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.yamato | ||
Clients | ||
Editor | ||
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LICENSE | ||
LICENSE.meta | ||
README.md | ||
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package.json |
README.md
PlayableGraph Visualizer
Introduction
The PlayableGraph Visualizer is a tool that displays the PlayableGraphs in the scene. It can be used in both Play and Edit mode and will always reflect the current state of the graph. Playable nodes are represented by colored nodes, varying according to their type. Connections color intensity indicates its weight.
Setup
🚨 Be careful to use a release that is compatible with your Unity version (see table below). The master
branch is compatible with 2018.1 and later.
There are two ways to install the PlayableGraph Visualizer:
-
Standalone:
- Download the release compatibles with your Unity version;
- Uncompress the downloaded file in your
Assets
directory.
-
Git (command line):
- Change directory to your project's
Assets
directory. - Run
git clone https://github.com/Unity-Technologies/graph-visualizer
- Change directory to your project's
Usage
- Open the PlayableGraph Visualizer in Window > PlayableGraph Visualizer.
- Open any scene that contains at least one
PlayableGraph
. - Select the
PlayableGraph
to display in the window's top-left list. - Click on the nodes to display more information about the associated Playable Handle.
Note:
- You can show just your
PlayableGraph
usingGraphVisualizerClient.Show(PlayableGraph)
in the code. - If your
PlayableGraph
is only available in Play mode, you will not be able to see it in Edit mode.
Unity compatibility
Unity version | Release |
---|---|
2018.1+ | v2.2 (master) |
2017.1+ | v1.1 |