Shallow formatting pass (no code changes).
This commit is contained in:
Родитель
c5af4c4324
Коммит
a0351391d1
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@ -53,13 +53,10 @@ static void BPP2RGB( int bpp, int *r, int *g, int *b )
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*r = *g = *b = bpp / 3;
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delta = bpp - (*r * 3);
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if( delta >= 1 )
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{
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*g = *g + 1;
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}
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if( delta == 2 )
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{
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*r = *r + 1;
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}
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}
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@ -123,19 +120,15 @@ int _glfwGetClosestVideoMode( int screen, int *width, int *height, int *rate )
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}
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if( bestrate != -1 )
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{
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*rate = bestrate;
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}
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}
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}
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// Free modelist
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// Free modelist
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XRRFreeScreenConfigInfo( sc );
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if( bestsize != -1 )
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{
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return bestsize;
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}
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}
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#elif defined( _GLFW_HAS_XF86VIDMODE )
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XF86VidModeModeInfo **modelist;
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@ -175,9 +168,7 @@ int _glfwGetClosestVideoMode( int screen, int *width, int *height, int *rate )
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XFree( modelist );
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if( bestmode != -1 )
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{
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return bestmode;
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}
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}
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#endif
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@ -251,9 +242,7 @@ void _glfwSetVideoModeMODE( int screen, int mode, int rate )
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// Unlock mode switch if necessary
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if( _glfwWin.FS.modeChanged )
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{
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XF86VidModeLockModeSwitch( _glfwLibrary.display, screen, 0 );
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}
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// Change the video mode to the desired mode
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XF86VidModeSwitchToMode( _glfwLibrary.display, screen,
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@ -285,7 +274,7 @@ void _glfwSetVideoModeMODE( int screen, int mode, int rate )
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void _glfwSetVideoMode( int screen, int *width, int *height, int *rate )
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{
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int bestmode;
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int bestmode;
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// Find a best match mode
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bestmode = _glfwGetClosestVideoMode( screen, width, height, rate );
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@ -379,9 +368,7 @@ int _glfwPlatformGetVideoModes( GLFWvidmode *list, int maxcount )
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// Get list of visuals
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vislist = XGetVisualInfo( dpy, 0, &dummy, &viscount );
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if( vislist == NULL )
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{
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return 0;
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}
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rgbarray = (int*) malloc( sizeof(int) * viscount );
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rgbcount = 0;
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@ -405,10 +392,9 @@ int _glfwPlatformGetVideoModes( GLFWvidmode *list, int maxcount )
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for( l = 0; l < rgbcount; l++ )
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{
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if( depth == rgbarray[ l ] )
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{
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break;
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}
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}
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if( l >= rgbcount )
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{
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rgbarray[ rgbcount ] = depth;
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@ -454,9 +440,7 @@ int _glfwPlatformGetVideoModes( GLFWvidmode *list, int maxcount )
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for( l = 0; l < rescount; l++ )
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{
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if( width == resarray[ l ].width && height == resarray[ l ].height )
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{
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break;
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}
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}
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if( l >= rescount )
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@ -70,9 +70,7 @@ int _glfwPlatformExtensionSupported( const char *extension )
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if( extensions != NULL )
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{
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if( _glfwStringInExtensionString( extension, extensions ) )
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{
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return GL_TRUE;
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}
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}
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return GL_FALSE;
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@ -31,7 +31,6 @@
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#include "internal.h"
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//************************************************************************
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//**** GLFW internal functions ****
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//************************************************************************
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@ -155,11 +154,8 @@ static void terminateDisplay( void )
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int _glfwPlatformInit( void )
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{
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// Initialize display
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if( !initDisplay() )
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{
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return GL_FALSE;
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}
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// Try to load libGL.so if necessary
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initLibraries();
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@ -74,7 +74,7 @@ struct js_event {
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//========================================================================
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// _glfwInitJoysticks() - Initialize joystick interface
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// Initialize joystick interface
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//========================================================================
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void _glfwInitJoysticks( void )
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@ -89,9 +89,7 @@ void _glfwInitJoysticks( void )
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// Start by saying that there are no sticks
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for( i = 0; i <= GLFW_JOYSTICK_LAST; ++ i )
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{
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_glfwJoy[ i ].Present = GL_FALSE;
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}
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#ifdef _GLFW_USE_LINUX_JOYSTICKS
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@ -160,13 +158,10 @@ void _glfwInitJoysticks( void )
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// Clear joystick state
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for( n = 0; n < _glfwJoy[ joy_count ].NumAxes; ++ n )
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{
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_glfwJoy[ joy_count ].Axis[ n ] = 0.0f;
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}
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for( n = 0; n < _glfwJoy[ joy_count ].NumButtons; ++ n )
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{
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_glfwJoy[ joy_count ].Button[ n ] = GLFW_RELEASE;
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}
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// The joystick is supported and connected
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_glfwJoy[ joy_count ].Present = GL_TRUE;
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@ -181,7 +176,7 @@ void _glfwInitJoysticks( void )
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//========================================================================
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// _glfwTerminateJoysticks() - Close all opened joystick handles
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// Close all opened joystick handles
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//========================================================================
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void _glfwTerminateJoysticks( void )
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@ -269,16 +264,13 @@ static void pollJoystickEvents( void )
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//************************************************************************
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//========================================================================
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// _glfwPlatformGetJoystickParam() - Determine joystick capabilities
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// Determine joystick capabilities
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//========================================================================
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int _glfwPlatformGetJoystickParam( int joy, int param )
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{
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// Is joystick present?
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if( !_glfwJoy[ joy ].Present )
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{
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return 0;
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}
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switch( param )
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{
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@ -300,67 +292,53 @@ int _glfwPlatformGetJoystickParam( int joy, int param )
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//========================================================================
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// _glfwPlatformGetJoystickPos() - Get joystick axis positions
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// Get joystick axis positions
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//========================================================================
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int _glfwPlatformGetJoystickPos( int joy, float *pos, int numaxes )
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{
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int i;
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// Is joystick present?
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if( !_glfwJoy[ joy ].Present )
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{
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return 0;
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}
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// Update joystick state
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pollJoystickEvents();
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// Does the joystick support less axes than requested?
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if( _glfwJoy[ joy ].NumAxes < numaxes )
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{
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numaxes = _glfwJoy[ joy ].NumAxes;
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}
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// Copy axis positions from internal state
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for( i = 0; i < numaxes; ++ i )
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{
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pos[ i ] = _glfwJoy[ joy ].Axis[ i ];
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}
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return numaxes;
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}
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//========================================================================
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// _glfwPlatformGetJoystickButtons() - Get joystick button states
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// Get joystick button states
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//========================================================================
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int _glfwPlatformGetJoystickButtons( int joy, unsigned char *buttons,
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int numbuttons )
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int numbuttons )
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{
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int i;
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// Is joystick present?
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if( !_glfwJoy[ joy ].Present )
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{
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return 0;
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}
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// Update joystick state
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pollJoystickEvents();
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// Does the joystick support less buttons than requested?
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if( _glfwJoy[ joy ].NumButtons < numbuttons )
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{
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numbuttons = _glfwJoy[ joy ].NumButtons;
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}
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// Copy button states from internal state
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for( i = 0; i < numbuttons; ++ i )
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{
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buttons[ i ] = _glfwJoy[ joy ].Button[ i ];
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}
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return numbuttons;
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}
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@ -873,22 +873,16 @@ long _glfwKeySym2Unicode( KeySym keysym )
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/* Also check for directly encoded 24-bit UCS characters */
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if( (keysym & 0xff000000) == 0x01000000 )
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{
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return keysym & 0x00ffffff;
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}
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/* Binary search in table */
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while( max >= min )
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{
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mid = (min + max) / 2;
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if( keysymtab[mid].keysym < keysym )
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{
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min = mid + 1;
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}
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else if( keysymtab[mid].keysym > keysym )
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{
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max = mid - 1;
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}
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else
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{
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/* Found it! */
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@ -89,9 +89,7 @@ static unsigned long getWindowProperty( Window window,
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value );
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if( actualType != type )
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{
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return 0;
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}
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return itemCount;
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}
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@ -113,9 +111,7 @@ static Atom getSupportedAtom( Atom* supportedAtoms,
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for( i = 0; i < atomCount; i++ )
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{
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if( supportedAtoms[i] == atom )
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{
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return atom;
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}
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}
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}
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@ -142,9 +138,7 @@ static GLboolean checkForEWMH( void )
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"_NET_SUPPORTED",
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True );
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if( supportingWmCheck == None || wmSupported == None )
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{
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return GL_FALSE;
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}
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// Then we look for the _NET_SUPPORTING_WM_CHECK property of the root window
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if( getWindowProperty( _glfwWin.root,
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@ -332,11 +326,9 @@ static int translateKey( int keycode )
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key = key_uc;
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// Valid ISO 8859-1 character?
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if( (key >= 32 && key <= 126) ||
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(key >= 160 && key <= 255) )
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{
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if( (key >= 32 && key <= 126) || (key >= 160 && key <= 255) )
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return (int) key;
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}
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return GLFW_KEY_UNKNOWN;
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}
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}
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@ -397,12 +389,11 @@ static int getFBConfigAttrib( GLXFBConfig fbconfig, int attrib )
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if( _glfwWin.has_GLX_SGIX_fbconfig )
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{
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_glfwWin.GetFBConfigAttribSGIX( _glfwLibrary.display, fbconfig, attrib, &value );
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_glfwWin.GetFBConfigAttribSGIX( _glfwLibrary.display,
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fbconfig, attrib, &value );
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}
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else
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{
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glXGetFBConfigAttrib( _glfwLibrary.display, fbconfig, attrib, &value );
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}
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return value;
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}
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@ -496,13 +487,9 @@ static _GLFWfbconfig *getFBConfigs( unsigned int *found )
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result[*found].stereo = getFBConfigAttrib( fbconfigs[i], GLX_STEREO );
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if( _glfwWin.has_GLX_ARB_multisample )
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{
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result[*found].samples = getFBConfigAttrib( fbconfigs[i], GLX_SAMPLES );
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}
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else
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{
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result[*found].samples = 0;
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}
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result[*found].platformID = (GLFWintptr) getFBConfigAttrib( fbconfigs[i], GLX_FBCONFIG_ID );
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@ -566,7 +553,8 @@ static int createContext( const _GLFWwndconfig *wndconfig, GLXFBConfigID fbconfi
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}
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else
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{
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_glfwWin.visual = glXGetVisualFromFBConfig( _glfwLibrary.display, *fbconfig );
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_glfwWin.visual = glXGetVisualFromFBConfig( _glfwLibrary.display,
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*fbconfig );
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}
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if( _glfwWin.visual == NULL )
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@ -594,14 +582,10 @@ static int createContext( const _GLFWwndconfig *wndconfig, GLXFBConfigID fbconfi
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flags = 0;
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if( wndconfig->glForward )
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{
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flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
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}
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if( wndconfig->glDebug )
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{
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flags |= GLX_CONTEXT_DEBUG_BIT_ARB;
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}
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setGLXattrib( attribs, index, GLX_CONTEXT_FLAGS_ARB, flags );
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}
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@ -616,13 +600,9 @@ static int createContext( const _GLFWwndconfig *wndconfig, GLXFBConfigID fbconfi
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}
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if( wndconfig->glProfile == GLFW_OPENGL_CORE_PROFILE )
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{
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flags = GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
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}
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else
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{
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flags = GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
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}
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setGLXattrib( attribs, index, GLX_CONTEXT_PROFILE_MASK_ARB, flags );
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}
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@ -796,6 +776,7 @@ static GLboolean createWindow( int width, int height,
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wamask,
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&wa
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);
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if( !_glfwWin.window )
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{
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_glfwPlatformCloseWindow();
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|
@ -847,9 +828,7 @@ static GLboolean createWindow( int width, int height,
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// Tells the WM to ping our window and flag us as unresponsive if we
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// don't reply within a few seconds
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if( _glfwWin.wmPing != None )
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{
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protocols[count++] = _glfwWin.wmPing;
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}
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if( count > 0 )
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{
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|
@ -994,9 +973,7 @@ static void enterFullscreenMode( void )
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}
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if( _glfwWin.mouseLock )
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{
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_glfwPlatformHideMouseCursor();
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}
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// HACK: Try to get window inside viewport (for virtual displays) by moving
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// the mouse cursor to the upper left corner (and then to the center)
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|
@ -1054,9 +1031,7 @@ static void leaveFullscreenMode( void )
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}
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if( _glfwWin.mouseLock )
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{
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_glfwPlatformShowMouseCursor();
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}
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}
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//========================================================================
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|
@ -1121,9 +1096,8 @@ static GLboolean processSingleEvent( void )
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// Translate and report character input
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if( _glfwWin.charCallback )
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{
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_glfwInputChar( translateChar( &event.xkey ), GLFW_RELEASE );
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}
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break;
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}
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|
@ -1132,17 +1106,11 @@ static GLboolean processSingleEvent( void )
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// A mouse button was pressed or a scrolling event occurred
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if( event.xbutton.button == Button1 )
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{
|
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_glfwInputMouseClick( GLFW_MOUSE_BUTTON_LEFT, GLFW_PRESS );
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}
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else if( event.xbutton.button == Button2 )
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||||
{
|
||||
_glfwInputMouseClick( GLFW_MOUSE_BUTTON_MIDDLE, GLFW_PRESS );
|
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}
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else if( event.xbutton.button == Button3 )
|
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{
|
||||
_glfwInputMouseClick( GLFW_MOUSE_BUTTON_RIGHT, GLFW_PRESS );
|
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}
|
||||
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||||
// XFree86 3.3.2 and later translates mouse wheel up/down into
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// mouse button 4 & 5 presses
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|
@ -1150,17 +1118,13 @@ static GLboolean processSingleEvent( void )
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{
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_glfwInput.WheelPos++; // To verify: is this up or down?
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if( _glfwWin.mouseWheelCallback )
|
||||
{
|
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_glfwWin.mouseWheelCallback( _glfwInput.WheelPos );
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}
|
||||
}
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||||
else if( event.xbutton.button == Button5 )
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{
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||||
_glfwInput.WheelPos--;
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if( _glfwWin.mouseWheelCallback )
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||||
{
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||||
_glfwWin.mouseWheelCallback( _glfwInput.WheelPos );
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||||
}
|
||||
}
|
||||
break;
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||||
}
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||||
|
@ -1292,9 +1256,7 @@ static GLboolean processSingleEvent( void )
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_glfwWin.active = GL_TRUE;
|
||||
|
||||
if( _glfwWin.mouseLock )
|
||||
{
|
||||
_glfwPlatformHideMouseCursor();
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
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|
@ -1307,9 +1269,7 @@ static GLboolean processSingleEvent( void )
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_glfwInputDeactivation();
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||||
if( _glfwWin.mouseLock )
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||||
{
|
||||
_glfwPlatformShowMouseCursor();
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||||
}
|
||||
|
||||
break;
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||||
}
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||||
|
@ -1319,9 +1279,8 @@ static GLboolean processSingleEvent( void )
|
|||
// The window's contents was damaged
|
||||
|
||||
if( _glfwWin.windowRefreshCallback )
|
||||
{
|
||||
_glfwWin.windowRefreshCallback();
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -1485,9 +1444,7 @@ int _glfwPlatformOpenWindow( int width, int height,
|
|||
void _glfwPlatformCloseWindow( void )
|
||||
{
|
||||
if( _glfwWin.fullscreen )
|
||||
{
|
||||
leaveFullscreenMode();
|
||||
}
|
||||
|
||||
if( _glfwWin.context )
|
||||
{
|
||||
|
@ -1542,7 +1499,7 @@ void _glfwPlatformSetWindowTitle( const char *title )
|
|||
|
||||
void _glfwPlatformSetWindowSize( int width, int height )
|
||||
{
|
||||
int mode = 0, rate, sizeChanged = GL_FALSE;
|
||||
int mode = 0, rate, sizeChanged = GL_FALSE;
|
||||
XSizeHints *sizehints;
|
||||
|
||||
rate = _glfwWin.refreshRate;
|
||||
|
@ -1582,9 +1539,7 @@ void _glfwPlatformSetWindowSize( int width, int height )
|
|||
|
||||
// Set window size (if not already changed)
|
||||
if( !sizeChanged )
|
||||
{
|
||||
XResizeWindow( _glfwLibrary.display, _glfwWin.window, width, height );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -1650,9 +1605,7 @@ void _glfwPlatformSwapBuffers( void )
|
|||
void _glfwPlatformSwapInterval( int interval )
|
||||
{
|
||||
if( _glfwWin.has_GLX_SGI_swap_control )
|
||||
{
|
||||
_glfwWin.SwapIntervalSGI( interval );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -1719,13 +1672,9 @@ void _glfwPlatformRefreshWindowParams( void )
|
|||
|
||||
// Get FSAA buffer sample count
|
||||
if( _glfwWin.has_GLX_ARB_multisample )
|
||||
{
|
||||
_glfwWin.samples = getFBConfigAttrib( *fbconfig, GLX_SAMPLES );
|
||||
}
|
||||
else
|
||||
{
|
||||
_glfwWin.samples = 0;
|
||||
}
|
||||
|
||||
// Default to refresh rate unknown (=0 according to GLFW spec)
|
||||
_glfwWin.refreshRate = 0;
|
||||
|
@ -1769,9 +1718,7 @@ void _glfwPlatformPollEvents( void )
|
|||
while( XPending( _glfwLibrary.display ) )
|
||||
{
|
||||
if( processSingleEvent() )
|
||||
{
|
||||
closeRequested = GL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
// Did we get mouse movement in fully enabled hidden cursor mode?
|
||||
|
@ -1782,13 +1729,10 @@ void _glfwPlatformPollEvents( void )
|
|||
}
|
||||
|
||||
if( closeRequested && _glfwWin.windowCloseCallback )
|
||||
{
|
||||
closeRequested = _glfwWin.windowCloseCallback();
|
||||
}
|
||||
|
||||
if( closeRequested )
|
||||
{
|
||||
glfwCloseWindow();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
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