emscripten/site/source/index.rst

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Исходник Обычный вид История

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.. title:: Main
.. _home-page:
.. only:: sdkbuild
.. admonition:: Welcome to Emscripten SDK |release|
This documentation contains everything you need to :ref:`start developing <Tutorial>` with the Emscripten SDK.
.. raw:: html
:file: home_page_layout.html
-----
News
====
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- Emscripten incoming branch `updated to LLVM 3.4 <https://groups.google.com/forum/#!topic/emscripten-discuss/y1_efkXYIQM>`_
- **Humble Bundle** launches the `Humble Mozilla Bundle <http://arstechnica.com/gaming/2014/10/humble-mozilla-bundle-pushes-webgl-powered-browser-gaming/>`_ (`more details <https://blog.mozilla.org/blog/2014/10/14/play-awesome-indie-games-directly-in-firefox-including-the-award-winning-ftl/>`_), a bunch of games ported to the web using Emscripten, including Super Hexagon, Aaaaaa for the awesome!, Zenbound 2, and FTL. Some technical background on one of the ports, using Unity, can be seen `here <https://hacks.mozilla.org/2014/10/unity-games-in-webgl-owlchemy-labs-conversion-of-aaaaa-to-asm-js/>`_.
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- **Unity** launches a `benchmark <http://blogs.unity3d.com/2014/10/07/benchmarking-unity-performance-in-webgl/>`_ for their WebGL port. This is an excellent way to measure overall performance of a CPU and GPU intensive codebase ported by Emscripten. Try the benchmark `here <http://beta.unity3d.com/jonas/WebGLBenchmark/>`_
.. toctree::
:hidden:
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docs/introducing_emscripten/index
docs/getting_started/index
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docs/porting/index
docs/optimizing/Optimizing-Code
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docs/compiling/index
docs/building_from_source/index
docs/contributing/index
docs/api_reference/index
docs/tools_reference/index
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docs/site/about