grpc-go/stream.go

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Go
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/*
*
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* Copyright 2014 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
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*
*/
package grpc
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import (
"context"
"errors"
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"io"
"math"
"strconv"
"sync"
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"time"
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"golang.org/x/net/trace"
"google.golang.org/grpc/balancer"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/encoding"
"google.golang.org/grpc/grpclog"
"google.golang.org/grpc/internal/balancerload"
"google.golang.org/grpc/internal/binarylog"
"google.golang.org/grpc/internal/channelz"
"google.golang.org/grpc/internal/grpcrand"
"google.golang.org/grpc/internal/transport"
"google.golang.org/grpc/metadata"
"google.golang.org/grpc/peer"
"google.golang.org/grpc/stats"
"google.golang.org/grpc/status"
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)
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// StreamHandler defines the handler called by gRPC server to complete the
// execution of a streaming RPC. If a StreamHandler returns an error, it
// should be produced by the status package, or else gRPC will use
// codes.Unknown as the status code and err.Error() as the status message
// of the RPC.
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type StreamHandler func(srv interface{}, stream ServerStream) error
// StreamDesc represents a streaming RPC service's method specification.
type StreamDesc struct {
StreamName string
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Handler StreamHandler
// At least one of these is true.
ServerStreams bool
ClientStreams bool
}
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// Stream defines the common interface a client or server stream has to satisfy.
//
// Deprecated: See ClientStream and ServerStream documentation instead.
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type Stream interface {
// Deprecated: See ClientStream and ServerStream documentation instead.
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Context() context.Context
// Deprecated: See ClientStream and ServerStream documentation instead.
SendMsg(m interface{}) error
// Deprecated: See ClientStream and ServerStream documentation instead.
RecvMsg(m interface{}) error
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}
// ClientStream defines the client-side behavior of a streaming RPC.
//
// All errors returned from ClientStream methods are compatible with the
// status package.
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type ClientStream interface {
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// Header returns the header metadata received from the server if there
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// is any. It blocks if the metadata is not ready to read.
Header() (metadata.MD, error)
// Trailer returns the trailer metadata from the server, if there is any.
// It must only be called after stream.CloseAndRecv has returned, or
// stream.Recv has returned a non-nil error (including io.EOF).
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Trailer() metadata.MD
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// CloseSend closes the send direction of the stream. It closes the stream
// when non-nil error is met. It is also not safe to call CloseSend
// concurrently with SendMsg.
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CloseSend() error
// Context returns the context for this stream.
//
// It should not be called until after Header or RecvMsg has returned. Once
// called, subsequent client-side retries are disabled.
Context() context.Context
// SendMsg is generally called by generated code. On error, SendMsg aborts
// the stream. If the error was generated by the client, the status is
// returned directly; otherwise, io.EOF is returned and the status of
// the stream may be discovered using RecvMsg.
//
// SendMsg blocks until:
// - There is sufficient flow control to schedule m with the transport, or
// - The stream is done, or
// - The stream breaks.
//
// SendMsg does not wait until the message is received by the server. An
// untimely stream closure may result in lost messages. To ensure delivery,
// users should ensure the RPC completed successfully using RecvMsg.
//
// It is safe to have a goroutine calling SendMsg and another goroutine
// calling RecvMsg on the same stream at the same time, but it is not safe
// to call SendMsg on the same stream in different goroutines. It is also
// not safe to call CloseSend concurrently with SendMsg.
SendMsg(m interface{}) error
// RecvMsg blocks until it receives a message into m or the stream is
// done. It returns io.EOF when the stream completes successfully. On
// any other error, the stream is aborted and the error contains the RPC
// status.
//
// It is safe to have a goroutine calling SendMsg and another goroutine
// calling RecvMsg on the same stream at the same time, but it is not
// safe to call RecvMsg on the same stream in different goroutines.
RecvMsg(m interface{}) error
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}
// NewStream creates a new Stream for the client side. This is typically
// called by generated code. ctx is used for the lifetime of the stream.
//
// To ensure resources are not leaked due to the stream returned, one of the following
// actions must be performed:
//
// 1. Call Close on the ClientConn.
// 2. Cancel the context provided.
// 3. Call RecvMsg until a non-nil error is returned. A protobuf-generated
// client-streaming RPC, for instance, might use the helper function
// CloseAndRecv (note that CloseSend does not Recv, therefore is not
// guaranteed to release all resources).
// 4. Receive a non-nil, non-io.EOF error from Header or SendMsg.
//
// If none of the above happen, a goroutine and a context will be leaked, and grpc
// will not call the optionally-configured stats handler with a stats.End message.
func (cc *ClientConn) NewStream(ctx context.Context, desc *StreamDesc, method string, opts ...CallOption) (ClientStream, error) {
// allow interceptor to see all applicable call options, which means those
// configured as defaults from dial option as well as per-call options
opts = combine(cc.dopts.callOptions, opts)
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if cc.dopts.streamInt != nil {
return cc.dopts.streamInt(ctx, desc, cc, method, newClientStream, opts...)
}
return newClientStream(ctx, desc, cc, method, opts...)
}
// NewClientStream is a wrapper for ClientConn.NewStream.
func NewClientStream(ctx context.Context, desc *StreamDesc, cc *ClientConn, method string, opts ...CallOption) (ClientStream, error) {
return cc.NewStream(ctx, desc, method, opts...)
}
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func newClientStream(ctx context.Context, desc *StreamDesc, cc *ClientConn, method string, opts ...CallOption) (_ ClientStream, err error) {
if channelz.IsOn() {
cc.incrCallsStarted()
defer func() {
if err != nil {
cc.incrCallsFailed()
}
}()
}
c := defaultCallInfo()
// Provide an opportunity for the first RPC to see the first service config
// provided by the resolver.
if err := cc.waitForResolvedAddrs(ctx); err != nil {
return nil, err
}
mc := cc.GetMethodConfig(method)
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if mc.WaitForReady != nil {
c.failFast = !*mc.WaitForReady
}
// Possible context leak:
// The cancel function for the child context we create will only be called
// when RecvMsg returns a non-nil error, if the ClientConn is closed, or if
// an error is generated by SendMsg.
// https://github.com/grpc/grpc-go/issues/1818.
var cancel context.CancelFunc
if mc.Timeout != nil && *mc.Timeout >= 0 {
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ctx, cancel = context.WithTimeout(ctx, *mc.Timeout)
} else {
ctx, cancel = context.WithCancel(ctx)
}
defer func() {
if err != nil {
cancel()
}
}()
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for _, o := range opts {
if err := o.before(c); err != nil {
return nil, toRPCErr(err)
}
}
c.maxSendMessageSize = getMaxSize(mc.MaxReqSize, c.maxSendMessageSize, defaultClientMaxSendMessageSize)
c.maxReceiveMessageSize = getMaxSize(mc.MaxRespSize, c.maxReceiveMessageSize, defaultClientMaxReceiveMessageSize)
if err := setCallInfoCodec(c); err != nil {
return nil, err
}
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callHdr := &transport.CallHdr{
Host: cc.authority,
Method: method,
ContentSubtype: c.contentSubtype,
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}
// Set our outgoing compression according to the UseCompressor CallOption, if
// set. In that case, also find the compressor from the encoding package.
// Otherwise, use the compressor configured by the WithCompressor DialOption,
// if set.
var cp Compressor
var comp encoding.Compressor
if ct := c.compressorType; ct != "" {
callHdr.SendCompress = ct
if ct != encoding.Identity {
comp = encoding.GetCompressor(ct)
if comp == nil {
return nil, status.Errorf(codes.Internal, "grpc: Compressor is not installed for requested grpc-encoding %q", ct)
}
}
} else if cc.dopts.cp != nil {
callHdr.SendCompress = cc.dopts.cp.Type()
cp = cc.dopts.cp
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}
if c.creds != nil {
callHdr.Creds = c.creds
}
var trInfo *traceInfo
if EnableTracing {
trInfo = &traceInfo{
tr: trace.New("grpc.Sent."+methodFamily(method), method),
firstLine: firstLine{
client: true,
},
}
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if deadline, ok := ctx.Deadline(); ok {
trInfo.firstLine.deadline = time.Until(deadline)
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}
trInfo.tr.LazyLog(&trInfo.firstLine, false)
ctx = trace.NewContext(ctx, trInfo.tr)
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}
ctx = newContextWithRPCInfo(ctx, c.failFast, c.codec, cp, comp)
sh := cc.dopts.copts.StatsHandler
var beginTime time.Time
if sh != nil {
ctx = sh.TagRPC(ctx, &stats.RPCTagInfo{FullMethodName: method, FailFast: c.failFast})
beginTime = time.Now()
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begin := &stats.Begin{
Client: true,
BeginTime: beginTime,
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FailFast: c.failFast,
}
sh.HandleRPC(ctx, begin)
}
cs := &clientStream{
callHdr: callHdr,
ctx: ctx,
methodConfig: &mc,
opts: opts,
callInfo: c,
cc: cc,
desc: desc,
codec: c.codec,
cp: cp,
comp: comp,
cancel: cancel,
beginTime: beginTime,
firstAttempt: true,
}
if !cc.dopts.disableRetry {
cs.retryThrottler = cc.retryThrottler.Load().(*retryThrottler)
}
cs.binlog = binarylog.GetMethodLogger(method)
cs.callInfo.stream = cs
// Only this initial attempt has stats/tracing.
// TODO(dfawley): move to newAttempt when per-attempt stats are implemented.
if err := cs.newAttemptLocked(sh, trInfo); err != nil {
cs.finish(err)
return nil, err
}
op := func(a *csAttempt) error { return a.newStream() }
if err := cs.withRetry(op, func() { cs.bufferForRetryLocked(0, op) }); err != nil {
cs.finish(err)
return nil, err
}
if cs.binlog != nil {
md, _ := metadata.FromOutgoingContext(ctx)
logEntry := &binarylog.ClientHeader{
OnClientSide: true,
Header: md,
MethodName: method,
Authority: cs.cc.authority,
}
if deadline, ok := ctx.Deadline(); ok {
logEntry.Timeout = time.Until(deadline)
if logEntry.Timeout < 0 {
logEntry.Timeout = 0
}
}
cs.binlog.Log(logEntry)
}
if desc != unaryStreamDesc {
// Listen on cc and stream contexts to cleanup when the user closes the
// ClientConn or cancels the stream context. In all other cases, an error
// should already be injected into the recv buffer by the transport, which
// the client will eventually receive, and then we will cancel the stream's
// context in clientStream.finish.
go func() {
select {
case <-cc.ctx.Done():
cs.finish(ErrClientConnClosing)
case <-ctx.Done():
cs.finish(toRPCErr(ctx.Err()))
}
}()
}
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return cs, nil
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}
// newAttemptLocked creates a new attempt with a transport.
// If it succeeds, then it replaces clientStream's attempt with this new attempt.
func (cs *clientStream) newAttemptLocked(sh stats.Handler, trInfo *traceInfo) (retErr error) {
newAttempt := &csAttempt{
cs: cs,
dc: cs.cc.dopts.dc,
statsHandler: sh,
trInfo: trInfo,
}
defer func() {
if retErr != nil {
// This attempt is not set in the clientStream, so it's finish won't
// be called. Call it here for stats and trace in case they are not
// nil.
newAttempt.finish(retErr)
}
}()
if err := cs.ctx.Err(); err != nil {
return toRPCErr(err)
}
t, done, err := cs.cc.getTransport(cs.ctx, cs.callInfo.failFast, cs.callHdr.Method)
if err != nil {
return err
}
if trInfo != nil {
trInfo.firstLine.SetRemoteAddr(t.RemoteAddr())
}
newAttempt.t = t
newAttempt.done = done
cs.attempt = newAttempt
return nil
}
func (a *csAttempt) newStream() error {
cs := a.cs
cs.callHdr.PreviousAttempts = cs.numRetries
s, err := a.t.NewStream(cs.ctx, cs.callHdr)
if err != nil {
return toRPCErr(err)
}
cs.attempt.s = s
cs.attempt.p = &parser{r: s}
return nil
}
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// clientStream implements a client side Stream.
type clientStream struct {
callHdr *transport.CallHdr
opts []CallOption
callInfo *callInfo
cc *ClientConn
desc *StreamDesc
codec baseCodec
cp Compressor
comp encoding.Compressor
cancel context.CancelFunc // cancels all attempts
sentLast bool // sent an end stream
beginTime time.Time
methodConfig *MethodConfig
ctx context.Context // the application's context, wrapped by stats/tracing
retryThrottler *retryThrottler // The throttler active when the RPC began.
binlog *binarylog.MethodLogger // Binary logger, can be nil.
// serverHeaderBinlogged is a boolean for whether server header has been
// logged. Server header will be logged when the first time one of those
// happens: stream.Header(), stream.Recv().
//
// It's only read and used by Recv() and Header(), so it doesn't need to be
// synchronized.
serverHeaderBinlogged bool
mu sync.Mutex
firstAttempt bool // if true, transparent retry is valid
numRetries int // exclusive of transparent retry attempt(s)
numRetriesSincePushback int // retries since pushback; to reset backoff
finished bool // TODO: replace with atomic cmpxchg or sync.Once?
// attempt is the active client stream attempt.
// The only place where it is written is the newAttemptLocked method and this method never writes nil.
// So, attempt can be nil only inside newClientStream function when clientStream is first created.
// One of the first things done after clientStream's creation, is to call newAttemptLocked which either
// assigns a non nil value to the attempt or returns an error. If an error is returned from newAttemptLocked,
// then newClientStream calls finish on the clientStream and returns. So, finish method is the only
// place where we need to check if the attempt is nil.
attempt *csAttempt
// TODO(hedging): hedging will have multiple attempts simultaneously.
committed bool // active attempt committed for retry?
buffer []func(a *csAttempt) error // operations to replay on retry
bufferSize int // current size of buffer
}
// csAttempt implements a single transport stream attempt within a
// clientStream.
type csAttempt struct {
cs *clientStream
t transport.ClientTransport
s *transport.Stream
p *parser
done func(balancer.DoneInfo)
finished bool
dc Decompressor
decomp encoding.Compressor
decompSet bool
mu sync.Mutex // guards trInfo.tr
// trInfo may be nil (if EnableTracing is false).
// trInfo.tr is set when created (if EnableTracing is true),
// and cleared when the finish method is called.
trInfo *traceInfo
statsHandler stats.Handler
}
func (cs *clientStream) commitAttemptLocked() {
cs.committed = true
cs.buffer = nil
}
func (cs *clientStream) commitAttempt() {
cs.mu.Lock()
cs.commitAttemptLocked()
cs.mu.Unlock()
}
// shouldRetry returns nil if the RPC should be retried; otherwise it returns
// the error that should be returned by the operation.
func (cs *clientStream) shouldRetry(err error) error {
if cs.attempt.s == nil && !cs.callInfo.failFast {
// In the event of any error from NewStream (attempt.s == nil), we
// never attempted to write anything to the wire, so we can retry
// indefinitely for non-fail-fast RPCs.
return nil
}
if cs.finished || cs.committed {
// RPC is finished or committed; cannot retry.
return err
}
// Wait for the trailers.
if cs.attempt.s != nil {
<-cs.attempt.s.Done()
}
if cs.firstAttempt && (cs.attempt.s == nil || cs.attempt.s.Unprocessed()) {
// First attempt, stream unprocessed: transparently retry.
cs.firstAttempt = false
return nil
}
cs.firstAttempt = false
if cs.cc.dopts.disableRetry {
return err
}
pushback := 0
hasPushback := false
if cs.attempt.s != nil {
client: fix race between client-side stream cancellation and compressed server data arriving (#3054) `transport/Stream.RecvCompress` returns what the header contains, if present, or empty string if a context error occurs. However, it "prefers" the header data even if there is a context error, to prevent a related race. What happens here is: 1. RPC starts. 2. Client cancels RPC. 3. `RecvCompress` tells `ClientStream.Recv` that compression used is "" because of the context error. `as.decomp` is left nil, because there is no compressor to look up in the registry. 4. Server's header and first message hit client. 5. Client sees the header and message and allows grpc's stream to see them. (We only provide context errors if we need to block.) 6. Client performs a successful `Read` on the stream, receiving the gzipped payload, then checks `as.decomp`. 7. We have no decompressor but the payload has a bit set indicating the message is compressed, so this is an error. However, when forming the error string, `RecvCompress` now returns "gzip" because it doesn't need to block to get this from the now-received header. This leads to the confusing message about how "gzip" is not installed even though it is. This change makes `waitOnHeader` close the stream when context cancellation happens. Then `RecvCompress` uses whatever value is present in the stream at that time, which can no longer change because the stream is closed. Also, this will be in sync with the messages on the stream - if there are any messages present, the headers must have been processed first, and `RecvCompress` will contain the proper value.
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if !cs.attempt.s.TrailersOnly() {
return err
}
// TODO(retry): Move down if the spec changes to not check server pushback
// before considering this a failure for throttling.
sps := cs.attempt.s.Trailer()["grpc-retry-pushback-ms"]
if len(sps) == 1 {
var e error
if pushback, e = strconv.Atoi(sps[0]); e != nil || pushback < 0 {
grpclog.Infof("Server retry pushback specified to abort (%q).", sps[0])
cs.retryThrottler.throttle() // This counts as a failure for throttling.
return err
}
hasPushback = true
} else if len(sps) > 1 {
grpclog.Warningf("Server retry pushback specified multiple values (%q); not retrying.", sps)
cs.retryThrottler.throttle() // This counts as a failure for throttling.
return err
}
}
var code codes.Code
if cs.attempt.s != nil {
code = cs.attempt.s.Status().Code()
} else {
code = status.Convert(err).Code()
}
rp := cs.methodConfig.retryPolicy
if rp == nil || !rp.retryableStatusCodes[code] {
return err
}
// Note: the ordering here is important; we count this as a failure
// only if the code matched a retryable code.
if cs.retryThrottler.throttle() {
return err
}
if cs.numRetries+1 >= rp.maxAttempts {
return err
}
var dur time.Duration
if hasPushback {
dur = time.Millisecond * time.Duration(pushback)
cs.numRetriesSincePushback = 0
} else {
fact := math.Pow(rp.backoffMultiplier, float64(cs.numRetriesSincePushback))
cur := float64(rp.initialBackoff) * fact
if max := float64(rp.maxBackoff); cur > max {
cur = max
}
dur = time.Duration(grpcrand.Int63n(int64(cur)))
cs.numRetriesSincePushback++
}
// TODO(dfawley): we could eagerly fail here if dur puts us past the
// deadline, but unsure if it is worth doing.
t := time.NewTimer(dur)
select {
case <-t.C:
cs.numRetries++
return nil
case <-cs.ctx.Done():
t.Stop()
return status.FromContextError(cs.ctx.Err()).Err()
}
}
// Returns nil if a retry was performed and succeeded; error otherwise.
func (cs *clientStream) retryLocked(lastErr error) error {
for {
cs.attempt.finish(lastErr)
if err := cs.shouldRetry(lastErr); err != nil {
cs.commitAttemptLocked()
return err
}
if err := cs.newAttemptLocked(nil, nil); err != nil {
return err
}
if lastErr = cs.replayBufferLocked(); lastErr == nil {
return nil
}
}
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}
func (cs *clientStream) Context() context.Context {
cs.commitAttempt()
// No need to lock before using attempt, since we know it is committed and
// cannot change.
return cs.attempt.s.Context()
}
func (cs *clientStream) withRetry(op func(a *csAttempt) error, onSuccess func()) error {
cs.mu.Lock()
for {
if cs.committed {
cs.mu.Unlock()
return op(cs.attempt)
}
a := cs.attempt
cs.mu.Unlock()
err := op(a)
cs.mu.Lock()
if a != cs.attempt {
// We started another attempt already.
continue
}
if err == io.EOF {
<-a.s.Done()
}
if err == nil || (err == io.EOF && a.s.Status().Code() == codes.OK) {
onSuccess()
cs.mu.Unlock()
return err
}
if err := cs.retryLocked(err); err != nil {
cs.mu.Unlock()
return err
}
}
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}
func (cs *clientStream) Header() (metadata.MD, error) {
var m metadata.MD
err := cs.withRetry(func(a *csAttempt) error {
var err error
m, err = a.s.Header()
return toRPCErr(err)
}, cs.commitAttemptLocked)
if err != nil {
cs.finish(err)
return nil, err
}
if cs.binlog != nil && !cs.serverHeaderBinlogged {
// Only log if binary log is on and header has not been logged.
logEntry := &binarylog.ServerHeader{
OnClientSide: true,
Header: m,
PeerAddr: nil,
}
if peer, ok := peer.FromContext(cs.Context()); ok {
logEntry.PeerAddr = peer.Addr
}
cs.binlog.Log(logEntry)
cs.serverHeaderBinlogged = true
}
return m, err
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}
func (cs *clientStream) Trailer() metadata.MD {
// On RPC failure, we never need to retry, because usage requires that
// RecvMsg() returned a non-nil error before calling this function is valid.
// We would have retried earlier if necessary.
//
// Commit the attempt anyway, just in case users are not following those
// directions -- it will prevent races and should not meaningfully impact
// performance.
cs.commitAttempt()
if cs.attempt.s == nil {
return nil
}
return cs.attempt.s.Trailer()
}
func (cs *clientStream) replayBufferLocked() error {
a := cs.attempt
for _, f := range cs.buffer {
if err := f(a); err != nil {
return err
}
}
return nil
}
func (cs *clientStream) bufferForRetryLocked(sz int, op func(a *csAttempt) error) {
// Note: we still will buffer if retry is disabled (for transparent retries).
if cs.committed {
return
}
cs.bufferSize += sz
if cs.bufferSize > cs.callInfo.maxRetryRPCBufferSize {
cs.commitAttemptLocked()
return
}
cs.buffer = append(cs.buffer, op)
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}
func (cs *clientStream) SendMsg(m interface{}) (err error) {
defer func() {
if err != nil && err != io.EOF {
// Call finish on the client stream for errors generated by this SendMsg
// call, as these indicate problems created by this client. (Transport
// errors are converted to an io.EOF error in csAttempt.sendMsg; the real
// error will be returned from RecvMsg eventually in that case, or be
// retried.)
cs.finish(err)
}
}()
if cs.sentLast {
return status.Errorf(codes.Internal, "SendMsg called after CloseSend")
}
if !cs.desc.ClientStreams {
cs.sentLast = true
}
// load hdr, payload, data
hdr, payload, data, err := prepareMsg(m, cs.codec, cs.cp, cs.comp)
if err != nil {
return err
}
// TODO(dfawley): should we be checking len(data) instead?
if len(payload) > *cs.callInfo.maxSendMessageSize {
return status.Errorf(codes.ResourceExhausted, "trying to send message larger than max (%d vs. %d)", len(payload), *cs.callInfo.maxSendMessageSize)
}
msgBytes := data // Store the pointer before setting to nil. For binary logging.
op := func(a *csAttempt) error {
err := a.sendMsg(m, hdr, payload, data)
// nil out the message and uncomp when replaying; they are only needed for
// stats which is disabled for subsequent attempts.
m, data = nil, nil
return err
}
err = cs.withRetry(op, func() { cs.bufferForRetryLocked(len(hdr)+len(payload), op) })
if cs.binlog != nil && err == nil {
cs.binlog.Log(&binarylog.ClientMessage{
OnClientSide: true,
Message: msgBytes,
})
}
return
}
func (cs *clientStream) RecvMsg(m interface{}) error {
if cs.binlog != nil && !cs.serverHeaderBinlogged {
// Call Header() to binary log header if it's not already logged.
cs.Header()
}
var recvInfo *payloadInfo
if cs.binlog != nil {
recvInfo = &payloadInfo{}
}
err := cs.withRetry(func(a *csAttempt) error {
return a.recvMsg(m, recvInfo)
}, cs.commitAttemptLocked)
if cs.binlog != nil && err == nil {
cs.binlog.Log(&binarylog.ServerMessage{
OnClientSide: true,
Message: recvInfo.uncompressedBytes,
})
}
if err != nil || !cs.desc.ServerStreams {
// err != nil or non-server-streaming indicates end of stream.
cs.finish(err)
if cs.binlog != nil {
// finish will not log Trailer. Log Trailer here.
logEntry := &binarylog.ServerTrailer{
OnClientSide: true,
Trailer: cs.Trailer(),
Err: err,
}
if logEntry.Err == io.EOF {
logEntry.Err = nil
}
if peer, ok := peer.FromContext(cs.Context()); ok {
logEntry.PeerAddr = peer.Addr
}
cs.binlog.Log(logEntry)
}
}
return err
}
func (cs *clientStream) CloseSend() error {
if cs.sentLast {
// TODO: return an error and finish the stream instead, due to API misuse?
return nil
}
cs.sentLast = true
op := func(a *csAttempt) error {
a.t.Write(a.s, nil, nil, &transport.Options{Last: true})
// Always return nil; io.EOF is the only error that might make sense
// instead, but there is no need to signal the client to call RecvMsg
// as the only use left for the stream after CloseSend is to call
// RecvMsg. This also matches historical behavior.
return nil
}
cs.withRetry(op, func() { cs.bufferForRetryLocked(0, op) })
if cs.binlog != nil {
cs.binlog.Log(&binarylog.ClientHalfClose{
OnClientSide: true,
})
}
// We never returned an error here for reasons.
return nil
}
func (cs *clientStream) finish(err error) {
if err == io.EOF {
// Ending a stream with EOF indicates a success.
err = nil
}
cs.mu.Lock()
if cs.finished {
cs.mu.Unlock()
return
}
cs.finished = true
cs.commitAttemptLocked()
cs.mu.Unlock()
// For binary logging. only log cancel in finish (could be caused by RPC ctx
// canceled or ClientConn closed). Trailer will be logged in RecvMsg.
//
// Only one of cancel or trailer needs to be logged. In the cases where
// users don't call RecvMsg, users must have already canceled the RPC.
if cs.binlog != nil && status.Code(err) == codes.Canceled {
cs.binlog.Log(&binarylog.Cancel{
OnClientSide: true,
})
}
if err == nil {
cs.retryThrottler.successfulRPC()
}
if channelz.IsOn() {
if err != nil {
cs.cc.incrCallsFailed()
} else {
cs.cc.incrCallsSucceeded()
}
}
if cs.attempt != nil {
cs.attempt.finish(err)
// after functions all rely upon having a stream.
if cs.attempt.s != nil {
for _, o := range cs.opts {
o.after(cs.callInfo)
}
}
}
cs.cancel()
}
func (a *csAttempt) sendMsg(m interface{}, hdr, payld, data []byte) error {
cs := a.cs
if a.trInfo != nil {
a.mu.Lock()
if a.trInfo.tr != nil {
a.trInfo.tr.LazyLog(&payload{sent: true, msg: m}, true)
}
a.mu.Unlock()
}
if err := a.t.Write(a.s, hdr, payld, &transport.Options{Last: !cs.desc.ClientStreams}); err != nil {
if !cs.desc.ClientStreams {
// For non-client-streaming RPCs, we return nil instead of EOF on error
// because the generated code requires it. finish is not called; RecvMsg()
// will call it with the stream's status independently.
return nil
}
return io.EOF
}
if a.statsHandler != nil {
a.statsHandler.HandleRPC(cs.ctx, outPayload(true, m, data, payld, time.Now()))
}
if channelz.IsOn() {
a.t.IncrMsgSent()
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}
return nil
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}
func (a *csAttempt) recvMsg(m interface{}, payInfo *payloadInfo) (err error) {
cs := a.cs
if a.statsHandler != nil && payInfo == nil {
payInfo = &payloadInfo{}
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}
if !a.decompSet {
// Block until we receive headers containing received message encoding.
if ct := a.s.RecvCompress(); ct != "" && ct != encoding.Identity {
if a.dc == nil || a.dc.Type() != ct {
// No configured decompressor, or it does not match the incoming
// message encoding; attempt to find a registered compressor that does.
a.dc = nil
a.decomp = encoding.GetCompressor(ct)
}
} else {
// No compression is used; disable our decompressor.
a.dc = nil
}
// Only initialize this state once per stream.
a.decompSet = true
}
err = recv(a.p, cs.codec, a.s, a.dc, m, *cs.callInfo.maxReceiveMessageSize, payInfo, a.decomp)
if err != nil {
if err == io.EOF {
if statusErr := a.s.Status().Err(); statusErr != nil {
return statusErr
}
return io.EOF // indicates successful end of stream.
}
return toRPCErr(err)
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}
if a.trInfo != nil {
a.mu.Lock()
if a.trInfo.tr != nil {
a.trInfo.tr.LazyLog(&payload{sent: false, msg: m}, true)
}
a.mu.Unlock()
}
if a.statsHandler != nil {
a.statsHandler.HandleRPC(cs.ctx, &stats.InPayload{
Client: true,
RecvTime: time.Now(),
Payload: m,
// TODO truncate large payload.
Data: payInfo.uncompressedBytes,
WireLength: payInfo.wireLength,
Length: len(payInfo.uncompressedBytes),
})
}
if channelz.IsOn() {
a.t.IncrMsgRecv()
}
if cs.desc.ServerStreams {
// Subsequent messages should be received by subsequent RecvMsg calls.
return nil
}
// Special handling for non-server-stream rpcs.
// This recv expects EOF or errors, so we don't collect inPayload.
err = recv(a.p, cs.codec, a.s, a.dc, m, *cs.callInfo.maxReceiveMessageSize, nil, a.decomp)
if err == nil {
return toRPCErr(errors.New("grpc: client streaming protocol violation: get <nil>, want <EOF>"))
}
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if err == io.EOF {
return a.s.Status().Err() // non-server streaming Recv returns nil on success
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}
return toRPCErr(err)
}
func (a *csAttempt) finish(err error) {
a.mu.Lock()
if a.finished {
a.mu.Unlock()
return
}
a.finished = true
if err == io.EOF {
// Ending a stream with EOF indicates a success.
err = nil
}
var tr metadata.MD
if a.s != nil {
a.t.CloseStream(a.s, err)
tr = a.s.Trailer()
}
if a.done != nil {
br := false
if a.s != nil {
br = a.s.BytesReceived()
}
a.done(balancer.DoneInfo{
Err: err,
Trailer: tr,
BytesSent: a.s != nil,
BytesReceived: br,
ServerLoad: balancerload.Parse(tr),
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})
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}
if a.statsHandler != nil {
end := &stats.End{
Client: true,
BeginTime: a.cs.beginTime,
EndTime: time.Now(),
Trailer: tr,
Error: err,
}
a.statsHandler.HandleRPC(a.cs.ctx, end)
}
if a.trInfo != nil && a.trInfo.tr != nil {
if err == nil {
a.trInfo.tr.LazyPrintf("RPC: [OK]")
} else {
a.trInfo.tr.LazyPrintf("RPC: [%v]", err)
a.trInfo.tr.SetError()
}
a.trInfo.tr.Finish()
a.trInfo.tr = nil
}
a.mu.Unlock()
}
// newClientStream creates a ClientStream with the specified transport, on the
// given addrConn.
//
// It's expected that the given transport is either the same one in addrConn, or
// is already closed. To avoid race, transport is specified separately, instead
// of using ac.transpot.
//
// Main difference between this and ClientConn.NewStream:
// - no retry
// - no service config (or wait for service config)
// - no tracing or stats
func newNonRetryClientStream(ctx context.Context, desc *StreamDesc, method string, t transport.ClientTransport, ac *addrConn, opts ...CallOption) (_ ClientStream, err error) {
if t == nil {
// TODO: return RPC error here?
return nil, errors.New("transport provided is nil")
}
// defaultCallInfo contains unnecessary info(i.e. failfast, maxRetryRPCBufferSize), so we just initialize an empty struct.
c := &callInfo{}
// Possible context leak:
// The cancel function for the child context we create will only be called
// when RecvMsg returns a non-nil error, if the ClientConn is closed, or if
// an error is generated by SendMsg.
// https://github.com/grpc/grpc-go/issues/1818.
ctx, cancel := context.WithCancel(ctx)
defer func() {
if err != nil {
cancel()
}
}()
for _, o := range opts {
if err := o.before(c); err != nil {
return nil, toRPCErr(err)
}
}
c.maxReceiveMessageSize = getMaxSize(nil, c.maxReceiveMessageSize, defaultClientMaxReceiveMessageSize)
c.maxSendMessageSize = getMaxSize(nil, c.maxSendMessageSize, defaultServerMaxSendMessageSize)
if err := setCallInfoCodec(c); err != nil {
return nil, err
}
callHdr := &transport.CallHdr{
Host: ac.cc.authority,
Method: method,
ContentSubtype: c.contentSubtype,
}
// Set our outgoing compression according to the UseCompressor CallOption, if
// set. In that case, also find the compressor from the encoding package.
// Otherwise, use the compressor configured by the WithCompressor DialOption,
// if set.
var cp Compressor
var comp encoding.Compressor
if ct := c.compressorType; ct != "" {
callHdr.SendCompress = ct
if ct != encoding.Identity {
comp = encoding.GetCompressor(ct)
if comp == nil {
return nil, status.Errorf(codes.Internal, "grpc: Compressor is not installed for requested grpc-encoding %q", ct)
}
}
} else if ac.cc.dopts.cp != nil {
callHdr.SendCompress = ac.cc.dopts.cp.Type()
cp = ac.cc.dopts.cp
}
if c.creds != nil {
callHdr.Creds = c.creds
}
// Use a special addrConnStream to avoid retry.
as := &addrConnStream{
callHdr: callHdr,
ac: ac,
ctx: ctx,
cancel: cancel,
opts: opts,
callInfo: c,
desc: desc,
codec: c.codec,
cp: cp,
comp: comp,
t: t,
}
as.callInfo.stream = as
s, err := as.t.NewStream(as.ctx, as.callHdr)
if err != nil {
err = toRPCErr(err)
return nil, err
}
as.s = s
as.p = &parser{r: s}
ac.incrCallsStarted()
if desc != unaryStreamDesc {
// Listen on cc and stream contexts to cleanup when the user closes the
// ClientConn or cancels the stream context. In all other cases, an error
// should already be injected into the recv buffer by the transport, which
// the client will eventually receive, and then we will cancel the stream's
// context in clientStream.finish.
go func() {
select {
case <-ac.ctx.Done():
as.finish(status.Error(codes.Canceled, "grpc: the SubConn is closing"))
case <-ctx.Done():
as.finish(toRPCErr(ctx.Err()))
}
}()
}
return as, nil
}
type addrConnStream struct {
s *transport.Stream
ac *addrConn
callHdr *transport.CallHdr
cancel context.CancelFunc
opts []CallOption
callInfo *callInfo
t transport.ClientTransport
ctx context.Context
sentLast bool
desc *StreamDesc
codec baseCodec
cp Compressor
comp encoding.Compressor
decompSet bool
dc Decompressor
decomp encoding.Compressor
p *parser
mu sync.Mutex
finished bool
}
func (as *addrConnStream) Header() (metadata.MD, error) {
m, err := as.s.Header()
if err != nil {
as.finish(toRPCErr(err))
}
return m, err
}
func (as *addrConnStream) Trailer() metadata.MD {
return as.s.Trailer()
}
func (as *addrConnStream) CloseSend() error {
if as.sentLast {
// TODO: return an error and finish the stream instead, due to API misuse?
return nil
}
as.sentLast = true
as.t.Write(as.s, nil, nil, &transport.Options{Last: true})
// Always return nil; io.EOF is the only error that might make sense
// instead, but there is no need to signal the client to call RecvMsg
// as the only use left for the stream after CloseSend is to call
// RecvMsg. This also matches historical behavior.
return nil
}
func (as *addrConnStream) Context() context.Context {
return as.s.Context()
}
func (as *addrConnStream) SendMsg(m interface{}) (err error) {
defer func() {
if err != nil && err != io.EOF {
// Call finish on the client stream for errors generated by this SendMsg
// call, as these indicate problems created by this client. (Transport
// errors are converted to an io.EOF error in csAttempt.sendMsg; the real
// error will be returned from RecvMsg eventually in that case, or be
// retried.)
as.finish(err)
}
}()
if as.sentLast {
return status.Errorf(codes.Internal, "SendMsg called after CloseSend")
}
if !as.desc.ClientStreams {
as.sentLast = true
}
// load hdr, payload, data
hdr, payld, _, err := prepareMsg(m, as.codec, as.cp, as.comp)
if err != nil {
return err
}
// TODO(dfawley): should we be checking len(data) instead?
if len(payld) > *as.callInfo.maxSendMessageSize {
return status.Errorf(codes.ResourceExhausted, "trying to send message larger than max (%d vs. %d)", len(payld), *as.callInfo.maxSendMessageSize)
}
if err := as.t.Write(as.s, hdr, payld, &transport.Options{Last: !as.desc.ClientStreams}); err != nil {
if !as.desc.ClientStreams {
// For non-client-streaming RPCs, we return nil instead of EOF on error
// because the generated code requires it. finish is not called; RecvMsg()
// will call it with the stream's status independently.
return nil
}
return io.EOF
}
if channelz.IsOn() {
as.t.IncrMsgSent()
}
return nil
}
func (as *addrConnStream) RecvMsg(m interface{}) (err error) {
defer func() {
if err != nil || !as.desc.ServerStreams {
// err != nil or non-server-streaming indicates end of stream.
as.finish(err)
}
}()
if !as.decompSet {
// Block until we receive headers containing received message encoding.
if ct := as.s.RecvCompress(); ct != "" && ct != encoding.Identity {
if as.dc == nil || as.dc.Type() != ct {
// No configured decompressor, or it does not match the incoming
// message encoding; attempt to find a registered compressor that does.
as.dc = nil
as.decomp = encoding.GetCompressor(ct)
}
} else {
// No compression is used; disable our decompressor.
as.dc = nil
}
// Only initialize this state once per stream.
as.decompSet = true
}
err = recv(as.p, as.codec, as.s, as.dc, m, *as.callInfo.maxReceiveMessageSize, nil, as.decomp)
if err != nil {
if err == io.EOF {
if statusErr := as.s.Status().Err(); statusErr != nil {
return statusErr
}
return io.EOF // indicates successful end of stream.
}
return toRPCErr(err)
}
if channelz.IsOn() {
as.t.IncrMsgRecv()
}
if as.desc.ServerStreams {
// Subsequent messages should be received by subsequent RecvMsg calls.
return nil
}
// Special handling for non-server-stream rpcs.
// This recv expects EOF or errors, so we don't collect inPayload.
err = recv(as.p, as.codec, as.s, as.dc, m, *as.callInfo.maxReceiveMessageSize, nil, as.decomp)
if err == nil {
return toRPCErr(errors.New("grpc: client streaming protocol violation: get <nil>, want <EOF>"))
}
if err == io.EOF {
return as.s.Status().Err() // non-server streaming Recv returns nil on success
}
return toRPCErr(err)
}
func (as *addrConnStream) finish(err error) {
as.mu.Lock()
if as.finished {
as.mu.Unlock()
return
}
as.finished = true
if err == io.EOF {
// Ending a stream with EOF indicates a success.
err = nil
}
if as.s != nil {
as.t.CloseStream(as.s, err)
}
if err != nil {
as.ac.incrCallsFailed()
} else {
as.ac.incrCallsSucceeded()
}
as.cancel()
as.mu.Unlock()
}
// ServerStream defines the server-side behavior of a streaming RPC.
//
// All errors returned from ServerStream methods are compatible with the
// status package.
2015-02-06 04:14:05 +03:00
type ServerStream interface {
// SetHeader sets the header metadata. It may be called multiple times.
// When call multiple times, all the provided metadata will be merged.
// All the metadata will be sent out when one of the following happens:
// - ServerStream.SendHeader() is called;
// - The first response is sent out;
// - An RPC status is sent out (error or success).
SetHeader(metadata.MD) error
// SendHeader sends the header metadata.
// The provided md and headers set by SetHeader() will be sent.
// It fails if called multiple times.
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SendHeader(metadata.MD) error
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// SetTrailer sets the trailer metadata which will be sent with the RPC status.
// When called more than once, all the provided metadata will be merged.
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SetTrailer(metadata.MD)
// Context returns the context for this stream.
Context() context.Context
// SendMsg sends a message. On error, SendMsg aborts the stream and the
// error is returned directly.
//
// SendMsg blocks until:
// - There is sufficient flow control to schedule m with the transport, or
// - The stream is done, or
// - The stream breaks.
//
// SendMsg does not wait until the message is received by the client. An
// untimely stream closure may result in lost messages.
//
// It is safe to have a goroutine calling SendMsg and another goroutine
// calling RecvMsg on the same stream at the same time, but it is not safe
// to call SendMsg on the same stream in different goroutines.
SendMsg(m interface{}) error
// RecvMsg blocks until it receives a message into m or the stream is
// done. It returns io.EOF when the client has performed a CloseSend. On
// any non-EOF error, the stream is aborted and the error contains the
// RPC status.
//
// It is safe to have a goroutine calling SendMsg and another goroutine
// calling RecvMsg on the same stream at the same time, but it is not
// safe to call RecvMsg on the same stream in different goroutines.
RecvMsg(m interface{}) error
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}
// serverStream implements a server side Stream.
type serverStream struct {
ctx context.Context
t transport.ServerTransport
s *transport.Stream
p *parser
codec baseCodec
cp Compressor
dc Decompressor
comp encoding.Compressor
decomp encoding.Compressor
maxReceiveMessageSize int
maxSendMessageSize int
2017-04-06 01:08:25 +03:00
trInfo *traceInfo
statsHandler stats.Handler
binlog *binarylog.MethodLogger
// serverHeaderBinlogged indicates whether server header has been logged. It
// will happen when one of the following two happens: stream.SendHeader(),
// stream.Send().
//
// It's only checked in send and sendHeader, doesn't need to be
// synchronized.
serverHeaderBinlogged bool
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mu sync.Mutex // protects trInfo.tr after the service handler runs.
2015-02-06 04:14:05 +03:00
}
func (ss *serverStream) Context() context.Context {
return ss.ctx
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}
func (ss *serverStream) SetHeader(md metadata.MD) error {
if md.Len() == 0 {
return nil
}
return ss.s.SetHeader(md)
}
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func (ss *serverStream) SendHeader(md metadata.MD) error {
err := ss.t.WriteHeader(ss.s, md)
if ss.binlog != nil && !ss.serverHeaderBinlogged {
h, _ := ss.s.Header()
ss.binlog.Log(&binarylog.ServerHeader{
Header: h,
})
ss.serverHeaderBinlogged = true
}
return err
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}
func (ss *serverStream) SetTrailer(md metadata.MD) {
if md.Len() == 0 {
return
}
ss.s.SetTrailer(md)
}
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func (ss *serverStream) SendMsg(m interface{}) (err error) {
defer func() {
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if ss.trInfo != nil {
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ss.mu.Lock()
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if ss.trInfo.tr != nil {
if err == nil {
ss.trInfo.tr.LazyLog(&payload{sent: true, msg: m}, true)
} else {
ss.trInfo.tr.LazyLog(&fmtStringer{"%v", []interface{}{err}}, true)
ss.trInfo.tr.SetError()
}
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}
ss.mu.Unlock()
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}
if err != nil && err != io.EOF {
st, _ := status.FromError(toRPCErr(err))
ss.t.WriteStatus(ss.s, st)
// Non-user specified status was sent out. This should be an error
// case (as a server side Cancel maybe).
//
// This is not handled specifically now. User will return a final
// status from the service handler, we will log that error instead.
// This behavior is similar to an interceptor.
}
if channelz.IsOn() && err == nil {
ss.t.IncrMsgSent()
}
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}()
// load hdr, payload, data
hdr, payload, data, err := prepareMsg(m, ss.codec, ss.cp, ss.comp)
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if err != nil {
return err
}
// TODO(dfawley): should we be checking len(data) instead?
if len(payload) > ss.maxSendMessageSize {
return status.Errorf(codes.ResourceExhausted, "trying to send message larger than max (%d vs. %d)", len(payload), ss.maxSendMessageSize)
}
if err := ss.t.Write(ss.s, hdr, payload, &transport.Options{Last: false}); err != nil {
return toRPCErr(err)
}
if ss.binlog != nil {
if !ss.serverHeaderBinlogged {
h, _ := ss.s.Header()
ss.binlog.Log(&binarylog.ServerHeader{
Header: h,
})
ss.serverHeaderBinlogged = true
}
ss.binlog.Log(&binarylog.ServerMessage{
Message: data,
})
}
if ss.statsHandler != nil {
ss.statsHandler.HandleRPC(ss.s.Context(), outPayload(false, m, data, payload, time.Now()))
}
return nil
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}
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func (ss *serverStream) RecvMsg(m interface{}) (err error) {
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defer func() {
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if ss.trInfo != nil {
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ss.mu.Lock()
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if ss.trInfo.tr != nil {
if err == nil {
ss.trInfo.tr.LazyLog(&payload{sent: false, msg: m}, true)
} else if err != io.EOF {
ss.trInfo.tr.LazyLog(&fmtStringer{"%v", []interface{}{err}}, true)
ss.trInfo.tr.SetError()
}
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}
ss.mu.Unlock()
}
if err != nil && err != io.EOF {
st, _ := status.FromError(toRPCErr(err))
ss.t.WriteStatus(ss.s, st)
// Non-user specified status was sent out. This should be an error
// case (as a server side Cancel maybe).
//
// This is not handled specifically now. User will return a final
// status from the service handler, we will log that error instead.
// This behavior is similar to an interceptor.
}
if channelz.IsOn() && err == nil {
ss.t.IncrMsgRecv()
}
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}()
var payInfo *payloadInfo
if ss.statsHandler != nil || ss.binlog != nil {
payInfo = &payloadInfo{}
}
if err := recv(ss.p, ss.codec, ss.s, ss.dc, m, ss.maxReceiveMessageSize, payInfo, ss.decomp); err != nil {
if err == io.EOF {
if ss.binlog != nil {
ss.binlog.Log(&binarylog.ClientHalfClose{})
}
return err
}
if err == io.ErrUnexpectedEOF {
err = status.Errorf(codes.Internal, io.ErrUnexpectedEOF.Error())
}
return toRPCErr(err)
}
if ss.statsHandler != nil {
ss.statsHandler.HandleRPC(ss.s.Context(), &stats.InPayload{
RecvTime: time.Now(),
Payload: m,
// TODO truncate large payload.
Data: payInfo.uncompressedBytes,
WireLength: payInfo.wireLength,
Length: len(payInfo.uncompressedBytes),
})
}
if ss.binlog != nil {
ss.binlog.Log(&binarylog.ClientMessage{
Message: payInfo.uncompressedBytes,
})
}
return nil
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}
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// MethodFromServerStream returns the method string for the input stream.
// The returned string is in the format of "/service/method".
func MethodFromServerStream(stream ServerStream) (string, bool) {
return Method(stream.Context())
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}
// prepareMsg returns the hdr, payload and data
// using the compressors passed or using the
// passed preparedmsg
func prepareMsg(m interface{}, codec baseCodec, cp Compressor, comp encoding.Compressor) (hdr, payload, data []byte, err error) {
if preparedMsg, ok := m.(*PreparedMsg); ok {
return preparedMsg.hdr, preparedMsg.payload, preparedMsg.encodedData, nil
}
// The input interface is not a prepared msg.
// Marshal and Compress the data at this point
data, err = encode(codec, m)
if err != nil {
return nil, nil, nil, err
}
compData, err := compress(data, cp, comp)
if err != nil {
return nil, nil, nil, err
}
hdr, payload = msgHeader(data, compData)
return hdr, payload, data, nil
}