|
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);
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}
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|
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|
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}
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class _FixedExtentScrollPosition : ScrollPositionWithSingleContext, IFixedExtentMetrics {
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|
@ -271,7 +273,7 @@ namespace Unity.UIWidgets.widgets {
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) : base(
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physics: physics,
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context: context,
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initialPixels: _getItemExtentFromScrollContext(context) * (initialItem ?? 0.0f),
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_getItemExtentFromScrollContext(context: context) * (initialItem ?? 0.0f),
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keepScrollOffset: keepScrollOffset,
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oldPosition: oldPosition,
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debugLabel: debugLabel
|
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|
@ -282,13 +284,8 @@ namespace Unity.UIWidgets.widgets {
|
|||
);
|
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}
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|
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static float _getItemExtentFromScrollContext(ScrollContext context) {
|
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_FixedExtentScrollableState scrollable = (_FixedExtentScrollableState) context;
|
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return scrollable.itemExtent;
|
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}
|
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|
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public float itemExtent {
|
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get { return _getItemExtentFromScrollContext(context); }
|
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get { return _getItemExtentFromScrollContext(context: context); }
|
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}
|
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|
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|
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|
@ -313,25 +310,31 @@ namespace Unity.UIWidgets.widgets {
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int? itemIndex = null
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) {
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return new FixedExtentMetrics(
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minScrollExtent: minScrollExtent ?? this.minScrollExtent,
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maxScrollExtent: maxScrollExtent ?? this.maxScrollExtent,
|
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pixels: pixels ?? this.pixels,
|
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viewportDimension: viewportDimension ?? this.viewportDimension,
|
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axisDirection: axisDirection ?? this.axisDirection,
|
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itemIndex: itemIndex ?? this.itemIndex
|
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minScrollExtent ?? this.minScrollExtent,
|
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maxScrollExtent ?? this.maxScrollExtent,
|
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pixels ?? this.pixels,
|
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viewportDimension ?? this.viewportDimension,
|
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axisDirection ?? this.axisDirection,
|
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itemIndex ?? this.itemIndex
|
||||
);
|
||||
}
|
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|
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static float _getItemExtentFromScrollContext(ScrollContext context) {
|
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var scrollable = (_FixedExtentScrollableState) context;
|
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return scrollable.itemExtent;
|
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}
|
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}
|
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|
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class _FixedExtentScrollable : Scrollable {
|
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public readonly float itemExtent;
|
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|
||||
public _FixedExtentScrollable(
|
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float itemExtent,
|
||||
Key key = null,
|
||||
AxisDirection axisDirection = AxisDirection.down,
|
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ScrollController controller = null,
|
||||
ScrollPhysics physics = null,
|
||||
ScrollPhysics physics = null,
|
||||
ViewportBuilder viewportBuilder = null
|
||||
|
||||
) : base(
|
||||
key: key,
|
||||
axisDirection: axisDirection,
|
||||
|
@ -342,8 +345,6 @@ namespace Unity.UIWidgets.widgets {
|
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this.itemExtent = itemExtent;
|
||||
}
|
||||
|
||||
public readonly float itemExtent;
|
||||
|
||||
public override State createState() {
|
||||
return new _FixedExtentScrollableState();
|
||||
}
|
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|
@ -352,7 +353,7 @@ namespace Unity.UIWidgets.widgets {
|
|||
class _FixedExtentScrollableState : ScrollableState {
|
||||
public float itemExtent {
|
||||
get {
|
||||
_FixedExtentScrollable actualWidget = (_FixedExtentScrollable) widget;
|
||||
var actualWidget = (_FixedExtentScrollable) widget;
|
||||
return actualWidget.itemExtent;
|
||||
}
|
||||
}
|
||||
|
@ -362,10 +363,11 @@ namespace Unity.UIWidgets.widgets {
|
|||
public class FixedExtentScrollPhysics : ScrollPhysics {
|
||||
public FixedExtentScrollPhysics(
|
||||
ScrollPhysics parent = null
|
||||
) : base(parent: parent) { }
|
||||
) : base(parent: parent) {
|
||||
}
|
||||
|
||||
public override ScrollPhysics applyTo(ScrollPhysics ancestor) {
|
||||
return new FixedExtentScrollPhysics(parent: buildParent(ancestor));
|
||||
return new FixedExtentScrollPhysics(buildParent(ancestor: ancestor));
|
||||
}
|
||||
|
||||
public override Simulation createBallisticSimulation(ScrollMetrics position, float velocity) {
|
||||
|
@ -375,30 +377,30 @@ namespace Unity.UIWidgets.widgets {
|
|||
"the FixedExtentScrollController"
|
||||
);
|
||||
|
||||
_FixedExtentScrollPosition metrics = (_FixedExtentScrollPosition) position;
|
||||
var metrics = (_FixedExtentScrollPosition) position;
|
||||
|
||||
if ((velocity <= 0.0f && metrics.pixels <= metrics.minScrollExtent) ||
|
||||
(velocity >= 0.0f && metrics.pixels >= metrics.maxScrollExtent)) {
|
||||
return base.createBallisticSimulation(metrics, velocity);
|
||||
if (velocity <= 0.0f && metrics.pixels <= metrics.minScrollExtent ||
|
||||
velocity >= 0.0f && metrics.pixels >= metrics.maxScrollExtent) {
|
||||
return base.createBallisticSimulation(position: metrics, velocity: velocity);
|
||||
}
|
||||
|
||||
Simulation testFrictionSimulation =
|
||||
base.createBallisticSimulation(metrics, velocity);
|
||||
var testFrictionSimulation =
|
||||
base.createBallisticSimulation(position: metrics, velocity: velocity);
|
||||
|
||||
if (testFrictionSimulation != null
|
||||
&& (testFrictionSimulation.x(float.PositiveInfinity) == metrics.minScrollExtent
|
||||
|| testFrictionSimulation.x(float.PositiveInfinity) == metrics.maxScrollExtent)) {
|
||||
return base.createBallisticSimulation(metrics, velocity);
|
||||
&& (testFrictionSimulation.x(time: float.PositiveInfinity) == metrics.minScrollExtent
|
||||
|| testFrictionSimulation.x(time: float.PositiveInfinity) == metrics.maxScrollExtent)) {
|
||||
return base.createBallisticSimulation(position: metrics, velocity: velocity);
|
||||
}
|
||||
|
||||
int settlingItemIndex = ListWheelScrollViewUtils._getItemFromOffset(
|
||||
offset: testFrictionSimulation?.x(float.PositiveInfinity) ?? metrics.pixels,
|
||||
var settlingItemIndex = ListWheelScrollViewUtils._getItemFromOffset(
|
||||
testFrictionSimulation?.x(time: float.PositiveInfinity) ?? metrics.pixels,
|
||||
itemExtent: metrics.itemExtent,
|
||||
minScrollExtent: metrics.minScrollExtent,
|
||||
maxScrollExtent: metrics.maxScrollExtent
|
||||
);
|
||||
|
||||
float settlingPixels = settlingItemIndex * metrics.itemExtent;
|
||||
var settlingPixels = settlingItemIndex * metrics.itemExtent;
|
||||
|
||||
if (velocity.abs() < tolerance.velocity
|
||||
&& (settlingPixels - metrics.pixels).abs() < tolerance.distance) {
|
||||
|
@ -407,24 +409,40 @@ namespace Unity.UIWidgets.widgets {
|
|||
|
||||
if (settlingItemIndex == metrics.itemIndex) {
|
||||
return new SpringSimulation(
|
||||
spring,
|
||||
metrics.pixels,
|
||||
settlingPixels,
|
||||
velocity,
|
||||
spring: spring,
|
||||
start: metrics.pixels,
|
||||
end: settlingPixels,
|
||||
velocity: velocity,
|
||||
tolerance: tolerance
|
||||
);
|
||||
}
|
||||
|
||||
return FrictionSimulation.through(
|
||||
metrics.pixels,
|
||||
settlingPixels,
|
||||
velocity,
|
||||
startPosition: metrics.pixels,
|
||||
endPosition: settlingPixels,
|
||||
startVelocity: velocity,
|
||||
tolerance.velocity * velocity.sign()
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public class ListWheelScrollView : StatefulWidget {
|
||||
public readonly bool clipToSize;
|
||||
|
||||
public readonly ScrollController controller;
|
||||
public readonly float diameterRatio;
|
||||
public readonly float itemExtent;
|
||||
public readonly float magnification;
|
||||
public readonly float offAxisFraction;
|
||||
public readonly ValueChanged<int> onSelectedItemChanged;
|
||||
public readonly float overAndUnderCenterOpacity;
|
||||
public readonly float perspective;
|
||||
public readonly ScrollPhysics physics;
|
||||
public readonly bool renderChildrenOutsideViewport;
|
||||
public readonly float squeeze;
|
||||
public readonly bool useMagnifier;
|
||||
public ListWheelChildDelegate childDelegate;
|
||||
|
||||
public ListWheelScrollView(
|
||||
List<Widget> children,
|
||||
float itemExtent,
|
||||
|
@ -471,7 +489,7 @@ namespace Unity.UIWidgets.widgets {
|
|||
this.renderChildrenOutsideViewport = renderChildrenOutsideViewport;
|
||||
}
|
||||
|
||||
public ListWheelScrollView (
|
||||
public ListWheelScrollView(
|
||||
float itemExtent,
|
||||
Key key = null,
|
||||
ScrollController controller = null,
|
||||
|
@ -489,17 +507,17 @@ namespace Unity.UIWidgets.widgets {
|
|||
ListWheelChildDelegate childDelegate = null
|
||||
) : base(key: key) {
|
||||
D.assert(childDelegate != null);
|
||||
D.assert(diameterRatio > 0.0, ()=>RenderListWheelViewport.diameterRatioZeroMessage);
|
||||
D.assert(diameterRatio > 0.0, () => RenderListWheelViewport.diameterRatioZeroMessage);
|
||||
D.assert(perspective > 0);
|
||||
D.assert(perspective <= 0.01,()=> RenderListWheelViewport.perspectiveTooHighMessage);
|
||||
D.assert(perspective <= 0.01, () => RenderListWheelViewport.perspectiveTooHighMessage);
|
||||
D.assert(magnification > 0);
|
||||
D.assert(overAndUnderCenterOpacity >= 0 && overAndUnderCenterOpacity <= 1);
|
||||
D.assert(itemExtent != null);
|
||||
D.assert(itemExtent > 0);
|
||||
D.assert(squeeze > 0);
|
||||
D.assert(
|
||||
!renderChildrenOutsideViewport || !clipToSize,()=>
|
||||
RenderListWheelViewport.clipToSizeAndRenderChildrenOutsideViewportConflict
|
||||
!renderChildrenOutsideViewport || !clipToSize, () =>
|
||||
RenderListWheelViewport.clipToSizeAndRenderChildrenOutsideViewportConflict
|
||||
);
|
||||
this.controller = controller;
|
||||
this.physics = physics;
|
||||
|
@ -517,28 +535,13 @@ namespace Unity.UIWidgets.widgets {
|
|||
this.childDelegate = childDelegate;
|
||||
}
|
||||
|
||||
public readonly ScrollController controller;
|
||||
public readonly ScrollPhysics physics;
|
||||
public readonly float diameterRatio;
|
||||
public readonly float perspective;
|
||||
public readonly float offAxisFraction;
|
||||
public readonly bool useMagnifier;
|
||||
public readonly float magnification;
|
||||
public readonly float itemExtent;
|
||||
public readonly float overAndUnderCenterOpacity;
|
||||
public readonly float squeeze;
|
||||
public readonly ValueChanged<int> onSelectedItemChanged;
|
||||
public readonly bool clipToSize;
|
||||
public readonly bool renderChildrenOutsideViewport;
|
||||
public ListWheelChildDelegate childDelegate;
|
||||
|
||||
public override State createState() {
|
||||
return new _ListWheelScrollViewState();
|
||||
}
|
||||
}
|
||||
|
||||
class _ListWheelScrollViewState : State<ListWheelScrollView> {
|
||||
int _lastReportedItemIndex = 0;
|
||||
int _lastReportedItemIndex;
|
||||
ScrollController scrollController;
|
||||
|
||||
public override void initState() {
|
||||
|
@ -550,26 +553,26 @@ namespace Unity.UIWidgets.widgets {
|
|||
}
|
||||
|
||||
public override void didUpdateWidget(StatefulWidget oldWidget) {
|
||||
base.didUpdateWidget(oldWidget);
|
||||
base.didUpdateWidget(oldWidget: oldWidget);
|
||||
if (widget.controller != null && widget.controller != scrollController) {
|
||||
ScrollController oldScrollController = scrollController;
|
||||
SchedulerBinding.instance.addPostFrameCallback((_) => { oldScrollController.dispose(); });
|
||||
var oldScrollController = scrollController;
|
||||
SchedulerBinding.instance.addPostFrameCallback(_ => { oldScrollController.dispose(); });
|
||||
scrollController = widget.controller;
|
||||
}
|
||||
}
|
||||
|
||||
public override Widget build(BuildContext context) {
|
||||
return new NotificationListener<ScrollNotification>(
|
||||
onNotification: (ScrollNotification notification) => {
|
||||
onNotification: notification => {
|
||||
if (notification.depth == 0
|
||||
&& widget.onSelectedItemChanged != null
|
||||
&& notification is ScrollUpdateNotification
|
||||
&& notification.metrics is FixedExtentMetrics metrics) {
|
||||
int currentItemIndex = metrics.itemIndex;
|
||||
var currentItemIndex = metrics.itemIndex;
|
||||
if (currentItemIndex != _lastReportedItemIndex) {
|
||||
_lastReportedItemIndex = currentItemIndex;
|
||||
int trueIndex = widget.childDelegate.trueIndexOf(currentItemIndex);
|
||||
widget.onSelectedItemChanged(trueIndex);
|
||||
var trueIndex = widget.childDelegate.trueIndexOf(index: currentItemIndex);
|
||||
widget.onSelectedItemChanged(value: trueIndex);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -579,7 +582,7 @@ namespace Unity.UIWidgets.widgets {
|
|||
controller: scrollController,
|
||||
physics: widget.physics,
|
||||
itemExtent: widget.itemExtent,
|
||||
viewportBuilder: (BuildContext _context, ViewportOffset _offset) => {
|
||||
viewportBuilder: (_context, _offset) => {
|
||||
return new ListWheelViewport(
|
||||
diameterRatio: widget.diameterRatio,
|
||||
perspective: widget.perspective,
|
||||
|
@ -587,7 +590,7 @@ namespace Unity.UIWidgets.widgets {
|
|||
useMagnifier: widget.useMagnifier,
|
||||
magnification: widget.magnification,
|
||||
overAndUnderCenterOpacity: widget.overAndUnderCenterOpacity,
|
||||
itemExtent: widget.itemExtent ,
|
||||
itemExtent: widget.itemExtent,
|
||||
squeeze: widget.squeeze,
|
||||
clipToSize: widget.clipToSize,
|
||||
renderChildrenOutsideViewport: widget.renderChildrenOutsideViewport,
|
||||
|
@ -601,36 +604,68 @@ namespace Unity.UIWidgets.widgets {
|
|||
}
|
||||
|
||||
public class ListWheelElement : RenderObjectElement, IListWheelChildManager {
|
||||
public ListWheelElement(ListWheelViewport widget) : base(widget) { }
|
||||
readonly SplayTree<int, Element> _childElements = new SplayTree<int, Element>();
|
||||
|
||||
|
||||
readonly Dictionary<int, Widget> _childWidgets = new Dictionary<int, Widget>();
|
||||
|
||||
public ListWheelElement(ListWheelViewport widget) : base(widget: widget) {
|
||||
}
|
||||
|
||||
public new ListWheelViewport widget {
|
||||
get { return (ListWheelViewport) base.widget; }
|
||||
}
|
||||
|
||||
public new RenderListWheelViewport renderObject {
|
||||
get { return (RenderListWheelViewport)base.renderObject; }
|
||||
}
|
||||
|
||||
|
||||
readonly Dictionary<int, Widget> _childWidgets = new Dictionary<int, Widget>();
|
||||
|
||||
readonly SplayTree<int, Element> _childElements = new SplayTree<int, Element>();
|
||||
|
||||
public override void update(Widget newWidget) {
|
||||
ListWheelViewport oldWidget = widget;
|
||||
base.update(newWidget);
|
||||
ListWheelChildDelegate newDelegate = ((ListWheelViewport) newWidget).childDelegate;
|
||||
ListWheelChildDelegate oldDelegate = oldWidget.childDelegate;
|
||||
if (newDelegate != oldDelegate &&
|
||||
(newDelegate.GetType() != oldDelegate.GetType() || newDelegate.shouldRebuild(oldDelegate))) {
|
||||
performRebuild();
|
||||
}
|
||||
get { return (RenderListWheelViewport) base.renderObject; }
|
||||
}
|
||||
|
||||
public int? childCount {
|
||||
get { return widget.childDelegate.estimatedChildCount; }
|
||||
}
|
||||
|
||||
public bool childExistsAt(int index) {
|
||||
return retrieveWidget(index: index) != null;
|
||||
}
|
||||
|
||||
public void createChild(int index, RenderBox after) {
|
||||
owner.buildScope(this, () => {
|
||||
var insertFirst = after == null;
|
||||
D.assert(insertFirst || _childElements.getOrDefault(index - 1) != null);
|
||||
var newChild = updateChild(_childElements.getOrDefault(key: index), retrieveWidget(index: index),
|
||||
newSlot: index);
|
||||
if (newChild != null) {
|
||||
_childElements[key: index] = newChild;
|
||||
}
|
||||
else {
|
||||
_childElements.Remove(key: index);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void removeChild(RenderBox child) {
|
||||
var index = renderObject.indexOf(child: child);
|
||||
owner.buildScope(this, () => {
|
||||
D.assert(_childElements.ContainsKey(key: index));
|
||||
var result = updateChild(_childElements[key: index], null, newSlot: index);
|
||||
D.assert(result == null);
|
||||
_childElements.Remove(key: index);
|
||||
D.assert(!_childElements.ContainsKey(key: index));
|
||||
});
|
||||
}
|
||||
|
||||
public override void update(Widget newWidget) {
|
||||
var oldWidget = widget;
|
||||
base.update(newWidget: newWidget);
|
||||
var newDelegate = ((ListWheelViewport) newWidget).childDelegate;
|
||||
var oldDelegate = oldWidget.childDelegate;
|
||||
if (newDelegate != oldDelegate &&
|
||||
(newDelegate.GetType() != oldDelegate.GetType() ||
|
||||
newDelegate.shouldRebuild(oldDelegate: oldDelegate))) {
|
||||
performRebuild();
|
||||
}
|
||||
}
|
||||
|
||||
protected override void performRebuild() {
|
||||
_childWidgets.Clear();
|
||||
base.performRebuild();
|
||||
|
@ -638,58 +673,29 @@ namespace Unity.UIWidgets.widgets {
|
|||
return;
|
||||
}
|
||||
|
||||
int firstIndex = _childElements.First()?.Key ?? 0;
|
||||
int lastIndex = _childElements.Last()?.Key ?? _childElements.Count;
|
||||
var firstIndex = _childElements.First()?.Key ?? 0;
|
||||
var lastIndex = _childElements.Last()?.Key ?? _childElements.Count;
|
||||
|
||||
for (int index = firstIndex; index <= lastIndex; ++index) {
|
||||
Element newChild = updateChild(_childElements[index], retrieveWidget(index), index);
|
||||
for (var index = firstIndex; index <= lastIndex; ++index) {
|
||||
var newChild = updateChild(_childElements[key: index], retrieveWidget(index: index), newSlot: index);
|
||||
if (newChild != null) {
|
||||
_childElements[index] = newChild;
|
||||
_childElements[key: index] = newChild;
|
||||
}
|
||||
else {
|
||||
_childElements.Remove(index);
|
||||
_childElements.Remove(key: index);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Widget retrieveWidget(int index) {
|
||||
return _childWidgets.putIfAbsent(index,
|
||||
() => { return widget.childDelegate.build(this, index); });
|
||||
}
|
||||
|
||||
public bool childExistsAt(int index) {
|
||||
return retrieveWidget(index) != null;
|
||||
}
|
||||
|
||||
public void createChild(int index, RenderBox after) {
|
||||
owner.buildScope(this, () => {
|
||||
bool insertFirst = after == null;
|
||||
D.assert(insertFirst || _childElements.getOrDefault(index - 1) != null);
|
||||
Element newChild = updateChild(_childElements.getOrDefault(index), retrieveWidget(index), index);
|
||||
if (newChild != null) {
|
||||
_childElements[index] = newChild;
|
||||
}
|
||||
else {
|
||||
_childElements.Remove(index);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void removeChild(RenderBox child) {
|
||||
int index = renderObject.indexOf(child);
|
||||
owner.buildScope(this, () => {
|
||||
D.assert(_childElements.ContainsKey(index));
|
||||
Element result = updateChild(_childElements[index], null, index);
|
||||
D.assert(result == null);
|
||||
_childElements.Remove(index);
|
||||
D.assert(!_childElements.ContainsKey(index));
|
||||
});
|
||||
return _childWidgets.putIfAbsent(key: index,
|
||||
() => { return widget.childDelegate.build(this, index: index); });
|
||||
}
|
||||
|
||||
protected override Element updateChild(Element child, Widget newWidget, object newSlot) {
|
||||
ListWheelParentData oldParentData = (ListWheelParentData) child?.renderObject?.parentData;
|
||||
Element newChild = base.updateChild(child, newWidget, newSlot);
|
||||
ListWheelParentData newParentData = (ListWheelParentData) newChild?.renderObject?.parentData;
|
||||
var oldParentData = (ListWheelParentData) child?.renderObject?.parentData;
|
||||
var newChild = base.updateChild(child: child, newWidget: newWidget, newSlot: newSlot);
|
||||
var newParentData = (ListWheelParentData) newChild?.renderObject?.parentData;
|
||||
if (newParentData != null) {
|
||||
newParentData.index = (int) newSlot;
|
||||
if (oldParentData != null) {
|
||||
|
@ -701,15 +707,16 @@ namespace Unity.UIWidgets.widgets {
|
|||
}
|
||||
|
||||
protected override void insertChildRenderObject(RenderObject child, object slot) {
|
||||
RenderListWheelViewport renderObject = this.renderObject;
|
||||
D.assert(renderObject.debugValidateChild(child));
|
||||
int slotNum = (int) slot;
|
||||
renderObject.insert(child as RenderBox, after: _childElements.getOrDefault(slotNum - 1)?.renderObject as RenderBox);
|
||||
var renderObject = this.renderObject;
|
||||
D.assert(renderObject.debugValidateChild(child: child));
|
||||
var slotNum = (int) slot;
|
||||
renderObject.insert(child as RenderBox,
|
||||
_childElements.getOrDefault(slotNum - 1)?.renderObject as RenderBox);
|
||||
D.assert(renderObject == this.renderObject);
|
||||
}
|
||||
|
||||
protected override void moveChildRenderObject(RenderObject child, dynamic slot) {
|
||||
string moveChildRenderObjectErrorMessage =
|
||||
protected override void moveChildRenderObject(RenderObject child, dynamic slot) {
|
||||
var moveChildRenderObjectErrorMessage =
|
||||
"Currently we maintain the list in contiguous increasing order, so " +
|
||||
"moving children around is not allowed.";
|
||||
D.assert(false, () => moveChildRenderObjectErrorMessage);
|
||||
|
@ -722,7 +729,7 @@ namespace Unity.UIWidgets.widgets {
|
|||
|
||||
public override void visitChildren(ElementVisitor visitor) {
|
||||
foreach (var item in _childElements) {
|
||||
visitor(item.Value);
|
||||
visitor(element: item.Value);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -733,6 +740,20 @@ namespace Unity.UIWidgets.widgets {
|
|||
}
|
||||
|
||||
public class ListWheelViewport : RenderObjectWidget {
|
||||
public readonly ListWheelChildDelegate childDelegate;
|
||||
public readonly bool clipToSize;
|
||||
|
||||
public readonly float diameterRatio;
|
||||
public readonly float? itemExtent;
|
||||
public readonly float magnification;
|
||||
public readonly float offAxisFraction;
|
||||
public readonly ViewportOffset offset;
|
||||
public readonly float overAndUnderCenterOpacity;
|
||||
public readonly float perspective;
|
||||
public readonly bool renderChildrenOutsideViewport;
|
||||
public readonly float squeeze;
|
||||
public readonly bool useMagnifier;
|
||||
|
||||
public ListWheelViewport(
|
||||
Key key = null,
|
||||
float diameterRatio = RenderListWheelViewport.defaultDiameterRatio,
|
||||
|
@ -774,25 +795,12 @@ namespace Unity.UIWidgets.widgets {
|
|||
this.childDelegate = childDelegate;
|
||||
}
|
||||
|
||||
public readonly float diameterRatio;
|
||||
public readonly float perspective;
|
||||
public readonly float offAxisFraction;
|
||||
public readonly bool useMagnifier;
|
||||
public readonly float magnification;
|
||||
public readonly float overAndUnderCenterOpacity;
|
||||
public readonly float? itemExtent;
|
||||
public readonly float squeeze;
|
||||
public readonly bool clipToSize;
|
||||
public readonly bool renderChildrenOutsideViewport;
|
||||
public readonly ViewportOffset offset;
|
||||
public readonly ListWheelChildDelegate childDelegate;
|
||||
|
||||
public override Element createElement() {
|
||||
return new ListWheelElement(this);
|
||||
}
|
||||
|
||||
public override RenderObject createRenderObject(BuildContext context) {
|
||||
ListWheelElement childManager = (ListWheelElement) context;
|
||||
var childManager = (ListWheelElement) context;
|
||||
return new RenderListWheelViewport(
|
||||
childManager: childManager,
|
||||
offset: offset,
|
||||
|
@ -802,7 +810,7 @@ namespace Unity.UIWidgets.widgets {
|
|||
useMagnifier: useMagnifier,
|
||||
magnification: magnification,
|
||||
overAndUnderCenterOpacity: overAndUnderCenterOpacity,
|
||||
itemExtent: itemExtent ?? 1.0f ,
|
||||
itemExtent: itemExtent ?? 1.0f,
|
||||
squeeze: squeeze,
|
||||
clipToSize: clipToSize,
|
||||
renderChildrenOutsideViewport: renderChildrenOutsideViewport
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
using System;
|
||||
using Unity.UIWidgets.foundation;
|
||||
using Unity.UIWidgets.painting;
|
||||
using Unity.UIWidgets.ui;
|
||||
|
@ -28,37 +27,37 @@ namespace Unity.UIWidgets.widgets {
|
|||
) {
|
||||
if (it is IPageMetrics) {
|
||||
return new PageMetrics(
|
||||
minScrollExtent: minScrollExtent ?? it.minScrollExtent,
|
||||
maxScrollExtent: maxScrollExtent ?? it.maxScrollExtent,
|
||||
pixels: pixels ?? it.pixels,
|
||||
viewportDimension: viewportDimension ?? it.viewportDimension,
|
||||
axisDirection: axisDirection ?? it.axisDirection,
|
||||
viewportFraction: viewportFraction ?? ((IPageMetrics) it).viewportFraction
|
||||
minScrollExtent ?? it.minScrollExtent,
|
||||
maxScrollExtent ?? it.maxScrollExtent,
|
||||
pixels ?? it.pixels,
|
||||
viewportDimension ?? it.viewportDimension,
|
||||
axisDirection ?? it.axisDirection,
|
||||
viewportFraction ?? ((IPageMetrics) it).viewportFraction
|
||||
);
|
||||
}
|
||||
|
||||
if (it is IFixedExtentMetrics) {
|
||||
return new FixedExtentMetrics(
|
||||
minScrollExtent: minScrollExtent ?? it.minScrollExtent,
|
||||
maxScrollExtent: maxScrollExtent ?? it.maxScrollExtent,
|
||||
pixels: pixels ?? it.pixels,
|
||||
viewportDimension: viewportDimension ?? it.viewportDimension,
|
||||
axisDirection: axisDirection ?? it.axisDirection,
|
||||
minScrollExtent ?? it.minScrollExtent,
|
||||
maxScrollExtent ?? it.maxScrollExtent,
|
||||
pixels ?? it.pixels,
|
||||
viewportDimension ?? it.viewportDimension,
|
||||
axisDirection ?? it.axisDirection,
|
||||
itemIndex: ((IFixedExtentMetrics) it).itemIndex
|
||||
);
|
||||
}
|
||||
|
||||
return new FixedScrollMetrics(
|
||||
minScrollExtent: minScrollExtent ?? it.minScrollExtent,
|
||||
maxScrollExtent: maxScrollExtent ?? it.maxScrollExtent,
|
||||
pixels: pixels ?? it.pixels,
|
||||
viewportDimension: viewportDimension ?? it.viewportDimension,
|
||||
axisDirection: axisDirection ?? it.axisDirection
|
||||
minScrollExtent ?? it.minScrollExtent,
|
||||
maxScrollExtent ?? it.maxScrollExtent,
|
||||
pixels ?? it.pixels,
|
||||
viewportDimension ?? it.viewportDimension,
|
||||
axisDirection ?? it.axisDirection
|
||||
);
|
||||
}
|
||||
|
||||
public static Axis axis(this ScrollMetrics it) {
|
||||
return AxisUtils.axisDirectionToAxis(it.axisDirection);
|
||||
return AxisUtils.axisDirectionToAxis(axisDirection: it.axisDirection);
|
||||
}
|
||||
|
||||
public static bool outOfRange(this ScrollMetrics it) {
|
||||
|
@ -75,9 +74,9 @@ namespace Unity.UIWidgets.widgets {
|
|||
|
||||
public static float extentInside(this ScrollMetrics it) {
|
||||
D.assert(it.minScrollExtent <= it.maxScrollExtent);
|
||||
return it.viewportDimension
|
||||
- (it.minScrollExtent - it.pixels).clamp(0, it.viewportDimension)
|
||||
- (it.pixels - it.maxScrollExtent).clamp(0, it.viewportDimension);
|
||||
return it.viewportDimension
|
||||
- (it.minScrollExtent - it.pixels).clamp(0, max: it.viewportDimension)
|
||||
- (it.pixels - it.maxScrollExtent).clamp(0, max: it.viewportDimension);
|
||||
}
|
||||
|
||||
public static float extentAfter(this ScrollMetrics it) {
|
||||
|
@ -100,15 +99,15 @@ namespace Unity.UIWidgets.widgets {
|
|||
this.axisDirection = axisDirection;
|
||||
}
|
||||
|
||||
public float minScrollExtent { get; private set; }
|
||||
public float minScrollExtent { get; }
|
||||
|
||||
public float maxScrollExtent { get; private set; }
|
||||
public float maxScrollExtent { get; }
|
||||
|
||||
public float pixels { get; private set; }
|
||||
public float pixels { get; }
|
||||
|
||||
public float viewportDimension { get; private set; }
|
||||
public float viewportDimension { get; }
|
||||
|
||||
public AxisDirection axisDirection { get; private set; }
|
||||
public AxisDirection axisDirection { get; }
|
||||
|
||||
public override string ToString() {
|
||||
return $"{GetType()}({this.extentBefore():F1})..[{this.extentInside():F1}]..{this.extentAfter():F1})";
|
||||
|
|
Загрузка…
Ссылка в новой задаче