Merge branch 'master' of github.com:elmindreda/glfw
This commit is contained in:
Коммит
c3da8e417f
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@ -147,6 +147,7 @@ GLFWAPI int glfwInit(void)
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_glfw.monitors = _glfwPlatformGetMonitors(&_glfw.monitorCount);
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if (!_glfw.monitors)
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{
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_glfwErrorCallback(GLFW_PLATFORM_ERROR, "No monitors found");
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_glfwPlatformTerminate();
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return GL_FALSE;
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}
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@ -56,6 +56,7 @@ int _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* mode)
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{
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GLFWvidmode current;
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const GLFWvidmode* best;
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DEVMODE dm;
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best = _glfwChooseVideoMode(monitor, mode);
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@ -63,7 +64,6 @@ int _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* mode)
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if (_glfwCompareVideoModes(¤t, best) == 0)
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return GL_TRUE;
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DEVMODE dm;
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dm.dmSize = sizeof(DEVMODE);
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dm.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL;
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dm.dmPelsWidth = best->width;
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@ -120,6 +120,7 @@ _GLFWmonitor** _glfwPlatformGetMonitors(int* count)
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DEVMODE settings;
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char* name;
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HDC dc;
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GLboolean primary;
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ZeroMemory(&adapter, sizeof(DISPLAY_DEVICE));
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adapter.cb = sizeof(DISPLAY_DEVICE);
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@ -171,7 +172,7 @@ _GLFWmonitor** _glfwPlatformGetMonitors(int* count)
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EnumDisplayDevices(adapter.DeviceName, 0, &monitor, 0);
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dc = CreateDC(L"DISPLAY", monitor.DeviceString, NULL, NULL);
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const GLboolean primary = adapter.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE;
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primary = adapter.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE;
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monitors[found] = _glfwCreateMonitor(name, primary,
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GetDeviceCaps(dc, HORZSIZE),
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@ -24,7 +24,7 @@ endif()
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set(GETOPT ${GLFW_SOURCE_DIR}/support/getopt.h
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${GLFW_SOURCE_DIR}/support/getopt.c)
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set(TINYCTHREAD ${GLFW_SOURCE_DIR}/support/tinycthread.h
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${GLFW_SOURCE_DIR}/support/tinycthread.c)
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${GLFW_SOURCE_DIR}/support/tinycthread.c)
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add_executable(clipboard clipboard.c ${GETOPT})
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add_executable(defaults defaults.c)
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@ -57,9 +57,8 @@ set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title")
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add_executable(windows WIN32 MACOSX_BUNDLE windows.c)
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set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows")
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if (BUILD_SHARED_LIBS)
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target_link_libraries(threads ${thread_LIBRARIES})
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endif()
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target_link_libraries(threads ${thread_LIBRARIES})
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set(WINDOWS_BINARIES accuracy sharing tearing threads title windows)
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set(CONSOLE_BINARIES clipboard defaults events fsaa fsfocus gamma glfwinfo
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