Use the correct type for a struct member
The `name` member in the `_GLFWmonitorWayland` struct is used in two places. It is assigned the value from a variable of type `uint32_t` and is compared to another variable of type `uint32_t`, so `name` should also have the same type.
Closes #1569.
(cherry picked from commit d25248343e
)
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e4e9581557
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3facbd2083
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@ -332,7 +332,7 @@ typedef struct _GLFWlibraryWayland
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typedef struct _GLFWmonitorWayland
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{
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struct wl_output* output;
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int name;
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uint32_t name;
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int currentMode;
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int x;
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