Shallow formatting pass (no code changes).
This commit is contained in:
Родитель
bb2c33e97e
Коммит
105e927b84
19
lib/enable.c
19
lib/enable.c
|
@ -44,9 +44,7 @@ static void enableMouseCursor( void )
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int centerPosX, centerPosY;
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if( !_glfwWin.opened || !_glfwWin.mouseLock )
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{
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return;
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}
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// Show mouse cursor
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_glfwPlatformShowMouseCursor();
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@ -79,9 +77,7 @@ static void enableMouseCursor( void )
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static void disableMouseCursor( void )
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{
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if( !_glfwWin.opened || _glfwWin.mouseLock )
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{
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return;
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}
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// Hide mouse cursor
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_glfwPlatformHideMouseCursor();
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@ -118,9 +114,7 @@ static void disableStickyKeys( void )
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for( i = 0; i <= GLFW_KEY_LAST; i++ )
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{
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if( _glfwInput.Key[ i ] == 2 )
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{
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_glfwInput.Key[ i ] = 0;
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}
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}
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}
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@ -148,9 +142,7 @@ static void disableStickyMouseButtons( void )
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for( i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++ )
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{
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if( _glfwInput.MouseButton[ i ] == 2 )
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{
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_glfwInput.MouseButton[ i ] = 0;
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}
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}
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}
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@ -162,9 +154,7 @@ static void disableStickyMouseButtons( void )
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static void enableSystemKeys( void )
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{
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if( !_glfwWin.sysKeysDisabled )
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{
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return;
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}
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_glfwPlatformEnableSystemKeys();
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@ -179,9 +169,7 @@ static void enableSystemKeys( void )
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static void disableSystemKeys( void )
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{
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if( _glfwWin.sysKeysDisabled )
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{
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return;
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}
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_glfwPlatformDisableSystemKeys();
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@ -228,7 +216,6 @@ static void disableAutoPollEvents( void )
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}
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//************************************************************************
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//**** GLFW user functions ****
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//************************************************************************
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@ -239,11 +226,8 @@ static void disableAutoPollEvents( void )
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GLFWAPI void glfwEnable( int token )
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{
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// Is GLFW initialized?
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if( !_glfwInitialized )
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{
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return;
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}
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switch( token )
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{
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@ -277,11 +261,8 @@ GLFWAPI void glfwEnable( int token )
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GLFWAPI void glfwDisable( int token )
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{
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// Is GLFW initialized?
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if( !_glfwInitialized )
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{
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return;
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}
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switch( token )
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{
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@ -41,13 +41,11 @@
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GLFWAPI int glfwGetVideoModes( GLFWvidmode *list, int maxcount )
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{
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int count, i, swap, res1, res2, depth1, depth2;
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int count, i, swap, res1, res2, depth1, depth2;
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GLFWvidmode vm;
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if( !_glfwInitialized || maxcount <= 0 || list == (GLFWvidmode*) 0 )
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{
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return 0;
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}
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// Get list of video modes
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count = _glfwPlatformGetVideoModes( list, maxcount );
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@ -63,7 +61,8 @@ GLFWAPI int glfwGetVideoModes( GLFWvidmode *list, int maxcount )
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res2 = list[i+1].Width*list[i+1].Height;
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depth2 = list[i+1].RedBits+list[i+1].GreenBits+
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list[i+1].BlueBits;
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if( (depth2<depth1) || ((depth2==depth1) && (res2<res1)) )
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if( (depth2 < depth1) || ((depth2 == depth1) && (res2 < res1)) )
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{
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vm = list[i];
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list[i] = list[i+1];
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@ -85,9 +84,7 @@ GLFWAPI int glfwGetVideoModes( GLFWvidmode *list, int maxcount )
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GLFWAPI void glfwGetDesktopMode( GLFWvidmode *mode )
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{
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if( !_glfwInitialized || mode == (GLFWvidmode*) 0 )
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{
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return;
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}
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_glfwPlatformGetDesktopMode( mode );
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}
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39
lib/glext.c
39
lib/glext.c
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@ -52,30 +52,24 @@ void _glfwParseGLVersion( int *major, int *minor, int *rev )
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// Get OpenGL version string
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version = glGetString( GL_VERSION );
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if( !version )
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{
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return;
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}
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// Parse string
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ptr = version;
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for( _major = 0; *ptr >= '0' && *ptr <= '9'; ptr ++ )
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{
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_major = 10*_major + (*ptr - '0');
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}
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if( *ptr == '.' )
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{
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ptr ++;
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for( _minor = 0; *ptr >= '0' && *ptr <= '9'; ptr ++ )
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{
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_minor = 10*_minor + (*ptr - '0');
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}
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if( *ptr == '.' )
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{
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ptr ++;
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for( _rev = 0; *ptr >= '0' && *ptr <= '9'; ptr ++ )
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{
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_rev = 10*_rev + (*ptr - '0');
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}
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}
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}
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@ -103,17 +97,15 @@ int _glfwStringInExtensionString( const char *string,
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{
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where = (GLubyte *) strstr( (const char *) start, string );
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if( !where )
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{
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return GL_FALSE;
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}
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terminator = where + strlen( string );
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if( where == start || *(where - 1) == ' ' )
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{
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if( *terminator == ' ' || *terminator == '\0' )
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{
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break;
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}
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}
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start = terminator;
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}
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@ -137,18 +129,13 @@ GLFWAPI int glfwExtensionSupported( const char *extension )
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GLint count;
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int i;
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// Is GLFW initialized?
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if( !_glfwInitialized || !_glfwWin.opened )
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{
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return GL_FALSE;
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}
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// Extension names should not have spaces
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where = (GLubyte *) strchr( extension, ' ' );
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if( where || *extension == '\0' )
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{
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return GL_FALSE;
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}
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if( _glfwWin.glMajor < 3 )
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{
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@ -158,9 +145,7 @@ GLFWAPI int glfwExtensionSupported( const char *extension )
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if( extensions != NULL )
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{
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if( _glfwStringInExtensionString( extension, extensions ) )
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{
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return GL_TRUE;
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}
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}
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}
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else
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@ -181,9 +166,7 @@ GLFWAPI int glfwExtensionSupported( const char *extension )
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// Additional platform specific extension checking (e.g. WGL)
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if( _glfwPlatformExtensionSupported( extension ) )
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{
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return GL_TRUE;
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}
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return GL_FALSE;
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}
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@ -196,11 +179,8 @@ GLFWAPI int glfwExtensionSupported( const char *extension )
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GLFWAPI void * glfwGetProcAddress( const char *procname )
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{
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// Is GLFW initialized?
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if( !_glfwInitialized || !_glfwWin.opened )
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{
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return NULL;
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}
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return _glfwPlatformGetProcAddress( procname );
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}
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@ -212,23 +192,16 @@ GLFWAPI void * glfwGetProcAddress( const char *procname )
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GLFWAPI void glfwGetGLVersion( int *major, int *minor, int *rev )
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{
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// Is GLFW initialized?
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if( !_glfwInitialized || !_glfwWin.opened )
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{
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return;
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}
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if( major != NULL )
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{
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*major = _glfwWin.glMajor;
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}
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if( minor != NULL )
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{
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*minor = _glfwWin.glMinor;
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}
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if( rev != NULL )
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{
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*rev = _glfwWin.glRevision;
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}
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}
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26
lib/init.c
26
lib/init.c
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@ -37,16 +37,13 @@
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//************************************************************************
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//========================================================================
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// glfwInit() - Initialize various GLFW state
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// Initialize various GLFW state
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//========================================================================
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GLFWAPI int glfwInit( void )
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{
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// Is GLFW already initialized?
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if( _glfwInitialized )
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{
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return GL_TRUE;
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}
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memset( &_glfwLibrary, 0, sizeof( _glfwLibrary ) );
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memset( &_glfwWin, 0, sizeof( _glfwWin ) );
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@ -62,9 +59,7 @@ GLFWAPI int glfwInit( void )
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// Platform specific initialization
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if( !_glfwPlatformInit() )
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{
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return GL_FALSE;
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}
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// Form now on, GLFW state is valid
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_glfwInitialized = GL_TRUE;
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@ -73,24 +68,18 @@ GLFWAPI int glfwInit( void )
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}
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//========================================================================
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// Close window and shut down library
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//========================================================================
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GLFWAPI void glfwTerminate( void )
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{
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// Is GLFW initialized?
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if( !_glfwInitialized )
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{
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return;
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}
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// Platform specific termination
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if( !_glfwPlatformTerminate() )
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{
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return;
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}
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// GLFW is no longer initialized
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_glfwInitialized = GL_FALSE;
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@ -98,13 +87,18 @@ GLFWAPI void glfwTerminate( void )
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//========================================================================
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// glfwGetVersion() - Get GLFW version
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// Get GLFW version
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//========================================================================
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GLFWAPI void glfwGetVersion( int *major, int *minor, int *rev )
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{
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if( major != NULL ) *major = GLFW_VERSION_MAJOR;
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if( minor != NULL ) *minor = GLFW_VERSION_MINOR;
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if( rev != NULL ) *rev = GLFW_VERSION_REVISION;
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if( major != NULL )
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*major = GLFW_VERSION_MAJOR;
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if( minor != NULL )
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*minor = GLFW_VERSION_MINOR;
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if( rev != NULL )
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*rev = GLFW_VERSION_REVISION;
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}
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|
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50
lib/input.c
50
lib/input.c
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@ -37,17 +37,12 @@
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GLFWAPI int glfwGetKey( int key )
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{
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// Is GLFW initialized?
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if( !_glfwInitialized || !_glfwWin.opened )
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{
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return GLFW_RELEASE;
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}
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// Is it a valid key?
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if( key < 0 || key > GLFW_KEY_LAST )
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{
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return GLFW_RELEASE;
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}
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if( _glfwInput.Key[ key ] == GLFW_STICK )
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{
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|
@ -66,17 +61,12 @@ GLFWAPI int glfwGetKey( int key )
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GLFWAPI int glfwGetMouseButton( int button )
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{
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// Is GLFW initialized?
|
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if( !_glfwInitialized || !_glfwWin.opened )
|
||||
{
|
||||
return GLFW_RELEASE;
|
||||
}
|
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|
||||
// Is it a valid mouse button?
|
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if( button < 0 || button > GLFW_MOUSE_BUTTON_LAST )
|
||||
{
|
||||
return GLFW_RELEASE;
|
||||
}
|
||||
|
||||
if( _glfwInput.MouseButton[ button ] == GLFW_STICK )
|
||||
{
|
||||
|
@ -95,21 +85,15 @@ GLFWAPI int glfwGetMouseButton( int button )
|
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|
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GLFWAPI void glfwGetMousePos( int *xpos, int *ypos )
|
||||
{
|
||||
// Is GLFW initialized?
|
||||
if( !_glfwInitialized || !_glfwWin.opened )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Return mouse position
|
||||
if( xpos != NULL )
|
||||
{
|
||||
*xpos = _glfwInput.MousePosX;
|
||||
}
|
||||
|
||||
if( ypos != NULL )
|
||||
{
|
||||
*ypos = _glfwInput.MousePosY;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -119,17 +103,12 @@ GLFWAPI void glfwGetMousePos( int *xpos, int *ypos )
|
|||
|
||||
GLFWAPI void glfwSetMousePos( int xpos, int ypos )
|
||||
{
|
||||
// Is GLFW initialized?
|
||||
if( !_glfwInitialized || !_glfwWin.opened )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Don't do anything if the mouse position did not change
|
||||
if( xpos == _glfwInput.MousePosX && ypos == _glfwInput.MousePosY )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Set GLFW mouse position
|
||||
_glfwInput.MousePosX = xpos;
|
||||
|
@ -137,9 +116,7 @@ GLFWAPI void glfwSetMousePos( int xpos, int ypos )
|
|||
|
||||
// If we have a locked mouse, do not change cursor position
|
||||
if( _glfwWin.mouseLock )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Update physical cursor position
|
||||
_glfwPlatformSetMouseCursorPos( xpos, ypos );
|
||||
|
@ -152,11 +129,8 @@ GLFWAPI void glfwSetMousePos( int xpos, int ypos )
|
|||
|
||||
GLFWAPI int glfwGetMouseWheel( void )
|
||||
{
|
||||
// Is GLFW initialized?
|
||||
if( !_glfwInitialized || !_glfwWin.opened )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Return mouse wheel position
|
||||
return _glfwInput.WheelPos;
|
||||
|
@ -169,11 +143,8 @@ GLFWAPI int glfwGetMouseWheel( void )
|
|||
|
||||
GLFWAPI void glfwSetMouseWheel( int pos )
|
||||
{
|
||||
// Is GLFW initialized?
|
||||
if( !_glfwInitialized || !_glfwWin.opened )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Set mouse wheel position
|
||||
_glfwInput.WheelPos = pos;
|
||||
|
@ -186,11 +157,8 @@ GLFWAPI void glfwSetMouseWheel( int pos )
|
|||
|
||||
GLFWAPI void glfwSetKeyCallback( GLFWkeyfun cbfun )
|
||||
{
|
||||
// Is GLFW initialized?
|
||||
if( !_glfwInitialized || !_glfwWin.opened )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Set callback function
|
||||
_glfwWin.keyCallback = cbfun;
|
||||
|
@ -203,11 +171,8 @@ GLFWAPI void glfwSetKeyCallback( GLFWkeyfun cbfun )
|
|||
|
||||
GLFWAPI void glfwSetCharCallback( GLFWcharfun cbfun )
|
||||
{
|
||||
// Is GLFW initialized?
|
||||
if( !_glfwInitialized || !_glfwWin.opened )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Set callback function
|
||||
_glfwWin.charCallback = cbfun;
|
||||
|
@ -220,11 +185,8 @@ GLFWAPI void glfwSetCharCallback( GLFWcharfun cbfun )
|
|||
|
||||
GLFWAPI void glfwSetMouseButtonCallback( GLFWmousebuttonfun cbfun )
|
||||
{
|
||||
// Is GLFW initialized?
|
||||
if( !_glfwInitialized || !_glfwWin.opened )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Set callback function
|
||||
_glfwWin.mouseButtonCallback = cbfun;
|
||||
|
@ -237,11 +199,8 @@ GLFWAPI void glfwSetMouseButtonCallback( GLFWmousebuttonfun cbfun )
|
|||
|
||||
GLFWAPI void glfwSetMousePosCallback( GLFWmouseposfun cbfun )
|
||||
{
|
||||
// Is GLFW initialized?
|
||||
if( !_glfwInitialized || !_glfwWin.opened )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Set callback function
|
||||
_glfwWin.mousePosCallback = cbfun;
|
||||
|
@ -249,9 +208,7 @@ GLFWAPI void glfwSetMousePosCallback( GLFWmouseposfun cbfun )
|
|||
// Call the callback function to let the application know the current
|
||||
// mouse position
|
||||
if( cbfun )
|
||||
{
|
||||
cbfun( _glfwInput.MousePosX, _glfwInput.MousePosY );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -261,11 +218,8 @@ GLFWAPI void glfwSetMousePosCallback( GLFWmouseposfun cbfun )
|
|||
|
||||
GLFWAPI void glfwSetMouseWheelCallback( GLFWmousewheelfun cbfun )
|
||||
{
|
||||
// Is GLFW initialized?
|
||||
if( !_glfwInitialized || !_glfwWin.opened )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Set callback function
|
||||
_glfwWin.mouseWheelCallback = cbfun;
|
||||
|
@ -273,8 +227,6 @@ GLFWAPI void glfwSetMouseWheelCallback( GLFWmousewheelfun cbfun )
|
|||
// Call the callback function to let the application know the current
|
||||
// mouse wheel position
|
||||
if( cbfun )
|
||||
{
|
||||
cbfun( _glfwInput.WheelPos );
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -41,11 +41,8 @@
|
|||
|
||||
GLFWAPI int glfwGetJoystickParam( int joy, int param )
|
||||
{
|
||||
// Is GLFW initialized?
|
||||
if( !_glfwInitialized )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return _glfwPlatformGetJoystickParam( joy, param );
|
||||
}
|
||||
|
@ -59,17 +56,12 @@ GLFWAPI int glfwGetJoystickPos( int joy, float *pos, int numaxes )
|
|||
{
|
||||
int i;
|
||||
|
||||
// Is GLFW initialized?
|
||||
if( !_glfwInitialized )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Clear positions
|
||||
for( i = 0; i < numaxes; i++ )
|
||||
{
|
||||
pos[ i ] = 0.0f;
|
||||
}
|
||||
|
||||
return _glfwPlatformGetJoystickPos( joy, pos, numaxes );
|
||||
}
|
||||
|
@ -85,17 +77,12 @@ GLFWAPI int glfwGetJoystickButtons( int joy,
|
|||
{
|
||||
int i;
|
||||
|
||||
// Is GLFW initialized?
|
||||
if( !_glfwInitialized )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Clear button states
|
||||
for( i = 0; i < numbuttons; i++ )
|
||||
{
|
||||
buttons[ i ] = GLFW_RELEASE;
|
||||
}
|
||||
|
||||
return _glfwPlatformGetJoystickButtons( joy, buttons, numbuttons );
|
||||
}
|
||||
|
|
|
@ -41,11 +41,8 @@
|
|||
|
||||
GLFWAPI double glfwGetTime( void )
|
||||
{
|
||||
// Is GLFW initialized?
|
||||
if( !_glfwInitialized )
|
||||
{
|
||||
return 0.0;
|
||||
}
|
||||
|
||||
return _glfwPlatformGetTime();
|
||||
}
|
||||
|
@ -57,11 +54,8 @@ GLFWAPI double glfwGetTime( void )
|
|||
|
||||
GLFWAPI void glfwSetTime( double time )
|
||||
{
|
||||
// Is GLFW initialized?
|
||||
if( !_glfwInitialized )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_glfwPlatformSetTime( time );
|
||||
}
|
||||
|
|
110
lib/window.c
110
lib/window.c
|
@ -33,7 +33,6 @@
|
|||
#include <limits.h>
|
||||
|
||||
|
||||
|
||||
//************************************************************************
|
||||
//**** GLFW internal functions ****
|
||||
//************************************************************************
|
||||
|
@ -66,18 +65,14 @@ void _glfwInputDeactivation( void )
|
|||
for( i = 0; i <= GLFW_KEY_LAST; i ++ )
|
||||
{
|
||||
if( _glfwInput.Key[ i ] == GLFW_PRESS )
|
||||
{
|
||||
_glfwInputKey( i, GLFW_RELEASE );
|
||||
}
|
||||
}
|
||||
|
||||
// Release all mouse buttons
|
||||
for( i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i ++ )
|
||||
{
|
||||
if( _glfwInput.MouseButton[ i ] == GLFW_PRESS )
|
||||
{
|
||||
_glfwInputMouseClick( i, GLFW_RELEASE );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -92,18 +87,14 @@ void _glfwClearInput( void )
|
|||
|
||||
// Release all keyboard keys
|
||||
for( i = 0; i <= GLFW_KEY_LAST; i ++ )
|
||||
{
|
||||
_glfwInput.Key[ i ] = GLFW_RELEASE;
|
||||
}
|
||||
|
||||
// Clear last character
|
||||
_glfwInput.LastChar = 0;
|
||||
|
||||
// Release all mouse buttons
|
||||
for( i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i ++ )
|
||||
{
|
||||
_glfwInput.MouseButton[ i ] = GLFW_RELEASE;
|
||||
}
|
||||
|
||||
// Set mouse position to (0,0)
|
||||
_glfwInput.MousePosX = 0;
|
||||
|
@ -130,21 +121,15 @@ void _glfwInputKey( int key, int action )
|
|||
int keyrepeat = 0;
|
||||
|
||||
if( key < 0 || key > GLFW_KEY_LAST )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Are we trying to release an already released key?
|
||||
if( action == GLFW_RELEASE && _glfwInput.Key[ key ] != GLFW_PRESS )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Register key action
|
||||
if( action == GLFW_RELEASE && _glfwInput.StickyKeys )
|
||||
{
|
||||
_glfwInput.Key[ key ] = GLFW_STICK;
|
||||
}
|
||||
else
|
||||
{
|
||||
keyrepeat = (_glfwInput.Key[ key ] == GLFW_PRESS) &&
|
||||
|
@ -154,9 +139,7 @@ void _glfwInputKey( int key, int action )
|
|||
|
||||
// Call user callback function
|
||||
if( _glfwWin.keyCallback && (_glfwInput.KeyRepeat || !keyrepeat) )
|
||||
{
|
||||
_glfwWin.keyCallback( key, action );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -170,25 +153,17 @@ void _glfwInputChar( int character, int action )
|
|||
|
||||
// Valid Unicode (ISO 10646) character?
|
||||
if( !( (character >= 32 && character <= 126) || character >= 160 ) )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Is this a key repeat?
|
||||
if( action == GLFW_PRESS && _glfwInput.LastChar == character )
|
||||
{
|
||||
keyrepeat = 1;
|
||||
}
|
||||
|
||||
// Store this character as last character (or clear it, if released)
|
||||
if( action == GLFW_PRESS )
|
||||
{
|
||||
_glfwInput.LastChar = character;
|
||||
}
|
||||
else
|
||||
{
|
||||
_glfwInput.LastChar = 0;
|
||||
}
|
||||
|
||||
if( action != GLFW_PRESS )
|
||||
{
|
||||
|
@ -209,9 +184,7 @@ void _glfwInputChar( int character, int action )
|
|||
}
|
||||
|
||||
if( _glfwWin.charCallback && (_glfwInput.KeyRepeat || !keyrepeat) )
|
||||
{
|
||||
_glfwWin.charCallback( character, action );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -225,19 +198,13 @@ void _glfwInputMouseClick( int button, int action )
|
|||
{
|
||||
// Register mouse button action
|
||||
if( action == GLFW_RELEASE && _glfwInput.StickyMouseButtons )
|
||||
{
|
||||
_glfwInput.MouseButton[ button ] = GLFW_STICK;
|
||||
}
|
||||
else
|
||||
{
|
||||
_glfwInput.MouseButton[ button ] = (char) action;
|
||||
}
|
||||
|
||||
// Call user callback function
|
||||
if( _glfwWin.mouseButtonCallback )
|
||||
{
|
||||
_glfwWin.mouseButtonCallback( button, action );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -282,24 +249,16 @@ const _GLFWfbconfig *_glfwChooseFBConfig( const _GLFWfbconfig *desired,
|
|||
missing = 0;
|
||||
|
||||
if( desired->alphaBits > 0 && current->alphaBits == 0 )
|
||||
{
|
||||
missing++;
|
||||
}
|
||||
|
||||
if( desired->depthBits > 0 && current->depthBits == 0 )
|
||||
{
|
||||
missing++;
|
||||
}
|
||||
|
||||
if( desired->stencilBits > 0 && current->stencilBits == 0 )
|
||||
{
|
||||
missing++;
|
||||
}
|
||||
|
||||
if( desired->auxBuffers > 0 && current->auxBuffers < desired->auxBuffers )
|
||||
{
|
||||
missing += desired->auxBuffers - current->auxBuffers;
|
||||
}
|
||||
|
||||
if( desired->samples > 0 && current->samples == 0 )
|
||||
{
|
||||
|
@ -392,9 +351,7 @@ const _GLFWfbconfig *_glfwChooseFBConfig( const _GLFWfbconfig *desired,
|
|||
// Figure out if the current one is better than the best one found so far
|
||||
|
||||
if( missing < leastMissing )
|
||||
{
|
||||
closest = current;
|
||||
}
|
||||
else if( missing == leastMissing )
|
||||
{
|
||||
if( desiresColor )
|
||||
|
@ -442,11 +399,8 @@ GLFWAPI int glfwOpenWindow( int width, int height,
|
|||
_GLFWfbconfig fbconfig;
|
||||
_GLFWwndconfig wndconfig;
|
||||
|
||||
// Is GLFW initialized?
|
||||
if( !_glfwInitialized || _glfwWin.opened )
|
||||
{
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
// Set up desired framebuffer config
|
||||
fbconfig.redBits = Max( redbits, 0 );
|
||||
|
@ -511,9 +465,7 @@ GLFWAPI int glfwOpenWindow( int width, int height,
|
|||
|
||||
// Check input arguments
|
||||
if( mode != GLFW_WINDOW && mode != GLFW_FULLSCREEN )
|
||||
{
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
// Clear GLFW window state
|
||||
_glfwWin.active = GL_TRUE;
|
||||
|
@ -557,9 +509,7 @@ GLFWAPI int glfwOpenWindow( int width, int height,
|
|||
|
||||
// Platform specific window opening routine
|
||||
if( !_glfwPlatformOpenWindow( width, height, &wndconfig, &fbconfig ) )
|
||||
{
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
// Flag that window is now opened
|
||||
_glfwWin.opened = GL_TRUE;
|
||||
|
@ -601,9 +551,7 @@ GLFWAPI int glfwOpenWindow( int width, int height,
|
|||
|
||||
// If full-screen mode was requested, disable mouse cursor
|
||||
if( mode == GLFW_FULLSCREEN )
|
||||
{
|
||||
glfwDisable( GLFW_MOUSE_CURSOR );
|
||||
}
|
||||
|
||||
// Start by clearing the front buffer to black (avoid ugly desktop
|
||||
// remains in our OpenGL window)
|
||||
|
@ -622,9 +570,7 @@ GLFWAPI void glfwOpenWindowHint( int target, int hint )
|
|||
{
|
||||
// Is GLFW initialized?
|
||||
if( !_glfwInitialized )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
switch( target )
|
||||
{
|
||||
|
@ -683,9 +629,7 @@ GLFWAPI void glfwOpenWindowHint( int target, int hint )
|
|||
GLFWAPI void glfwCloseWindow( void )
|
||||
{
|
||||
if( !_glfwInitialized )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Show mouse pointer again (if hidden)
|
||||
glfwEnable( GLFW_MOUSE_CURSOR );
|
||||
|
@ -703,11 +647,8 @@ GLFWAPI void glfwCloseWindow( void )
|
|||
|
||||
GLFWAPI void glfwSetWindowTitle( const char *title )
|
||||
{
|
||||
// Is GLFW initialized?
|
||||
if( !_glfwInitialized || !_glfwWin.opened )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Set window title
|
||||
_glfwPlatformSetWindowTitle( title );
|
||||
|
@ -721,13 +662,10 @@ GLFWAPI void glfwSetWindowTitle( const char *title )
|
|||
GLFWAPI void glfwGetWindowSize( int *width, int *height )
|
||||
{
|
||||
if( width != NULL )
|
||||
{
|
||||
*width = _glfwWin.width;
|
||||
}
|
||||
|
||||
if( height != NULL )
|
||||
{
|
||||
*height = _glfwWin.height;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -737,17 +675,12 @@ GLFWAPI void glfwGetWindowSize( int *width, int *height )
|
|||
|
||||
GLFWAPI void glfwSetWindowSize( int width, int height )
|
||||
{
|
||||
// Is GLFW initialized?
|
||||
if( !_glfwInitialized || !_glfwWin.opened || _glfwWin.iconified )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Don't do anything if the window size did not change
|
||||
if( width == _glfwWin.width && height == _glfwWin.height )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Change window size
|
||||
_glfwPlatformSetWindowSize( width, height );
|
||||
|
@ -764,7 +697,6 @@ GLFWAPI void glfwSetWindowSize( int width, int height )
|
|||
|
||||
GLFWAPI void glfwSetWindowPos( int x, int y )
|
||||
{
|
||||
// Is GLFW initialized?
|
||||
if( !_glfwInitialized || !_glfwWin.opened || _glfwWin.fullscreen ||
|
||||
_glfwWin.iconified )
|
||||
{
|
||||
|
@ -782,11 +714,8 @@ GLFWAPI void glfwSetWindowPos( int x, int y )
|
|||
|
||||
GLFWAPI void glfwIconifyWindow( void )
|
||||
{
|
||||
// Is GLFW initialized?
|
||||
if( !_glfwInitialized || !_glfwWin.opened || _glfwWin.iconified )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Iconify window
|
||||
_glfwPlatformIconifyWindow();
|
||||
|
@ -799,11 +728,8 @@ GLFWAPI void glfwIconifyWindow( void )
|
|||
|
||||
GLFWAPI void glfwRestoreWindow( void )
|
||||
{
|
||||
// Is GLFW initialized?
|
||||
if( !_glfwInitialized || !_glfwWin.opened || !_glfwWin.iconified )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Restore iconified window
|
||||
_glfwPlatformRestoreWindow();
|
||||
|
@ -819,23 +745,16 @@ GLFWAPI void glfwRestoreWindow( void )
|
|||
|
||||
GLFWAPI void glfwSwapBuffers( void )
|
||||
{
|
||||
// Is GLFW initialized?
|
||||
if( !_glfwInitialized || !_glfwWin.opened )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Update display-buffer
|
||||
if( _glfwWin.opened )
|
||||
{
|
||||
_glfwPlatformSwapBuffers();
|
||||
}
|
||||
|
||||
// Check for window messages
|
||||
if( _glfwWin.autoPollEvents )
|
||||
{
|
||||
glfwPollEvents();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -845,11 +764,8 @@ GLFWAPI void glfwSwapBuffers( void )
|
|||
|
||||
GLFWAPI void glfwSwapInterval( int interval )
|
||||
{
|
||||
// Is GLFW initialized?
|
||||
if( !_glfwInitialized || !_glfwWin.opened )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Set double buffering swap interval
|
||||
_glfwPlatformSwapInterval( interval );
|
||||
|
@ -862,19 +778,14 @@ GLFWAPI void glfwSwapInterval( int interval )
|
|||
|
||||
GLFWAPI int glfwGetWindowParam( int param )
|
||||
{
|
||||
// Is GLFW initialized?
|
||||
if( !_glfwInitialized )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Is the window opened?
|
||||
if( !_glfwWin.opened )
|
||||
{
|
||||
if( param == GLFW_OPENED )
|
||||
{
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -941,11 +852,8 @@ GLFWAPI int glfwGetWindowParam( int param )
|
|||
|
||||
GLFWAPI void glfwSetWindowSizeCallback( GLFWwindowsizefun cbfun )
|
||||
{
|
||||
// Is GLFW initialized?
|
||||
if( !_glfwInitialized || !_glfwWin.opened )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Set callback function
|
||||
_glfwWin.windowSizeCallback = cbfun;
|
||||
|
@ -953,9 +861,7 @@ GLFWAPI void glfwSetWindowSizeCallback( GLFWwindowsizefun cbfun )
|
|||
// Call the callback function to let the application know the current
|
||||
// window size
|
||||
if( cbfun )
|
||||
{
|
||||
cbfun( _glfwWin.width, _glfwWin.height );
|
||||
}
|
||||
}
|
||||
|
||||
//========================================================================
|
||||
|
@ -964,11 +870,8 @@ GLFWAPI void glfwSetWindowSizeCallback( GLFWwindowsizefun cbfun )
|
|||
|
||||
GLFWAPI void glfwSetWindowCloseCallback( GLFWwindowclosefun cbfun )
|
||||
{
|
||||
// Is GLFW initialized?
|
||||
if( !_glfwInitialized || !_glfwWin.opened )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Set callback function
|
||||
_glfwWin.windowCloseCallback = cbfun;
|
||||
|
@ -981,11 +884,8 @@ GLFWAPI void glfwSetWindowCloseCallback( GLFWwindowclosefun cbfun )
|
|||
|
||||
GLFWAPI void glfwSetWindowRefreshCallback( GLFWwindowrefreshfun cbfun )
|
||||
{
|
||||
// Is GLFW initialized?
|
||||
if( !_glfwInitialized || !_glfwWin.opened )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Set callback function
|
||||
_glfwWin.windowRefreshCallback = cbfun;
|
||||
|
@ -998,11 +898,8 @@ GLFWAPI void glfwSetWindowRefreshCallback( GLFWwindowrefreshfun cbfun )
|
|||
|
||||
GLFWAPI void glfwPollEvents( void )
|
||||
{
|
||||
// Is GLFW initialized?
|
||||
if( !_glfwInitialized || !_glfwWin.opened )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Poll for new events
|
||||
_glfwPlatformPollEvents();
|
||||
|
@ -1015,11 +912,8 @@ GLFWAPI void glfwPollEvents( void )
|
|||
|
||||
GLFWAPI void glfwWaitEvents( void )
|
||||
{
|
||||
// Is GLFW initialized?
|
||||
if( !_glfwInitialized || !_glfwWin.opened )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Poll for new events
|
||||
_glfwPlatformWaitEvents();
|
||||
|
|
Загрузка…
Ссылка в новой задаче