Fixed menu bar for non-bundled OS X applications.

The menu bar for non-bundled applications did not become visible until
it had lost and regained focus.  This is fixed (somehow) by letting the
NSApplication run loop start and stop.

Technique by scoopr.
This commit is contained in:
Camilla Berglund 2014-12-16 22:34:15 +01:00
Родитель a611144d0c
Коммит 9aa15aa710
3 изменённых файлов: 25 добавлений и 20 удалений

Просмотреть файл

@ -228,9 +228,12 @@ void _glfwPlatformTerminate(void)
_glfw.ns.eventSource = NULL;
}
[NSApp setDelegate:nil];
[_glfw.ns.delegate release];
_glfw.ns.delegate = nil;
id delegate = [NSApp delegate];
if (delegate)
{
[delegate release];
[NSApp setDelegate:nil];
}
[_glfw.ns.autoreleasePool release];
_glfw.ns.autoreleasePool = nil;

Просмотреть файл

@ -72,7 +72,6 @@ typedef struct _GLFWwindowNS
typedef struct _GLFWlibraryNS
{
CGEventSourceRef eventSource;
id delegate;
id autoreleasePool;
id cursor;

Просмотреть файл

@ -262,6 +262,13 @@ static NSRect convertRectToBacking(_GLFWwindow* window, NSRect contentRect)
_glfwInputMonitorChange();
}
- (void)applicationDidFinishLaunching:(NSNotification *)notification
{
[NSApp stop:nil];
_glfwPlatformPostEmptyEvent();
}
@end
// Translates OS X key modifiers into GLFW ones
@ -802,7 +809,18 @@ static GLboolean initializeAppKit(void)
createMenuBar();
#endif
[NSApp finishLaunching];
// There can only be one application delegate, but we allocate it the
// first time a window is created to keep all window code in this file
id delegate = [[GLFWApplicationDelegate alloc] init];
if (delegate == nil)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Failed to create application delegate");
return GL_FALSE;
}
[NSApp setDelegate:delegate];
[NSApp run];
return GL_TRUE;
}
@ -905,21 +923,6 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
if (!initializeAppKit())
return GL_FALSE;
// There can only be one application delegate, but we allocate it the
// first time a window is created to keep all window code in this file
if (_glfw.ns.delegate == nil)
{
_glfw.ns.delegate = [[GLFWApplicationDelegate alloc] init];
if (_glfw.ns.delegate == nil)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Failed to create application delegate");
return GL_FALSE;
}
[NSApp setDelegate:_glfw.ns.delegate];
}
if (!createWindow(window, wndconfig))
return GL_FALSE;