diff --git a/README.md b/README.md index e037677..ae83e5d 100644 --- a/README.md +++ b/README.md @@ -24,7 +24,7 @@ It includes the following packages: > ***Important**: Furioos Unity Package uses the UPM (Unity Package Manager) but it's still an experimental package. Which means that you don't find it directly from the Unity Registry. Follow the steps below to install it* -1. Clone the repository in your local directory +1. Download and unzip the last release of the Furioos Unity Packages[here](https://github.com/Unity-Technologies/furioos-sdk-unity/releases) 2. Open your Unity project 3. Import the three packages from the package manager. "Window > Package Manager > Add package from disk.." @@ -34,7 +34,9 @@ It includes the following packages: > - _com.unity.furioos-connection-kit/package.json_ > - _com.unity.furioos-sdk/package.json_ -4. Restart the Unity Editor +4. **Restart the Unity Editor** + +> ***Note**: If your project uses the Furioos SDK Unity v1.x remove it before using the new packages* ## Documentations diff --git a/com.unity.furioos-exporter/Editor/Library.meta b/com.unity.furioos-exporter/Editor/Library.meta deleted file mode 100644 index b23f3c2..0000000 --- a/com.unity.furioos-exporter/Editor/Library.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: ac2e03a74320c2943b1110bce127d475 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/com.unity.furioos-exporter/Editor/Models.meta b/com.unity.furioos-exporter/Editor/Models.meta index 41f039f..223a194 100644 --- a/com.unity.furioos-exporter/Editor/Models.meta +++ b/com.unity.furioos-exporter/Editor/Models.meta @@ -1,5 +1,9 @@ fileFormatVersion: 2 +<<<<<<<< HEAD:com.unity.furioos-exporter/Editor/Models.meta guid: 4af3b548cde288b4a98628279d1226d5 +======== +guid: bb3f2d345beeb214ca5360f177e0fa1d +>>>>>>>> origin/master:com.unity.furioos-exporter/Tests.meta folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/com.unity.furioos-sdk/Editor/Forms/FurioosCreateTempaleSDK.cs b/com.unity.furioos-sdk/Editor/Forms/FurioosCreateTempaleSDK.cs index 3611784..40c8747 100644 --- a/com.unity.furioos-sdk/Editor/Forms/FurioosCreateTempaleSDK.cs +++ b/com.unity.furioos-sdk/Editor/Forms/FurioosCreateTempaleSDK.cs @@ -177,6 +177,7 @@ public class CreateTemplateSDKForm : EditorWindow EditorUtility.DisplayProgressBar("Generate Furioos SDK handler", "", 0); GenerateScript(); var gameObj = new GameObject(fileName); + EditorUtility.SetDirty(gameObj); Selection.activeGameObject = gameObj; if (Selection.activeGameObject != null) { diff --git a/com.unity.furioos-sdk/package.json b/com.unity.furioos-sdk/package.json index e5a09d8..df334b8 100644 --- a/com.unity.furioos-sdk/package.json +++ b/com.unity.furioos-sdk/package.json @@ -1,7 +1,7 @@ { "name": "com.unity.furioos-sdk", "displayName":"Furioos SDK", - "version": "0.1.0", + "version": "0.1.1", "unity": "2019.3", "description": "Stream any 3D project anywhere, anytime, on any device.", "author": {