Clarified character callback parameter.

This commit is contained in:
Camilla Berglund 2013-10-10 19:41:56 +02:00
Родитель 7dd8770e6f
Коммит 2c920fbb8b
4 изменённых файлов: 11 добавлений и 11 удалений

Просмотреть файл

@ -765,7 +765,7 @@ typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int,int);
* This is the function signature for Unicode character callback functions.
*
* @param[in] window The window that received the event.
* @param[in] character The Unicode code point of the character.
* @param[in] codepoint The Unicode code point of the character.
*
* @sa glfwSetCharCallback
*

Просмотреть файл

@ -148,13 +148,13 @@ void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int m
window->callbacks.key((GLFWwindow*) window, key, scancode, action, mods);
}
void _glfwInputChar(_GLFWwindow* window, unsigned int character)
void _glfwInputChar(_GLFWwindow* window, unsigned int codepoint)
{
if (character < 32 || (character > 126 && character < 160))
if (codepoint < 32 || (codepoint > 126 && codepoint < 160))
return;
if (window->callbacks.character)
window->callbacks.character((GLFWwindow*) window, character);
window->callbacks.character((GLFWwindow*) window, codepoint);
}
void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset)

Просмотреть файл

@ -624,10 +624,10 @@ void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int m
/*! @brief Notifies shared code of a Unicode character input event.
* @param[in] window The window that received the event.
* @param[in] character The Unicode code point of the input character.
* @param[in] codepoint The Unicode code point of the input character.
* @ingroup event
*/
void _glfwInputChar(_GLFWwindow* window, unsigned int character);
void _glfwInputChar(_GLFWwindow* window, unsigned int codepoint);
/*! @brief Notifies shared code of a scroll event.
* @param[in] window The window that received the event.

Просмотреть файл

@ -228,12 +228,12 @@ static const char* get_mods_name(int mods)
return name;
}
static const char* get_character_string(int character)
static const char* get_character_string(int codepoint)
{
// This assumes UTF-8, which is stupid
static char result[6 + 1];
int length = wctomb(result, character);
int length = wctomb(result, codepoint);
if (length == -1)
length = 0;
@ -372,13 +372,13 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action,
}
}
static void char_callback(GLFWwindow* window, unsigned int character)
static void char_callback(GLFWwindow* window, unsigned int codepoint)
{
printf("%08x at %0.3f: Character 0x%08x (%s) input\n",
counter++,
glfwGetTime(),
character,
get_character_string(character));
codepoint,
get_character_string(codepoint));
}
void monitor_callback(GLFWmonitor* monitor, int event)