52 строки
1.6 KiB
C
52 строки
1.6 KiB
C
#include <GL/glew.h>
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#include <stdio.h>
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#include <assert.h>
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#include <string.h>
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/* for context creation */
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#include <SDL/SDL.h>
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int main()
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{
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assert(SDL_Init(SDL_INIT_VIDEO) == 0);
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assert(SDL_SetVideoMode(640, 480, 16, SDL_OPENGL) != NULL);
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assert(glewInit() == GLEW_OK);
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assert(glewGetString(0) == NULL);
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assert(!strcmp((const char*)glewGetString(1), "1.10.0"));
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assert(!strcmp((const char*)glewGetString(2), "1"));
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assert(!strcmp((const char*)glewGetString(3), "10"));
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assert(!strcmp((const char*)glewGetString(4), "0"));
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for (int i = 0; i < 8; ++i) {
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assert(glewGetErrorString(i) != NULL);
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}
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assert(glewGetExtension("EXT_unexistant") == 0);
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assert(glewIsSupported("EXT_unexistant EXT_foobar") == 0);
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/* we can't be sure about which extension exists, so lets do test on
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* some of the common ones */
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if (GLEW_EXT_texture_filter_anisotropic) {
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assert(glewGetExtension("EXT_texture_filter_anisotropic") == 1);
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assert(glewGetExtension("GL_EXT_texture_filter_anisotropic") == 1);
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}
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if (GLEW_EXT_framebuffer_object) {
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assert(glewGetExtension("EXT_framebuffer_object") == 1);
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assert(glewGetExtension("GL_EXT_framebuffer_object") == 1);
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}
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if (GLEW_EXT_texture_filter_anisotropic &&
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GLEW_EXT_framebuffer_object) {
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assert(glewIsSupported("EXT_texture_filter_anisotropic EXT_framebuffer_object") == 1);
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assert(glewIsSupported("GL_EXT_texture_filter_anisotropic GL_EXT_framebuffer_object") == 1);
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}
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#ifdef REPORT_RESULT
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int result = 1;
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REPORT_RESULT();
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#endif
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return 0;
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}
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