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bullet
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cases
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fix test_cases
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2012-09-11 15:39:54 -07:00 |
ctype
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cube2hash
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cubescript
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env
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exceptions
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fcntl
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fix test_fcntl
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2012-06-22 21:29:59 -07:00 |
fcntl-misc
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fcntl-open
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filesystem
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freetype
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glbook
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hyperbolic
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langinfo
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lua
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msvc10
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openjpeg
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parseInt
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poppler
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printf
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python
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scons
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Only use C++ flags for C++ code
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2012-05-28 14:08:49 +02:00 |
sounds
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sqlite
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stat
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systypes
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time
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unistd
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zlib
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aniso.c
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support for anisotropic filtering
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2012-06-27 15:52:25 -07:00 |
aniso.png
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support for anisotropic filtering
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2012-06-27 15:52:25 -07:00 |
autoassemble.c
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…
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bloom.dds
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test for decrunching more than one image
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2012-06-18 14:39:30 -07:00 |
browser_gc.cpp
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browser gc test
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2012-05-15 17:04:07 -07:00 |
browser_harness.html
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…
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cube2md5.cpp
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fix strtod behavior on non-ints
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2012-05-26 19:45:05 +02:00 |
cube2md5.ok
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fix strtod behavior on non-ints
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2012-05-26 19:45:05 +02:00 |
cube2md5.txt
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fix strtod behavior on non-ints
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2012-05-26 19:45:05 +02:00 |
cube_explosion.c
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…
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cubegeom.c
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…
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cubegeom_color.c
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…
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cubegeom_color2.c
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…
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cubegeom_fog.c
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basic fog support
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2012-06-14 17:49:43 -07:00 |
cubegeom_mt.c
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…
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cubegeom_normal.c
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…
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cubegeom_normal_dap.c
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handle pointers to clientside data in glDrawElements when emulating GL
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2012-06-01 15:31:39 -07:00 |
cubegeom_normal_dap_far.c
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scan indices when necessary to figure out what vertex data to push, when no buffers are being used. allows use of vertex data from arbitrary parts of the vertex data range, not just the beginning
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2012-06-02 10:16:56 -07:00 |
cubegeom_normal_dap_far_glda.c
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make cubegeom_normal_dap_far_glda more robust
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2012-06-05 10:30:44 -07:00 |
cubegeom_normal_dap_far_glda_quad.c
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GL_QUAD non-0 start rendering fix
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2012-06-16 09:26:58 -07:00 |
cubegeom_normal_dap_far_range.c
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glDrawRangeElements
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2012-06-02 15:36:29 -07:00 |
cubegeom_pre.c
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…
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cubegeom_pre2.c
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…
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cubegeom_pre3.c
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…
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cubegeom_texturematrix.c
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…
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dlmalloc_test.c
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…
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emscripten_api_browser.cpp
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emscripten_push_main_loop_blocker
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2012-07-12 18:26:46 -07:00 |
emscripten_fs_api_browser.cpp
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fix relative paths in preloading and add testing
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2012-07-18 17:21:27 -07:00 |
fannkuch.cpp
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…
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fannkuch.js
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fasta.cpp
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…
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fasta.js
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…
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files.cpp
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float_tex.cpp
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support for float textures
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2012-07-07 12:04:28 -07:00 |
float_tex.png
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support for float textures
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2012-07-07 12:04:28 -07:00 |
gears.png
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…
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gl_matrix_identity.c
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Initialize the projection and modelview matrices to identity
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2012-06-12 20:06:02 -04:00 |
gl_ps.c
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…
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gl_ps.png
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…
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glshaderinfo.cpp
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return correct values for GL_SHADER_COMPILER and GL_NUM_SHADER_BINARY_FORMATS
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2012-06-02 12:41:50 -07:00 |
hashtest.cpp
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…
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hello_function.cpp
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…
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hello_libcxx.cpp
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…
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hello_malloc.cpp
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…
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hello_world.c
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…
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hello_world.cpp
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…
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hello_world.js
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…
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hello_world.ll
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…
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hello_world_error.c
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…
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hello_world_error.cpp
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…
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hello_world_file.cpp
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…
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hello_world_file.txt
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…
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hello_world_gles.c
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…
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hello_world_gles_deriv.c
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…
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hello_world_gles_shell.html
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…
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hello_world_loop.cpp
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…
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hello_world_loop_malloc.cpp
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…
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hello_world_sdl.cpp
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…
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hello_world_worker.cpp
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…
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htmltest.png
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…
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i64_precise.txt
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…
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lifetime.ll
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…
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new.cpp
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…
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pre_run_deps.cpp
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…
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raytrace.cpp
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…
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raytrace.ppm
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raytrace_7_256.ppm
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…
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runner.py
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enable test_segfault only with ta2, because otherwise SAFE_HEAP means type checks which hide segfaults
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2012-09-11 18:19:04 -07:00 |
s3tc.c
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s3tc compression support
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2012-06-13 18:23:47 -07:00 |
s3tc.png
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s3tc compression support
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2012-06-13 18:23:47 -07:00 |
s3tc_crunch.c
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support for non-square crunch textures with mipmaps
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2012-06-20 10:56:18 -07:00 |
s3tc_crunch.png
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support for non-square crunch textures with mipmaps
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2012-06-20 10:56:18 -07:00 |
screenshot-fog-density.png
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Update the reference images based on 1132ddbfb
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2012-06-21 18:24:44 -04:00 |
screenshot-fog-exp2.png
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Update the reference images based on 1132ddbfb
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2012-06-21 18:24:44 -04:00 |
screenshot-fog-linear.png
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Update the reference images based on 1132ddbfb
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2012-06-21 18:24:44 -04:00 |
screenshot-fog-negative.png
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Add a test case for negative distances
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2012-06-22 15:41:54 -04:00 |
screenshot-fog-simple.png
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Choose better names for the test files
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2012-06-21 15:43:39 -04:00 |
screenshot-gray-purple.png
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…
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screenshot-gray.png
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screenshot.dds
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s3tc compression support
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2012-06-13 18:23:47 -07:00 |
screenshot.jpg
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…
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screenshot.png
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screenshot2.png
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…
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sdl_audio.c
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…
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sdl_audio_quickload.c
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Implement Mix_QuickLoad_RAW
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2012-06-25 19:13:35 -04:00 |
sdl_canvas.c
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allow apps to link both GL and SDL 2D backends and use just one
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2012-07-25 11:30:15 -07:00 |
sdl_canvas_palette.c
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support NULL rect in SDL_FillRect
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2012-06-13 20:52:03 -07:00 |
sdl_canvas_palette.png
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automate test_sdl_canvas_palette and temporarily disable test_sdl_canvas_palette_2
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2012-06-13 14:07:46 -07:00 |
sdl_canvas_palette_2.c
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Implementation of SDL_HWPALETTE
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2012-06-13 20:55:11 +07:00 |
sdl_fog_density.c
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Choose better names for the test files
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2012-06-21 15:43:39 -04:00 |
sdl_fog_exp2.c
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Implement GL_EXP2 fog mode
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2012-06-21 15:44:17 -04:00 |
sdl_fog_linear.c
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Implement GL_LINEAR fog mode
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2012-06-21 16:01:32 -04:00 |
sdl_fog_negative.c
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Add a test case for negative distances
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2012-06-22 15:41:54 -04:00 |
sdl_fog_simple.c
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Choose better names for the test files
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2012-06-21 15:43:39 -04:00 |
sdl_gl_read.c
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…
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sdl_image.c
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Fix IMG_Load to work with absolute paths
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2012-05-15 19:52:55 -04:00 |
sdl_key.c
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…
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sdl_maprgba.c
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Fix SDL_MapRGB and implement SDL_MapRGBA.
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2012-07-11 10:30:29 -05:00 |
sdl_maprgba.png
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Fix SDL_MapRGB and implement SDL_MapRGBA.
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2012-07-11 10:30:29 -05:00 |
sdl_mouse.c
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make test_sdl_mouse more robust
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2012-05-30 19:58:50 -07:00 |
sdl_ogl.c
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…
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sdl_ogl_defaultMatrixMode.c
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Fix the incorrect initial value of GL.immediate.currentMatrix
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2012-05-16 15:03:58 -04:00 |
sdl_ogl_p.c
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…
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sdl_quit.c
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support for SDL_QUIT event
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2012-08-30 14:49:12 -07:00 |
sdlglshader.c
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sdlglshader.png
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sha1.c
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…
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ship.dds
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crunch support
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2012-06-17 17:57:47 -07:00 |
skinning_test_no_simd.cpp
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…
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test-fix-closure.js
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tex_nonbyte.c
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support non-GL_UNSIGNED_BYTE texture pixel styles
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2012-07-03 11:37:48 -07:00 |
tex_nonbyte.png
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support non-GL_UNSIGNED_BYTE texture pixel styles
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2012-07-03 11:37:48 -07:00 |
twopart_main.cpp
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twopart_side.cpp
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water.dds
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support for non-square crunch textures with mipmaps
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2012-06-20 10:56:18 -07:00 |