160 строки
3.9 KiB
JavaScript
160 строки
3.9 KiB
JavaScript
function asm(x, y) {
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x = +x;
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y = y | 0;
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var int1 = 0, int2 = 0; // do not mix the types!
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var double1 = +0, double2 = +0;
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int1 = (x+x)|0;
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double1 = d(Math_max(10, Math_min(5, f())));
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int2 = (int1+2)|0;
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print(int2);
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double2 = double1*5;
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return double2;
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}
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function _doit($x, $y$0, $y$1) {
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$x = $x | 0;
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$y$0 = $y$0 | 0;
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$y$1 = $y$1 | 0;
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var __stackBase__ = 0;
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__stackBase__ = STACKTOP;
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_printf(__str | 0, (tempInt = STACKTOP, STACKTOP = STACKTOP + 8 | 0, HEAP32[(tempInt & 16777215) >> 2] = $y$0, HEAP32[(tempInt + 4 & 16777215) >> 2] = $y$1, tempInt));
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STACKTOP = __stackBase__;
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return 0 | 0;
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}
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function stackRestore(top) {
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top = top|0;
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STACKTOP = top;
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}
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function switchey(x, y) {
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x = +x;
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y = y | 0;
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var int1 = 0, int2 = 0; // do not mix the types!
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var double1 = +0, double2 = +0;
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switch(x|0) {
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case 0:
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int1 = (x+x)|0;
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double1 = d(Math_max(10, Math_min(5, f())));
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int2 = (int1+2)|0;
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print(int2);
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double2 = double1*5;
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return double2;
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case 1:
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return 20;
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}
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}
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function switchey2() {
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var $rng2 = 0, $count_06 = 0, $i_05 = 0, $2 = +0, $3 = +0, $count_1 = 0, $9 = 0, label = 0, __stackBase__ = 0;
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__stackBase__ = STACKTOP;
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STACKTOP = STACKTOP + 8 | 0;
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label = 1;
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while (1) switch (label | 0) {
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case 1:
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$rng2 = __stackBase__ | 0;
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__ZN6RandomC1Ev($rng2);
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$i_05 = 0;
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$count_06 = 0;
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label = 2;
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break;
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case 2:
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$2 = +__ZN6Random3getEf(8, +1);
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$3 = +__ZN6Random3getEf($rng2, +1);
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_printf(24, (tempInt = STACKTOP, STACKTOP = STACKTOP + 16 | 0, HEAPF64[CHECK_ALIGN_8(tempInt | 0) >> 3] = $2, HEAPF64[CHECK_ALIGN_8(tempInt + 8 | 0) >> 3] = $3, tempInt) | 0);
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$count_1 = ($2 != $3 & 1) + $count_06 | 0;
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$9 = $i_05 + 1 | 0;
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if (($9 | 0) < 100) {
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$i_05 = $9;
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$count_06 = $count_1;
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label = 2;
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break;
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} else {
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label = 3;
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break;
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}
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case 3:
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_printf(16, (tempInt = STACKTOP, STACKTOP = STACKTOP + 8 | 0, HEAP32[CHECK_ALIGN_4(tempInt | 0) >> 2] = $count_1, tempInt) | 0);
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STACKTOP = __stackBase__;
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return 0;
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}
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return 0;
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}
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function iffey() {
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var $rng2 = 0, $count_06 = 0, $i_05 = 0, $2 = +0, $3 = +0, $count_1 = 0, $9 = 0, label = 0, __stackBase__ = 0;
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__stackBase__ = STACKTOP;
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STACKTOP = STACKTOP + 8 | 0;
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label = 1;
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while (1) {
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if (label | 0) {
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$rng2 = __stackBase__ | 0;
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__ZN6RandomC1Ev($rng2);
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$i_05 = 0;
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$count_06 = 0;
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label = 2;
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} else {
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$2 = +__ZN6Random3getEf(8, +1);
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$3 = +__ZN6Random3getEf($rng2, +1);
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_printf(24, (tempInt = STACKTOP, STACKTOP = STACKTOP + 16 | 0, HEAPF64[CHECK_ALIGN_8(tempInt | 0) >> 3] = $2, HEAPF64[CHECK_ALIGN_8(tempInt + 8 | 0) >> 3] = $3, tempInt) | 0);
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$count_1 = ($2 != $3 & 1) + $count_06 | 0;
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$9 = $i_05 + 1 | 0;
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if (($9 | 0) < 100) {
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$i_05 = $9;
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$count_06 = $count_1;
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label = 2;
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} else {
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label = 3;
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return 10;
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}
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}
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}
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return 0;
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}
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function labelledJump(x) {
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x = x | 0;
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var label = 0;
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// y and z don't conflict, but only if you know about labelled jumps.
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var y = 0, z = 0;
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y = 2;
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if (x) {
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z = 17;
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label = 1;
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}
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if (label == 1) {
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x = z + 1;
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} else {
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x = y + 1;
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}
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return x;
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}
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function linkedVars() {
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var outer1 = 0, outer2 = 0;
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var inner1_0 = 0, inner1_1 = 0, inner2_0 = 0, inner2_1 = 0;
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while (1) {
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outer1 = 9;
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outer2 = 5;
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while ((outer1 > 0) | (outer2 > 0)) {
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// All these copy assignment should be eliminated by var sharing.
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inner1_0 = outer1;
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inner2_0 = outer2;
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if (inner1_0 < inner2_0) {
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inner1_1 = inner1_0 - 1;
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inner2_1 = inner2_0;
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} else {
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inner1_1 = inner1_0;
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inner2_1 = inner2_0 - 1;
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}
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outer1 = inner1_1;
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outer2 = inner2_1;
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}
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if (outer1 < outer2) {
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break;
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}
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}
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return outer1 + outer2;
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}
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function deadCondExpr(input) {
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input = input|0;
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var dead = 0, temp = 0;
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dead = (!input ? -1 : input)|0;
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return temp|0;
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}
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// EMSCRIPTEN_GENERATED_FUNCTIONS: ["asm", "_doit", "stackRestore", "switchey", "switchey2", "iffey", "labelledJump", "linkedVars", "deadCondExpr"]
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