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bullet
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cases
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fix for getFastValue with subtracting a negative
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2012-07-08 13:14:31 -07:00 |
ctype
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cube2hash
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cubescript
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env
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exceptions
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fcntl
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fix test_fcntl
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2012-06-22 21:29:59 -07:00 |
fcntl-misc
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fcntl-open
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filesystem
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freetype
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glbook
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hyperbolic
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langinfo
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lua
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msvc10
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Added Visual Studio 2010 solution and project files for the applications in tests/.
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2012-05-15 21:17:05 +03:00 |
openjpeg
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…
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parseInt
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…
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poppler
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printf
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python
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scons
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Only use C++ flags for C++ code
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2012-05-28 14:08:49 +02:00 |
sounds
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…
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sqlite
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improve sqlite test
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2012-04-22 15:43:06 -07:00 |
stat
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…
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systypes
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…
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time
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unistd
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zlib
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aniso.c
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support for anisotropic filtering
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2012-06-27 15:52:25 -07:00 |
aniso.png
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support for anisotropic filtering
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2012-06-27 15:52:25 -07:00 |
autoassemble.c
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…
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bloom.dds
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test for decrunching more than one image
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2012-06-18 14:39:30 -07:00 |
browser_gc.cpp
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browser gc test
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2012-05-15 17:04:07 -07:00 |
browser_harness.html
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nicer browser test harness text
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2012-04-12 11:32:39 -07:00 |
cube2md5.cpp
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fix strtod behavior on non-ints
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2012-05-26 19:45:05 +02:00 |
cube2md5.ok
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fix strtod behavior on non-ints
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2012-05-26 19:45:05 +02:00 |
cube2md5.txt
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fix strtod behavior on non-ints
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2012-05-26 19:45:05 +02:00 |
cube_explosion.c
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fix active client attribute counting and add test
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2012-05-13 21:17:23 -07:00 |
cubegeom.c
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correct coordinate type in glRotate and add testing
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2012-04-29 14:01:37 -07:00 |
cubegeom_color.c
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color support in shaders and emulation
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2012-05-05 15:26:13 -07:00 |
cubegeom_color2.c
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fix bug with using color and normal even when not enabled, if they were enabled in the past
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2012-05-09 11:17:21 -07:00 |
cubegeom_fog.c
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basic fog support
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2012-06-14 17:49:43 -07:00 |
cubegeom_mt.c
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make test_cubegeom_mt a proper test of multitexturing
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2012-05-07 18:45:05 -07:00 |
cubegeom_normal.c
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support for gl_Normal
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2012-05-07 12:18:30 -07:00 |
cubegeom_normal_dap.c
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handle pointers to clientside data in glDrawElements when emulating GL
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2012-06-01 15:31:39 -07:00 |
cubegeom_normal_dap_far.c
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scan indices when necessary to figure out what vertex data to push, when no buffers are being used. allows use of vertex data from arbitrary parts of the vertex data range, not just the beginning
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2012-06-02 10:16:56 -07:00 |
cubegeom_normal_dap_far_glda.c
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make cubegeom_normal_dap_far_glda more robust
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2012-06-05 10:30:44 -07:00 |
cubegeom_normal_dap_far_glda_quad.c
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GL_QUAD non-0 start rendering fix
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2012-06-16 09:26:58 -07:00 |
cubegeom_normal_dap_far_range.c
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glDrawRangeElements
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2012-06-02 15:36:29 -07:00 |
cubegeom_pre.c
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fix prepareClientAttributes bugs: handle non-packed vertex attributes properly
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2012-04-28 13:22:18 -07:00 |
cubegeom_pre2.c
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add test_cubegeom_pre2
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2012-04-28 13:25:44 -07:00 |
cubegeom_pre3.c
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fix handling of non-float client attributes, and add test_cubegeom_pre3
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2012-04-28 15:57:10 -07:00 |
cubegeom_texturematrix.c
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support for gl_TextureMatrixes
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2012-05-10 14:06:06 -07:00 |
dlmalloc_test.c
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…
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emscripten_api_browser.cpp
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emscripten_push_main_loop_blocker
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2012-07-12 18:26:46 -07:00 |
emscripten_fs_api_browser.cpp
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Implementation for emscripten_async_wget
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2012-06-21 20:38:01 +07:00 |
fannkuch.cpp
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…
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fannkuch.js
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…
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fasta.cpp
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…
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fasta.js
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…
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files.cpp
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…
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float_tex.cpp
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support for float textures
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2012-07-07 12:04:28 -07:00 |
float_tex.png
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support for float textures
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2012-07-07 12:04:28 -07:00 |
gears.png
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…
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gl_matrix_identity.c
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Initialize the projection and modelview matrices to identity
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2012-06-12 20:06:02 -04:00 |
gl_ps.c
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handle GL_INFO_LOG_LENGTH
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2012-04-27 14:28:08 -07:00 |
gl_ps.png
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gl_Color workaround, and add gl_ps test which uses client pointers + a shader
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2012-04-25 20:19:25 -07:00 |
glshaderinfo.cpp
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return correct values for GL_SHADER_COMPILER and GL_NUM_SHADER_BINARY_FORMATS
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2012-06-02 12:41:50 -07:00 |
hashtest.cpp
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…
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hello_function.cpp
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…
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hello_libcxx.cpp
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…
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hello_malloc.cpp
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…
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hello_world.c
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…
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hello_world.cpp
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…
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hello_world.js
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…
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hello_world.ll
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…
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hello_world_error.c
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…
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hello_world_error.cpp
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…
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hello_world_file.cpp
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…
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hello_world_file.txt
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…
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hello_world_gles.c
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[tests/hello_world_gles.c]: Added F11 to go in fullscreen mode (to test the glutFullScreen implementation) ;
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2012-04-19 11:48:57 +08:00 |
hello_world_gles_deriv.c
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…
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hello_world_gles_shell.html
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close browser test windows in almost all tests, making the browser tests much more automatic
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2012-04-11 11:47:42 -07:00 |
hello_world_loop.cpp
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…
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hello_world_loop_malloc.cpp
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…
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hello_world_sdl.cpp
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…
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hello_world_worker.cpp
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…
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htmltest.png
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make test_html a reftest
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2012-04-11 15:38:30 -07:00 |
i64_precise.txt
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…
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lifetime.ll
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…
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new.cpp
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…
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pre_run_deps.cpp
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allow adding runDependencies in preRun
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2012-05-09 21:36:08 -07:00 |
raytrace.cpp
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raytrace.ppm
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…
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raytrace_7_256.ppm
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…
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runner.py
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fix test_poppler
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2012-07-14 11:34:11 -07:00 |
s3tc.c
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s3tc compression support
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2012-06-13 18:23:47 -07:00 |
s3tc.png
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s3tc compression support
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2012-06-13 18:23:47 -07:00 |
s3tc_crunch.c
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support for non-square crunch textures with mipmaps
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2012-06-20 10:56:18 -07:00 |
s3tc_crunch.png
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support for non-square crunch textures with mipmaps
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2012-06-20 10:56:18 -07:00 |
screenshot-fog-density.png
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Update the reference images based on 1132ddbfb
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2012-06-21 18:24:44 -04:00 |
screenshot-fog-exp2.png
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Update the reference images based on 1132ddbfb
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2012-06-21 18:24:44 -04:00 |
screenshot-fog-linear.png
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Update the reference images based on 1132ddbfb
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2012-06-21 18:24:44 -04:00 |
screenshot-fog-negative.png
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Add a test case for negative distances
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2012-06-22 15:41:54 -04:00 |
screenshot-fog-simple.png
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Choose better names for the test files
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2012-06-21 15:43:39 -04:00 |
screenshot-gray-purple.png
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add full support for glColorX both in glBegin/End and out
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2012-05-07 10:27:52 -07:00 |
screenshot-gray.png
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support for GL_TRIANGLE_STRIP
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2012-04-14 10:28:17 -07:00 |
screenshot.dds
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s3tc compression support
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2012-06-13 18:23:47 -07:00 |
screenshot.jpg
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…
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screenshot.png
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files for sdl/ogl immediate mode test
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2012-04-12 17:13:00 -07:00 |
screenshot2.png
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…
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sdl_audio.c
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support for SDL channels and channelFinished
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2012-05-04 17:33:51 -07:00 |
sdl_audio_quickload.c
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Implement Mix_QuickLoad_RAW
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2012-06-25 19:13:35 -04:00 |
sdl_canvas.c
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…
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sdl_canvas_palette.c
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support NULL rect in SDL_FillRect
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2012-06-13 20:52:03 -07:00 |
sdl_canvas_palette.png
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automate test_sdl_canvas_palette and temporarily disable test_sdl_canvas_palette_2
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2012-06-13 14:07:46 -07:00 |
sdl_canvas_palette_2.c
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Implementation of SDL_HWPALETTE
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2012-06-13 20:55:11 +07:00 |
sdl_fog_density.c
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Choose better names for the test files
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2012-06-21 15:43:39 -04:00 |
sdl_fog_exp2.c
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Implement GL_EXP2 fog mode
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2012-06-21 15:44:17 -04:00 |
sdl_fog_linear.c
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Implement GL_LINEAR fog mode
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2012-06-21 16:01:32 -04:00 |
sdl_fog_negative.c
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Add a test case for negative distances
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2012-06-22 15:41:54 -04:00 |
sdl_fog_simple.c
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Choose better names for the test files
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2012-06-21 15:43:39 -04:00 |
sdl_gl_read.c
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add glReadPixels and sdl/gl test for it
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2012-04-12 20:36:39 -07:00 |
sdl_image.c
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Fix IMG_Load to work with absolute paths
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2012-05-15 19:52:55 -04:00 |
sdl_key.c
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fix sdl key stuff and more more support
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2012-04-22 20:53:30 -07:00 |
sdl_maprgba.c
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Fix SDL_MapRGB and implement SDL_MapRGBA.
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2012-07-11 10:30:29 -05:00 |
sdl_maprgba.png
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Fix SDL_MapRGB and implement SDL_MapRGBA.
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2012-07-11 10:30:29 -05:00 |
sdl_mouse.c
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make test_sdl_mouse more robust
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2012-05-30 19:58:50 -07:00 |
sdl_ogl.c
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add full support for glColorX both in glBegin/End and out
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2012-05-07 10:27:52 -07:00 |
sdl_ogl_defaultMatrixMode.c
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Fix the incorrect initial value of GL.immediate.currentMatrix
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2012-05-16 15:03:58 -04:00 |
sdl_ogl_p.c
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gix glLoadMatrix and related functions and add testing
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2012-04-24 14:40:06 -07:00 |
sdlglshader.c
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finish current immediate+shader work, add sdlglshader test
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2012-04-23 17:30:21 -07:00 |
sdlglshader.png
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finish current immediate+shader work, add sdlglshader test
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2012-04-23 17:30:21 -07:00 |
sha1.c
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define proper endianness for endian.h and add working but slow-compiling sha1 test
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2012-05-03 17:26:03 -07:00 |
ship.dds
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crunch support
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2012-06-17 17:57:47 -07:00 |
skinning_test_no_simd.cpp
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…
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test-fix-closure.js
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…
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tex_nonbyte.c
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support non-GL_UNSIGNED_BYTE texture pixel styles
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2012-07-03 11:37:48 -07:00 |
tex_nonbyte.png
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support non-GL_UNSIGNED_BYTE texture pixel styles
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2012-07-03 11:37:48 -07:00 |
twopart_main.cpp
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…
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twopart_side.cpp
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…
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water.dds
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support for non-square crunch textures with mipmaps
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2012-06-20 10:56:18 -07:00 |