This commit is contained in:
Jaakko Lukkari 2018-08-17 15:43:26 +03:00
Родитель 7d59591edd
Коммит 7f73baad1c
3 изменённых файлов: 116 добавлений и 0 удалений

21
LICENSE Normal file
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@ -0,0 +1,21 @@
MIT License
Copyright (c) 2018 Unity Technologies Oy
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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@ -9,6 +9,7 @@ package xgboost
import "C"
import (
"errors"
"reflect"
"runtime"
"unsafe"
)
@ -23,6 +24,26 @@ type XGDMatrix struct {
rows int
}
// NumRow get number of rows.
func (matrix *XGDMatrix) NumRow() (uint32, error) {
var count C.ulong
if err := checkError(C.XGDMatrixNumRow(matrix.handle, &count)); err != nil {
return 0, err
}
return uint32(count), nil
}
// NumCol get number of cols.
func (matrix *XGDMatrix) NumCol() (uint32, error) {
var count C.ulong
if err := checkError(C.XGDMatrixNumCol(matrix.handle, &count)); err != nil {
return 0, err
}
return uint32(count), nil
}
// SetUIntInfo set uint32 vector to a content in info
func (matrix *XGDMatrix) SetUIntInfo(field string, values []uint32) error {
cstr := C.CString(field)
@ -49,6 +70,48 @@ func (matrix *XGDMatrix) SetFloatInfo(field string, values []float32) error {
return nil
}
// GetFloatInfo get float info vector from matrix
func (matrix *XGDMatrix) GetFloatInfo(field string) ([]float32, error) {
cstr := C.CString(field)
defer C.free(unsafe.Pointer(cstr))
var outLen C.ulong
var outResult *C.float
if err := checkError(C.XGDMatrixGetFloatInfo(matrix.handle, cstr, &outLen, &outResult)); err != nil {
return nil, err
}
var list []float32
sliceHeader := (*reflect.SliceHeader)((unsafe.Pointer(&list)))
sliceHeader.Cap = int(outLen)
sliceHeader.Len = int(outLen)
sliceHeader.Data = uintptr(unsafe.Pointer(outResult))
return list, nil
}
// GetUIntInfo get uint32 info vector from matrix
func (matrix *XGDMatrix) GetUIntInfo(field string) ([]uint32, error) {
cstr := C.CString(field)
defer C.free(unsafe.Pointer(cstr))
var outLen C.ulong
var outResult *C.uint
if err := checkError(C.XGDMatrixGetUIntInfo(matrix.handle, cstr, &outLen, &outResult)); err != nil {
return nil, err
}
var list []uint32
sliceHeader := (*reflect.SliceHeader)((unsafe.Pointer(&list)))
sliceHeader.Cap = int(outLen)
sliceHeader.Len = int(outLen)
sliceHeader.Data = uintptr(unsafe.Pointer(outResult))
return list, nil
}
func xdgMatrixFinalizer(mat *XGDMatrix) {
C.XGDMatrixFree(mat.handle)
}

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@ -17,5 +17,37 @@ func TestXGDMatrix(t *testing.T) {
t.Error("matrix was not created")
}
err = matrix.SetFloatInfo("label", []float32{1, 2})
if err != nil {
t.Error(err)
}
vals, err := matrix.GetFloatInfo("label")
if err != nil {
t.Error(err)
}
if vals[0] != 1 || vals[1] != 2 {
t.Error("Wrong values returned")
}
rowCount, err := matrix.NumRow()
if err != nil {
t.Error(err)
}
if rowCount != 2 {
t.Error("Wrong row count returned")
}
colCount, err := matrix.NumCol()
if err != nil {
t.Error(err)
}
if colCount != 2 {
t.Error("Wrong col count returned")
}
fmt.Printf("%+v\n", data)
}