This commit is contained in:
Camilla Berglund 2014-01-18 20:31:29 +01:00
Родитель 30306e5470
Коммит 315674da90
7 изменённых файлов: 209 добавлений и 4 удалений

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@ -66,6 +66,8 @@ GLFW bundles a number of dependencies in the `deps/` directory.
## Changelog
- Added `GLFW_CURSOR_CAPTURED` cursor mode for confining the cursor to the
client area of a window
- Made all client API functions dynamically loaded
- Changed minimum required CMake version to 2.8.12
- Replaced GLU with [linmath.h](https://github.com/datenwolf/linmath.h) in

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@ -642,6 +642,7 @@ extern "C" {
#define GLFW_CURSOR_NORMAL 0x00034001
#define GLFW_CURSOR_HIDDEN 0x00034002
#define GLFW_CURSOR_DISABLED 0x00034003
#define GLFW_CURSOR_CAPTURED 0x00034004
#define GLFW_ANY_RELEASE_BEHAVIOR 0
#define GLFW_RELEASE_BEHAVIOR_FLUSH 0x00035001

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@ -1193,6 +1193,11 @@ void _glfwPlatformApplyCursorMode(_GLFWwindow* window)
CGAssociateMouseAndMouseCursorPosition(false);
else
CGAssociateMouseAndMouseCursorPosition(true);
if (window->cursorMode == GLFW_CURSOR_CAPTURED)
{
// TODO: Implement cursor capture
}
}
int _glfwPlatformCreateCursor(_GLFWcursor* cursor,

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@ -44,7 +44,8 @@ static void setCursorMode(_GLFWwindow* window, int newMode)
if (newMode != GLFW_CURSOR_NORMAL &&
newMode != GLFW_CURSOR_HIDDEN &&
newMode != GLFW_CURSOR_DISABLED)
newMode != GLFW_CURSOR_DISABLED &&
newMode != GLFW_CURSOR_CAPTURED)
{
_glfwInputError(GLFW_INVALID_ENUM, "Invalid cursor mode");
return;

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@ -110,6 +110,20 @@ static void disableCursor(_GLFWwindow* window)
}
}
// Capture the mouse cursor
//
static void captureCursor(_GLFWwindow* window)
{
if (window->win32.cursorHidden)
{
ShowCursor(TRUE);
window->win32.cursorHidden = GL_FALSE;
}
updateClipRect(window);
SetCapture(window->win32.handle);
}
// Restores the mouse cursor
//
static void restoreCursor(_GLFWwindow* window)
@ -510,8 +524,11 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
{
if (_glfw.cursorWindow == window)
{
if (window->cursorMode == GLFW_CURSOR_DISABLED)
if (window->cursorMode == GLFW_CURSOR_DISABLED ||
window->cursorMode == GLFW_CURSOR_CAPTURED)
{
updateClipRect(window);
}
}
if (!window->win32.iconified && wParam == SIZE_MINIMIZED)
@ -541,8 +558,11 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
{
if (_glfw.cursorWindow == window)
{
if (window->cursorMode == GLFW_CURSOR_DISABLED)
if (window->cursorMode == GLFW_CURSOR_DISABLED ||
window->cursorMode == GLFW_CURSOR_CAPTURED)
{
updateClipRect(window);
}
}
// NOTE: This cannot use LOWORD/HIWORD recommended by MSDN, as
@ -1106,6 +1126,9 @@ void _glfwPlatformApplyCursorMode(_GLFWwindow* window)
case GLFW_CURSOR_DISABLED:
disableCursor(window);
break;
case GLFW_CURSOR_CAPTURED:
captureCursor(window);
break;
}
}

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@ -520,6 +520,16 @@ static void disableCursor(_GLFWwindow* window)
window->x11.handle, _glfw.x11.cursor, CurrentTime);
}
// Capture the mouse cursor
//
static void captureCursor(_GLFWwindow* window)
{
XGrabPointer(_glfw.x11.display, window->x11.handle, True,
ButtonPressMask | ButtonReleaseMask | PointerMotionMask,
GrabModeAsync, GrabModeAsync,
window->x11.handle, None, CurrentTime);
}
// Restores the mouse cursor
//
static void restoreCursor(_GLFWwindow* window)
@ -1324,6 +1334,8 @@ static void processEvent(XEvent *event)
if (window->cursorMode == GLFW_CURSOR_DISABLED)
disableCursor(window);
else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
captureCursor(window);
_glfwInputWindowFocus(window, GL_TRUE);
return;
@ -1342,8 +1354,11 @@ static void processEvent(XEvent *event)
if (window->x11.ic)
XUnsetICFocus(window->x11.ic);
if (window->cursorMode == GLFW_CURSOR_DISABLED)
if (window->cursorMode == GLFW_CURSOR_DISABLED ||
window->cursorMode == GLFW_CURSOR_CAPTURED)
{
restoreCursor(window);
}
if (window->monitor && window->autoIconify)
_glfwPlatformIconifyWindow(window);
@ -1889,6 +1904,9 @@ void _glfwPlatformApplyCursorMode(_GLFWwindow* window)
case GLFW_CURSOR_DISABLED:
disableCursor(window);
break;
case GLFW_CURSOR_CAPTURED:
captureCursor(window);
break;
}
}

155
tests/peter.c Normal file
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@ -0,0 +1,155 @@
//========================================================================
// Cursor mode test
// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
//
// This test allows you to switch between the various cursor modes
//
//========================================================================
#include <GLFW/glfw3.h>
#include <stdio.h>
#include <stdlib.h>
static GLboolean reopen = GL_FALSE;
static double cursor_x;
static double cursor_y;
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
static void cursor_position_callback(GLFWwindow* window, double x, double y)
{
printf("%0.3f: Cursor position: %f %f (%f %f)\n",
glfwGetTime(),
x, y, x - cursor_x, y - cursor_y);
cursor_x = x;
cursor_y = y;
}
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
{
if (action != GLFW_PRESS)
return;
switch (key)
{
case GLFW_KEY_C:
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_CAPTURED);
break;
case GLFW_KEY_D:
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED);
printf("(( cursor is disabled ))\n");
break;
case GLFW_KEY_H:
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
printf("(( cursor is hidden ))\n");
break;
case GLFW_KEY_N:
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
printf("(( cursor is normal ))\n");
break;
case GLFW_KEY_R:
reopen = GL_TRUE;
break;
}
}
static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
{
glViewport(0, 0, width, height);
}
static GLFWwindow* open_window(void)
{
GLFWwindow* window = glfwCreateWindow(640, 480, "Peter Detector", NULL, NULL);
if (!window)
return NULL;
glfwMakeContextCurrent(window);
glfwSwapInterval(1);
glfwGetCursorPos(window, &cursor_x, &cursor_y);
printf("Cursor position: %f %f\n", cursor_x, cursor_y);
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
glfwSetCursorPosCallback(window, cursor_position_callback);
glfwSetKeyCallback(window, key_callback);
return window;
}
int main(void)
{
GLFWwindow* window;
glfwSetErrorCallback(error_callback);
if (!glfwInit())
exit(EXIT_FAILURE);
window = open_window();
if (!window)
{
glfwTerminate();
exit(EXIT_FAILURE);
}
glClearColor(0.f, 0.f, 0.f, 0.f);
while (!glfwWindowShouldClose(window))
{
glClear(GL_COLOR_BUFFER_BIT);
glfwSwapBuffers(window);
glfwWaitEvents();
if (reopen)
{
glfwDestroyWindow(window);
window = open_window();
if (!window)
{
glfwTerminate();
exit(EXIT_FAILURE);
}
reopen = GL_FALSE;
}
// Workaround for an issue with msvcrt and mintty
fflush(stdout);
}
glfwTerminate();
exit(EXIT_SUCCESS);
}