Merge pull request #8354 from gerhardberger/vibrancy-corner-fix
Smooth corners for vibrancy view
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Коммит
5204d6ce45
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@ -347,10 +347,12 @@ bool ScopedDisableResize::disable_resize_ = false;
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@property NSPoint windowButtonsOffset;
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@property (nonatomic, retain) AtomPreviewItem* quickLookItem;
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@property (nonatomic, retain) NSView* vibrantView;
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@property (nonatomic, retain) NSImage* cornerMask;
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- (void)setShell:(atom::NativeWindowMac*)shell;
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- (void)setEnableLargerThanScreen:(bool)enable;
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- (void)enableWindowButtonsOffset;
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- (NSImage*)_cornerMask;
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@end
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@implementation AtomNSWindow
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@ -504,6 +506,12 @@ bool ScopedDisableResize::disable_resize_ = false;
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return [[self contentView] superview];
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}
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// By overriding this built-in method the corners of the vibrant view (if set)
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// will be smooth.
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- (NSImage*)_cornerMask {
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return [self cornerMask];
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}
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// Quicklook methods
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- (BOOL)acceptsPreviewPanelControl:(QLPreviewPanel*)panel {
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@ -1283,6 +1291,28 @@ void NativeWindowMac::SetVibrancy(const std::string& type) {
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[effect_view setAutoresizingMask:NSViewWidthSizable | NSViewHeightSizable];
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[effect_view setBlendingMode:NSVisualEffectBlendingModeBehindWindow];
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[effect_view setState:NSVisualEffectStateActive];
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// The default corner radius of a macOS window.
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CGFloat radius = 5.0f;
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CGFloat dimension = 2 * radius + 1;
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NSSize size = NSMakeSize(dimension, dimension);
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NSImage* maskImage = [[NSImage imageWithSize:size
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flipped:NO
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drawingHandler:^BOOL(NSRect rect) {
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NSBezierPath* bezierPath = [NSBezierPath
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bezierPathWithRoundedRect:rect
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xRadius:radius
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yRadius:radius];
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[[NSColor blackColor] set];
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[bezierPath fill];
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return YES;
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}] autorelease];
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[maskImage setCapInsets:NSEdgeInsetsMake(radius, radius, radius, radius)];
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[maskImage setResizingMode:NSImageResizingModeStretch];
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[effect_view setMaskImage:maskImage];
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[window_ setCornerMask:maskImage];
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[[window_ contentView] addSubview:effect_view
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positioned:NSWindowBelow
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relativeTo:nil];
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