fix bug on cupertino/segmented_control and fade_in_image
This commit is contained in:
Родитель
a0f70d850b
Коммит
7ce3f39d32
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@ -1,17 +1,5 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using Unity.UIWidgets.foundation;
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using Unity.UIWidgets.foundation;
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using Unity.UIWidgets.animation;
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using Unity.UIWidgets.rendering;
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using Unity.UIWidgets.ui;
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using Unity.UIWidgets.widgets;
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using Unity.UIWidgets.scheduler;
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using System;
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using Unity.UIWidgets.gestures;
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using Unity.UIWidgets.painting;
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using UnityEngine;
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using Color = Unity.UIWidgets.ui.Color;
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using Rect = Unity.UIWidgets.ui.Rect;
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using Transform = Unity.UIWidgets.widgets.Transform;
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namespace Unity.UIWidgets.animation {
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namespace Unity.UIWidgets.animation {
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public class TweenSequence<T> : Animatable<T> {
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public class TweenSequence<T> : Animatable<T> {
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@ -11,16 +11,16 @@ using Unity.UIWidgets.rendering;
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using UnityEngine;
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using UnityEngine;
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using Color = Unity.UIWidgets.ui.Color;
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using Color = Unity.UIWidgets.ui.Color;
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using Rect = Unity.UIWidgets.ui.Rect;
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using Rect = Unity.UIWidgets.ui.Rect;
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using TextStyle = Unity.UIWidgets.painting.TextStyle;
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namespace Unity.UIWidgets.cupertino {
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namespace Unity.UIWidgets.cupertino {
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class CupertinoSegmentedControlsUtils {
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static class CupertinoSegmentedControlsUtils {
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public static readonly EdgeInsetsGeometry _kHorizontalItemPadding = EdgeInsets.symmetric(horizontal: 16.0f);
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public static readonly EdgeInsetsGeometry _kHorizontalItemPadding = EdgeInsets.symmetric(horizontal: 16.0f);
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public const float _kMinSegmentedControlHeight = 28.0f;
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public const float _kMinSegmentedControlHeight = 28.0f;
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public static readonly TimeSpan _kFadeDuration = TimeSpan.FromMilliseconds(165);
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public static readonly TimeSpan _kFadeDuration = TimeSpan.FromMilliseconds(165);
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}
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}
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public class CupertinoSegmentedControl<T> : StatefulWidget {
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public class CupertinoSegmentedControl<T> : StatefulWidget
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{
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public CupertinoSegmentedControl(
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public CupertinoSegmentedControl(
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Key key = null,
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Key key = null,
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Dictionary<T, Widget> children = null,
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Dictionary<T, Widget> children = null,
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@ -31,8 +31,8 @@ namespace Unity.UIWidgets.cupertino {
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Color borderColor = null,
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Color borderColor = null,
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Color pressedColor = null,
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Color pressedColor = null,
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EdgeInsetsGeometry padding = null
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EdgeInsetsGeometry padding = null
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) :base(key: key)
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) : base(key: key) {
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{ D.assert(children != null);
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D.assert(children != null);
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D.assert(children.Count >= 2);
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D.assert(children.Count >= 2);
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D.assert(onValueChanged != null);
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D.assert(onValueChanged != null);
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D.assert(
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D.assert(
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@ -47,8 +47,8 @@ namespace Unity.UIWidgets.cupertino {
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this.borderColor = borderColor;
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this.borderColor = borderColor;
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this.pressedColor = pressedColor;
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this.pressedColor = pressedColor;
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this.padding = padding;
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this.padding = padding;
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}
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}
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public readonly Dictionary<T, Widget> children;
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public readonly Dictionary<T, Widget> children;
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public readonly T groupValue;
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public readonly T groupValue;
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public readonly ValueChanged<T> onValueChanged;
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public readonly ValueChanged<T> onValueChanged;
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@ -62,11 +62,32 @@ namespace Unity.UIWidgets.cupertino {
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return new _SegmentedControlState<T>();
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return new _SegmentedControlState<T>();
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}
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}
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}
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}
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class _SegmentedControlState<T> : TickerProviderStateMixin<CupertinoSegmentedControl<T>> {
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T _pressedKey;
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public readonly List<AnimationController> _selectionControllers = new List<AnimationController>();
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class _SegmentedControlState<T> : TickerProviderStateMixin<CupertinoSegmentedControl<T>> {
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public readonly List<ColorTween> _childTweens = new List<ColorTween>();
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T __pressedKey = default;
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bool __isNull = true;
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void setPressedKey(T newkey) {
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__pressedKey = newkey;
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__isNull = false;
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}
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void setPressedKeyNull() {
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__pressedKey = default;
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__isNull = true;
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}
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bool isPressedKeyNull() {
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return __isNull;
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}
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T getPressedKey() {
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return __pressedKey;
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}
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readonly List<AnimationController> _selectionControllers = new List<AnimationController>();
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readonly List<ColorTween> _childTweens = new List<ColorTween>();
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ColorTween _forwardBackgroundColorTween;
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ColorTween _forwardBackgroundColorTween;
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ColorTween _reverseBackgroundColorTween;
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ColorTween _reverseBackgroundColorTween;
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@ -84,7 +105,6 @@ namespace Unity.UIWidgets.cupertino {
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);
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);
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controller.addListener(() => {
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controller.addListener(() => {
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setState(() => {
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setState(() => {
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// State of background/text colors has changed
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});
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});
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});
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});
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return controller;
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return controller;
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@ -92,23 +112,26 @@ namespace Unity.UIWidgets.cupertino {
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bool _updateColors() {
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bool _updateColors() {
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D.assert(mounted, () => "This should only be called after didUpdateDependencies");
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D.assert(mounted, () => "This should only be called after didUpdateDependencies");
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bool changed = false;
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var changed = false;
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Color selectedColor = widget.selectedColor ?? CupertinoTheme.of(context).primaryColor;
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var selectedColor = widget.selectedColor ?? CupertinoTheme.of(context).primaryColor;
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if (_selectedColor != selectedColor) {
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if (_selectedColor != selectedColor) {
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changed = true;
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changed = true;
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_selectedColor = selectedColor;
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_selectedColor = selectedColor;
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}
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}
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Color unselectedColor = widget.unselectedColor ?? CupertinoTheme.of(context).primaryContrastingColor;
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var unselectedColor = widget.unselectedColor ?? CupertinoTheme.of(context).primaryContrastingColor;
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if (_unselectedColor != unselectedColor) {
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if (_unselectedColor != unselectedColor) {
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changed = true;
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changed = true;
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_unselectedColor = unselectedColor;
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_unselectedColor = unselectedColor;
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}
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}
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Color borderColor = widget.borderColor ?? CupertinoTheme.of(context).primaryColor;
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var borderColor = widget.borderColor ?? CupertinoTheme.of(context).primaryColor;
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if (_borderColor != borderColor) {
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if (_borderColor != borderColor) {
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changed = true;
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changed = true;
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_borderColor = borderColor;
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_borderColor = borderColor;
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}
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}
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Color pressedColor = widget.pressedColor ?? CupertinoTheme.of(context).primaryColor.withOpacity(0.2f);
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var pressedColor = widget.pressedColor ?? CupertinoTheme.of(context).primaryColor.withOpacity(0.2f);
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if (_pressedColor != pressedColor) {
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if (_pressedColor != pressedColor) {
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changed = true;
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changed = true;
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_pressedColor = pressedColor;
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_pressedColor = pressedColor;
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@ -122,28 +145,33 @@ namespace Unity.UIWidgets.cupertino {
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begin: _unselectedColor,
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begin: _unselectedColor,
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end: _selectedColor
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end: _selectedColor
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);
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);
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_textColorTween = new ColorTween(
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_textColorTween = new ColorTween(
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begin: _selectedColor,
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begin: _selectedColor,
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end: _unselectedColor
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end: _unselectedColor
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);
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);
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return changed;
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return changed;
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}
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}
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void _updateAnimationControllers() {
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void _updateAnimationControllers() {
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D.assert(mounted, () => "This should only be called after didUpdateDependencies");
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D.assert(mounted, () => "This should only be called after didUpdateDependencies");
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foreach ( AnimationController controller in _selectionControllers) {
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foreach (var controller in _selectionControllers) {
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controller.dispose();
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controller.dispose();
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}
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}
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_selectionControllers.Clear();
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_selectionControllers.Clear();
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_childTweens.Clear();
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_childTweens.Clear();
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foreach ( T key in widget.children.Keys) {
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foreach (var key in widget.children.Keys) {
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AnimationController animationController = createAnimationController();
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var animationController = createAnimationController();
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if (widget.groupValue.Equals(key)) {
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if (widget.groupValue.Equals(key)) {
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_childTweens.Add(_reverseBackgroundColorTween);
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_childTweens.Add(_reverseBackgroundColorTween);
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animationController.setValue(1.0f);
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animationController.setValue(1.0f);
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} else {
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}
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else {
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_childTweens.Add(_forwardBackgroundColorTween);
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_childTweens.Add(_forwardBackgroundColorTween);
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}
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}
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_selectionControllers.Add(animationController);
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_selectionControllers.Add(animationController);
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}
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}
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}
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}
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@ -157,57 +185,65 @@ namespace Unity.UIWidgets.cupertino {
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}
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}
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public override void didUpdateWidget(StatefulWidget oldWidget) {
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public override void didUpdateWidget(StatefulWidget oldWidget) {
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oldWidget = (CupertinoSegmentedControl<T>) oldWidget;
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var _oldWidget = oldWidget as CupertinoSegmentedControl<T>;
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base.didUpdateWidget(oldWidget);
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base.didUpdateWidget(oldWidget);
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if (_updateColors() || ((CupertinoSegmentedControl<T>) oldWidget).children.Count != widget.children.Count) {
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if (_updateColors() || _oldWidget.children.Count != widget.children.Count) {
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_updateAnimationControllers();
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_updateAnimationControllers();
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}
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}
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if (!((CupertinoSegmentedControl<T>)oldWidget).groupValue.Equals(widget.groupValue)) {
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if (!_oldWidget.groupValue.Equals(widget.groupValue)) {
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int index = 0;
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var index = 0;
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foreach ( T key in widget.children.Keys) {
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foreach (var key in widget.children.Keys) {
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if (widget.groupValue.Equals(key)) {
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if (widget.groupValue.Equals(key)) {
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_childTweens[index] = _forwardBackgroundColorTween;
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_childTweens[index] = _forwardBackgroundColorTween;
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_selectionControllers[index].forward();
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_selectionControllers[index].forward();
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} else {
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}
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else {
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_childTweens[index] = _reverseBackgroundColorTween;
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_childTweens[index] = _reverseBackgroundColorTween;
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_selectionControllers[index].reverse();
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_selectionControllers[index].reverse();
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}
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}
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index += 1;
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index += 1;
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}
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}
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}
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}
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}
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}
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public override void dispose() {
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public override void dispose() {
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foreach( AnimationController animationController in _selectionControllers) {
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foreach (var animationController in _selectionControllers) {
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animationController.dispose();
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animationController.dispose();
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}
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}
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base.dispose();
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base.dispose();
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}
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}
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void _onTapDown(T currentKey) {
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void _onTapDown(T currentKey) {
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if (_pressedKey == null && !currentKey.Equals(widget.groupValue)) {
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if (isPressedKeyNull() && !currentKey.Equals(widget.groupValue)) {
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setState(() => {
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setState(() => {
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_pressedKey = currentKey;
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setPressedKey(currentKey);
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});
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});
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}
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}
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}
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}
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void _onTapCancel() {
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void _onTapCancel() {
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setState(()=> {
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setState(setPressedKeyNull);
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_pressedKey = default(T);
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}
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});
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bool isPressKeyEquals(T currentKey) {
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return isPressedKeyNull() && currentKey == null ||
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!isPressedKeyNull() && currentKey.Equals(getPressedKey());
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}
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}
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void _onTap(T currentKey) {
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void _onTap(T currentKey) {
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if (!currentKey.Equals( _pressedKey))
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if (!isPressKeyEquals(currentKey))
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return;
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return;
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if (!currentKey.Equals(widget.groupValue)) {
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if (!currentKey.Equals(widget.groupValue)) {
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widget.onValueChanged(currentKey);
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widget.onValueChanged(currentKey);
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}
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}
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_pressedKey = default;
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setPressedKeyNull();
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}
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}
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Color getTextColor(int index, T currentKey) {
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Color getTextColor(int index, T currentKey) {
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@ -223,7 +259,7 @@ namespace Unity.UIWidgets.cupertino {
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return _childTweens[index].evaluate(_selectionControllers[index]);
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return _childTweens[index].evaluate(_selectionControllers[index]);
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if (widget.groupValue.Equals(currentKey))
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if (widget.groupValue.Equals(currentKey))
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return _selectedColor;
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return _selectedColor;
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if (_pressedKey.Equals(currentKey))
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if (isPressKeyEquals(currentKey))
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return _pressedColor;
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return _pressedColor;
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return _unselectedColor;
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return _unselectedColor;
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}
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}
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@ -232,29 +268,30 @@ namespace Unity.UIWidgets.cupertino {
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List<Widget> _gestureChildren = new List<Widget>();
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List<Widget> _gestureChildren = new List<Widget>();
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List<Color> _backgroundColors = new List<Color>();
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List<Color> _backgroundColors = new List<Color>();
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int index = 0;
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int index = 0;
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int selectedIndex = 0;
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int? selectedIndex = null;
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int pressedIndex = 0;
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int? pressedIndex = null;
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foreach ( T currentKey in widget.children.Keys) {
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foreach (var currentKey in widget.children.Keys) {
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selectedIndex = (widget.groupValue.Equals(currentKey)) ? index : selectedIndex;
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var currentKey2 = currentKey;
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pressedIndex = (_pressedKey.Equals(currentKey)) ? index : pressedIndex;
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selectedIndex = (widget.groupValue.Equals(currentKey2)) ? index : selectedIndex;
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TextStyle textStyle = DefaultTextStyle.of(context).style.copyWith(
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pressedIndex = (isPressKeyEquals(currentKey2)) ? index : pressedIndex;
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color: getTextColor(index, currentKey)
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var textStyle = DefaultTextStyle.of(context).style.copyWith(
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color: getTextColor(index, currentKey2)
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);
|
);
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IconThemeData iconTheme = new IconThemeData(
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var iconTheme = new IconThemeData(
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color: getTextColor(index, currentKey)
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color: getTextColor(index, currentKey2)
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);
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);
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Widget child = new Center(
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Widget child = new Center(
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child: widget.children[currentKey]
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child: widget.children[currentKey2]
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);
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);
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|
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child = new GestureDetector(
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child = new GestureDetector(
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onTapDown: (TapDownDetails _event) => {
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onTapDown: (TapDownDetails _event) => {
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_onTapDown(currentKey);
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_onTapDown(currentKey2);
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},
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},
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onTapCancel: _onTapCancel,
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onTapCancel: _onTapCancel,
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onTap: () => {
|
onTap: () => {
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_onTap(currentKey);
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_onTap(currentKey2);
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},
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},
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child: new IconTheme(
|
child: new IconTheme(
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data: iconTheme,
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data: iconTheme,
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|
@ -265,7 +302,7 @@ namespace Unity.UIWidgets.cupertino {
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)
|
)
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);
|
);
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|
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_backgroundColors.Add(getBackgroundColor(index, currentKey));
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_backgroundColors.Add(getBackgroundColor(index, currentKey2));
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_gestureChildren.Add(child);
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_gestureChildren.Add(child);
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index += 1;
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index += 1;
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}
|
}
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@ -287,6 +324,7 @@ namespace Unity.UIWidgets.cupertino {
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);
|
);
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}
|
}
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}
|
}
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|
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public class _SegmentedControlRenderWidget<T> : MultiChildRenderObjectWidget {
|
public class _SegmentedControlRenderWidget<T> : MultiChildRenderObjectWidget {
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public _SegmentedControlRenderWidget(
|
public _SegmentedControlRenderWidget(
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Key key = null,
|
Key key = null,
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|
@ -309,6 +347,7 @@ namespace Unity.UIWidgets.cupertino {
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public readonly int? pressedIndex;
|
public readonly int? pressedIndex;
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public readonly List<Color> backgroundColors;
|
public readonly List<Color> backgroundColors;
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public readonly Color borderColor;
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public readonly Color borderColor;
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|
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public override RenderObject createRenderObject(BuildContext context) {
|
public override RenderObject createRenderObject(BuildContext context) {
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return new _RenderSegmentedControl<T>(
|
return new _RenderSegmentedControl<T>(
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textDirection: Directionality.of(context),
|
textDirection: Directionality.of(context),
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|
@ -318,6 +357,7 @@ namespace Unity.UIWidgets.cupertino {
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borderColor: borderColor
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borderColor: borderColor
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);
|
);
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}
|
}
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|
|
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public override void updateRenderObject(BuildContext context, RenderObject renderObject) {
|
public override void updateRenderObject(BuildContext context, RenderObject renderObject) {
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renderObject = (_RenderSegmentedControl<T>) renderObject;
|
renderObject = (_RenderSegmentedControl<T>) renderObject;
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((_RenderSegmentedControl<T>) renderObject).textDirection = Directionality.of(context);
|
((_RenderSegmentedControl<T>) renderObject).textDirection = Directionality.of(context);
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||||||
|
@ -325,7 +365,6 @@ namespace Unity.UIWidgets.cupertino {
|
||||||
((_RenderSegmentedControl<T>) renderObject).pressedIndex = pressedIndex;
|
((_RenderSegmentedControl<T>) renderObject).pressedIndex = pressedIndex;
|
||||||
((_RenderSegmentedControl<T>) renderObject).backgroundColors = backgroundColors;
|
((_RenderSegmentedControl<T>) renderObject).backgroundColors = backgroundColors;
|
||||||
((_RenderSegmentedControl<T>) renderObject).borderColor = borderColor;
|
((_RenderSegmentedControl<T>) renderObject).borderColor = borderColor;
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -358,71 +397,70 @@ namespace Unity.UIWidgets.cupertino {
|
||||||
if (_selectedIndex == value) {
|
if (_selectedIndex == value) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
_selectedIndex = value;
|
_selectedIndex = value;
|
||||||
markNeedsPaint();
|
markNeedsPaint();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
int? _selectedIndex;
|
int? _selectedIndex;
|
||||||
|
|
||||||
public int? pressedIndex {
|
public int? pressedIndex {
|
||||||
get {
|
get { return _pressedIndex; }
|
||||||
return _pressedIndex;
|
|
||||||
}
|
|
||||||
set {
|
set {
|
||||||
if (_pressedIndex == value) {
|
if (_pressedIndex == value) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
_pressedIndex = value;
|
_pressedIndex = value;
|
||||||
markNeedsPaint();
|
markNeedsPaint();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
int? _pressedIndex;
|
int? _pressedIndex;
|
||||||
|
|
||||||
public TextDirection? textDirection {
|
public TextDirection? textDirection {
|
||||||
get {
|
get { return _textDirection; }
|
||||||
return _textDirection;
|
|
||||||
}
|
|
||||||
set {
|
set {
|
||||||
if (_textDirection == value) {
|
if (_textDirection == value) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
_textDirection = value;
|
_textDirection = value;
|
||||||
markNeedsLayout();
|
markNeedsLayout();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
TextDirection? _textDirection;
|
TextDirection? _textDirection;
|
||||||
|
|
||||||
|
|
||||||
public List<Color> backgroundColors {
|
public List<Color> backgroundColors {
|
||||||
get {
|
get { return _backgroundColors; }
|
||||||
return _backgroundColors;
|
|
||||||
}
|
|
||||||
set {
|
set {
|
||||||
if (_backgroundColors == value) {
|
if (_backgroundColors == value) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
_backgroundColors = value;
|
_backgroundColors = value;
|
||||||
markNeedsPaint();
|
markNeedsPaint();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
List<Color> _backgroundColors;
|
List<Color> _backgroundColors;
|
||||||
|
|
||||||
|
|
||||||
public Color borderColor {
|
public Color borderColor {
|
||||||
get {
|
get { return _borderColor; }
|
||||||
return _borderColor;
|
|
||||||
|
|
||||||
}
|
|
||||||
set {
|
set {
|
||||||
if (_borderColor == value) {
|
if (_borderColor == value) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
_borderColor = value;
|
_borderColor = value;
|
||||||
markNeedsPaint();
|
markNeedsPaint();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
|
||||||
Color _borderColor;
|
Color _borderColor;
|
||||||
|
|
||||||
|
|
||||||
|
@ -430,11 +468,13 @@ namespace Unity.UIWidgets.cupertino {
|
||||||
RenderBox child = firstChild;
|
RenderBox child = firstChild;
|
||||||
float minWidth = 0.0f;
|
float minWidth = 0.0f;
|
||||||
while (child != null) {
|
while (child != null) {
|
||||||
_SegmentedControlContainerBoxParentData childParentData = child.parentData as _SegmentedControlContainerBoxParentData;
|
_SegmentedControlContainerBoxParentData childParentData =
|
||||||
|
child.parentData as _SegmentedControlContainerBoxParentData;
|
||||||
float childWidth = child.getMinIntrinsicWidth(height);
|
float childWidth = child.getMinIntrinsicWidth(height);
|
||||||
minWidth = Mathf.Max(minWidth, childWidth);
|
minWidth = Mathf.Max(minWidth, childWidth);
|
||||||
child = childParentData.nextSibling;
|
child = childParentData.nextSibling;
|
||||||
}
|
}
|
||||||
|
|
||||||
return minWidth * childCount;
|
return minWidth * childCount;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -442,11 +482,13 @@ namespace Unity.UIWidgets.cupertino {
|
||||||
RenderBox child = firstChild;
|
RenderBox child = firstChild;
|
||||||
float maxWidth = 0.0f;
|
float maxWidth = 0.0f;
|
||||||
while (child != null) {
|
while (child != null) {
|
||||||
_SegmentedControlContainerBoxParentData childParentData = child.parentData as _SegmentedControlContainerBoxParentData;
|
_SegmentedControlContainerBoxParentData childParentData =
|
||||||
|
child.parentData as _SegmentedControlContainerBoxParentData;
|
||||||
float childWidth = child.getMaxIntrinsicWidth(height);
|
float childWidth = child.getMaxIntrinsicWidth(height);
|
||||||
maxWidth = Mathf.Max(maxWidth, childWidth);
|
maxWidth = Mathf.Max(maxWidth, childWidth);
|
||||||
child = childParentData.nextSibling;
|
child = childParentData.nextSibling;
|
||||||
}
|
}
|
||||||
|
|
||||||
return maxWidth * childCount;
|
return maxWidth * childCount;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -454,22 +496,27 @@ namespace Unity.UIWidgets.cupertino {
|
||||||
RenderBox child = firstChild;
|
RenderBox child = firstChild;
|
||||||
float minHeight = 0.0f;
|
float minHeight = 0.0f;
|
||||||
while (child != null) {
|
while (child != null) {
|
||||||
_SegmentedControlContainerBoxParentData childParentData = child.parentData as _SegmentedControlContainerBoxParentData;
|
_SegmentedControlContainerBoxParentData childParentData =
|
||||||
|
child.parentData as _SegmentedControlContainerBoxParentData;
|
||||||
float childHeight = child.getMinIntrinsicHeight(width);
|
float childHeight = child.getMinIntrinsicHeight(width);
|
||||||
minHeight = Mathf.Max(minHeight, childHeight);
|
minHeight = Mathf.Max(minHeight, childHeight);
|
||||||
child = childParentData.nextSibling;
|
child = childParentData.nextSibling;
|
||||||
}
|
}
|
||||||
|
|
||||||
return minHeight;
|
return minHeight;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected internal override float computeMaxIntrinsicHeight(float width) {
|
protected internal override float computeMaxIntrinsicHeight(float width) {
|
||||||
RenderBox child = firstChild;
|
RenderBox child = firstChild;
|
||||||
float maxHeight = 0.0f;
|
float maxHeight = 0.0f;
|
||||||
while (child != null) {
|
while (child != null) {
|
||||||
_SegmentedControlContainerBoxParentData childParentData = child.parentData as _SegmentedControlContainerBoxParentData;
|
_SegmentedControlContainerBoxParentData childParentData =
|
||||||
|
child.parentData as _SegmentedControlContainerBoxParentData;
|
||||||
float childHeight = child.getMaxIntrinsicHeight(width);
|
float childHeight = child.getMaxIntrinsicHeight(width);
|
||||||
maxHeight = Mathf.Max(maxHeight, childHeight);
|
maxHeight = Mathf.Max(maxHeight, childHeight);
|
||||||
child = childParentData.nextSibling;
|
child = childParentData.nextSibling;
|
||||||
}
|
}
|
||||||
|
|
||||||
return maxHeight;
|
return maxHeight;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -488,7 +535,8 @@ namespace Unity.UIWidgets.cupertino {
|
||||||
RenderBox child = leftChild;
|
RenderBox child = leftChild;
|
||||||
float start = 0.0f;
|
float start = 0.0f;
|
||||||
while (child != null) {
|
while (child != null) {
|
||||||
_SegmentedControlContainerBoxParentData childParentData = child.parentData as _SegmentedControlContainerBoxParentData;
|
_SegmentedControlContainerBoxParentData childParentData =
|
||||||
|
child.parentData as _SegmentedControlContainerBoxParentData;
|
||||||
Offset childOffset = new Offset(start, 0.0f);
|
Offset childOffset = new Offset(start, 0.0f);
|
||||||
childParentData.offset = childOffset;
|
childParentData.offset = childOffset;
|
||||||
Rect childRect = Rect.fromLTWH(start, 0.0f, child.size.width, child.size.height);
|
Rect childRect = Rect.fromLTWH(start, 0.0f, child.size.width, child.size.height);
|
||||||
|
@ -496,17 +544,21 @@ namespace Unity.UIWidgets.cupertino {
|
||||||
if (child == leftChild) {
|
if (child == leftChild) {
|
||||||
rChildRect = RRect.fromRectAndCorners(childRect, topLeft: Radius.circular(3.0f),
|
rChildRect = RRect.fromRectAndCorners(childRect, topLeft: Radius.circular(3.0f),
|
||||||
bottomLeft: Radius.circular(3.0f));
|
bottomLeft: Radius.circular(3.0f));
|
||||||
} else if (child == rightChild) {
|
}
|
||||||
|
else if (child == rightChild) {
|
||||||
rChildRect = RRect.fromRectAndCorners(childRect, topRight: Radius.circular(3.0f),
|
rChildRect = RRect.fromRectAndCorners(childRect, topRight: Radius.circular(3.0f),
|
||||||
bottomRight: Radius.circular(3.0f));
|
bottomRight: Radius.circular(3.0f));
|
||||||
} else {
|
}
|
||||||
|
else {
|
||||||
rChildRect = RRect.fromRectAndCorners(childRect, topRight: Radius.zero);
|
rChildRect = RRect.fromRectAndCorners(childRect, topRight: Radius.zero);
|
||||||
}
|
}
|
||||||
|
|
||||||
childParentData.surroundingRect = rChildRect;
|
childParentData.surroundingRect = rChildRect;
|
||||||
start += child.size.width;
|
start += child.size.width;
|
||||||
child = nextChild(child);
|
child = nextChild(child);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void performLayout() {
|
protected override void performLayout() {
|
||||||
BoxConstraints constraints = this.constraints;
|
BoxConstraints constraints = this.constraints;
|
||||||
float maxHeight = CupertinoSegmentedControlsUtils._kMinSegmentedControlHeight;
|
float maxHeight = CupertinoSegmentedControlsUtils._kMinSegmentedControlHeight;
|
||||||
|
@ -515,6 +567,7 @@ namespace Unity.UIWidgets.cupertino {
|
||||||
foreach (RenderBox child in getChildrenAsList()) {
|
foreach (RenderBox child in getChildrenAsList()) {
|
||||||
childWidth = Mathf.Max(childWidth, child.getMaxIntrinsicWidth(float.PositiveInfinity));
|
childWidth = Mathf.Max(childWidth, child.getMaxIntrinsicWidth(float.PositiveInfinity));
|
||||||
}
|
}
|
||||||
|
|
||||||
childWidth = Mathf.Min(childWidth, constraints.maxWidth / childCount);
|
childWidth = Mathf.Min(childWidth, constraints.maxWidth / childCount);
|
||||||
|
|
||||||
RenderBox child1 = firstChild;
|
RenderBox child1 = firstChild;
|
||||||
|
@ -556,6 +609,7 @@ namespace Unity.UIWidgets.cupertino {
|
||||||
|
|
||||||
size = constraints.constrain(new Size(childWidth * childCount, maxHeight));
|
size = constraints.constrain(new Size(childWidth * childCount, maxHeight));
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void paint(PaintingContext context, Offset offset) {
|
public override void paint(PaintingContext context, Offset offset) {
|
||||||
RenderBox child = firstChild;
|
RenderBox child = firstChild;
|
||||||
int index = 0;
|
int index = 0;
|
||||||
|
@ -569,20 +623,23 @@ namespace Unity.UIWidgets.cupertino {
|
||||||
void _paintChild(PaintingContext context, Offset offset, RenderBox child, int childIndex) {
|
void _paintChild(PaintingContext context, Offset offset, RenderBox child, int childIndex) {
|
||||||
D.assert(child != null);
|
D.assert(child != null);
|
||||||
|
|
||||||
_SegmentedControlContainerBoxParentData childParentData = child.parentData as _SegmentedControlContainerBoxParentData;
|
_SegmentedControlContainerBoxParentData childParentData =
|
||||||
|
child.parentData as _SegmentedControlContainerBoxParentData;
|
||||||
|
|
||||||
context.canvas.drawRRect(
|
context.canvas.drawRRect(
|
||||||
childParentData.surroundingRect.shift(offset),
|
childParentData.surroundingRect.shift(offset),
|
||||||
new Paint() {
|
new Paint() {
|
||||||
color = backgroundColors[childIndex],
|
color = backgroundColors[childIndex],
|
||||||
style = PaintingStyle.fill}
|
style = PaintingStyle.fill
|
||||||
|
}
|
||||||
);
|
);
|
||||||
context.canvas.drawRRect(
|
context.canvas.drawRRect(
|
||||||
childParentData.surroundingRect.shift(offset),
|
childParentData.surroundingRect.shift(offset),
|
||||||
new Paint() {
|
new Paint() {
|
||||||
color = borderColor,
|
color = borderColor,
|
||||||
strokeWidth = 1.0f,
|
strokeWidth = 1.0f,
|
||||||
style = PaintingStyle.stroke}
|
style = PaintingStyle.stroke
|
||||||
|
}
|
||||||
);
|
);
|
||||||
|
|
||||||
context.paintChild(child, childParentData.offset + offset);
|
context.paintChild(child, childParentData.offset + offset);
|
||||||
|
@ -592,7 +649,8 @@ namespace Unity.UIWidgets.cupertino {
|
||||||
D.assert(position != null);
|
D.assert(position != null);
|
||||||
RenderBox child = lastChild;
|
RenderBox child = lastChild;
|
||||||
while (child != null) {
|
while (child != null) {
|
||||||
_SegmentedControlContainerBoxParentData childParentData = child.parentData as _SegmentedControlContainerBoxParentData;
|
_SegmentedControlContainerBoxParentData childParentData =
|
||||||
|
child.parentData as _SegmentedControlContainerBoxParentData;
|
||||||
if (childParentData.surroundingRect.contains(position)) {
|
if (childParentData.surroundingRect.contains(position)) {
|
||||||
Offset center = (Offset.zero & child.size).center;
|
Offset center = (Offset.zero & child.size).center;
|
||||||
return result.addWithRawTransform(
|
return result.addWithRawTransform(
|
||||||
|
@ -604,15 +662,11 @@ namespace Unity.UIWidgets.cupertino {
|
||||||
}
|
}
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
child = childParentData.previousSibling;
|
child = childParentData.previousSibling;
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
|
@ -1,15 +1,11 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Runtime.CompilerServices;
|
|
||||||
using Unity.UIWidgets.animation;
|
using Unity.UIWidgets.animation;
|
||||||
using Unity.UIWidgets.foundation;
|
using Unity.UIWidgets.foundation;
|
||||||
using Unity.UIWidgets.painting;
|
using Unity.UIWidgets.painting;
|
||||||
using Unity.UIWidgets.rendering;
|
using Unity.UIWidgets.rendering;
|
||||||
using Unity.UIWidgets.ui;
|
using Unity.UIWidgets.ui;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using Color = Unity.UIWidgets.ui.Color;
|
|
||||||
using Debug = System.Diagnostics.Debug;
|
|
||||||
using Object = System.Object;
|
|
||||||
|
|
||||||
namespace Unity.UIWidgets.widgets {
|
namespace Unity.UIWidgets.widgets {
|
||||||
public class FadeInImage : StatelessWidget {
|
public class FadeInImage : StatelessWidget {
|
||||||
|
@ -30,7 +26,6 @@ namespace Unity.UIWidgets.widgets {
|
||||||
Key key = null,
|
Key key = null,
|
||||||
bool matchTextDirection = false
|
bool matchTextDirection = false
|
||||||
) : base(key) {
|
) : base(key) {
|
||||||
|
|
||||||
D.assert(image != null);
|
D.assert(image != null);
|
||||||
D.assert(fadeOutDuration != null);
|
D.assert(fadeOutDuration != null);
|
||||||
D.assert(fadeOutCurve != null);
|
D.assert(fadeOutCurve != null);
|
||||||
|
@ -128,7 +123,6 @@ namespace Unity.UIWidgets.widgets {
|
||||||
int? imageCacheWidth = null,
|
int? imageCacheWidth = null,
|
||||||
int? imageCacheHeight = null
|
int? imageCacheHeight = null
|
||||||
) {
|
) {
|
||||||
|
|
||||||
fadeOutDuration = fadeOutDuration ?? new TimeSpan(0, 0, 0, 0, 300);
|
fadeOutDuration = fadeOutDuration ?? new TimeSpan(0, 0, 0, 0, 300);
|
||||||
fadeOutCurve = fadeOutCurve ?? Curves.easeOut;
|
fadeOutCurve = fadeOutCurve ?? Curves.easeOut;
|
||||||
fadeInDuration = fadeInDuration ?? new TimeSpan(0, 0, 0, 0, 700);
|
fadeInDuration = fadeInDuration ?? new TimeSpan(0, 0, 0, 0, 700);
|
||||||
|
@ -143,7 +137,61 @@ namespace Unity.UIWidgets.widgets {
|
||||||
return new FadeInImage(
|
return new FadeInImage(
|
||||||
placeholder: _placeholder,
|
placeholder: _placeholder,
|
||||||
placeholderErrorBuilder: placeholderErrorBuilder,
|
placeholderErrorBuilder: placeholderErrorBuilder,
|
||||||
image: ResizeImage.resizeIfNeeded(imageCacheWidth, imageCacheHeight, new NetworkImage(image, scale: imageScale)),
|
image: ResizeImage.resizeIfNeeded(imageCacheWidth, imageCacheHeight,
|
||||||
|
new NetworkImage(image, scale: imageScale)),
|
||||||
|
imageErrorBuilder: imageErrorBuilder,
|
||||||
|
fadeOutDuration: fadeOutDuration,
|
||||||
|
fadeOutCurve: fadeOutCurve,
|
||||||
|
fadeInDuration: fadeInDuration,
|
||||||
|
fadeInCurve: fadeInCurve,
|
||||||
|
width: width, height: height,
|
||||||
|
fit: fit,
|
||||||
|
alignment: alignment,
|
||||||
|
repeat: repeat,
|
||||||
|
matchTextDirection: matchTextDirection,
|
||||||
|
key: key
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static FadeInImage fileNetwork(
|
||||||
|
string placeholder,
|
||||||
|
string image,
|
||||||
|
ImageErrorWidgetBuilder placeholderErrorBuilder = null,
|
||||||
|
ImageErrorWidgetBuilder imageErrorBuilder = null,
|
||||||
|
float? placeholderScale = null,
|
||||||
|
float imageScale = 1.0f,
|
||||||
|
TimeSpan? fadeOutDuration = null,
|
||||||
|
Curve fadeOutCurve = null,
|
||||||
|
TimeSpan? fadeInDuration = null,
|
||||||
|
Curve fadeInCurve = null,
|
||||||
|
float? width = null,
|
||||||
|
float? height = null,
|
||||||
|
BoxFit? fit = null,
|
||||||
|
AlignmentGeometry alignment = null,
|
||||||
|
ImageRepeat repeat = ImageRepeat.noRepeat,
|
||||||
|
bool matchTextDirection = false,
|
||||||
|
Key key = null,
|
||||||
|
int? placeholderCacheWidth = null,
|
||||||
|
int? placeholderCacheHeight = null,
|
||||||
|
int? imageCacheWidth = null,
|
||||||
|
int? imageCacheHeight = null
|
||||||
|
) {
|
||||||
|
fadeOutDuration = fadeOutDuration ?? new TimeSpan(0, 0, 0, 0, 300);
|
||||||
|
fadeOutCurve = fadeOutCurve ?? Curves.easeOut;
|
||||||
|
fadeInDuration = fadeInDuration ?? new TimeSpan(0, 0, 0, 0, 700);
|
||||||
|
fadeInCurve = Curves.easeIn;
|
||||||
|
alignment = alignment ?? Alignment.center;
|
||||||
|
var holder = placeholderScale ?? 1.0f;
|
||||||
|
var _placeholder = placeholderScale != null
|
||||||
|
? ResizeImage.resizeIfNeeded(placeholderCacheWidth, placeholderCacheHeight,
|
||||||
|
new FileImage(placeholder, scale: holder))
|
||||||
|
: ResizeImage.resizeIfNeeded(placeholderCacheWidth, placeholderCacheHeight,
|
||||||
|
new FileImage(placeholder));
|
||||||
|
return new FadeInImage(
|
||||||
|
placeholder: _placeholder,
|
||||||
|
placeholderErrorBuilder: placeholderErrorBuilder,
|
||||||
|
image: ResizeImage.resizeIfNeeded(imageCacheWidth, imageCacheHeight,
|
||||||
|
new NetworkImage(image, scale: imageScale)),
|
||||||
imageErrorBuilder: imageErrorBuilder,
|
imageErrorBuilder: imageErrorBuilder,
|
||||||
fadeOutDuration: fadeOutDuration,
|
fadeOutDuration: fadeOutDuration,
|
||||||
fadeOutCurve: fadeOutCurve,
|
fadeOutCurve: fadeOutCurve,
|
||||||
|
@ -190,7 +238,6 @@ namespace Unity.UIWidgets.widgets {
|
||||||
repeat: repeat,
|
repeat: repeat,
|
||||||
matchTextDirection: matchTextDirection,
|
matchTextDirection: matchTextDirection,
|
||||||
gaplessPlayback: true
|
gaplessPlayback: true
|
||||||
|
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -227,7 +274,6 @@ namespace Unity.UIWidgets.widgets {
|
||||||
Curve fadeInCurve,
|
Curve fadeInCurve,
|
||||||
Key key = null
|
Key key = null
|
||||||
) : base(key: key, duration: fadeInDuration + fadeOutDuration) {
|
) : base(key: key, duration: fadeInDuration + fadeOutDuration) {
|
||||||
|
|
||||||
this.target = target;
|
this.target = target;
|
||||||
this.placeholder = placeholder;
|
this.placeholder = placeholder;
|
||||||
this.isTargetLoaded = isTargetLoaded;
|
this.isTargetLoaded = isTargetLoaded;
|
||||||
|
@ -260,30 +306,30 @@ namespace Unity.UIWidgets.widgets {
|
||||||
state: this,
|
state: this,
|
||||||
tween: _targetOpacity,
|
tween: _targetOpacity,
|
||||||
targetValue: widget.isTargetLoaded ? 1.0f : 0.0f,
|
targetValue: widget.isTargetLoaded ? 1.0f : 0.0f,
|
||||||
constructor: (float value) => new FloatTween(begin: value, 0));
|
constructor: (float value) => new FloatTween(begin: 1 - value, 0)); //TODO: in flutter it is "new FloatTween(begin: value, 0)", which doesn't work out in UIWidgets
|
||||||
|
|
||||||
_placeholderOpacity = (FloatTween) visitor.visit(
|
_placeholderOpacity = (FloatTween) visitor.visit(
|
||||||
state: this,
|
state: this,
|
||||||
tween: _placeholderOpacity,
|
tween: _placeholderOpacity,
|
||||||
targetValue: widget.isTargetLoaded ? 0.0f : 1.0f,
|
targetValue: widget.isTargetLoaded ? 0.0f : 1.0f,
|
||||||
constructor: (float value) => new FloatTween(begin: value, 0));
|
constructor: (float value) => new FloatTween(begin: 1 - value, 0)); //TODO: in flutter it is "new FloatTween(begin: value, 0)", which doesn't work out in UIWidgets
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void didUpdateTweens() {
|
protected override void didUpdateTweens() {
|
||||||
List<TweenSequenceItem<float>> list = new List<TweenSequenceItem<float>>();
|
List<TweenSequenceItem<float>> list = new List<TweenSequenceItem<float>>();
|
||||||
|
|
||||||
Debug.Assert(widget.fadeOutDuration?.Milliseconds != null,
|
Debug.Assert(widget.fadeOutDuration?.TotalMilliseconds != null,
|
||||||
"widget.fadeOutDuration?.Milliseconds != null");
|
"widget.fadeOutDuration?.Milliseconds != null");
|
||||||
list.Add(new TweenSequenceItem<float>(
|
list.Add(new TweenSequenceItem<float>(
|
||||||
tween: _placeholderOpacity.chain(new CurveTween(curve: widget.fadeOutCurve)),
|
tween: _placeholderOpacity.chain(new CurveTween(curve: widget.fadeOutCurve)),
|
||||||
weight: (float) widget.fadeOutDuration?.Milliseconds
|
weight: (float) widget.fadeOutDuration?.TotalMilliseconds
|
||||||
));
|
));
|
||||||
|
|
||||||
Debug.Assert(widget.fadeInDuration?.Milliseconds != null,
|
Debug.Assert(widget.fadeInDuration?.TotalMilliseconds != null,
|
||||||
"widget.fadeInDuration?.Milliseconds != null");
|
"widget.fadeInDuration?.Milliseconds != null");
|
||||||
list.Add(new TweenSequenceItem<float>(
|
list.Add(new TweenSequenceItem<float>(
|
||||||
tween: new ConstantTween<float>(0),
|
tween: new ConstantTween<float>(0),
|
||||||
weight: (float) widget.fadeInDuration?.Milliseconds
|
weight: (float) widget.fadeInDuration?.TotalMilliseconds
|
||||||
));
|
));
|
||||||
|
|
||||||
|
|
||||||
|
@ -297,11 +343,11 @@ namespace Unity.UIWidgets.widgets {
|
||||||
List<TweenSequenceItem<float>> list2 = new List<TweenSequenceItem<float>>();
|
List<TweenSequenceItem<float>> list2 = new List<TweenSequenceItem<float>>();
|
||||||
list2.Add(new TweenSequenceItem<float>(
|
list2.Add(new TweenSequenceItem<float>(
|
||||||
tween: new ConstantTween<float>(0),
|
tween: new ConstantTween<float>(0),
|
||||||
weight: (float) widget.fadeOutDuration?.Milliseconds
|
weight: (float) widget.fadeOutDuration?.TotalMilliseconds
|
||||||
));
|
));
|
||||||
list2.Add(new TweenSequenceItem<float>(
|
list2.Add(new TweenSequenceItem<float>(
|
||||||
tween: _targetOpacity.chain(new CurveTween(curve: widget.fadeInCurve)),
|
tween: _targetOpacity.chain(new CurveTween(curve: widget.fadeInCurve)),
|
||||||
weight: (float) widget.fadeInDuration?.Milliseconds
|
weight: (float) widget.fadeInDuration?.TotalMilliseconds
|
||||||
));
|
));
|
||||||
_targetOpacityAnimation = animation.drive(new TweenSequence<float>(list2));
|
_targetOpacityAnimation = animation.drive(new TweenSequence<float>(list2));
|
||||||
if (!widget.isTargetLoaded && _isValid(_placeholderOpacity) && _isValid(_targetOpacity)) {
|
if (!widget.isTargetLoaded && _isValid(_placeholderOpacity) && _isValid(_targetOpacity)) {
|
||||||
|
@ -313,7 +359,6 @@ namespace Unity.UIWidgets.widgets {
|
||||||
return tween?.begin != null && tween?.end != null;
|
return tween?.begin != null && tween?.end != null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public override Widget build(BuildContext context) {
|
public override Widget build(BuildContext context) {
|
||||||
Widget target = new FadeTransition(
|
Widget target = new FadeTransition(
|
||||||
opacity: _targetOpacityAnimation,
|
opacity: _targetOpacityAnimation,
|
||||||
|
@ -345,6 +390,5 @@ namespace Unity.UIWidgets.widgets {
|
||||||
new DiagnosticsProperty<Animation<float>>("placeholderOpacity", _placeholderOpacityAnimation));
|
new DiagnosticsProperty<Animation<float>>("placeholderOpacity", _placeholderOpacityAnimation));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -339,7 +339,7 @@ namespace Unity.UIWidgets.widgets {
|
||||||
}
|
}
|
||||||
|
|
||||||
public class _ImageState : State<Image>, WidgetsBindingObserver {
|
public class _ImageState : State<Image>, WidgetsBindingObserver {
|
||||||
int _frameNumber;
|
int? _frameNumber = null;
|
||||||
|
|
||||||
ImageInfo _imageInfo;
|
ImageInfo _imageInfo;
|
||||||
ImageStream _imageStream;
|
ImageStream _imageStream;
|
||||||
|
@ -584,7 +584,7 @@ namespace Unity.UIWidgets.widgets {
|
||||||
description.add(new DiagnosticsProperty<ImageStream>("stream", value: _imageStream));
|
description.add(new DiagnosticsProperty<ImageStream>("stream", value: _imageStream));
|
||||||
description.add(new DiagnosticsProperty<ImageInfo>("pixels", value: _imageInfo));
|
description.add(new DiagnosticsProperty<ImageInfo>("pixels", value: _imageInfo));
|
||||||
description.add(new DiagnosticsProperty<ImageChunkEvent>("loadingProgress", value: _loadingProgress));
|
description.add(new DiagnosticsProperty<ImageChunkEvent>("loadingProgress", value: _loadingProgress));
|
||||||
description.add(new DiagnosticsProperty<int>("frameNumber", value: _frameNumber));
|
description.add(new DiagnosticsProperty<int?>("frameNumber", value: _frameNumber));
|
||||||
description.add(new DiagnosticsProperty<bool>("wasSynchronouslyLoaded", value: _wasSynchronouslyLoaded));
|
description.add(new DiagnosticsProperty<bool>("wasSynchronouslyLoaded", value: _wasSynchronouslyLoaded));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
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