diff --git a/CMakeLists.txt b/CMakeLists.txt
index 8d68b4c2..c35ccc20 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -12,6 +12,7 @@ set(LIB_SUFFIX "" CACHE STRING "Takes an empty string or 64. Directory where lib
option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ON)
option(GLFW_BUILD_TESTS "Build the GLFW test programs" ON)
+option(GLFW_NATIVE_API "Build the GLFW native API" OFF)
option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
option(GLFW_USE_EGL "Build for EGL and OpenGL ES platform (Currently only X11)" OFF)
@@ -22,7 +23,10 @@ else()
find_package(OpenGL REQUIRED)
endif()
-set(CMAKE_THREAD_PREFER_PTHREADS YES)
+if (NOT WIN32)
+ set(CMAKE_THREAD_PREFER_PTHREADS YES)
+endif()
+
find_package(Threads)
if (CMAKE_THREAD_LIBS_INIT)
list(APPEND glfw_LIBRARIES ${CMAKE_THREAD_LIBS_INIT})
@@ -214,6 +218,10 @@ if (_GLFW_X11_GLX)
endif()
endif()
+ if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
+ set(_GLFW_HAS_LINUX_JOYSTICKS 1)
+ endif()
+
endif()
#--------------------------------------------------------------------
@@ -258,6 +266,10 @@ if (_GLFW_X11_EGL)
endif()
endif()
+ if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
+ set(_GLFW_HAS_LINUX_JOYSTICKS 1)
+ endif()
+
endif()
#--------------------------------------------------------------------
@@ -332,7 +344,12 @@ configure_file(${GLFW_SOURCE_DIR}/src/config.h.in
# The src directory's CMakeLists.txt file installs the library
#--------------------------------------------------------------------
install(DIRECTORY include/GL DESTINATION include
- FILES_MATCHING PATTERN glfw3.h PATTERN glfw3native.h)
+ FILES_MATCHING PATTERN glfw3.h)
+
+if (GLFW_NATIVE_API)
+ install(DIRECTORY include/GL DESTINATION include
+ FILES_MATCHING PATTERN glfw3native.h)
+endif()
install(FILES COPYING.txt readme.html
DESTINATION share/doc/glfw-${GLFW_VERSION_FULL})
diff --git a/examples/heightmap.c b/examples/heightmap.c
index fce8b8de..5139a493 100644
--- a/examples/heightmap.c
+++ b/examples/heightmap.c
@@ -581,7 +581,7 @@ int main(int argc, char** argv)
exit(EXIT_FAILURE);
}
- glfwWindowHint(GLFW_WINDOW_RESIZABLE, GL_FALSE);
+ glfwWindowHint(GLFW_RESIZABLE, GL_FALSE);
glfwWindowHint(GLFW_OPENGL_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_OPENGL_VERSION_MINOR, 2);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
diff --git a/include/GL/glfw3.h b/include/GL/glfw3.h
index c0d638bf..31d76761 100644
--- a/include/GL/glfw3.h
+++ b/include/GL/glfw3.h
@@ -401,19 +401,20 @@ extern "C" {
#define GLFW_ACCUM_ALPHA_BITS 0x0002100A
#define GLFW_AUX_BUFFERS 0x0002100B
#define GLFW_STEREO 0x0002100C
-#define GLFW_WINDOW_RESIZABLE 0x0002100D
#define GLFW_FSAA_SAMPLES 0x0002100E
/* The following constants are used with both glfwGetWindowParam
* and glfwWindowHint
*/
-#define GLFW_CLIENT_API 0x0002100F
-#define GLFW_OPENGL_VERSION_MAJOR 0x00021010
-#define GLFW_OPENGL_VERSION_MINOR 0x00021011
-#define GLFW_OPENGL_FORWARD_COMPAT 0x00021012
-#define GLFW_OPENGL_DEBUG_CONTEXT 0x00021013
-#define GLFW_OPENGL_PROFILE 0x00021014
-#define GLFW_OPENGL_ROBUSTNESS 0x00021015
+#define GLFW_CLIENT_API 0x00022000
+#define GLFW_OPENGL_VERSION_MAJOR 0x00022001
+#define GLFW_OPENGL_VERSION_MINOR 0x00022002
+#define GLFW_OPENGL_FORWARD_COMPAT 0x00022003
+#define GLFW_OPENGL_DEBUG_CONTEXT 0x00022004
+#define GLFW_OPENGL_PROFILE 0x00022005
+#define GLFW_OPENGL_ROBUSTNESS 0x00022006
+#define GLFW_RESIZABLE 0x00022007
+#define GLFW_VISIBLE 0x00022008
/* GLFW_CLIENT_API tokens */
#define GLFW_OPENGL_API 0x00000001
@@ -540,6 +541,8 @@ GLFWAPI void glfwGetWindowPos(GLFWwindow window, int* xpos, int* ypos);
GLFWAPI void glfwSetWindowPos(GLFWwindow window, int xpos, int ypos);
GLFWAPI void glfwIconifyWindow(GLFWwindow window);
GLFWAPI void glfwRestoreWindow(GLFWwindow window);
+GLFWAPI void glfwShowWindow(GLFWwindow window);
+GLFWAPI void glfwHideWindow(GLFWwindow window);
GLFWAPI int glfwGetWindowParam(GLFWwindow window, int param);
GLFWAPI void glfwSetWindowUserPointer(GLFWwindow window, void* pointer);
GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow window);
diff --git a/readme.html b/readme.html
index 0de14bd4..404c515b 100644
--- a/readme.html
+++ b/readme.html
@@ -284,6 +284,7 @@ version of GLFW.
Added GLFW_OPENGL_REVISION
window parameter to make up for removal of glfwGetGLVersion
Added GLFW_INCLUDE_GL3
macro for telling the GLFW header to include gl3.h
header instead of gl.h
Added GLFW_INCLUDE_ES2
macro for telling the GLFW header to include the OpenGL ES 2.0 header instead of gl.h
+ Added GLFW_VISIBLE
window hint and parameter for controlling and polling window visibility
Added windows
simple multi-window test program
Added sharing
simple OpenGL object sharing test program
Added modes
video mode enumeration and setting test program
@@ -298,7 +299,7 @@ version of GLFW.
Renamed glfw.h
to glfw3.h
to avoid conflicts with 2.x series
Renamed glfwOpenWindowHint
to glfwWindowHint
Renamed GLFW_WINDOW
token to GLFW_WINDOWED
- Renamed GLFW_WINDOW_NO_RESIZE
to GLFW_WINDOW_RESIZABLE
+ Renamed GLFW_WINDOW_NO_RESIZE
to GLFW_RESIZABLE
Renamed GLFW_BUILD_DLL
to _GLFW_BUILD_DLL
Renamed version
test to glfwinfo
Renamed GLFW_NO_GLU
to GLFW_INCLUDE_GLU
and made it disabled by default
@@ -931,8 +932,9 @@ their skills. Special thanks go out to:
Arturo J. PĂ©rez, for a bug fix for cursor tracking on Mac OS X 10.6 Snow
Leopard
- Riku Salminen, for making the X11 event processing able to support
- multi-threaded rendering
+ Riku Salminen, for the initial implementation of
+ glfwShowWindow
and glfwHideWindow
, and for making
+ the X11 event processing able to support multi-threaded rendering
Douglas C. Schmidt and Irfan Pyarali, for their excellent article
Strategies for Implementing POSIX Condition Variables on Win32
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 044ebbd3..b9bd0c77 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -10,7 +10,11 @@ if (_GLFW_COCOA_NSGL)
set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h)
set(glfw_SOURCES ${common_SOURCES} cocoa_clipboard.m cocoa_fullscreen.m
cocoa_gamma.c cocoa_init.m cocoa_input.m cocoa_joystick.m
- cocoa_native.m cocoa_opengl.m cocoa_time.c cocoa_window.m)
+ cocoa_opengl.m cocoa_time.c cocoa_window.m)
+
+ if (GLFW_NATIVE_API)
+ list(APPEND glfw_SOURCES cocoa_native.m)
+ endif()
# For some reason, CMake doesn't know about .m
set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
@@ -18,14 +22,21 @@ elseif (_GLFW_WIN32_WGL)
set(glfw_HEADERS ${common_HEADERS} win32_platform.h)
set(glfw_SOURCES ${common_SOURCES} win32_clipboard.c win32_fullscreen.c
win32_gamma.c win32_init.c win32_input.c win32_joystick.c
- win32_native.c win32_opengl.c win32_time.c win32_window.c
- win32_dllmain.c)
+ win32_opengl.c win32_time.c win32_window.c)
+
+ if (GLFW_NATIVE_API)
+ list(APPEND glfw_SOURCES win32_native.c)
+ endif()
elseif (_GLFW_X11_GLX)
set(glfw_HEADERS ${common_HEADERS} x11_platform.h glx_platform.h)
set(glfw_SOURCES ${common_SOURCES} glx_opengl.c x11_clipboard.c
x11_fullscreen.c x11_gamma.c x11_init.c x11_input.c
- x11_joystick.c x11_keysym2unicode.c x11_native.c x11_time.c
+ x11_joystick.c x11_keysym2unicode.c x11_time.c
x11_window.c)
+
+ if (GLFW_NATIVE_API)
+ list(APPEND glfw_SOURCES x11_native.c)
+ endif()
elseif (_GLFW_X11_EGL)
set(glfw_HEADERS ${common_HEADERS} x11_platform.h egl_platform.h)
set(glfw_SOURCES ${common_SOURCES} egl_opengl.c x11_clipboard.c
diff --git a/src/cocoa_window.m b/src/cocoa_window.m
index 337dace8..ed10d384 100644
--- a/src/cocoa_window.m
+++ b/src/cocoa_window.m
@@ -131,6 +131,25 @@
return NSTerminateCancel;
}
+- (void)applicationDidHide:(NSNotification *)notification
+{
+ _GLFWwindow* window;
+
+ for (window = _glfwLibrary.windowListHead; window; window = window->next)
+ _glfwInputWindowVisibility(window, GL_FALSE);
+}
+
+- (void)applicationDidUnhide:(NSNotification *)notification
+{
+ _GLFWwindow* window;
+
+ for (window = _glfwLibrary.windowListHead; window; window = window->next)
+ {
+ if ([window->NS.object isVisible])
+ _glfwInputWindowVisibility(window, GL_TRUE);
+ }
+}
+
@end
@@ -905,7 +924,6 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
if (!createContext(window, wndconfig, fbconfig))
return GL_FALSE;
- [window->NS.object makeKeyAndOrderFront:nil];
[window->NSGL.context setView:[window->NS.object contentView]];
if (wndconfig->mode == GLFW_FULLSCREEN)
@@ -920,6 +938,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
return GL_FALSE;
}
+ _glfwPlatformShowWindow(window);
[[window->NS.object contentView] enterFullScreenMode:[NSScreen mainScreen]
withOptions:nil];
}
@@ -1029,6 +1048,27 @@ void _glfwPlatformRestoreWindow(_GLFWwindow* window)
}
+//========================================================================
+// Show window
+//========================================================================
+
+void _glfwPlatformShowWindow(_GLFWwindow* window)
+{
+ [window->NS.object makeKeyAndOrderFront:nil];
+ _glfwInputWindowVisibility(window, GL_TRUE);
+}
+
+
+//========================================================================
+// Hide window
+//========================================================================
+
+void _glfwPlatformHideWindow(_GLFWwindow* window)
+{
+ [window->NS.object orderOut:nil];
+ _glfwInputWindowVisibility(window, GL_FALSE);
+}
+
//========================================================================
// Write back window parameters into GLFW window structure
//========================================================================
diff --git a/src/config.h.in b/src/config.h.in
index ceb7e5a2..6d8811c0 100644
--- a/src/config.h.in
+++ b/src/config.h.in
@@ -69,7 +69,7 @@
#cmakedefine _GLFW_HAS_EGLGETPROCADDRESS 1
// Define this to 1 if the Linux joystick API is available
-#cmakedefine _GLFW_USE_LINUX_JOYSTICKS
+#cmakedefine _GLFW_HAS_LINUX_JOYSTICKS
// The GLFW version as used by glfwGetVersionString
#define _GLFW_VERSION_FULL "@GLFW_VERSION_FULL@"
diff --git a/src/fullscreen.c b/src/fullscreen.c
index 4372d153..f59046d8 100644
--- a/src/fullscreen.c
+++ b/src/fullscreen.c
@@ -32,7 +32,7 @@
#include "internal.h"
#include
-#if _WIN32
+#if defined(_MSC_VER)
#include
#endif
diff --git a/src/gamma.c b/src/gamma.c
index 21940b0e..eed0b66d 100644
--- a/src/gamma.c
+++ b/src/gamma.c
@@ -61,18 +61,15 @@ GLFWAPI void glfwSetGamma(float gamma)
for (i = 0; i < size; i++)
{
- float value = (float) i / ((float) (size - 1));
+ float value;
- // Apply gamma
+ // Calculate intensity
+ value = (float) i / (float) (size - 1);
+ // Apply gamma curve
value = (float) pow(value, 1.f / gamma) * 65535.f + 0.5f;
+ // Clamp to value range
+ value = (float) fmax(fmin(value, 65535.f), 0.f);
- // Clamp values
- if (value < 0.f)
- value = 0.f;
- else if (value > 65535.f)
- value = 65535.f;
-
- // Set the gamma ramp values
ramp.red[i] = (unsigned short) value;
ramp.green[i] = (unsigned short) value;
ramp.blue[i] = (unsigned short) value;
diff --git a/src/internal.h b/src/internal.h
index 75aa4eb9..5499d4f2 100644
--- a/src/internal.h
+++ b/src/internal.h
@@ -98,6 +98,7 @@ struct _GLFWhints
int auxBuffers;
GLboolean stereo;
GLboolean resizable;
+ GLboolean visible;
int samples;
int clientAPI;
int glMajor;
@@ -121,6 +122,7 @@ struct _GLFWwndconfig
const char* title;
int refreshRate;
GLboolean resizable;
+ GLboolean visible;
int clientAPI;
int glMajor;
int glMinor;
@@ -172,6 +174,7 @@ struct _GLFWwindow
int positionX, positionY;
int mode; // GLFW_WINDOW or GLFW_FULLSCREEN
GLboolean resizable; // GL_TRUE if user may resize this window
+ GLboolean visible; // GL_TRUE if this window is visible
int refreshRate; // monitor refresh rate
void* userPointer;
@@ -290,6 +293,8 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height);
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int x, int y);
void _glfwPlatformIconifyWindow(_GLFWwindow* window);
void _glfwPlatformRestoreWindow(_GLFWwindow* window);
+void _glfwPlatformShowWindow(_GLFWwindow* window);
+void _glfwPlatformHideWindow(_GLFWwindow* window);
// Event processing
void _glfwPlatformPollEvents(void);
@@ -318,6 +323,7 @@ void _glfwInputWindowFocus(_GLFWwindow* window, GLboolean activated);
void _glfwInputWindowPos(_GLFWwindow* window, int x, int y);
void _glfwInputWindowSize(_GLFWwindow* window, int width, int height);
void _glfwInputWindowIconify(_GLFWwindow* window, int iconified);
+void _glfwInputWindowVisibility(_GLFWwindow* window, int visible);
void _glfwInputWindowDamage(_GLFWwindow* window);
void _glfwInputWindowCloseRequest(_GLFWwindow* window);
diff --git a/src/win32_dllmain.c b/src/win32_dllmain.c
deleted file mode 100644
index 98f9ab2a..00000000
--- a/src/win32_dllmain.c
+++ /dev/null
@@ -1,49 +0,0 @@
-//========================================================================
-// GLFW - An OpenGL library
-// Platform: Win32
-// API version: 3.0
-// WWW: http://www.glfw.org/
-//------------------------------------------------------------------------
-// Copyright (c) 2002-2006 Marcus Geelnard
-// Copyright (c) 2006-2010 Camilla Berglund
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented; you must not
-// claim that you wrote the original software. If you use this software
-// in a product, an acknowledgment in the product documentation would
-// be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such, and must not
-// be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source
-// distribution.
-//
-//========================================================================
-
-#include "internal.h"
-
-
-#if defined(_GLFW_BUILD_DLL)
-
-//========================================================================
-// GLFW DLL entry point
-//========================================================================
-
-BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved)
-{
- // NOTE: Some compilers complains about instance and x never being used -
- // never mind that (we don't want to use them)!
-
- return TRUE;
-}
-
-#endif // _GLFW_BUILD_DLL
-
diff --git a/src/win32_init.c b/src/win32_init.c
index 41444b97..21de415b 100644
--- a/src/win32_init.c
+++ b/src/win32_init.c
@@ -39,6 +39,18 @@
#endif // __BORLANDC__
+//========================================================================
+// GLFW DLL entry point
+//========================================================================
+
+#if defined(_GLFW_BUILD_DLL)
+BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved)
+{
+ return TRUE;
+}
+#endif // _GLFW_BUILD_DLL
+
+
//========================================================================
// Load necessary libraries (DLLs)
//========================================================================
diff --git a/src/win32_window.c b/src/win32_window.c
index feccb833..6b275476 100644
--- a/src/win32_window.c
+++ b/src/win32_window.c
@@ -33,95 +33,7 @@
#include
#include
#include
-
-
-//========================================================================
-// Enable/disable minimize/restore animations
-//========================================================================
-
-static int setMinMaxAnimations(int enable)
-{
- ANIMATIONINFO AI;
- int old_enable;
-
- // Get old animation setting
- AI.cbSize = sizeof(ANIMATIONINFO);
- SystemParametersInfo(SPI_GETANIMATION, AI.cbSize, &AI, 0);
- old_enable = AI.iMinAnimate;
-
- // If requested, change setting
- if (old_enable != enable)
- {
- AI.iMinAnimate = enable;
- SystemParametersInfo(SPI_SETANIMATION, AI.cbSize, &AI,
- SPIF_SENDCHANGE);
- }
-
- return old_enable;
-}
-
-
-//========================================================================
-// Focus the window and bring it to the top of the stack
-// Due to some nastiness with how XP handles SetForegroundWindow we have
-// to go through some really bizarre measures to achieve this
-//========================================================================
-
-static void setForegroundWindow(HWND hWnd)
-{
- int try_count = 0;
- int old_animate;
-
- // Try the standard approach first...
- BringWindowToTop(hWnd);
- SetForegroundWindow(hWnd);
-
- // If it worked, return now
- if (hWnd == GetForegroundWindow())
- {
- // Try to modify the system settings (since this is the foreground
- // process, we are allowed to do this)
- SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, (LPVOID) 0,
- SPIF_SENDCHANGE);
- return;
- }
-
- // For other Windows versions than 95 & NT4.0, the standard approach
- // may not work, so if we failed we have to "trick" Windows into
- // making our window the foureground window: Iconify and restore
- // again. It is ugly, but it seems to work (we turn off those annoying
- // zoom animations to make it look a bit better at least).
-
- // Turn off minimize/restore animations
- old_animate = setMinMaxAnimations(0);
-
- // We try this a few times, just to be on the safe side of things...
- do
- {
- // Iconify & restore
- ShowWindow(hWnd, SW_HIDE);
- ShowWindow(hWnd, SW_SHOWMINIMIZED);
- ShowWindow(hWnd, SW_SHOWNORMAL);
-
- // Try to get focus
- BringWindowToTop(hWnd);
- SetForegroundWindow(hWnd);
-
- // We do not want to keep going on forever, so we keep track of
- // how many times we tried
- try_count++;
- }
- while (hWnd != GetForegroundWindow() && try_count <= 3);
-
- // Restore the system minimize/restore animation setting
- setMinMaxAnimations(old_animate);
-
- // Try to modify the system settings (since this is now hopefully the
- // foreground process, we are probably allowed to do this)
- SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, (LPVOID) 0,
- SPIF_SENDCHANGE);
-}
-
+#include
//========================================================================
// Hide mouse cursor
@@ -393,37 +305,6 @@ static int translateKey(WPARAM wParam, LPARAM lParam)
}
-//========================================================================
-// Translates a Windows key to Unicode
-//========================================================================
-
-static void translateChar(_GLFWwindow* window, DWORD wParam, DWORD lParam)
-{
- BYTE keyboard_state[256];
- WCHAR unicode_buf[10];
- UINT scan_code;
- int i, num_chars;
-
- GetKeyboardState(keyboard_state);
-
- // Derive scan code from lParam and action
- scan_code = (lParam & 0x01ff0000) >> 16;
-
- num_chars = ToUnicode(
- wParam, // virtual-key code
- scan_code, // scan code
- keyboard_state, // key-state array
- unicode_buf, // buffer for translated key
- 10, // size of translated key buffer
- 0 // active-menu flag
- );
-
- // Report characters
- for (i = 0; i < num_chars; i++)
- _glfwInputChar(window, (int) unicode_buf[i]);
-}
-
-
//========================================================================
// Window callback function (handles window events)
//========================================================================
@@ -507,6 +388,12 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
return 0;
}
+ case WM_SHOWWINDOW:
+ {
+ _glfwInputWindowVisibility(window, wParam ? GL_TRUE : GL_FALSE);
+ break;
+ }
+
case WM_SYSCOMMAND:
{
switch (wParam & 0xfff0)
@@ -541,13 +428,15 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_SYSKEYDOWN:
{
_glfwInputKey(window, translateKey(wParam, lParam), GLFW_PRESS);
-
- if (_glfwLibrary.charCallback)
- translateChar(window, (DWORD) wParam, (DWORD) lParam);
-
break;
}
+ case WM_CHAR:
+ {
+ _glfwInputChar(window, wParam);
+ return 0;
+ }
+
case WM_KEYUP:
case WM_SYSKEYUP:
{
@@ -642,8 +531,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
int newCursorX, newCursorY;
// Get signed (!) cursor position
- newCursorX = (int)((short)LOWORD(lParam));
- newCursorY = (int)((short)HIWORD(lParam));
+ newCursorX = GET_X_LPARAM(lParam);
+ newCursorY = GET_Y_LPARAM(lParam);
if (newCursorX != window->Win32.oldCursorX ||
newCursorY != window->Win32.oldCursorY)
@@ -836,7 +725,7 @@ static int createWindow(_GLFWwindow* window,
WCHAR* wideTitle;
// Set common window styles
- dwStyle = WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_VISIBLE;
+ dwStyle = WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
dwExStyle = WS_EX_APPWINDOW;
// Set window style, depending on fullscreen mode
@@ -1067,13 +956,11 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
if (window->mode == GLFW_FULLSCREEN)
{
// Place the window above all topmost windows
+ _glfwPlatformShowWindow(window);
SetWindowPos(window->Win32.handle, HWND_TOPMOST, 0,0,0,0,
SWP_NOMOVE | SWP_NOSIZE);
}
- setForegroundWindow(window->Win32.handle);
- SetFocus(window->Win32.handle);
-
return GL_TRUE;
}
@@ -1193,6 +1080,29 @@ void _glfwPlatformRestoreWindow(_GLFWwindow* window)
}
+//========================================================================
+// Show or hide window
+//========================================================================
+
+void _glfwPlatformShowWindow(_GLFWwindow* window)
+{
+ ShowWindow(window->Win32.handle, SW_SHOWNORMAL);
+ BringWindowToTop(window->Win32.handle);
+ SetForegroundWindow(window->Win32.handle);
+ SetFocus(window->Win32.handle);
+}
+
+
+//========================================================================
+// Show or hide window
+//========================================================================
+
+void _glfwPlatformHideWindow(_GLFWwindow* window)
+{
+ ShowWindow(window->Win32.handle, SW_HIDE);
+}
+
+
//========================================================================
// Write back window parameters into GLFW window structure
//========================================================================
@@ -1239,28 +1149,22 @@ void _glfwPlatformPollEvents(void)
while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
{
- switch (msg.message)
+ if (msg.message == WM_QUIT)
{
- case WM_QUIT:
+ // Treat WM_QUIT as a close on all windows
+
+ window = _glfwLibrary.windowListHead;
+ while (window)
{
- // Treat WM_QUIT as a close on all windows
-
- window = _glfwLibrary.windowListHead;
- while (window)
- {
- _glfwInputWindowCloseRequest(window);
- window = window->next;
- }
-
- break;
- }
-
- default:
- {
- DispatchMessage(&msg);
- break;
+ _glfwInputWindowCloseRequest(window);
+ window = window->next;
}
}
+ else
+ {
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
+ }
}
// LSHIFT/RSHIFT fixup (keys tend to "stick" without this fix)
diff --git a/src/window.c b/src/window.c
index ba592fc1..c3bde9b1 100644
--- a/src/window.c
+++ b/src/window.c
@@ -33,7 +33,7 @@
#include
#include
-#if _WIN32
+#if defined(_MSC_VER)
#include
#endif
@@ -81,8 +81,9 @@ void _glfwSetDefaultWindowHints(void)
_glfwLibrary.hints.glMajor = 1;
_glfwLibrary.hints.glMinor = 0;
- // The default is to allow window resizing
+ // The default is to show the window and allow window resizing
_glfwLibrary.hints.resizable = GL_TRUE;
+ _glfwLibrary.hints.visible = GL_TRUE;
// The default is 24 bits of depth, 8 bits of color
_glfwLibrary.hints.depthBits = 24;
@@ -181,6 +182,16 @@ void _glfwInputWindowIconify(_GLFWwindow* window, int iconified)
}
+//========================================================================
+// Register window visibility events
+//========================================================================
+
+void _glfwInputWindowVisibility(_GLFWwindow* window, int visible)
+{
+ window->visible = visible;
+}
+
+
//========================================================================
// Register window damage events
//========================================================================
@@ -251,6 +262,7 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
wndconfig.title = title;
wndconfig.refreshRate = Max(_glfwLibrary.hints.refreshRate, 0);
wndconfig.resizable = _glfwLibrary.hints.resizable ? GL_TRUE : GL_FALSE;
+ wndconfig.visible = _glfwLibrary.hints.visible ? GL_TRUE : GL_FALSE;
wndconfig.clientAPI = _glfwLibrary.hints.clientAPI;
wndconfig.glMajor = _glfwLibrary.hints.glMajor;
wndconfig.glMinor = _glfwLibrary.hints.glMinor;
@@ -326,8 +338,9 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
// Cache the actual (as opposed to requested) window parameters
_glfwPlatformRefreshWindowParams(window);
- // Cache the actual (as opposed to requested) context parameters
glfwMakeContextCurrent(window);
+
+ // Cache the actual (as opposed to requested) context parameters
if (!_glfwRefreshContextParams())
{
glfwDestroyWindow(window);
@@ -343,6 +356,11 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
return GL_FALSE;
}
+ // Clearing the front buffer to black to avoid garbage pixels left over
+ // from previous uses of our bit of VRAM
+ glClear(GL_COLOR_BUFFER_BIT);
+ _glfwPlatformSwapBuffers(window);
+
// Restore the previously current context (or NULL)
glfwMakeContextCurrent(previous);
@@ -351,10 +369,8 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
if (mode == GLFW_FULLSCREEN)
glfwSetInputMode(window, GLFW_CURSOR_MODE, GLFW_CURSOR_CAPTURED);
- // Clearing the front buffer to black to avoid garbage pixels left over
- // from previous uses of our bit of VRAM
- glClear(GL_COLOR_BUFFER_BIT);
- _glfwPlatformSwapBuffers(window);
+ if (mode == GLFW_WINDOWED && wndconfig.visible)
+ glfwShowWindow(window);
return window;
}
@@ -413,9 +429,12 @@ GLFWAPI void glfwWindowHint(int target, int hint)
case GLFW_STEREO:
_glfwLibrary.hints.stereo = hint;
break;
- case GLFW_WINDOW_RESIZABLE:
+ case GLFW_RESIZABLE:
_glfwLibrary.hints.resizable = hint;
break;
+ case GLFW_VISIBLE:
+ _glfwLibrary.hints.visible = hint;
+ break;
case GLFW_FSAA_SAMPLES:
_glfwLibrary.hints.samples = hint;
break;
@@ -656,6 +675,48 @@ GLFWAPI void glfwRestoreWindow(GLFWwindow handle)
}
+//========================================================================
+// Window show
+//========================================================================
+
+GLFWAPI void glfwShowWindow(GLFWwindow handle)
+{
+ _GLFWwindow* window = (_GLFWwindow*) handle;
+
+ if (!_glfwInitialized)
+ {
+ _glfwSetError(GLFW_NOT_INITIALIZED, NULL);
+ return;
+ }
+
+ if (window->mode == GLFW_FULLSCREEN)
+ return;
+
+ _glfwPlatformShowWindow(window);
+}
+
+
+//========================================================================
+// Window hide
+//========================================================================
+
+GLFWAPI void glfwHideWindow(GLFWwindow handle)
+{
+ _GLFWwindow* window = (_GLFWwindow*) handle;
+
+ if (!_glfwInitialized)
+ {
+ _glfwSetError(GLFW_NOT_INITIALIZED, NULL);
+ return;
+ }
+
+ if (window->mode == GLFW_FULLSCREEN)
+ return;
+
+ _glfwPlatformHideWindow(window);
+}
+
+
//========================================================================
// Get window parameter
//========================================================================
@@ -680,8 +741,10 @@ GLFWAPI int glfwGetWindowParam(GLFWwindow handle, int param)
return window->closeRequested;
case GLFW_REFRESH_RATE:
return window->refreshRate;
- case GLFW_WINDOW_RESIZABLE:
+ case GLFW_RESIZABLE:
return window->resizable;
+ case GLFW_VISIBLE:
+ return window->visible;
case GLFW_CLIENT_API:
return window->clientAPI;
case GLFW_OPENGL_VERSION_MAJOR:
@@ -822,7 +885,7 @@ GLFWAPI void glfwSetWindowIconifyCallback(GLFWwindowiconifyfun cbfun)
//========================================================================
-// Poll for new window and input events and close any flagged windows
+// Poll for new window and input events
//========================================================================
GLFWAPI void glfwPollEvents(void)
diff --git a/src/x11_init.c b/src/x11_init.c
index 8399a81a..a4cfacf0 100644
--- a/src/x11_init.c
+++ b/src/x11_init.c
@@ -672,12 +672,12 @@ int _glfwPlatformTerminate(void)
_glfwTerminateGammaRamp();
- terminateDisplay();
-
_glfwTerminateJoysticks();
_glfwTerminateOpenGL();
+ terminateDisplay();
+
// Free clipboard memory
if (_glfwLibrary.X11.selection.string)
free(_glfwLibrary.X11.selection.string);
@@ -728,7 +728,7 @@ const char* _glfwPlatformGetVersionString(void)
#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK)
" clock_gettime"
#endif
-#if defined(_GLFW_USE_LINUX_JOYSTICKS)
+#if defined(_GLFW_HAS_LINUX_JOYSTICKS)
" Linux-joystick-API"
#else
" no-joystick-support"
diff --git a/src/x11_joystick.c b/src/x11_joystick.c
index c1fb62be..3d2f597d 100644
--- a/src/x11_joystick.c
+++ b/src/x11_joystick.c
@@ -30,7 +30,7 @@
#include "internal.h"
-#ifdef _GLFW_USE_LINUX_JOYSTICKS
+#ifdef _GLFW_HAS_LINUX_JOYSTICKS
#include
#include
@@ -41,7 +41,7 @@
#include
#include
#include
-#endif // _GLFW_USE_LINUX_JOYSTICKS
+#endif // _GLFW_HAS_LINUX_JOYSTICKS
//========================================================================
@@ -50,7 +50,7 @@
static int openJoystickDevice(int joy, const char* path)
{
-#ifdef _GLFW_USE_LINUX_JOYSTICKS
+#ifdef _GLFW_HAS_LINUX_JOYSTICKS
char numAxes, numButtons;
int fd, version;
@@ -97,7 +97,7 @@ static int openJoystickDevice(int joy, const char* path)
}
_glfwLibrary.X11.joystick[joy].present = GL_TRUE;
-#endif // _GLFW_USE_LINUX_JOYSTICKS
+#endif // _GLFW_HAS_LINUX_JOYSTICKS
return GL_TRUE;
}
@@ -109,7 +109,7 @@ static int openJoystickDevice(int joy, const char* path)
static void pollJoystickEvents(void)
{
-#ifdef _GLFW_USE_LINUX_JOYSTICKS
+#ifdef _GLFW_HAS_LINUX_JOYSTICKS
int i;
ssize_t result;
struct js_event e;
@@ -160,7 +160,7 @@ static void pollJoystickEvents(void)
}
}
}
-#endif // _GLFW_USE_LINUX_JOYSTICKS
+#endif // _GLFW_HAS_LINUX_JOYSTICKS
}
@@ -174,7 +174,7 @@ static void pollJoystickEvents(void)
int _glfwInitJoysticks(void)
{
-#ifdef _GLFW_USE_LINUX_JOYSTICKS
+#ifdef _GLFW_HAS_LINUX_JOYSTICKS
int i, joy = 0;
regex_t regex;
DIR* dir;
@@ -215,7 +215,7 @@ int _glfwInitJoysticks(void)
}
regfree(®ex);
-#endif // _GLFW_USE_LINUX_JOYSTICKS
+#endif // _GLFW_HAS_LINUX_JOYSTICKS
return GL_TRUE;
}
@@ -227,7 +227,7 @@ int _glfwInitJoysticks(void)
void _glfwTerminateJoysticks(void)
{
-#ifdef _GLFW_USE_LINUX_JOYSTICKS
+#ifdef _GLFW_HAS_LINUX_JOYSTICKS
int i;
for (i = 0; i <= GLFW_JOYSTICK_LAST; i++)
@@ -241,7 +241,7 @@ void _glfwTerminateJoysticks(void)
_glfwLibrary.X11.joystick[i].present = GL_FALSE;
}
}
-#endif // _GLFW_USE_LINUX_JOYSTICKS
+#endif // _GLFW_HAS_LINUX_JOYSTICKS
}
diff --git a/src/x11_window.c b/src/x11_window.c
index 7b66b007..5cf1e614 100644
--- a/src/x11_window.c
+++ b/src/x11_window.c
@@ -228,10 +228,6 @@ static GLboolean createWindow(_GLFWwindow* window,
_glfwPlatformSetWindowTitle(window, wndconfig->title);
- // Make sure the window is mapped before proceeding
- XMapWindow(_glfwLibrary.X11.display, window->X11.handle);
- XFlush(_glfwLibrary.X11.display);
-
return GL_TRUE;
}
@@ -699,6 +695,7 @@ static void processEvent(XEvent *event)
if (window == NULL)
return;
+ _glfwInputWindowVisibility(window, GL_TRUE);
_glfwInputWindowIconify(window, GL_FALSE);
break;
}
@@ -710,6 +707,7 @@ static void processEvent(XEvent *event)
if (window == NULL)
return;
+ _glfwInputWindowVisibility(window, GL_FALSE);
_glfwInputWindowIconify(window, GL_TRUE);
break;
}
@@ -854,6 +852,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
}
#endif /*_GLFW_HAS_XRANDR*/
+ _glfwPlatformShowWindow(window);
enterFullscreenMode(window);
}
@@ -1044,6 +1043,28 @@ void _glfwPlatformRestoreWindow(_GLFWwindow* window)
}
+//========================================================================
+// Show window
+//========================================================================
+
+void _glfwPlatformShowWindow(_GLFWwindow* window)
+{
+ XMapRaised(_glfwLibrary.X11.display, window->X11.handle);
+ XFlush(_glfwLibrary.X11.display);
+}
+
+
+//========================================================================
+// Hide window
+//========================================================================
+
+void _glfwPlatformHideWindow(_GLFWwindow* window)
+{
+ XUnmapWindow(_glfwLibrary.X11.display, window->X11.handle);
+ XFlush(_glfwLibrary.X11.display);
+}
+
+
//========================================================================
// Read back framebuffer parameters from the context
//========================================================================
diff --git a/tests/clipboard.c b/tests/clipboard.c
index fcd1c307..f83bbfea 100644
--- a/tests/clipboard.c
+++ b/tests/clipboard.c
@@ -34,6 +34,8 @@
#include "getopt.h"
+static GLboolean closed = GL_FALSE;
+
static void usage(void)
{
printf("Usage: clipboard [-h]\n");
@@ -45,6 +47,12 @@ static GLboolean control_is_down(GLFWwindow window)
glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL);
}
+static int window_close_callback(GLFWwindow window)
+{
+ closed = GL_TRUE;
+ return GL_FALSE;
+}
+
static void key_callback(GLFWwindow window, int key, int action)
{
if (action != GLFW_PRESS)
@@ -53,7 +61,7 @@ static void key_callback(GLFWwindow window, int key, int action)
switch (key)
{
case GLFW_KEY_ESCAPE:
- glfwDestroyWindow(window);
+ closed = GL_TRUE;
break;
case GLFW_KEY_V:
@@ -80,7 +88,7 @@ static void key_callback(GLFWwindow window, int key, int action)
}
}
-static void size_callback(GLFWwindow window, int width, int height)
+static void window_size_callback(GLFWwindow window, int width, int height)
{
glViewport(0, 0, width, height);
}
@@ -130,7 +138,8 @@ int main(int argc, char** argv)
glfwSwapInterval(1);
glfwSetKeyCallback(key_callback);
- glfwSetWindowSizeCallback(size_callback);
+ glfwSetWindowSizeCallback(window_size_callback);
+ glfwSetWindowCloseCallback(window_close_callback);
glMatrixMode(GL_PROJECTION);
glOrtho(-1.f, 1.f, -1.f, 1.f, -1.f, 1.f);
@@ -138,7 +147,7 @@ int main(int argc, char** argv)
glClearColor(0.5f, 0.5f, 0.5f, 0);
- while (!glfwGetWindowParam(window, GLFW_CLOSE_REQUESTED))
+ while (!closed)
{
glClear(GL_COLOR_BUFFER_BIT);
diff --git a/tests/defaults.c b/tests/defaults.c
index 391b4984..2877cfd9 100644
--- a/tests/defaults.c
+++ b/tests/defaults.c
@@ -83,6 +83,8 @@ int main(void)
exit(EXIT_FAILURE);
}
+ glfwWindowHint(GLFW_VISIBLE, GL_FALSE);
+
window = glfwCreateWindow(0, 0, GLFW_WINDOWED, "Defaults", NULL);
if (!window)
{
diff --git a/tests/gamma.c b/tests/gamma.c
index e74d5b43..c30dd53c 100644
--- a/tests/gamma.c
+++ b/tests/gamma.c
@@ -37,6 +37,7 @@
#define STEP_SIZE 0.1f
+static GLboolean closed = GL_FALSE;
static GLfloat gamma_value = 1.0f;
static void usage(void)
@@ -51,6 +52,12 @@ static void set_gamma(float value)
glfwSetGamma(gamma_value);
}
+static int window_close_callback(GLFWwindow window)
+{
+ closed = GL_TRUE;
+ return GL_FALSE;
+}
+
static void key_callback(GLFWwindow window, int key, int action)
{
if (action != GLFW_PRESS)
@@ -60,7 +67,7 @@ static void key_callback(GLFWwindow window, int key, int action)
{
case GLFW_KEY_ESCAPE:
{
- glfwDestroyWindow(window);
+ closed = GL_TRUE;
break;
}
@@ -145,6 +152,7 @@ int main(int argc, char** argv)
glfwSwapInterval(1);
glfwSetKeyCallback(key_callback);
+ glfwSetWindowCloseCallback(window_close_callback);
glfwSetWindowSizeCallback(size_callback);
glMatrixMode(GL_PROJECTION);
@@ -153,7 +161,7 @@ int main(int argc, char** argv)
glClearColor(0.5f, 0.5f, 0.5f, 0);
- while (!glfwGetWindowParam(window, GLFW_CLOSE_REQUESTED))
+ while (!closed)
{
glClear(GL_COLOR_BUFFER_BIT);
diff --git a/tests/glfwinfo.c b/tests/glfwinfo.c
index b5497155..dea207c9 100644
--- a/tests/glfwinfo.c
+++ b/tests/glfwinfo.c
@@ -250,6 +250,8 @@ int main(int argc, char** argv)
if (strategy)
glfwWindowHint(GLFW_OPENGL_ROBUSTNESS, strategy);
+ glfwWindowHint(GLFW_VISIBLE, GL_FALSE);
+
// We assume here that we stand a better chance of success by leaving all
// possible details of pixel format selection to GLFW
diff --git a/tests/iconify.c b/tests/iconify.c
index 33b6f058..77815358 100644
--- a/tests/iconify.c
+++ b/tests/iconify.c
@@ -35,11 +35,19 @@
#include "getopt.h"
+static GLboolean closed = GL_FALSE;
+
static void usage(void)
{
printf("Usage: iconify [-h] [-f]\n");
}
+static int window_close_callback(GLFWwindow window)
+{
+ closed = GL_TRUE;
+ return GL_FALSE;
+}
+
static void key_callback(GLFWwindow window, int key, int action)
{
printf("%0.2f Key %s\n",
@@ -55,12 +63,12 @@ static void key_callback(GLFWwindow window, int key, int action)
glfwIconifyWindow(window);
break;
case GLFW_KEY_ESCAPE:
- glfwDestroyWindow(window);
+ closed = GL_TRUE;
break;
}
}
-static void size_callback(GLFWwindow window, int width, int height)
+static void window_size_callback(GLFWwindow window, int width, int height)
{
printf("%0.2f Size %ix%i\n", glfwGetTime(), width, height);
@@ -124,11 +132,12 @@ int main(int argc, char** argv)
glfwSwapInterval(1);
glfwSetKeyCallback(key_callback);
- glfwSetWindowSizeCallback(size_callback);
+ glfwSetWindowSizeCallback(window_size_callback);
+ glfwSetWindowCloseCallback(window_close_callback);
glEnable(GL_SCISSOR_TEST);
- while (!glfwGetWindowParam(window, GLFW_CLOSE_REQUESTED))
+ while (!closed)
{
if (iconified != glfwGetWindowParam(window, GLFW_ICONIFIED) ||
active != glfwGetWindowParam(window, GLFW_ACTIVE))
diff --git a/tests/modes.c b/tests/modes.c
index 5ce65abb..ef1db71c 100644
--- a/tests/modes.c
+++ b/tests/modes.c
@@ -35,7 +35,7 @@
#include "getopt.h"
-static GLFWwindow window = NULL;
+static GLFWwindow window_handle = NULL;
enum Mode
{
@@ -68,25 +68,25 @@ static void error_callback(int error, const char* description)
fprintf(stderr, "Error: %s\n", description);
}
-static void window_size_callback(GLFWwindow in_window, int width, int height)
+static void window_size_callback(GLFWwindow window, int width, int height)
{
printf("Window resized to %ix%i\n", width, height);
glViewport(0, 0, width, height);
}
-static int window_close_callback(GLFWwindow dummy)
+static int window_close_callback(GLFWwindow window)
{
- window = NULL;
+ window_handle = NULL;
return GL_TRUE;
}
-static void key_callback(GLFWwindow dummy, int key, int action)
+static void key_callback(GLFWwindow window, int key, int action)
{
if (key == GLFW_KEY_ESCAPE)
{
glfwDestroyWindow(window);
- window = NULL;
+ window_handle = NULL;
}
}
@@ -132,10 +132,10 @@ static void test_modes(void)
printf("Testing mode %u: %s", (unsigned int) i, format_mode(mode));
- window = glfwCreateWindow(mode->width, mode->height,
- GLFW_FULLSCREEN, "Video Mode Test",
- NULL);
- if (!window)
+ window_handle = glfwCreateWindow(mode->width, mode->height,
+ GLFW_FULLSCREEN, "Video Mode Test",
+ NULL);
+ if (!window_handle)
{
printf("Failed to enter mode %u: %s\n",
(unsigned int) i,
@@ -143,7 +143,7 @@ static void test_modes(void)
continue;
}
- glfwMakeContextCurrent(window);
+ glfwMakeContextCurrent(window_handle);
glfwSwapInterval(1);
glfwSetTime(0.0);
@@ -151,10 +151,10 @@ static void test_modes(void)
while (glfwGetTime() < 5.0)
{
glClear(GL_COLOR_BUFFER_BIT);
- glfwSwapBuffers(window);
+ glfwSwapBuffers(window_handle);
glfwPollEvents();
- if (!window)
+ if (!window_handle)
{
printf("User terminated program\n");
exit(EXIT_SUCCESS);
@@ -165,7 +165,7 @@ static void test_modes(void)
glGetIntegerv(GL_GREEN_BITS, ¤t.greenBits);
glGetIntegerv(GL_BLUE_BITS, ¤t.blueBits);
- glfwGetWindowSize(window, ¤t.width, ¤t.height);
+ glfwGetWindowSize(window_handle, ¤t.width, ¤t.height);
if (current.redBits != mode->redBits ||
current.greenBits != mode->greenBits ||
@@ -185,9 +185,9 @@ static void test_modes(void)
printf("Closing window\n");
- glfwDestroyWindow(window);
+ glfwDestroyWindow(window_handle);
+ window_handle = NULL;
glfwPollEvents();
- window = NULL;
}
}
diff --git a/tests/peter.c b/tests/peter.c
index ae6e4b7d..59c917e9 100644
--- a/tests/peter.c
+++ b/tests/peter.c
@@ -35,6 +35,7 @@
#include
#include
+static GLboolean reopen = GL_FALSE;
static GLFWwindow window_handle = NULL;
static int cursor_x;
static int cursor_y;
@@ -77,10 +78,7 @@ static void key_callback(GLFWwindow window, int key, int action)
case GLFW_KEY_R:
{
if (action == GLFW_PRESS)
- {
- glfwDestroyWindow(window);
- open_window();
- }
+ reopen = GL_TRUE;
break;
}
@@ -121,8 +119,6 @@ int main(void)
if (!open_window())
{
- glfwTerminate();
-
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
exit(EXIT_FAILURE);
}
@@ -135,6 +131,18 @@ int main(void)
glfwSwapBuffers(window_handle);
glfwWaitEvents();
+
+ if (reopen)
+ {
+ glfwDestroyWindow(window_handle);
+ if (!open_window())
+ {
+ fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
+ exit(EXIT_FAILURE);
+ }
+
+ reopen = GL_FALSE;
+ }
}
glfwTerminate();
diff --git a/tests/sharing.c b/tests/sharing.c
index 95f21342..64e61740 100644
--- a/tests/sharing.c
+++ b/tests/sharing.c
@@ -37,27 +37,18 @@
#define HEIGHT 400
static GLFWwindow windows[2];
+static GLboolean closed = GL_FALSE;
static void key_callback(GLFWwindow window, int key, int action)
{
if (action == GLFW_PRESS && key == GLFW_KEY_ESCAPE)
- glfwDestroyWindow(window);
+ closed = GL_TRUE;
}
static int window_close_callback(GLFWwindow window)
{
- int i;
-
- for (i = 0; i < 2; i++)
- {
- if (windows[i] == window)
- {
- windows[i] = NULL;
- break;
- }
- }
-
- return GL_TRUE;
+ closed = GL_TRUE;
+ return GL_FALSE;
}
static GLFWwindow open_window(const char* title, GLFWwindow share)
@@ -170,7 +161,7 @@ int main(int argc, char** argv)
glfwGetWindowPos(windows[0], &x, &y);
glfwSetWindowPos(windows[1], x + WIDTH + 50, y);
- while (windows[0] && windows[1])
+ while (!closed)
{
glfwMakeContextCurrent(windows[0]);
draw_quad(texture);