96 строки
2.2 KiB
C
96 строки
2.2 KiB
C
#include <stdio.h>
|
|
#include <SDL/SDL.h>
|
|
#include <SDL/SDL_mixer.h>
|
|
#include <assert.h>
|
|
#include <emscripten.h>
|
|
|
|
static Mix_Chunk *sound = NULL;
|
|
static Mix_Chunk *noiseLoop = NULL;
|
|
static Mix_Music *music = NULL;
|
|
|
|
static int soundChannel = 0;
|
|
static int noiseLoopChannel = 0;
|
|
|
|
void one_iter();
|
|
void one_iter() {
|
|
static int frames = 0;
|
|
frames++;
|
|
|
|
switch( frames ) {
|
|
case 1:
|
|
soundChannel = Mix_PlayChannel(-1, sound, 0);
|
|
printf("channel = %d", soundChannel);
|
|
assert(soundChannel != -1 && soundChannel != 0);
|
|
|
|
noiseLoopChannel = Mix_PlayChannel(-1, noiseLoop, -1);
|
|
printf("noiseLoopChannel = %d", noiseLoopChannel);
|
|
assert(noiseLoopChannel != -1 && noiseLoopChannel != 0);
|
|
// set noiseLoopChannel to half volume
|
|
Mix_Volume(noiseLoopChannel,MIX_MAX_VOLUME/10);
|
|
break;
|
|
case 2:
|
|
printf("channel %d is playing = %d", soundChannel, Mix_Playing(soundChannel));
|
|
assert(Mix_Playing(soundChannel));
|
|
break;
|
|
case 30:
|
|
Mix_Pause(soundChannel);
|
|
Mix_PlayMusic(music, 1);
|
|
break;
|
|
case 31:
|
|
assert(Mix_Paused(soundChannel));
|
|
assert(Mix_PlayingMusic());
|
|
break;
|
|
case 60:
|
|
Mix_Resume(soundChannel);
|
|
Mix_PauseMusic();
|
|
break;
|
|
case 61:
|
|
assert(Mix_Playing(soundChannel));
|
|
assert(Mix_PausedMusic());
|
|
break;
|
|
case 90:
|
|
Mix_ResumeMusic();
|
|
break;
|
|
case 91:
|
|
assert(Mix_PlayingMusic());
|
|
break;
|
|
case 120:
|
|
Mix_HaltChannel(soundChannel);
|
|
Mix_HaltMusic();
|
|
int result = 1;
|
|
REPORT_RESULT();
|
|
break;
|
|
};
|
|
}
|
|
|
|
|
|
int main(int argc, char **argv) {
|
|
SDL_Init(SDL_INIT_AUDIO);
|
|
Mix_Init(MIX_INIT_OGG);
|
|
|
|
// This reserves channel 0 for other purposes.
|
|
// We are just going to verify that we are not
|
|
// allocated channel 0 when we call Mix_PlayChannel(-1, ...)
|
|
Mix_ReserveChannels(1);
|
|
|
|
int ret = Mix_OpenAudio(0, 0, 0, 0); // we ignore all these..
|
|
assert(ret == 0);
|
|
|
|
sound = Mix_LoadWAV("sound.ogg");
|
|
assert(sound);
|
|
noiseLoop = Mix_LoadWAV("noise.ogg");
|
|
assert(noiseLoop);
|
|
|
|
music = Mix_LoadMUS("music.ogg");
|
|
assert(music);
|
|
emscripten_set_main_loop(one_iter, 30, 0);
|
|
|
|
// force a quit
|
|
while(Mix_Init(0))
|
|
Mix_Quit();
|
|
Mix_CloseAudio();
|
|
|
|
return 0;
|
|
}
|
|
|