This commit is contained in:
Camilla Berglund 2013-08-26 16:22:06 +02:00
Родитель 58aef89521
Коммит 8c1588b14e
3 изменённых файлов: 4 добавлений и 35 удалений

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@ -4,7 +4,7 @@ cmake_minimum_required(VERSION 2.8)
set(GLFW_VERSION_MAJOR "3")
set(GLFW_VERSION_MINOR "0")
set(GLFW_VERSION_PATCH "2")
set(GLFW_VERSION_PATCH "3")
set(GLFW_VERSION_EXTRA "")
set(GLFW_VERSION "${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}")
set(GLFW_VERSION_FULL "${GLFW_VERSION}.${GLFW_VERSION_PATCH}${GLFW_VERSION_EXTRA}")

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@ -6,9 +6,8 @@ GLFW is a free, Open Source, portable library for OpenGL and OpenGL ES
application development. It provides a simple, platform-independent API for
creating windows and contexts, reading input, handling events, etc.
Version 3.0.2 adds support for OpenGL 4 on and precise scrolling deltas on OS
X and fixes for a number of bugs that together affect all supported platforms.
As this is a patch release, there are no API changes.
Version 3.0.3 is *not yet described*. As this is a patch release, there are no
API changes.
If you are new to GLFW, you may find the
[introductory tutorial](http://www.glfw.org/docs/latest/quick.html) for GLFW
@ -205,36 +204,6 @@ See the [GLFW documentation](http://www.glfw.org/docs/latest/).
## Changelog
- Allowed character callback to be triggered regardless of modifier keys
- Bugfix: The `-Wall` flag was not used with Clang and other GCC compatibles
- Bugfix: The default for `GLFW_ALPHA_BITS` was set to zero
- Bugfix: `glfwInit` would segfault if monitor enumeration failed and no error
callback was set
- [Win32] Added `_GLFW_USE_DWM_SWAP_INTERVAL` for forcing the swap interval
to be set even when DWM compositing is enabled
- [Win32] Added support for forcing the use of the high-performance GPU
on nVidia Optimus systems
- [Win32] Bugfix: The clipboard string was not freed on terminate
- [Win32] Bugfix: Entry points for OpenGL 1.0 and 1.1 functions were not
returned by `glfwGetProcAddress`
- [Win32] Bugfix: The `user32` and `dwmapi` module handles were not freed on
library termination
- [Cocoa] Added support for precise scrolling deltas on OS X 10.7 and later
- [Cocoa] Enabled explicit creation of OpenGL 3.x and 4.x contexts as supported
by OS X 10.9
- [Cocoa] Bugfix: The clipboard string was not freed on terminate
- [Cocoa] Bugfix: Selectors were used that are not declared by the 10.6 SDK
- [Cocoa] Bugfix: The position set by `glfwSetWindowPos` was incorrect
- [X11] Bugfix: Override-redirect windows were resized to the desired instead
of the actual resolution of the selected video mode
- [X11] Bugfix: Screensaver override for full screen windows had a possible
race condition
- [X11] Bugfix: The reported window position did not account for the size of
the window frame on some WMs
- [X11] Bugfix: The original video mode of a monitor was overwritten by calls
to `glfwSetWindowSize`
- [X11] Bugfix: Key release events for `GLFW_KEY_KP_5` were discarded.
## Contact

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@ -228,7 +228,7 @@ extern "C" {
* API changes.
* @ingroup init
*/
#define GLFW_VERSION_REVISION 2
#define GLFW_VERSION_REVISION 3
/*! @} */
/*! @name Key and button actions