Update docs for new brightray location
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@ -25,7 +25,7 @@ so you can use it for browser testing in place of [PhantomJS](http://phantomjs.o
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__2. Build System__
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In order to avoid the complexity of building all of Chromium, Electron uses [`libchromiumcontent`](https://github.com/brightray/libchromiumcontent) to access
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In order to avoid the complexity of building all of Chromium, Electron uses [`libchromiumcontent`](https://github.com/electron/libchromiumcontent) to access
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Chromium's Content API. `libchromiumcontent` is a single shared library that
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includes the Chromium Content module and all of its dependencies. Users don't
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need a powerful machine to build Electron.
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@ -11,9 +11,9 @@ Following `gyp` files contain the main rules for building Electron:
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* `electron.gyp` defines how Electron itself is built.
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* `common.gypi` adjusts the build configurations of Node to make it build
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together with Chromium.
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* `vendor/brightray/brightray.gyp` defines how `brightray` is built and
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* `brightray/brightray.gyp` defines how `brightray` is built and
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includes the default configurations for linking with Chromium.
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* `vendor/brightray/brightray.gypi` includes general build configurations about
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* `brightray/brightray.gypi` includes general build configurations about
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building.
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## Component Build
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@ -47,7 +47,7 @@ source code matches the code running in the attached process and break
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accordingly.
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Relevant code files can be found in `./atom/` as well as in Brightray, found in
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`./vendor/brightray/browser` and `./vendor/brightray/common`. If you're hardcore,
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`./brightray/browser` and `./brightray/common`. If you're hardcore,
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you can also debug Chromium directly, which is obviously found in `chromium_src`.
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### Attaching
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@ -40,7 +40,7 @@ that isn't behaving correctly - so you'd like to break on that command's C++
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counterpart inside the Electron source.
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Relevant code files can be found in `./atom/` as well as in Brightray, found in
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`./vendor/brightray/browser` and `./vendor/brightray/common`. If you're hardcore,
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`./brightray/browser` and `./brightray/common`. If you're hardcore,
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you can also debug Chromium directly, which is obviously found in `chromium_src`.
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Let's assume that you want to debug `app.setName()`, which is defined in `browser.cc`
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@ -72,7 +72,7 @@ when running `git status`:
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```sh
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$ git status
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modified: vendor/brightray (new commits)
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modified: vendor/libchromiumcontent (new commits)
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modified: vendor/node (new commits)
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```
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@ -19,8 +19,6 @@ Chrome/Node API changes.
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- Upgrade `vendor/depot_tools` for any build tools changes needed
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- Update the `libchromiumcontent` SHA-1 to download in `script/lib/config.py`
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- Open a pull request on `electron/libchromiumcontent` with the changes
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- Open a pull request on `electron/brightray` with the changes
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- This should include upgrading the `vendor/libchromiumcontent` submodule
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- Open a pull request on `electron/electron` with the changes
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- This should include upgrading the submodules in `vendor/` as needed
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- Verify debug builds succeed on:
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@ -12,10 +12,8 @@ The ASAR format was created primarily to improve performance on Windows... TODO
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### Brightray
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[Brightray][brightray] is a static library that makes [libchromiumcontent]
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easier to use in applications. It was created specifically for Electron, but can
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be used to enable Chromium's renderer in native apps that are not based on
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Electron.
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Brightray is a static library that makes [libchromiumcontent]
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easier to use in applications.
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Brightray is a low-level dependency of Electron that does not concern the
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majority of Electron users.
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@ -142,7 +140,6 @@ embedded content.
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[addons]: https://nodejs.org/api/addons.html
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[asar]: https://github.com/electron/asar
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[autoUpdater]: api/auto-updater.md
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[brightray]: https://github.com/electron/brightray
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[electron-builder]: https://github.com/electron-userland/electron-builder
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[libchromiumcontent]: #libchromiumcontent
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[Mac App Store Submission Guide]: tutorials/mac-app-store-submission-guide.md
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