Removed some and clarified remaining GLFW error tokens.
This commit is contained in:
Родитель
419f9f17a1
Коммит
52546171d0
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@ -353,15 +353,13 @@ extern "C" {
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/* glfwGetError/glfwErrorString tokens */
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#define GLFW_NO_ERROR 0
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#define GLFW_NOT_INITIALIZED 0x00070001
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#define GLFW_INVALID_ENUM 0x00070002
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#define GLFW_INVALID_VALUE 0x00070003
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#define GLFW_OUT_OF_MEMORY 0x00070004
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#define GLFW_OPENGL_NOT_SUPPORTED 0x00070005
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#define GLFW_NO_PIXEL_FORMAT 0x00070006
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#define GLFW_VIDEO_MODE_FAILED 0x00070007
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#define GLFW_UNAVAILABLE_VERSION 0x00070008
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#define GLFW_NO_CURRENT_WINDOW 0x00070009
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#define GLFW_INTERNAL_ERROR 0x0007000A
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#define GLFW_NO_CURRENT_WINDOW 0x00070002
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#define GLFW_INVALID_ENUM 0x00070003
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#define GLFW_INVALID_VALUE 0x00070004
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#define GLFW_OUT_OF_MEMORY 0x00070005
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#define GLFW_OPENGL_UNAVAILABLE 0x00070006
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#define GLFW_VERSION_UNAVAILABLE 0x00070007
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#define GLFW_PLATFORM_ERROR 0x00070008
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/*************************************************************************
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@ -475,7 +475,7 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
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// Fail if OpenGL 3.0 or above was requested
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if (wndconfig->glMajor > 2)
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{
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_glfwSetError(GLFW_UNAVAILABLE_VERSION);
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_glfwSetError(GLFW_VERSION_UNAVAILABLE);
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return GL_FALSE;
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}
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@ -486,7 +486,7 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
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_glfwLibrary.NS.delegate = [[GLFWApplicationDelegate alloc] init];
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if (_glfwLibrary.NS.delegate == nil)
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{
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_glfwSetError(GLFW_INTERNAL_ERROR);
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_glfwSetError(GLFW_PLATFORM_ERROR);
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return GL_FALSE;
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}
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@ -496,7 +496,7 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
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window->NS.delegate = [[GLFWWindowDelegate alloc] initWithGlfwWindow:window];
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if (window->NS.delegate == nil)
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{
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_glfwSetError(GLFW_INTERNAL_ERROR);
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_glfwSetError(GLFW_PLATFORM_ERROR);
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return GL_FALSE;
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}
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@ -627,7 +627,7 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
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[[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
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if (window->NSGL.pixelFormat == nil)
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{
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_glfwSetError(GLFW_NO_PIXEL_FORMAT);
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_glfwSetError(GLFW_PLATFORM_ERROR);
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return GL_FALSE;
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}
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@ -641,7 +641,7 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
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shareContext:share];
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if (window->NSGL.context == nil)
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{
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_glfwSetError(GLFW_INTERNAL_ERROR);
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_glfwSetError(GLFW_PLATFORM_ERROR);
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return GL_FALSE;
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}
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18
src/error.c
18
src/error.c
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@ -79,24 +79,20 @@ GLFWAPI const char* glfwErrorString(int error)
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return "No error";
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case GLFW_NOT_INITIALIZED:
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return "The GLFW library is not initialized";
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case GLFW_NO_CURRENT_WINDOW:
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return "There is no current GLFW window";
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case GLFW_INVALID_ENUM:
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return "Invalid argument for enum parameter";
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case GLFW_INVALID_VALUE:
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return "Invalid value for parameter";
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case GLFW_OUT_OF_MEMORY:
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return "Out of memory";
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case GLFW_OPENGL_NOT_SUPPORTED:
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return "OpenGL is not supported";
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case GLFW_NO_PIXEL_FORMAT:
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return "No matching framebuffer pixel format could be found";
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case GLFW_VIDEO_MODE_FAILED:
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return "Video mode setting failed";
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case GLFW_UNAVAILABLE_VERSION:
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case GLFW_OPENGL_UNAVAILABLE:
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return "OpenGL is not available on this machine";
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case GLFW_VERSION_UNAVAILABLE:
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return "The requested OpenGL version is unavailable";
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case GLFW_NO_CURRENT_WINDOW:
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return "There is no current GLFW window";
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case GLFW_INTERNAL_ERROR:
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return "Internal GLFW library error";
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case GLFW_PLATFORM_ERROR:
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return "A platform-specific error occurred";
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default:
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// TODO: Set GLFW_INVALID_ENUM here?
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return NULL;
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@ -184,7 +184,7 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
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if (!count)
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{
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_glfwSetError(GLFW_NO_PIXEL_FORMAT);
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_glfwSetError(GLFW_OPENGL_UNAVAILABLE);
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return NULL;
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}
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@ -324,13 +324,13 @@ static GLboolean createContext(_GLFWwindow* window,
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if (!_glfw_DescribePixelFormat(window->WGL.DC, pixelFormat, sizeof(pfd), &pfd))
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{
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_glfwSetError(GLFW_INTERNAL_ERROR);
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_glfwSetError(GLFW_OPENGL_UNAVAILABLE);
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return GL_FALSE;
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}
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if (!_glfw_SetPixelFormat(window->WGL.DC, pixelFormat, &pfd))
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{
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_glfwSetError(GLFW_INTERNAL_ERROR);
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_glfwSetError(GLFW_OPENGL_UNAVAILABLE);
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return GL_FALSE;
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}
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@ -380,7 +380,7 @@ static GLboolean createContext(_GLFWwindow* window,
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attribs);
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if (!window->WGL.context)
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{
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_glfwSetError(GLFW_INTERNAL_ERROR);
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_glfwSetError(GLFW_VERSION_UNAVAILABLE);
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return GL_FALSE;
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}
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}
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@ -389,7 +389,7 @@ static GLboolean createContext(_GLFWwindow* window,
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window->WGL.context = wglCreateContext(window->WGL.DC);
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if (!window->WGL.context)
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{
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_glfwSetError(GLFW_INTERNAL_ERROR);
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_glfwSetError(GLFW_PLATFORM_ERROR);
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return GL_FALSE;
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}
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@ -397,7 +397,7 @@ static GLboolean createContext(_GLFWwindow* window,
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{
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if (!wglShareLists(share, window->WGL.context))
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{
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_glfwSetError(GLFW_INTERNAL_ERROR);
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_glfwSetError(GLFW_PLATFORM_ERROR);
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return GL_FALSE;
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}
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}
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@ -1082,7 +1082,7 @@ static ATOM registerWindowClass(void)
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classAtom = RegisterClass(&wc);
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if (!classAtom)
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{
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_glfwSetError(GLFW_INTERNAL_ERROR);
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_glfwSetError(GLFW_PLATFORM_ERROR);
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return 0;
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}
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@ -1196,14 +1196,14 @@ static int createWindow(_GLFWwindow* window,
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if (!window->Win32.handle)
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{
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_glfwSetError(GLFW_INTERNAL_ERROR);
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_glfwSetError(GLFW_PLATFORM_ERROR);
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return GL_FALSE;
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}
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window->WGL.DC = GetDC(window->Win32.handle);
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if (!window->WGL.DC)
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{
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_glfwSetError(GLFW_INTERNAL_ERROR);
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_glfwSetError(GLFW_PLATFORM_ERROR);
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return GL_FALSE;
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}
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@ -564,7 +564,7 @@ GLFWAPI GLFWwindow glfwOpenWindow(int width, int height,
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// The desired OpenGL version is greater than the actual version
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// This only happens if the machine lacks {GLX|WGL}_ARB_create_context
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glfwCloseWindow(window);
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_glfwSetError(GLFW_UNAVAILABLE_VERSION);
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_glfwSetError(GLFW_VERSION_UNAVAILABLE);
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return GL_FALSE;
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}
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@ -574,7 +574,7 @@ GLFWAPI GLFWwindow glfwOpenWindow(int width, int height,
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if (!window->GetStringi)
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{
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glfwCloseWindow(window);
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_glfwSetError(GLFW_INTERNAL_ERROR);
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_glfwSetError(GLFW_PLATFORM_ERROR);
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return GL_FALSE;
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}
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}
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@ -71,7 +71,7 @@ static GLboolean initDisplay(void)
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if (!_glfwLibrary.X11.display)
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{
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fprintf(stderr, "Failed to open X display\n");
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_glfwSetError(GLFW_OPENGL_NOT_SUPPORTED);
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_glfwSetError(GLFW_OPENGL_UNAVAILABLE);
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return GL_FALSE;
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}
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@ -106,7 +106,7 @@ static GLboolean initDisplay(void)
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if (!glXQueryExtension(_glfwLibrary.X11.display, NULL, NULL))
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{
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fprintf(stderr, "GLX not supported\n");
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_glfwSetError(GLFW_OPENGL_NOT_SUPPORTED);
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_glfwSetError(GLFW_OPENGL_UNAVAILABLE);
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return GL_FALSE;
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}
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@ -115,7 +115,7 @@ static GLboolean initDisplay(void)
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&_glfwLibrary.X11.glxMinor))
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{
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fprintf(stderr, "Unable to query GLX version\n");
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_glfwSetError(GLFW_OPENGL_NOT_SUPPORTED);
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_glfwSetError(GLFW_OPENGL_UNAVAILABLE);
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return GL_FALSE;
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}
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@ -388,7 +388,7 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
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if (!window->GLX.has_GLX_SGIX_fbconfig)
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{
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fprintf(stderr, "GLXFBConfigs are not supported by the X server\n");
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_glfwSetError(GLFW_NO_PIXEL_FORMAT);
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_glfwSetError(GLFW_OPENGL_UNAVAILABLE);
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return NULL;
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}
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}
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@ -402,7 +402,7 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
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if (!count)
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{
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fprintf(stderr, "No GLXFBConfigs returned\n");
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_glfwSetError(GLFW_NO_PIXEL_FORMAT);
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_glfwSetError(GLFW_OPENGL_UNAVAILABLE);
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return NULL;
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}
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}
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@ -412,7 +412,7 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
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if (!count)
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{
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fprintf(stderr, "No GLXFBConfigs returned\n");
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_glfwSetError(GLFW_NO_PIXEL_FORMAT);
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_glfwSetError(GLFW_OPENGL_UNAVAILABLE);
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return NULL;
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}
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}
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@ -520,7 +520,7 @@ static int createContext(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, G
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if (fbconfig == NULL)
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{
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fprintf(stderr, "Unable to retrieve the selected GLXFBConfig\n");
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_glfwSetError(GLFW_INTERNAL_ERROR);
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_glfwSetError(GLFW_PLATFORM_ERROR);
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return GL_FALSE;
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}
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}
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@ -542,7 +542,7 @@ static int createContext(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, G
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XFree(fbconfig);
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fprintf(stderr, "Unable to retrieve visual for GLXFBconfig\n");
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_glfwSetError(GLFW_INTERNAL_ERROR);
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_glfwSetError(GLFW_PLATFORM_ERROR);
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return GL_FALSE;
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}
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@ -577,7 +577,7 @@ static int createContext(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, G
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{
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fprintf(stderr, "OpenGL profile requested but GLX_ARB_create_context_profile "
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"is unavailable\n");
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_glfwSetError(GLFW_UNAVAILABLE_VERSION);
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_glfwSetError(GLFW_VERSION_UNAVAILABLE);
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return GL_FALSE;
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}
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@ -634,7 +634,7 @@ static int createContext(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, G
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{
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fprintf(stderr, "Unable to create OpenGL context\n");
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// TODO: Handle all the various error codes here
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_glfwSetError(GLFW_INTERNAL_ERROR);
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_glfwSetError(GLFW_PLATFORM_ERROR);
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return GL_FALSE;
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}
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@ -752,7 +752,7 @@ static GLboolean createWindow(_GLFWwindow* window,
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if (!window->X11.handle)
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{
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// TODO: Handle all the various error codes here
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_glfwSetError(GLFW_INTERNAL_ERROR);
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_glfwSetError(GLFW_PLATFORM_ERROR);
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return GL_FALSE;
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}
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}
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