emscripten/tests/sdl2_canvas_twice.c

35 строки
983 B
C

#include <SDL2/SDL.h>
#ifdef __EMSCRIPTEN__
#include <emscripten.h>
#endif
int main(int argc, char **argv) {
SDL_Init(SDL_INIT_VIDEO);
//SDL_Surface *screen = SDL_SetVideoMode(40, 40, 32, SDL_SWSURFACE);
SDL_Window *window;
SDL_Renderer *renderer;
SDL_CreateWindowAndRenderer(40, 40, 0, &window, &renderer);
SDL_Surface *screen = SDL_CreateRGBSurface(0, 40, 40, 32, 0, 0, 0, 0);
SDL_FillRect(screen, NULL, SDL_MapRGBA(screen->format, 0xff, 0, 0, 0xff));
SDL_LockSurface(screen);
*((int*)screen->pixels + 95) = 0;
SDL_UnlockSurface(screen);
SDL_FillRect(screen, NULL, SDL_MapRGBA(screen->format, 0, 0xff, 0, 0xff)); // wipe out previous pixel and fill
SDL_LockSurface(screen);
*((int*)screen->pixels + 205) = 0;
SDL_UnlockSurface(screen);
SDL_Texture *screenTexture = SDL_CreateTextureFromSurface(renderer, screen);
SDL_RenderClear(renderer);
SDL_RenderCopy(renderer, screenTexture, NULL, NULL);
SDL_RenderPresent(renderer);
return 0;
}