54 строки
1.5 KiB
C
54 строки
1.5 KiB
C
#include "SDL2/SDL.h"
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#include "SDL2/SDL2_gfxPrimitives.h"
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#ifdef __EMSCRIPTEN__
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#include "emscripten.h"
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#endif
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int main(int argc, char **argv) {
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SDL_Init(SDL_INIT_VIDEO);
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const int width = 400;
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const int height = 400;
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SDL_Window *window;
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SDL_Renderer *renderer;
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SDL_CreateWindowAndRenderer(width, height, 0, &window, &renderer);
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//SDL_Surface *screen = SDL_SetVideoMode(width, height, 32, SDL_SWSURFACE);
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boxColor(renderer, 0, 0, width, height, 0xff);
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boxColor(renderer, 0, 0, 98, 98, 0xff0000ff);
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boxRGBA(renderer, 100, 0, 198, 98, 0, 0, 0xff, 0xff);
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// check that the x2 > x1 case is handled correctly
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boxColor(renderer, 298, 98, 200, 0, 0x00ff00ff);
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boxColor(renderer, 398, 98, 300, 0, 0xff0000ff);
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rectangleColor(renderer, 0, 100, 98, 198, 0x000ffff);
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rectangleRGBA(renderer, 100, 100, 198, 198, 0xff, 0, 0, 0xff);
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ellipseColor(renderer, 300, 150, 99, 49, 0x00ff00ff);
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filledEllipseColor(renderer, 100, 250, 99, 49, 0x00ff00ff);
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filledEllipseRGBA(renderer, 250, 300, 49, 99, 0, 0, 0xff, 0xff);
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lineColor(renderer, 300, 200, 400, 300, 0x00ff00ff);
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lineRGBA(renderer, 300, 300, 400, 400, 0, 0xff, 0, 0xff);
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//SDL_UpdateRect(screen, 0, 0, 0, 0);
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SDL_RenderPresent(renderer);
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#ifndef __EMSCRIPTEN__
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SDL_Event evt;
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/*SDL_SaveBMP(screen, "native_output.bmp");*/
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while (1) {
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if (SDL_PollEvent(&evt) != 0 && evt.type == SDL_QUIT) break;
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SDL_Delay(33);
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}
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#endif
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SDL_Quit();
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return 1;
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}
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